Agent Nelson Tethers just solved his biggest case yet. So why isn't he satisfied? Venture back to eerie Scoggins, Minnesota to solve the mystery of "the Hidden People" once and for all!
ユーザーレビュー:
最近:
非常に好評 (16 件のレビュー) - 81% of the 16 user reviews in the last 30 days are positive.
Overall:
非常に好評 (401 件のレビュー) - このゲームのユーザーレビュー 401 件中 85% が好評です
リリース日: 2011年6月30日

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このゲームについて

***Not Compatible with Mac OS 10.8.x and above***

Agent Nelson Tethers just solved the biggest case of his career. So why isn't he satisfied? There’s still the case of a missing eraser factory foreman, a whispering madness is still creeping from mind to mind, and a troubling recurrence of... creatures... is lurking into the town.
The FBI's Department of Puzzle Research has marked the case closed -- are they sweeping it under the rug? Or worse, do they not even care? Worried that the case will languish forever unsolved, Tethers must go rogue and venture back to the eerie town of Scoggins, Minnesota to solve the mystery of "the Hidden People" once and for all.

Key features:

  • Sequel to the award winning Puzzle Agent (PC Gamer’s Game of the Year, IGN’s Best of E3, etc)
  • Creepy puzzle adventure with mystery and dark humor
  • Wider variety of intuitive yet challenging puzzles

システム要件

Windows
Mac OS X
    • OS: XP Service Pack 3 / Vista / Windows 7
    • Processor: 1.8 GHz Pentium 4 or equivalent (Rec: 2.0GHz Pentium 4 or equivalent)
    • Memory: 2 GB RAM (Rec: 3GB RAM)
    • Hard Disk Space: 500 Mb Space Free
    • Video Card: ATI or NVidia card w/ 256 MB RAM (Rec: ATI or NVidia card w/ 512 MB RAM)
    • DirectX®: Direct X 9.0c
    • Sound: Direct X 9.0 sound device
    • OS: OS X version Snow Leopard 10.6.3, or later. (Not Compatible with Mac OS 10.8.x and above)
    • Processor: 2.3 GHz Intel or equivalent
    • Memory: 4 GB RAM
    • Hard Disk Space: 500 MB Space Free
    • Video Card: 512 MB NVidia or ATI graphics card
    • Additional: Not recommended for MAC Minis or early-generation MacBooks
Customer reviews
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最近:
非常に好評 (16 件のレビュー)
Overall:
非常に好評 (401 件のレビュー)
Recently Posted
[Mar] pengwndude
( 記録時間: 4.5 時間 )
投稿日: 6月27日
Puzzle Agents 2 takes the story back up after Puzzle Agents. The first game ends on a cliffhanger and this wraps it up. Sort of. I'm going to admit, the story doesn't feel satisfying at its completion. I enjoyed it enough. I think the puzzles are honestly not super well done or explained. The story is fun, the art, voice acting, and music are all pretty solid and I enjoyed it, even with its less than satisfying wrap up.
参考になりましたか? はい いいえ 面白い
Rezalon
( 記録時間: 2.5 時間 )
投稿日: 6月23日
無料で入手した製品
Before buying Puzzle Agent 2 on Steam, please consider buying Puzzle Agent 2 on GOG. GOG.com is home to DRM-free games and supports older games far better than Steam does. This review assumes you already own and have completed the first Puzzle Agent, my review of which can be read here.

Game: Puzzle Agent 2
Developer and publisher: Telltale Games
Released: 10 June, 2011
Genre: Point-and-Click Mystery with Comedy
Setting: Winter, 2010, Scoggins, Minnesota, U.S.A., Earth
Spoiler-free plot summary: About a month after the events of the first Puzzle Agent, Agent Nelson Tethers is still obsessed with the mystery behind the Hidden People of Scoggins. During his vacation, he travels back to Scoggins and attempts to solve all of the remaining mysteries.

Full review: Not much to say here really. Puzzle Agent 2 is set in the exact same location and has the exact same mechanics as the first Puzzle Agent. All that's really new here are harder puzzles, remixes of puzzles seen in the first Puzzle Agent, and the answers to the unsolved mysteries of the first Puzzle Agent.

