Capsized is a fast paced 2D platformer focused on intense action and exploration. As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!
Valutazione degli utenti:
Recenti:
Molto positiva (10 recensioni) - 80% delle 10 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Perlopiù positiva (751 recensioni) - 751 recensioni degli utenti (78%) per questo gioco sono positive.
Data di rilascio: 29 apr 2011

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Acquista Capsized

Acquista Alientrap Bundle PACCHETTO (?)

Include 5 articoli: Capsized, Autocraft on Steam, Apotheon, Cryptark, Maximum Override

 

Informazioni sul gioco

Capsized is a fast paced 2D platformer focused on intense action and exploration. As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!
Artist Jesse McGibney and programmer Lee Vermeulen create an immersive alien world teeming with bizarre life-forms and strange landscapes presented in a unique hand-drawn art style. Combining control elements of first person shooters and innovative physics based combat, Capsized emphasizes action without giving up the smart problem solving of classic platform games.
Use your jetpack to fly through the alien jungle, and tools such as the Gravity Hook to manipulate your environment to skilfully dodge and defeat attacking enemies. You will be challenged - with platforming, puzzle solving, and deadly skirmishing, often all at the same time!

Key Features:

  • Highly detailed alien environments and creatures, lovingly rendered with high resolution hand-drawn artwork.
  • 12 mission Campaign featuring: massive non-linear environments, diverse objectives and enemies, and exciting comic-style cutscenes.
  • 4 extra Arcade Modes to unlock, including: local Deathmatch and Coop, Survival mode, Time Trials, and Armless fighting.
  • Lethal arsenal of futuristic weapons and gadgets such as: the Gravity Ram, Jetpack, Energy Shield, and Quasar Array
  • Classic First Person Shooter inspired controls, with a focus on skilled movement, creative tactics, and insane action.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: XP/Vista/Windows 7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1.5 GB RAM
    • Hard Disk Space: 1.0 GB free space
    • Video Card: DirectX 9.0c compatible
    • Sound: DirectX 9.0c compatible sound cards
    • OS: Lion 10.7.5, Yosemite strongly recommended
    • Processor Dual Core CPU
    • Memory: 1.5 GB RAM
    • Hard Disk Space: 1.0 GB free space
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • Processor Dual Core CPU
    • Memory: 1.5 GB RAM
    • Hard Disk Space: 1.0 GB free space
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Molto positiva (10 recensioni)
Complessivamente:
Perlopiù positiva (751 recensioni)
Pubblicate di recente
Director Wolfdog
( 0.9 ore in totale )
Pubblicata: 15 luglio
I really enjoy this game and I have much more time put into it on the 360 than on here.
The artwork is absolutely captivating and I would love to see it worked into a graphic novel! This little gem is challenging yet satisfying and I feel it is looked over. I highly recommend at least trying out the demo!
Kevingames790
( 0.1 ore in totale )
Pubblicata: 11 luglio
this was my childhood and know ive got it in my hands
Artiglio
( 17.7 ore in totale )
Pubblicata: 9 luglio
Gran bel platform. Non manca niente: atmosfera, gameplay ottimo, segreti. Colonna sonora super!! voto 8/10
Butter_Groove
( 5.2 ore in totale )
Pubblicata: 6 luglio
Wow this game is HARD! I really wish I had the skill and patience to keep with it. I should first mention that I played the game on medium difficulty and made it half way through the campaign before giving up. I may come back to it at some point, and probably, despite my gamer pride, I should play it on the easy setting. I'm a decent gamer but when it comes to these "rogue-like" or "bullet hell" type games I usually don't stand much of a chance. So take my complaints with a grain of salt if you are one of those tough-as-nails gamers.

Don't get me wrong, Capsized is a great game. Fantastic art and level design, awesome weapons that punish you if you don't use them precisely, gross, squishy, slimy enemies to shoot up, crazy fast pacing, and gravity antics. My biggest complaint with the game is that it tries to mix twin stick shooting with platforming and that just doesn't work out too well. If this were a dedicated twin stick shooter where you were constantly flying around, I think I could have managed better. But the fact that you are on the ground a lot and getting up into the air isn't as intuitive as it should be, coupled with the at times inconsistent gravity makes enemy encounters really frustrating, especially when you have 10+ enemies attacking from all angles at once. You just don't have the maneuverability to avoid being trounced like you would if you were flying around in a ship constantly. I've literally died within seconds watching gangs of enemies swarm my tiny floating astronaut dude as I helplessly tried to escape their onslaught using the shoddy gravity mechanics. You can rocket jump and grapple hook your way out of trouble but if you don't use precise timing and predict exactly when you need to use these tools, you're a goner. Once you're surrounded, you're also pretty much a goner, regardless of what weapon you have in tow.

