Capsized is a fast paced 2D platformer focused on intense action and exploration. As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!
Valutazione degli utenti:
Complessivamente:
Perlopiù positiva (740 recensioni) - 740 recensioni degli utenti (78%) per questo gioco sono positive.
Data di rilascio: 29 apr 2011

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Include 5 articoli: Capsized, Autocraft on Steam, Apotheon, Cryptark, Maximum Override

 

Informazioni sul gioco

Capsized is a fast paced 2D platformer focused on intense action and exploration. As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!
Artist Jesse McGibney and programmer Lee Vermeulen create an immersive alien world teeming with bizarre life-forms and strange landscapes presented in a unique hand-drawn art style. Combining control elements of first person shooters and innovative physics based combat, Capsized emphasizes action without giving up the smart problem solving of classic platform games.
Use your jetpack to fly through the alien jungle, and tools such as the Gravity Hook to manipulate your environment to skilfully dodge and defeat attacking enemies. You will be challenged - with platforming, puzzle solving, and deadly skirmishing, often all at the same time!

Key Features:

  • Highly detailed alien environments and creatures, lovingly rendered with high resolution hand-drawn artwork.
  • 12 mission Campaign featuring: massive non-linear environments, diverse objectives and enemies, and exciting comic-style cutscenes.
  • 4 extra Arcade Modes to unlock, including: local Deathmatch and Coop, Survival mode, Time Trials, and Armless fighting.
  • Lethal arsenal of futuristic weapons and gadgets such as: the Gravity Ram, Jetpack, Energy Shield, and Quasar Array
  • Classic First Person Shooter inspired controls, with a focus on skilled movement, creative tactics, and insane action.

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux
    • OS: XP/Vista/Windows 7
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1.5 GB RAM
    • Hard Disk Space: 1.0 GB free space
    • Video Card: DirectX 9.0c compatible
    • Sound: DirectX 9.0c compatible sound cards
    • OS: Lion 10.7.5, Yosemite strongly recommended
    • Processor Dual Core CPU
    • Memory: 1.5 GB RAM
    • Hard Disk Space: 1.0 GB free space
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    • Processor Dual Core CPU
    • Memory: 1.5 GB RAM
    • Hard Disk Space: 1.0 GB free space
    • Video Card: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Complessivamente:
Perlopiù positiva (740 recensioni)
Pubblicate di recente
A Mountain Goat
( 2.7 ore in totale )
Pubblicata: 21 giugno
Play it without anything distracting you; get immersed. Beautiful music, world, and art style, yet simple combat, puzzles, and level design.

Seriously, underrated gem. Highly recommended.
Gospel
( 3.7 ore in totale )
Recensione di una copia anticipata
Pubblicata: 21 giugno
Very engaging and atmospheric puzzle platformer/adventure game. Reminds me of Super Metroid and I would recommend it in a heartbeat.
Ishvii
( 4.1 ore in totale )
Pubblicata: 19 giugno
Nice little fast paced indie platform/shooter. Really liked the art style, also has some nice physics based weaponry.
Siveon
( 3.8 ore in totale )
Pubblicata: 4 giugno
Short, but sweet.

Capsized is a fun action platformer that largely involves the usage of its physics engine to set it apart from more contemporary games of the genre. The game starts and ends with very few worlds. You are a nameless astronaut-soldier-person, who gets the ship that he's on attack by an unknown energy source. It's up to you to save your surviving comrades and battle through hordes of savage aliens.

Yeah, it does feel a little cowboys vs natives, but you won't really be thinking about the story since the game usually involes the following:
  • Shooting things
  • Physics antics.

Shooting things with, I'll admit, a varied weapon set complete with alt-fire. Assault Rifles become shotguns, Flamethrowers become shields, and even a black hole launcher. 9 weapons plus power ups. The enemies are brutal on hard so you need it.

As for physics antics... the best way to describe the physics was if Newton thought the world played like Asteroids. You have a variety of movement options like this energy hook to pull yourself or objects around, an awesome push mode where you can rocket jump with them and send little critters and objects hurling at your enemies. This also means you'll get some awkward levers and buttons, with the way you can send objects while hooked, it becomes a tad frustrating. Especially when you deal with things that repel bullets so you'd have to launch an object at it, sometimes you accidentally push your ammo over a cliff. But, I digress. Some levels do it well, especially when it's more open, but when they cram you into trap pits and the like you might want to break your keyboard.