Again, I can't talk about the plot of Puzzle Agent 2 without spoiling anything as everything kicks off right from the first minute.

Do I recommend buying Puzzle Agent 2? Yes, but only if you're really desperate for answers that weren't given at the end of the first Puzzle Agent. For NZD$11.99, I'd wait for a sale for when this game is $2 - $3 before buying it.
参考になりましたか? はい いいえ 面白い
Sarkoth
( 記録時間: 19.9 時間 )
投稿日: 6月22日
Better, longer and more hilarious than the first game. This has it all: New exciting puzzles. More red evil gnomes. Scoggins!
参考になりましたか? はい いいえ 面白い
WOW! ( ͡° ͜ʖ ͡°) 👌
( 記録時間: 3.1 時間 )
投稿日: 6月19日
Gr8t game i r8t it 8/8 m8, easier than first one tho ;)
参考になりましたか? はい いいえ 面白い
edooze
( 記録時間: 4.0 時間 )
投稿日: 6月18日
It's a sequel so more developed than the first, but still some solutions are so arbitrary you just have to guess until you hit on the one the game wants. The frustration more than outweighs the fun on these occasions.

Also, the further in the game you get the more the puzzles repeat themselves, until a few that require knowledge that has nothing to do with the game or the situation the main character is in.

I recommended the first despite the short length, the same random solution problem, and the lack of an ending that forced you to buy this one, so in the face of that I am not going to recommend this game. If you get it for super-cheap it's worth the playthrough, but I don't suggest you pay full price or buy it based on its own merits.
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dat boi
( 記録時間: 0.4 時間 )
投稿日: 6月14日
無料で入手した製品
5/10
Keemstar simulator.

To be honest, this game's store feels bland at times.

The cutscenes look poor.

The puzzles are interesting however.

Still, save your money.
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[★R&G★]Sliver
( 記録時間: 8.7 時間 )
投稿日: 6月13日
This is a good game. I don't know what to say. Just get it after playing the first!
参考になりましたか? はい いいえ 面白い
DerPorterGottes ͡° ͜つ͡°
( 記録時間: 3.6 時間 )
投稿日: 6月7日
Played through both games and some of these puzzles are just illogical , and some are just too easy. Story was okay if you play through both...
参考になりましたか? はい いいえ 面白い
Cremo
( 記録時間: 5.0 時間 )
投稿日: 6月6日
Another outstanding TellTale game

TellTale never lets me down when it comes to story telling. Puzzle Agent 2 continues the awesome story of Scoggins, where it left in Puzzle Agent 1, this time with an ending. Anyone who played Puzzle Agent 1 should play this one as well, and if you're new to Puzzle Agent, don't waste any second, play it now!
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Crypt Kiddie
( 記録時間: 3.1 時間 )
投稿日: 6月5日
Even better than the first! Fun puzzles and the story is p.good too
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Most Helpful Reviews  In the past 30 days
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.5 時間
投稿日: 6月23日
無料で入手した製品
Before buying Puzzle Agent 2 on Steam, please consider buying Puzzle Agent 2 on GOG. GOG.com is home to DRM-free games and supports older games far better than Steam does. This review assumes you already own and have completed the first Puzzle Agent, my review of which can be read here.

Game: Puzzle Agent 2
Developer and publisher: Telltale Games
Released: 10 June, 2011
Genre: Point-and-Click Mystery with Comedy
Setting: Winter, 2010, Scoggins, Minnesota, U.S.A., Earth
Spoiler-free plot summary: About a month after the events of the first Puzzle Agent, Agent Nelson Tethers is still obsessed with the mystery behind the Hidden People of Scoggins. During his vacation, he travels back to Scoggins and attempts to solve all of the remaining mysteries.

Full review: Not much to say here really. Puzzle Agent 2 is set in the exact same location and has the exact same mechanics as the first Puzzle Agent. All that's really new here are harder puzzles, remixes of puzzles seen in the first Puzzle Agent, and the answers to the unsolved mysteries of the first Puzzle Agent.

