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Warhammer® 40,000™: Dawn of War® - Soulstorm™ is the third and final expansion to the genre-defining and critically-acclaimed RTS, Dawn of War. In Soulstorm, two new armies are introduced, raising the total number of playable armies in Dawn of War to an unprecedented count of nine while also adding additional units to all existing...
Release Date: 5 Mar 2008
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Notice: Does not require the original Warhammer 40,000: Dawn of War game to play. Will work with boxed retail or Steam versions of Dawn of War - Gold Edition and Dawn of War - Dark Crusade.

Buy Warhammer 40,000: Dawn of War - Soulstorm

£9.99

Packages that include this game

Buy Warhammer 40,000: Dawn of War - Master Collection

Includes 4 items: Warhammer® 40,000: Dawn of War® - Dark Crusade, Warhammer® 40,000: Dawn of War® - Game of the Year Edition, Warhammer® 40,000: Dawn of War® - Soulstorm, Warhammer® 40,000: Dawn Of War® – Winter Assault

Buy Dawn of War Franchise Pack

Includes 26 items: Warhammer® 40,000: Dawn of War® - Dark Crusade, Warhammer® 40,000: Dawn of War® - Game of the Year Edition, Warhammer® 40,000: Dawn of War® - Soulstorm, Warhammer® 40,000™: Dawn of War® II, Warhammer® 40,000: Dawn of War® II Chaos Rising, Warhammer® 40,000: Dawn Of War® – Winter Assault, Warhammer 40,000: Dawn of War II: Retribution, Warhammer 40,000: Dawn of War II - Retribution Chaos Space Marines Race Pack, Warhammer 40,000: Dawn of War II - Retribution Eldar Race Pack, Warhammer 40,000: Dawn of War II - Retribution Imperial Guard Race Pack, Warhammer 40,000: Dawn of War II - Retribution Space Marines Race Pack, Warhammer 40,000: Dawn of War II - Retribution Ork Race Pack, Warhammer 40,000: Dawn of War II - Retribution Tyranid Race Pack, Warhammer 40,000: Dawn of War II: Retribution: Dark Angels Pack, Dawn of War II: Retribution – The Last Standalone, Warhammer 40,000: Dawn of War II: Retribution - Captain Wargear DLC , Warhammer 40,000: Dawn of War II: Retribution - Hive Tyrant Wargear DLC, Warhammer 40,000: Dawn of War II: Retribution - Chaos Sorcerer Wargear DLC, Warhammer 40,000: Dawn of War II: Retribution - Lord General Wargear DLC, Warhammer 40,000: Dawn of War II: Retribution - Mekboy Wargear DLC, Warhammer 40,000: Dawn of War II: Retribution - Farseer Wargear DLC , Warhammer 40,000: Dawn of War II: Retribution - Ulthwe Wargear DLC, Warhammer 40,000: Dawn of War II Ultramarines Pack, Warhammer 40,000: Dawn of War II: Retribution - Word Bearers Skin Pack , Warhammer 40,000: Dawn of War II: Retribution - Death Korps of Krieg Skin Pack, Warhammer 40,000: Dawn of War II: Retribution - Last Stand Tau Commander

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Dawn of War Letter from the Designer

28 May 2014

Hello all –

On May 22nd, the original Warhammer 40,000: Dawn of War and its expansions underwent a major update in order to preserve multiplayer gameplay for all these titles.

Since their launch, Dawn of War and its expansions (Winter Assault, Dark Crusade and Soulstorm) have relied on the GameSpy service for multiplayer matchmaking. Since they are about to shut down their services for good it would otherwise leave these games without any way to play multiplayer. That is not an outcome anyone at Relic would want to see.

Dawn of War II and its first expansion (Chaos Rising) also rely on other external servers so we also intend to take this opportunity to migrate them over to Steam in order for a consistent multiplayer experience across the entire portfolio. This migration is in progress and we’ll have more details soon.

So, all titles in the franchise are being updated to use the same matchmaking and backend developed for Company of Heroes 2. This will not only mean multiplayer can continue on these titles, but the matchmaking experience will be improved. Matchmaking/login and so on will thus all be through Steam.

In the short term, there are likely to be some technical issues with the new setup. Recreating the multiplayer infrastructure for seven titles is no small feat, and there will be bugs. Ultimately, we felt that it would be better to get the update out in a slightly imperfect state in time to prevent an outright interruption in multiplayer play. So, bugs.

We are committed to tackling these bugs and getting all titles to be fully Steam enabled.

This update – and continued further support for DoW and DoW2 – is a big step for us at Relic. It’s a concrete signal of support for the Dawn of War franchise from us and from SEGA as a whole. Ever since SEGA acquired Relic we’ve been working on continued support for the Dawn of War back catalogue. It’s great for some of this to see the light of day at last.

I came to Relic in 2005 to work on the product that became Dark Crusade and went on to run narrative and campaign on both Dawn of War II and Chaos Rising. To be working on these titles again is a joy, and on behalf of all of us, I’d like to thank the fans who have continued to keep DoW in their hearts. You guys rock.

For the Emperor!