The main negative is definitely the games best selling feature, oddly. Sometimes you propel yourself too fast into enemy fire, or you gain speed walljumping straight into an almost insta-kill poison trap (which has no indication of being there, besides smoke). Or worse, you have to carry objects to a certain area and the object gets stuck. Frustrating.

So, really, great in an afternoon but it's not perfect. If this sounds good for you, I'd suggest getting it on sale since the most you'll get after the 13 levels is a pretty barebones arcade mode and some modifiers/achievement hunting for the story. These guys really like their physics, and I can't wait to try their other stuff out.
AMROKS_PIHTFRU
( 1.5 ore in totale )
Pubblicata: 31 maggio
THIS GAME IS SUPPOSED TO BE A SUPER DOPE PLATFORMER REMINISCENT OF OLD SEGA GAMES AND ♥♥♥♥. IT IS. ONE PROBLEM IM STUCK AND CANT GET PASSED THIS PART. 5/7 I STRUGGLE WITH SIMPLE TASKS
LogicalFrank
( 7.4 ore in totale )
Pubblicata: 6 maggio
1. This game proves how important sound and music is to games. It's a solid run and gun platformer but the sonic aspects turn that into a truly engaging and immersive experience.

2. The soundtrack is by a one man project called Solar Fields from an album called Movements. Buy it!

3. People are saying this game has puzzle elements. That's dumb. The puzzles are on the level of "There's rocks in front of this pathway. Move the rocks." Seriously, people, if you have trouble figuring that out, just give up. You are going to live w/ your parents forever.

4. I guess some of the boss type battles require you to figure out how to beat the boss. This puts it in line w/... every game ever.

5. Graphically, it is a good match for the music. It is kinda cartoony, kinda flash style. It is nothing special really but the palate choices are nice and it looks excellent overall.

6. The levels on the first half of the game are dirt simple and easy but the seem to start sprawling kinda randomly towards the middle of the game.

7. Number 7 is no big deal.

8. This does not really play like Metroid but when you are low on lives and health and just know you are about to beat a level if you can just hang on, it sure feels a lot like Metroid.

9. There is some local fauna in the backgrounds that is not hostile but sure as hell looks hostile. If I was a less forgiving man, I would find whoever did this and kill them.

10. I generally don't like playing platformers w/ mouse and keyboard but I felt this one justified it pretty well. I just didn't feel chained to it and some of the functions felt natural to have on the left hand rather than on the right where they would be w/ a controller.

11. The final boss on this is super annoying and long. He's hard and hard final bosses are good but they made him hard by just padding his HP and that is a bummer because the game ends on a down note for that reason.

12. Oh well.

13. Seriously. Awesome sountrack. Solar Fields. Movements.
Spidersuit90
( 3.0 ore in totale )
Pubblicata: 24 aprile
Non brutto nel suo genere. Belli i disegni e il sonoro. Anche il sistema di combattimento non è male.
Da provare!
7/10
Pèpè Silvia
( 6.8 ore in totale )
Pubblicata: 11 aprile
I fun little platformer with some great art and levels. The game took me ~5hrs, but longer if you want to farm all achievements. I never tried the local coop\mp so I can't comment on that, but it looks like it would be fun.

I did run into a few bugs, only one of them was "gamebreaking":
A piece of the ship I was salvaging fell thru the "ground" and was stuck so I had to re-do the level; I guess not gamebreaking but a little frustrating (didn't happen the second time).
If you die with your grapple hook deployed, the "static" background noise it makes will continuously loop until you load a new game\level. Very annoying but easily fixable.

The art\gfx is very cool and unique, but I think the music is what made this game for me!

Worth it for <$10, just for the soundtrack alone!

7.5\10
Mightyelk
( 2.3 ore in totale )
Pubblicata: 11 aprile
Nice little shooting platformer. Good art style, fun gameplay, but it was too short. For sure you can finish it in less than 2 hours.
TheBigBadPanda
( 2.7 ore in totale )
Pubblicata: 8 aprile
A neat little platformer-shooter. The movement mechanics are a bit too complex for their own good at times, but exploring the world and fighting aliens is fun all the way through the campaign. The story is simple but effective, and the alien world you explore is pretty damn creative.
Recensioni più utili  Negli scorsi 30 giorni
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
3.8 ore in totale
Pubblicata: 4 giugno
Short, but sweet.