Again, I can't talk about the plot of Puzzle Agent 2 without spoiling anything as everything kicks off right from the first minute.

Do I recommend buying Puzzle Agent 2? Yes, but only if you're really desperate for answers that weren't given at the end of the first Puzzle Agent. For NZD$11.99, I'd wait for a sale for when this game is $2 - $3 before buying it.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 4.0 時間
投稿日: 6月18日
It's a sequel so more developed than the first, but still some solutions are so arbitrary you just have to guess until you hit on the one the game wants. The frustration more than outweighs the fun on these occasions.

Also, the further in the game you get the more the puzzles repeat themselves, until a few that require knowledge that has nothing to do with the game or the situation the main character is in.

I recommended the first despite the short length, the same random solution problem, and the lack of an ending that forced you to buy this one, so in the face of that I am not going to recommend this game. If you get it for super-cheap it's worth the playthrough, but I don't suggest you pay full price or buy it based on its own merits.
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Most Helpful Reviews  Overall
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 6.6 時間
投稿日: 2015年2月11日
タイトルが示すとおり、Puzzle Agentの続編。前作と同じくミネソタの片田舎が舞台。
サスペンス要素強めなストーリーラインや視覚演出は健在ではあるけど、前作よりはちょっと弱め。
全体のノリはサスペンス色が強いものの軽薄、加えて UMA エイリアン的なネタがベースに流れるので、本格的にドキワクなストーリーを期待するならまったくおすすめできません。

ストーリーについては、前作終了時に残っていたもやもやした不可解部分の大半は説明されているものの、前述した「ベースになっているネタ」が日本人的にちょっと「えー」あるいは「うーん」感がいなめない。

肝心のパズル内容についても、前作ほどのバリエーションがなく、パワーダウンの感あり。
アメリカ通貨に親しみがないと解けない問題があるなど、そこかしこに微妙に「あれっ?」がちらばってる感じ。

フルボイス、フル英語ではあるもののフキダシ内にテキストは出るし、パズルモードに入ると時間制限などないしルールの説明など何度も読み返せるので、辞書片手にやればそんなにわけわからんことにはならない気もする。
とはいえストーリーを理解したいならある程度の英語力は必要かもしれない。
でもそもそもストーリーはあんまり重要じゃないゲームな気もするかもしれない。

前作のPuzzle Agentは優秀作品。
そのストーリー補完用として本作がある感じだけど、パズル自体はイマイチ。ストーリーもまあ‥うん。
前作は胸をはっておすすめできるけど、こっちに関しては前作を気に入った人のファンソフトだと思っていいんじゃないかな‥。

個人的には好きです。
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 0 人 (0%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 3.4 時間
投稿日: 2013年9月26日
Puzzle Agent 2の話の続きだけど..やっぱりよくわからん..
実績は全部回答できればOK特に厳しいのはありません。
最後のアクションも終了後再チャレンジできますので..
このレビューは参考になりましたか? はい いいえ 面白い
19 人中 18 人 (95%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.8 時間
投稿日: 2015年5月17日
The first game was unique and so original, you would think they wouldn't be able to make it any better, but they did in this excellent sequel. When you think of Telltale point&click games you'd probably have The Walking Dead or another newer one. They're good and all but they don't match the amount of atmosphere this game has and it only lasts around 4-5 hours to complete. Aside from the short play time and (fairly) closed and slightly random ending, this game is a must buy.
9.5/10
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18 人中 17 人 (94%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 9.8 時間
投稿日: 2013年11月7日
I love me some Puzzle Agent! I consider this one of the best stories in video games. The writing for this game is just excellent.

Puzzle Agent 2 picks up right where Puzzle Agent left off, and concludes the story.