Philippe Boulle
Design Lead, Dawn of War Franchise

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About the Game

Warhammer® 40,000™: Dawn of War® - Soulstorm™ is the third and final expansion to the genre-defining and critically-acclaimed RTS, Dawn of War. In Soulstorm, two new armies are introduced, raising the total number of playable armies in Dawn of War to an unprecedented count of nine while also adding additional units to all existing factions. The revolutionary meta-game that was introduced in Dark Crusade is further expanded to an interplanetary scale, allowing players to battle across a star system. Combined with its sister products, Soulstorm makes Dawn of War the largest and most detailed RTS ever released.
  • Two New Armies - Two new armies open up a world of strategic and story possibilities. Raising the total number of available armies in Dawn of War to nine, these two new factions fight with a new resource derived from the souls of the faithful and the fallen.
    • Sisters of Battle - The Chamber Militant of the Emperor’s Holy Inquisition. Limited in numbers but incredibly powerful, the Sisters of Battle are second only to the Space Marines in terms of sheer fighting prowess. Ranging from the Sisters Repentia with their devastating ceremonial eviscerators to the awe-inspiring Penitent Engine, the Sisters of Battle are truly a power to be feared.
    • Dark Eldar - Twisted and corrupt cousins of the Eldar, these terrifying raiders from the furthest reaches of the Webway are feared and hated by all. Their incredible speed and reliance on close quarter combat, stunning and poisoning abilities allows them to quickly strike an enemy and be gone before reinforcements can arrive.
  • New Air Units - Strategic warfare in the 41st Millennium gains a whole new dimension as each army gains new air units to rain death from the skies.
  • Brutal Domination - Wage war across an entire solar system as the metagame map introduced in Dark Crusade is expanded to an interplanetary scale. Liberate, enslave, or destroy entire worlds as you unleash your armies fury across the galaxy. Players will now strive to conquer an entire solar system with multiple planets and moons to be conquered — in total 34 maps are available to the player (25 for DC).
  • Enhanced Customization - Customize your hero’s weapons, items and abilities as he grows in power and personalize your army’s insignias, colors, banners and names. Earn and unlock achievements and medals as you prove your superiority online.

System Requirements

    Minimum:
    • OS: Microsoft® Windows® XP or 2000
    • Processor: 2.0 Ghz Intel Pentium 4, AMD Athlon XP or equivalent processor
    • Memory: 512 MB RAM
    • Graphics: 64 MB DirectX 9.0c compatible AGP video card with Hardware Transformation and Lighting, DirectX 9.0c compatible sound card, 16 bit
    • DirectX Version: Microsoft DirectX® 9.0c (included)
    • Hard Drive: 3.5 GB uncompressed free hard disk space
    Recommended:
    • OS: Microsoft® Windows® XP or 2000
    • Processor: 2.4 GHz Intel Pentium 4 or equivalent
    • Memory: 512 MB RAM (required for 8-player multiplayer games)
    • Graphics: nVidia GeForce 3 or equivalent with 64 MB of Video RAM
    • DirectX Version: Microsoft DirectX® 9.0c (included)
    • Hard Drive: 3.5 GB uncompressed free hard disk space
    • Sound: Sound Blaster® X-Fi™ series
Helpful customer reviews
118 of 145 people (81%) found this review helpful
57 products in account
1 review
128.4 hrs on record
Batul Brothas!

Spehss Mahrens, todeh the enemeh is at oua doar! We know oua duteh and we will do eet. We fight for our honor as Blod Rehvens,
as SPESS MAHRENS, and we fight in the nehme of the Emprah!
Posted: 5 June 2014
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64 of 78 people (82%) found this review helpful
62 products in account
6 reviews
5.8 hrs on record
SANITY... is for the WEAK!
Posted: 15 June 2014
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45 of 59 people (76%) found this review helpful
29 products in account
2 reviews
155.2 hrs on record
10/10. Buy this damn game along with all the other games. Worth it!
Posted: 23 May 2014
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41 of 61 people (67%) found this review helpful
229 products in account
8 reviews
53.0 hrs on record
SPACEH MARENHS ATTURK!
Posted: 4 June 2014
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26 of 38 people (68%) found this review helpful
256 products in account
12 reviews
9.6 hrs on record
Girls with guns, watch out
Posted: 22 May 2014
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95 of 106 people (90%) found this review helpful
235 products in account
22 reviews
61.2 hrs on record
As far as RTS's go, I dont like them. Too many of them do their systems too incorrectly, or just dont plain make any logical sense, or reason. Dawn of War (all the expansion packs, consider this a recommendation for Dawn of War + all of the expansions), does some critical things right, which makes it stand out from the crowd.

First, it actually focuses on strategy for the most part. Instead of spamming 1000 tanks at your enemy (im looking at you Ruse), you actually have chose a limited number of units to bring into battle. Meaning, every man, tank, and resourse is valuble, and losing any of the above can cost you the battle. This tension, and balencing on the brink of death keeps tension high, as players must constantly have to outdo their opponent on a mental capacity, not necessarily on a quanitative capacity. This conbined with some rather unique in game mechanics, such as morale, means interesting strategies can arise, when those similar would fall flat in other RTS's.

And secondly, the game is able to keep a consistent feeling, tone, and atmosphere. Even for a strategy game, this is important, nothing takes you out of a game more than an interface, so even immersing the mission select screen in 40k does its job. Everything is plastered with 40k jargon and logic, a dark universe of war, death, and betrayal. As well, the game itself feels fitting, with you not taking resources, just getting requisition points to send in more troops, as you are successful in conquest, just as an example of many different things the game does right.

The game is fitting, and is able to keep a consistent feel to gameplay and atmosphere. For this, I must heartily recommend Dawn of War to RTS fans, you will not be let down.
Posted: 3 September 2013
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