Capsized is a fun action platformer that largely involves the usage of its physics engine to set it apart from more contemporary games of the genre. The game starts and ends with very few worlds. You are a nameless astronaut-soldier-person, who gets the ship that he's on attack by an unknown energy source. It's up to you to save your surviving comrades and battle through hordes of savage aliens.

Yeah, it does feel a little cowboys vs natives, but you won't really be thinking about the story since the game usually involes the following:
  • Shooting things
  • Physics antics.

Shooting things with, I'll admit, a varied weapon set complete with alt-fire. Assault Rifles become shotguns, Flamethrowers become shields, and even a black hole launcher. 9 weapons plus power ups. The enemies are brutal on hard so you need it.

As for physics antics... the best way to describe the physics was if Newton thought the world played like Asteroids. You have a variety of movement options like this energy hook to pull yourself or objects around, an awesome push mode where you can rocket jump with them and send little critters and objects hurling at your enemies. This also means you'll get some awkward levers and buttons, with the way you can send objects while hooked, it becomes a tad frustrating. Especially when you deal with things that repel bullets so you'd have to launch an object at it, sometimes you accidentally push your ammo over a cliff. But, I digress. Some levels do it well, especially when it's more open, but when they cram you into trap pits and the like you might want to break your keyboard.

The main negative is definitely the games best selling feature, oddly. Sometimes you propel yourself too fast into enemy fire, or you gain speed walljumping straight into an almost insta-kill poison trap (which has no indication of being there, besides smoke). Or worse, you have to carry objects to a certain area and the object gets stuck. Frustrating.

So, really, great in an afternoon but it's not perfect. If this sounds good for you, I'd suggest getting it on sale since the most you'll get after the 13 levels is a pretty barebones arcade mode and some modifiers/achievement hunting for the story. These guys really like their physics, and I can't wait to try their other stuff out.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
2.7 ore in totale
Pubblicata: 21 giugno
Play it without anything distracting you; get immersed. Beautiful music, world, and art style, yet simple combat, puzzles, and level design.

Seriously, underrated gem. Highly recommended.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
4 persone su 4 (100%) hanno trovato questa recensione utile
Consigliato
4.3 ore in totale
Pubblicata: 27 novembre 2013
Davvero un bel gioco, l'unica sua pecca è che la campagna dura davvero poco appena 4 ore, ma io l'ho giocata in modalità facile e sono sicuro che aumentando il livello la sfida aumenta. Tuttavia anche a livello di difficoltà minimo c'è da divertirsi, tra momento di puro caos in mezzo a gli alieni e colpi sparaflashanti delle nostre armi ad energia.

Le colonne sono sono ottime e ti fanno entrare in sintonia con le emozioni del protagonista praticamente dispero in un pianeta sconosciuto e pericoloso. I disegni sono grandiosi e pieni di dettagli, giocarlo in FULLHD è davvero un piacere.

C'è anche il multiplayer!
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
15.3 ore in totale
Pubblicata: 25 novembre 2011
Capsized è essenzialmente un platform che basa buona parte del suo gameplay sulla fisica, ma descriverlo solo con questo non renderebbe giustizia ai ragazzi di Alien Trap che hanno invero realizzato una piccola perla, non esente da imperfezioni, ma comunque una esperienza meritevole.

Strano a dirsi, le imperfezioni derivano proprio dal suo punto di forza, la fisica, questa infatti può creare momenti elettrizzanti, nella forma di spettacolari combattimenti in volo tra una piattaforma e l’altra e momenti di frustrazione apocalittica, come “l’oggetto da trasportare” che si incastra ad ogni angolo del percorso.

La prima impressione che si prova appena si entra nel mondo di Capsized, ancora prima di toccare tastira/joypad, è orgiastica, la grafica è ultra dettagliata e sembra di assistere a qualcosa a metà tra un film di animazione ed un documentario naturalistico, inoltre mentre ci si sta ancora strabuzzando gli occhi per le meraviglie grafiche, saranno le orecchie ad essere investite da musica onirica e suoni altamente suggestivi; inutile dire che tutta questa meraviglia aiuterà enormemente l’esperienza d’immedesimazione, in particolare nelle prime ore di gioco.