Highly recommended.
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14 人中 14 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.9 時間
投稿日: 3月16日
Can't stop until get to the bottom of another Scorrgins case

Good:
- Very interesting dialogue
- Story keep up with Telltales high quality level, I can't stop until the end
- Funny and some challenging puzzles
- Hints system guides player to think clearly themselves
- Simple but acceptable graphics and animations
- Great sound effects
- Great price value especially on sales season

Bad:
- Some puzzle recycled from previous title
- 1 wrong answer will cause player lost perfect puzzle agent rank unless play it from new game again

Score: 8/10
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16 人中 15 人 (94%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 8.6 時間
投稿日: 2015年1月8日
Puzzle Agent 2 is a puzzle game woven in the middle of a interesting storyline. It's unfortunate that the game has not added more to it than the original offered other than more puzzles. However, it's fortunate that they didn't break anything that did work from the original game and simply just offered new puzzles. No risks taken here, if you've played the original, then you know exactly what to expect for this sequel. Again, the only drawback for this game is the fact that it is so short. Overall good quality game with some good puzzles to tease the brain.
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12 人中 12 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.6 時間
投稿日: 2013年12月28日
What looks like a children's book is actually a dark story punctuated by challenging puzzles (and sometimes vice-versa).

Puzzle Agent takes place in the morose corners of the Midwest. Sure it's a clichè setting for mystery thrillers, but how this setting is expressed in a "children's book" art form turns that clichè into an interesting contrast. Graham Annable's art profoundly brings the story to life, and what a strange story it is. I say that in a good way.

The main gameplay draw in Puzzle Agent are obviously the puzzles, which are interspersed throughout the game as the story unfolds. The formula is basically narrative-puzzle-narrative-puzzle-narrative reminiscent of the Professor Layton games for the Nintendo DS. No, Puzzle Agent is not a Professor Layton rip off. Both titles are really just video game versions of puzzle story books that anyone born before 1990 grew up with. Also, although this is a Telltale game, this is not really a point-and-click adventure since there are no branching paths. Just keep on clicking the next obvious thing to progress the story.

There are a good variety of puzzles ranging from logic to spatial reasoning. I would say just over half of the puzzles offer a solid challenge for the average Joe. The puzzles that are easy are indeed the weakest aspect of this game, but they're so easy that it can literally take 10 seconds to finish them, getting you straight back into the intriguing narrative or better puzzles. It only gets frustrating when an easy puzzle is a slight variation of a previous one. The game could seriously use less of those rotating tiles, piece fitting and pathfinding puzzles which often can be solved by simple brute force. The piece fitting puzzles in particular are somewhat broken because the pieces automatically latch onto the correct position when in close proximity thereby essentially solving itself for you.

I do like how a few puzzles meld with the narrative. At certain plot points, the game interrupts you midway through solving a puzzle with an animation happening on the puzzle pieces directly, momentarily bringing you back into the story. In one part, someone off-screen steals a puzzle piece while you solve that puzzle. You can't experience narrative like this in puzzle story books. Here Telltale have shown us an example of what they do best: how they can transform traditional forms of media into a better experience through new technologies. I just wish there were more moments like these.

The one other issue I had with a few of the puzzles is that sometimes the rules are vague. For example, one puzzle asked you to determine the winner of a tournament with nothing more than statements made by the contestants. However, the format of the tournament was never mentioned (spoiler alert: it's single-elimination). Another involves fish and food chains, but it was never clear what eats what and whether there can be a fish within a fish within a fish... ya know, fishception. There are 72 puzzles (37 in Puzzle Agent 1 and 35 in 2) and I counted no more than 5 that suffered from ambiguity or outright misses necessary information to be solvable. It's a small percentage so I don't think it's that big of a deal. It just sucks when a brilliant puzzle was spoiled because the rules weren't crystal clear.

Overall, I enjoyed Puzzle Agent's story, art and most of the puzzles. Also, you should know that this review covers Puzzle Agent 1 and 2 since they are each half a game and half a story. Telltale really should've called them Episode 1 and 2.
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16 人中 14 人 (88%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 6.6 時間
投稿日: 3月5日
Puzzle Agent 2 is a game marred by plot inconsistencies and an unsatisfying story. While the characters and atmosphere pull the player in, the gameplay and story problems are overwhelming.