Another note, I played this game with an Xbox 360 controller and just couldn't quite put together a control scheme that really worked well. As I mentioned, it has that twin stick thing going on which would have worked fine if I was always floating. But the fact that you also have to grapple, jump, and jetpack on top of moving, aiming, and shooting, air-based battles are just really difficult. It's not impossible by any means, but I guess I'm just not skilled enough to figure out a control scheme that works best or make it through some of the later levels which throw enemies at you nonstop from all angles. Still an awesome game, just not for the "weak of thumb" if you will.
im just a pepper
( 4.5 ore in totale )
Pubblicata: 5 luglio
Mixes the exploration of a Metroid with the physics of Half-Life 2's gravity gun, while maintaining an immersive atmosphere and problem solving that both series are known for. Pretty short at 4 hours, and definitely on the harder side of most games, but definitely worth it once you get the hang of controls and get more creative with the tools and environments you're given.
bastulos
( 3.3 ore in totale )
Pubblicata: 4 luglio
The overall mechanics of this game are generally a lot of fun. The guns, the grappling hook, the jetpack - it's fun, but I found the level design to be overly punishing...especially the last few levels. And I will say that it would be easier to recommend this game if beating those levels left you at all feeling rewarded, but they just leave you feeling frustrated because you will inevitably lose to some enemy you had little to no way of defending against.
ramonefrunkis
( 0.4 ore in totale )
Pubblicata: 3 luglio
I find this to be a good valued / fun game for the sale price, once I found some setting to allow a controller it paired up well with the 360 controller. I only played 1 level on easy but there was a lot going on like a jetpack to use, can throw stuff or move it from a distance (even the enemy), a few weapons to use.
A Mountain Goat
( 2.7 ore in totale )
Pubblicata: 21 giugno
Play it without anything distracting you; get immersed. Beautiful music, world, and art style, yet simple combat, puzzles, and level design.

Seriously, underrated gem. Highly recommended.
Gospel
( 3.7 ore in totale )
Recensione di una copia anticipata
Pubblicata: 21 giugno
Very engaging and atmospheric puzzle platformer/adventure game. Reminds me of Super Metroid and I would recommend it in a heartbeat.
Ishvii
( 4.1 ore in totale )
Pubblicata: 19 giugno
Nice little fast paced indie platform/shooter. Really liked the art style, also has some nice physics based weaponry.
Recensioni più utili  Negli scorsi 30 giorni
3 persone su 3 (100%) hanno trovato questa recensione utile
Consigliato
4.5 ore in totale
Pubblicata: 5 luglio
Mixes the exploration of a Metroid with the physics of Half-Life 2's gravity gun, while maintaining an immersive atmosphere and problem solving that both series are known for. Pretty short at 4 hours, and definitely on the harder side of most games, but definitely worth it once you get the hang of controls and get more creative with the tools and environments you're given.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
4 persone su 4 (100%) hanno trovato questa recensione utile
Consigliato
4.3 ore in totale
Pubblicata: 27 novembre 2013
Davvero un bel gioco, l'unica sua pecca è che la campagna dura davvero poco appena 4 ore, ma io l'ho giocata in modalità facile e sono sicuro che aumentando il livello la sfida aumenta. Tuttavia anche a livello di difficoltà minimo c'è da divertirsi, tra momento di puro caos in mezzo a gli alieni e colpi sparaflashanti delle nostre armi ad energia.

Le colonne sono sono ottime e ti fanno entrare in sintonia con le emozioni del protagonista praticamente dispero in un pianeta sconosciuto e pericoloso. I disegni sono grandiosi e pieni di dettagli, giocarlo in FULLHD è davvero un piacere.

C'è anche il multiplayer!
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
15.3 ore in totale
Pubblicata: 25 novembre 2011
Capsized è essenzialmente un platform che basa buona parte del suo gameplay sulla fisica, ma descriverlo solo con questo non renderebbe giustizia ai ragazzi di Alien Trap che hanno invero realizzato una piccola perla, non esente da imperfezioni, ma comunque una esperienza meritevole.

Strano a dirsi, le imperfezioni derivano proprio dal suo punto di forza, la fisica, questa infatti può creare momenti elettrizzanti, nella forma di spettacolari combattimenti in volo tra una piattaforma e l’altra e momenti di frustrazione apocalittica, come “l’oggetto da trasportare” che si incastra ad ogni angolo del percorso.

La prima impressione che si prova appena si entra nel mondo di Capsized, ancora prima di toccare tastira/joypad, è orgiastica, la grafica è ultra dettagliata e sembra di assistere a qualcosa a metà tra un film di animazione ed un documentario naturalistico, inoltre mentre ci si sta ancora strabuzzando gli occhi per le meraviglie grafiche, saranno le orecchie ad essere investite da musica onirica e suoni altamente suggestivi; inutile dire che tutta questa meraviglia aiuterà enormemente l’esperienza d’immedesimazione, in particolare nelle prime ore di gioco.