Ripresi dall’impatto iniziale e messe le mani sulla tastiera dovremo subito fare i conti con il metodo di controllo del nostro alter ego il quale vedremo letteralmente trotterellare su questo spettacolare mondo alieno a causa della scarsa gravità, imparare a controllarlo sarà uno dei primi problemi agrodolci di questo titolo.

Agrodolce, perchè per muoverci avremo a disposizione oltre alle nostre corte gambine, che ci garantiranno salti e corse, anche un bel rampino multiuso con il quale dimostrare che Tarzan è un dilettante, ed un getto di aria compressa, che ci aiuterà a far vedere a tutti quanto bene abbiamo imparato a fare il RocketJump quando giocavamo a Quake; peccato che alcuni salti e scatti che vedremo compiere al nostro eroe saranno completamente fuori ogni logica, ma roba da fare rivoltare Newton nella tomba, ed è davvero un peccato, perché le acrobazie che ci si ritrova ad effettuare dopo aver acquisito un po di esperienza sono veramente divertenti da eseguire, ci sposteremo come dei proiettili e magari in volo agganceremo piccoli alieni per poi lanciarli con forza sulle pareti o su altri besti e vedere il tutto sbudellarsi in laghi di liquido verde.

Ci troviamo, quindi, di fronte ad un platform, ma fortunatamente questo non vuol dire partire di qua, arrivare dall’altra parte, menare il boss di fine livello e ripetere il tutto nel livello successivo, no, anzi questo è un altro dei punti a favore di Capsized, ci saranno pure solo 12 livelli, ma questo non è che un bene se alla fine ci ritroviamo con 12 meccaniche di gioco differenti, nessuna originale, ma i game designer hanno fatto si che in ogni livello ci fosse qualcosa di diverso da fare, raccogli x oggetti, ammazza x mostri, salva x colleghi, non manca l’odiato livello leva/porta, ma anche una simpatica sorpresa per il livello finale; insomma non ci sarà sicuramente da annoiarsi a causa di dinamiche ripetitive.

Sappiamo quindi che ci sono 12 livelli, ok, hanno un gameplay diverso, ma una volta completati? no problem, ci sono gli Achivement!, si queste diavolerie moderne sono state qui pensate a dovere e spingeranno a rigiocare i livelli completati per ottenere una valutazione migliore, si, verremo valutati!, in base al tempo, al livello di difficoltà impostato, alle volte in cui siamo stati squartati, ai segreti che abbiamo trovato, etc.

Gli achivement piu divertenti con cui incarognirsi contemplano ad esempio il NON usare le armi, assolutamente divertente uccidere i mostri schiacciandoli con i massi, scaraventandoli sui muri, saltandoci sopra od anche semplicemente evitandoli, buttandoli giu da una piattaforma con lo sbuffo di aria o volandoci sopra attaccato al rampino stile Tarzan, tutto va bene basta soddisfare l’obiettivo primario richiesto dal livello.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
9.5 ore in totale
Pubblicata: 9 dicembre 2014
A Misura di Capsula! Un gioco divertente e meraviglioso che con una grafica 2D ti immerge direttamente nello spazio profondo tra tempeste ed artefatti alieni pericolosi. Devi sopravvivere alle disavventure di esploratore spaziale salvando te e i suoi compagni da morte certa! Gioco fantastico, consigliato. Mwglio provarlo che descriverlo.
Ambientazioni e colonne sonore AZZECCATE IN PIENO. Ti senti veramente sperduto nello spazio, senti l'angoscia, la nostalgia di casa, la voglia di salvare i compagni e combattere per la sopravvivenza.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
11.1 ore in totale
Pubblicata: 14 giugno 2014
Un bel plattform con elementi action! Merita di essere giocato almeno una volta!
Questa recensione ti è stata utile? No Divertente
45 persone su 55 (82%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
7.6 ore in totale
Pubblicata: 26 novembre 2013
Well, what a wonderful game.
Honestly, got is a part of indie humble bundle. Thought I'd try it out because was quite bored. And it turned out to be my favourite game of the year as of now.