After competing Puzzle Agent 1, I was excited to play the sequel. Unfortunately, this game doesn't hold up. The story has suffered, as the overloaded plot crashes and burns in a chaotic confusion, leaving plothole debris everywhere. A list of which includes:
  • Agent Tethers keeps his job at the FBI despite returning to a case without authorization; breaking and entering into the local police department; tampering with government evidence; assaulting another government agent; espousing conspiracy theories to his superior; and stealing and destroying government property.
  • Mrs. Garrett did not want someone to know that Tethers was staying at her inn, but we never find out who or why.
  • It is never revealed what happened to all the missing people in Scoggins, because...
  • It is never established whether the astronauts are murdering the missing people or if this was another wild goose chase. Since there have been a few false leads in both games, intentional to the plot, there is no way to know.
  • This leads to another problem for the story: If the astronauts aren't murdering people, what's causing the disappearances? If the astronauts are murdering people, why didn't they murder Tethers when they cornered him and injected him with something to make him fall asleep?
  • It is never revealed what happened to the astronauts aside from Isaac.
  • Why did the astronauts remain in the forest for 16 years?
  • What are the Hidden People? Where was their home? What was their home?
  • Why did Glori and Isaac agree to go the Brotherhood if he was disturbed, when he never appeared to be disturbed?
  • Did the government know the space lander was in Scoggins since the first game? If they did, then why did they wait until Tethers sent back tapes in the second game to go there? If they didn't, why didn't they let Tethers finish the case is Scoggins the first time around? Why did they let Tethers stay in Scoggins after they found out he was there investigating a case off-duty?
  • This is a minor point, but Agent Tethers never draws his gun once in this game, even when his life is in danger. In the last game, I believe he uses it only once, and he misses. For some reason, the game's title card on Steam shows him drawing a gun. Again, I know this is a minor point, but why give him a gun if he never uses it? Especially since it's so easy to write in a reason he doesn't use one; He's an office agent in the Puzzle Research Division who almost never goes on field missions. There's even less of a reason for him to have a gun this time since he's not even on offical busniess. It just shows a lack of thought in the writing.


The list goes on. This is totally unacceptable and unprofessional story-writing. You can beat the game in under 2 hours (I've played the game a couple times to get all the achievements) and the number of plot-holes is unbelieveable. Why else would a game so short have a plot explanation on Wikipedia that's as long as a PhD dissertation?

I've heard great things about Telltale's more recent work, but there's still no excuse because Puzzle Agent 1 was satisfying as far as story goes. Yes, there were loose ends and mysteries at the conclusion, but the main goals were achieved and the mysteries were largely related to things out of Tether's control the whole time: He couldn't understand this odd little town, and he never would. It was over his head, and he caught a glimpse of something greater than he could ever imagine. The player is left intrigued. In Puzzle Agent 2, parts of the mystery are revealed and simply make no sense, leaving the player very frustrated.

The biggest problem with the first game were that the puzzles were inconsistent in difficulty and clarity. Here, it seems the difficulty has been smoothed out a bit, but they have lost variety and at times still have difficult to interpret rules. The biggest problem I had was that the puzzles had little to do with the story and actually broke the pace.

Not to say I disliked everything. Sheriff Bahg was my favorite antagonist from the first game, and his condescending skepticism of the meek FBI man Tethers is always so well-played. The voice acting for Bahg is excellent. The atmosphere in the game also retains it's X-files allure, and Tethers searching for clues is still exciting. Korka was an interesting new character, and she gave the story some funny payoff and comedy relief. I always liked Tethers as a character; he's an excellent straightman in a world full of insane people. He also always has this idiotic confused look on his face that's actually pretty endearing.

ACHIEVEMENTS: Since this is a point-and-click adventure game, this is pretty hard to screw up, but Telltale pulled it off. One achievement requires a perfect run of all puzzles in the game. Even if you beat the game with one failed attempt at one puzzle and go back to that puzzle after the conclusion of the story, it doesn't matter. You have to open a new file and play the entire game over and do everything perfectly. Kind of a waste of time.

Overall, the game is atmospheric, exciting and well-acted, but the gameplay and story problems are too great for these high points to overcome. Not recommended unless heavily discounted, you have played the prequel, and are looking for achievements.
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