Ripresi dall’impatto iniziale e messe le mani sulla tastiera dovremo subito fare i conti con il metodo di controllo del nostro alter ego il quale vedremo letteralmente trotterellare su questo spettacolare mondo alieno a causa della scarsa gravità, imparare a controllarlo sarà uno dei primi problemi agrodolci di questo titolo.

Agrodolce, perchè per muoverci avremo a disposizione oltre alle nostre corte gambine, che ci garantiranno salti e corse, anche un bel rampino multiuso con il quale dimostrare che Tarzan è un dilettante, ed un getto di aria compressa, che ci aiuterà a far vedere a tutti quanto bene abbiamo imparato a fare il RocketJump quando giocavamo a Quake; peccato che alcuni salti e scatti che vedremo compiere al nostro eroe saranno completamente fuori ogni logica, ma roba da fare rivoltare Newton nella tomba, ed è davvero un peccato, perché le acrobazie che ci si ritrova ad effettuare dopo aver acquisito un po di esperienza sono veramente divertenti da eseguire, ci sposteremo come dei proiettili e magari in volo agganceremo piccoli alieni per poi lanciarli con forza sulle pareti o su altri besti e vedere il tutto sbudellarsi in laghi di liquido verde.

Ci troviamo, quindi, di fronte ad un platform, ma fortunatamente questo non vuol dire partire di qua, arrivare dall’altra parte, menare il boss di fine livello e ripetere il tutto nel livello successivo, no, anzi questo è un altro dei punti a favore di Capsized, ci saranno pure solo 12 livelli, ma questo non è che un bene se alla fine ci ritroviamo con 12 meccaniche di gioco differenti, nessuna originale, ma i game designer hanno fatto si che in ogni livello ci fosse qualcosa di diverso da fare, raccogli x oggetti, ammazza x mostri, salva x colleghi, non manca l’odiato livello leva/porta, ma anche una simpatica sorpresa per il livello finale; insomma non ci sarà sicuramente da annoiarsi a causa di dinamiche ripetitive.

Sappiamo quindi che ci sono 12 livelli, ok, hanno un gameplay diverso, ma una volta completati? no problem, ci sono gli Achivement!, si queste diavolerie moderne sono state qui pensate a dovere e spingeranno a rigiocare i livelli completati per ottenere una valutazione migliore, si, verremo valutati!, in base al tempo, al livello di difficoltà impostato, alle volte in cui siamo stati squartati, ai segreti che abbiamo trovato, etc.

Gli achivement piu divertenti con cui incarognirsi contemplano ad esempio il NON usare le armi, assolutamente divertente uccidere i mostri schiacciandoli con i massi, scaraventandoli sui muri, saltandoci sopra od anche semplicemente evitandoli, buttandoli giu da una piattaforma con lo sbuffo di aria o volandoci sopra attaccato al rampino stile Tarzan, tutto va bene basta soddisfare l’obiettivo primario richiesto dal livello.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
9.5 ore in totale
Pubblicata: 9 dicembre 2014
A Misura di Capsula! Un gioco divertente e meraviglioso che con una grafica 2D ti immerge direttamente nello spazio profondo tra tempeste ed artefatti alieni pericolosi. Devi sopravvivere alle disavventure di esploratore spaziale salvando te e i suoi compagni da morte certa! Gioco fantastico, consigliato. Mwglio provarlo che descriverlo.
Ambientazioni e colonne sonore AZZECCATE IN PIENO. Ti senti veramente sperduto nello spazio, senti l'angoscia, la nostalgia di casa, la voglia di salvare i compagni e combattere per la sopravvivenza.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
11.1 ore in totale
Pubblicata: 14 giugno 2014
Un bel plattform con elementi action! Merita di essere giocato almeno una volta!
Questa recensione ti è stata utile? No Divertente
46 persone su 56 (82%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
7.6 ore in totale
Pubblicata: 26 novembre 2013
Well, what a wonderful game.
Honestly, got is a part of indie humble bundle. Thought I'd try it out because was quite bored. And it turned out to be my favourite game of the year as of now.

AS a 2D platformer it is quite demanding on your system - however nothing an average system can't manage (integrated graphics cards tend to have little support and in that regard run the game quite sluggishly. if you've got a separate gpu then it's gonna run smoothly). Nonetheless personally I think it's a beautiful game, even stunning. Mechanics are great - very enjoyable fighting, nice variety of weapons available and they all feel different too (a bit too "soft" and "smooth" for heavy guns like a rocket louncher or so, but it's futuristic plasma rounds that you're firing so I think it reflects on that well). Many different kinds of opponents that you will have to figure out how to kill, so it's not too much of a straight 'shoot em up' platformer.