AS a 2D platformer it is quite demanding on your system - however nothing an average system can't manage (integrated graphics cards tend to have little support and in that regard run the game quite sluggishly. if you've got a separate gpu then it's gonna run smoothly). Nonetheless personally I think it's a beautiful game, even stunning. Mechanics are great - very enjoyable fighting, nice variety of weapons available and they all feel different too (a bit too "soft" and "smooth" for heavy guns like a rocket louncher or so, but it's futuristic plasma rounds that you're firing so I think it reflects on that well). Many different kinds of opponents that you will have to figure out how to kill, so it's not too much of a straight 'shoot em up' platformer.

Where this game really excels is its soundtrack.
The atmosphere it creates is simply... breathtaking. As a part of bundle I received it separately as mp3, and am listening to in on a regular basis - it's that good.
You will quickly notice that this game is not lengthy. Still it leaves plenty of room for prolongued gameplay, especially if you like picking up achievements and accomplishing everything to perfection.

To round up, as mentioned I was so blown away by this game - gameplay, soundtrack and (forgot to mention) story wise. Definetely pick it up if you're a platformer fan (imho it doesn't redefine the genre in any way - however it does show that it's still got that kick), and, well, even if you're not. I guarantee you will not be let down.
Questa recensione ti è stata utile? No Divertente
38 persone su 47 (81%) hanno trovato questa recensione utile
4 persone hanno trovato questa recensione divertente
Consigliato
5.7 ore in totale
Pubblicata: 12 novembre 2014
Boy did this one surprise me, the freedom of movement is incredible. From your gravity hook, jetpack, anti grav pick ups, moving around truly feels great. It feels a little like Metroid. Due to the aspect of the isloation of an unitentional and forced exploration of a new planet.

Some creatures being hostile and some not. Of course if you want to be crass you can draw comparisons to Terraria and Starbound without the crafting. But the movement and art style, I really like the art style, are enough to distinguish it apart. The weapons are diverse, effective and fun to use. The campaign is level based. Each with different objectives. Some are simple get to a certain location and others task with destroying certain targets or rescue missions for yor fallen comrades. I found that the physics here are slightly at odds with themself as tethering yourself to a human allows you to pull them up and simultaneously jump off of them pulling you both upward. Perhaps this was a happy conceit for pulling your buds out of harms way.

Absolutely phenomenal soundtrack, It really makes you want to just explore a ♥♥♥♥in cave. Its exciting in a wonderous way. Definitely one of my favorite and more memorable indie games ever.

Join the Council of Space Dragons here. Breaching the impasse beyond Omega 4.
Questa recensione ti è stata utile? No Divertente
46 persone su 64 (72%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
6.8 ore in totale
Pubblicata: 7 marzo 2015
Everything the negative reviews say is true, as are components of the positive.

To begin with everything is good, I can even live with the weird controls as you get used to them.

But after a certain point the level design seems to exist simply to punish you for getting that far.

Enemies constantly being offscreen and having to trigger them by advancing and yet not seeing them until you do is unacceptable.

You get stars for completing levels, being an indicator of how close to perfect the developers consider doing the level is.

The stats for the achievements give an indication of how far most players get, being - 20* - 28.7%, 40* - 9.3%, 60* - 2.9%.

I have got the 60 and this was from playing 11 levels, and it doesn't take that much effort redoing the earlier levels to pad your stars.

Good game, obviously well made, but bad level design punishes you in a way that would seem that it is your fault for buying and playing the game.

In a bundle - give it a try if you can get other things you want. On it's own - do not buy.
Questa recensione ti è stata utile? No Divertente
27 persone su 33 (82%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
Consigliato
4.7 ore in totale
Pubblicata: 4 aprile 2014
Capsized is an action platformer, where player controls a survivor in cruel and unknown world after a crash of his spaceship. As for indie platformer the gameplay is really solid and fun. Every mission just leave player in a vast level with only a compass to navigate, a sheer number of physics based puzzles to solve and eagerly waiting aliens to kill. Yeah, physics have a major part in gameplay, as space around is a vaccum and every action runs differently from how we used to. At this part, I must mark some problems with Capsized. Most of them are small problems: controllers are ignored by the game and make coop mode useless, some achievements are bugged, physics at times just annoy, game only lasts 4 hours, a few crazy difficulty spikes...
However, developer debuted with a cool concept and the game is mainly fun and entertaining.

ReDiR's rating; 7.5
Questa recensione ti è stata utile? No Divertente