Where this game really excels is its soundtrack.
The atmosphere it creates is simply... breathtaking. As a part of bundle I received it separately as mp3, and am listening to in on a regular basis - it's that good.
You will quickly notice that this game is not lengthy. Still it leaves plenty of room for prolongued gameplay, especially if you like picking up achievements and accomplishing everything to perfection.

To round up, as mentioned I was so blown away by this game - gameplay, soundtrack and (forgot to mention) story wise. Definetely pick it up if you're a platformer fan (imho it doesn't redefine the genre in any way - however it does show that it's still got that kick), and, well, even if you're not. I guarantee you will not be let down.
Questa recensione ti è stata utile? No Divertente
39 persone su 48 (81%) hanno trovato questa recensione utile
4 persone hanno trovato questa recensione divertente
Consigliato
5.7 ore in totale
Pubblicata: 12 novembre 2014
Teal Deer
  • Developers: Alientrap
  • Publishers: Alientrap
  • Initial release: April 2011
  • Genre: Action, Adventure, Physics Puzzler
  • #Worth/NotWorth: #DefinitelyWorth
Exposition, Concurrence and Summation
Boy did this one surprise me, the freedom of movement is incredible. From your gravity hook, jetpack, anti grav pick ups, moving around truly feels great. It feels a little like Metroid. Due to the aspect of the isloation of an unitentional and forced exploration of a new planet.

Some creatures being hostile and some not. Of course if you want to be crass you can draw comparisons to Terraria and Starbound without the crafting. But the movement and art style, I really like the art style, are enough to distinguish it apart. The weapons are diverse, effective and fun to use. The campaign is level based. Each with different objectives. Some are simple get to a certain location and others task with destroying certain targets or rescue missions for yor fallen comrades. I found that the physics here are slightly at odds with themself as tethering yourself to a human allows you to pull them up and simultaneously jump off of them pulling you both upward. Perhaps this was a happy conceit for pulling your buds out of harms way.

Absolutely phenomenal soundtrack, It really makes you want to just explore a ♥♥♥♥in cave. Its exciting in a wonderous way. Definitely one of my favorite and more memorable indie games ever.

Join the Council of Space Dragons here. Breaching the impasse beyond Omega 4. Follow the Curation here. More reviews from me here.
Questa recensione ti è stata utile? No Divertente
47 persone su 65 (72%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
6.8 ore in totale
Pubblicata: 7 marzo 2015
Everything the negative reviews say is true, as are components of the positive.

To begin with everything is good, I can even live with the weird controls as you get used to them.

But after a certain point the level design seems to exist simply to punish you for getting that far.

Enemies constantly being offscreen and having to trigger them by advancing and yet not seeing them until you do is unacceptable.

You get stars for completing levels, being an indicator of how close to perfect the developers consider doing the level is.

The stats for the achievements give an indication of how far most players get, being - 20* - 28.7%, 40* - 9.3%, 60* - 2.9%.

I have got the 60 and this was from playing 11 levels, and it doesn't take that much effort redoing the earlier levels to pad your stars.

Good game, obviously well made, but bad level design punishes you in a way that would seem that it is your fault for buying and playing the game.

In a bundle - give it a try if you can get other things you want. On it's own - do not buy.
Questa recensione ti è stata utile? No Divertente
27 persone su 33 (82%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
4.7 ore in totale
Pubblicata: 4 aprile 2014
Capsized is an action platformer, where player controls a survivor in cruel and unknown world after a crash of his spaceship. As for indie platformer the gameplay is really solid and fun. Every mission just leave player in a vast level with only a compass to navigate, a sheer number of physics based puzzles to solve and eagerly waiting aliens to kill. Yeah, physics have a major part in gameplay, as space around is a vaccum and every action runs differently from how we used to. At this part, I must mark some problems with Capsized. Most of them are small problems: controllers are ignored by the game and make coop mode useless, some achievements are bugged, physics at times just annoy, game only lasts 4 hours, a few crazy difficulty spikes...
However, developer debuted with a cool concept and the game is mainly fun and entertaining.

ReDiR's rating; 7.5
Questa recensione ti è stata utile? No Divertente
52 persone su 78 (67%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Sconsigliato
5.5 ore in totale
Pubblicata: 2 dicembre 2013
Floaty controls - which is thematic but also a little awkward. The later levels are really hard, and not in a fun way that's rewarding to beat. It would make a world of difference if, when you ran out of one type of ammo, they would switch you over to the basic ammo. Instead, you switch to whatever's next in the queue, which can lead to you blowing yourself up or wasting something amazing.

Level eleven just made me angry. I guess I could have tried on easy, but no thanks. It's hard to love a game when you feel like you're fighting the mechanics as much as the enemies.

Music is good, though!
Questa recensione ti è stata utile? No Divertente