Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks. Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way.
User reviews: Very Positive (1,974 reviews)
Release Date: Jan 13, 2014

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Recommended By Curators

"Stabbing your friends is rarely this much fun. A 1v1 fencing tug-of-war. Lacking in content, but brilliant mechanics and a riotous competitive feel."
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Recent updates View all (1)

May 19

Mac Release of Nidhogg!

The Mac Version of Nidhogg is FINALLY here! To celebrate, Nidhogg will be on sale for 33% off until May 26th for both Mac and PC. En Garde!

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Reviews

“A brilliant marriage of mechanics, level design and music that will be played and talked about for years to come.”
93/100 – PC Gamer

“It’s the most exhilarating competitive game I’ve played in years.”
9/10 – IGN

“Nidhogg is about the purity of two friends on a couch duking it out as Daedelus’s moody dynamic electronica frames acrobatic displays of wits and reflexes. In that sense, it has no equal.”
9/10 – Edge

Feature List



4 Challenging Arenas
Castle, Wilds, Mines, and Clouds… where will your skills excel? Each level has multiple rooms that test your skills as a player, and highlight your strengths as you attempt to exploit your opponents weaknesses.

2 Player Local-Multiplayer
The best mode in Nidhogg! Playing next to someone is the most fun way to enjoy this game, but fair warning, things might get a little crazy!

Tournament Mode
Host the dopest houseparty on your block, with the 3 to 8 person local-multiplayer tournament mode in Nidhogg. Massive amounts of spectator excitement is guaranteed to occur.

Networked Play
Challenge your friends or find the lowest latency match online through matchmaking.

Single Player Arcade Mode
Practice and tune your fighting strategies against an array of AI personalities. Play a speedrun for bragging rights on the leaderboards!

Full Controller Support
Control the whole game from the couch in Big Picture mode!

Dynamic Music by Daedelus
Fantastic beats by the infamous electronic music creator, Daedelus. With dynamically altering music created specifically for Nidhogg, the music is unique with each play-through.

Achievements
Unlock challenging achievements that will test your skills across all modes of Nidhogg.

Game Variants
In offline multiplayer or tournament mode, switch up your game play with a new game play mode (or a collection of them!). Toggle on and off Spine Swords, Slow Mode, Trails, Boomerang Swords, Time Limit, No swords, no Throws, Throws only, Divekicks, Baby Mode, Low gravity, Sudden Death Only, Skippy Mode, and Turbo Mode.

About This Game

Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks.

Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way. Use a variety of fencing maneuvers while armed -- lunges, parries, and even dirty tricks like throwing your sword. If swordless, press forward with punches, sweep kicks, dive kicks, rolls, and wall jumps.

The combat arena stretches in both directions, although besting an opponent only gains you ground. Matches aren’t won or lost with a single kill, but with a series of kills granting you right-of-way to run/fight/flee to your own goal-zone.

Each arena holds different strategic formations and chokepoints to use to your advantage. Until you reach your goal-zone, anything is possible. Only one thing is certain in Nidhogg… the only way to win is to outwit your opponent. En Garde!

System Requirements

PC
Mac
    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 100 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
    Recommended:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz processor or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 100 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
    Minimum:
    • OS: 10.9
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 100 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 1.4GHz processor or faster
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 100 MB available space
Helpful customer reviews
8 of 10 people (80%) found this review helpful
9.1 hrs on record
العبه حلوه بس صعبه شوي بس انصح في شرائها
Posted: October 6
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3 of 3 people (100%) found this review helpful
9.4 hrs on record
Es un juego sencillo, que se basa en pelear con espadas y otras maniobras, avanzando por escenarios diversos y que me ha dado horas y horas de entretenimiento puro, vale la pena intentarlo minimo una vez.
Posted: September 25
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2 of 2 people (100%) found this review helpful
1.3 hrs on record
Want a fun little game where the pure aim is to stab your friends repeatedly and run to the other side of the map? Then this is the game for you!

Pros:
The game is fun, fast paced, keeps you on your toes, music is perfect for the game and comedic moments are never far behind.

Cons:
It's very limited, you fight your way to the other side of the map then rinse and repeat.
Matchmaking is terrible it takes too long to find an opponent unless you are playing against friends, this is primarily due to the fact that having very little to do in the game results in short play times and once you've done it there's really no need to go back.

Overall:
It's not really worth the money for what it is. It's very fun but the fun will soon run out. I would only recommend it if you have the money to spend on it for only a couple hours of fun.
Posted: October 17
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1 of 1 people (100%) found this review helpful
27.9 hrs on record
I love this game, I love it soo much. But I'm nearly very close to giving it a thumbs down due to the somewhat buggy gameplay and shallow content. I have played this game extremely competitively and have a current record of 9:11, and from that 27 hour experience I can say I've speculated about every mechanic in this game down the very brim and have noticed extremely miniscule mistakes in the programming. This game needs to be more polished. Thank you. 7 / 10
Posted: October 20
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1 of 1 people (100%) found this review helpful
4.1 hrs on record
This is certainly one of my favourite local multiplayer games. Although it's 2 player, this actually works in its favour as it means you can have a great game with a smaller group than many local multiplayer titles, and it's so fun to watch that it works well with spectators.

From a small series of moves, Nidhogg produces often hilarious fencing moments, either from daring displays of skill or comical misjudgements resulting in failure.

I'd like to see more environments in this game, but it remains a great one to have in a collection to pull out when you've got guests over and there's a bit of a lull.
Posted: October 9
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
A fast and furious Atari-like wield/run competition that packs just about hour of fun for single player (only 4 levels repeat with harder opponents) but many more with online MP (as well as a configuration to play with friends at home wth the same keyboard). It features a tripping soundtrack and clever ideas but it's too little for more than an occasionnal casual play.
Posted: October 1
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
I strongly recommend this game. Even with the people complaining about lag in the forums, I played it with my friend and had no problems at all. And being a huge fencing fan, I think this game is perfect in the format it was made. You really need to approach the fight strategically or you'll get your derrière sistematically handed to you. The game is one hit kill when armed with sword and when disarmed if your opponent strikes you on the ground he'll snap your neck and kill you, but this is just a mean to an end, since your main goal ain't to kill your opponent but to get to the last screen you need to push to be devoured by the mythical serpent Nidhogg, hence the name of the game, and to do that you need to kill you enemy and move forward through each screen, being lead to a fence-fueled tug of war. And the graphics, soundtrack and sound effects match the game perfectly and until now I didn't experienced any major flaws on the gameplay of the game which is fluid and easy to get the hang. The single-player can be fun enough, but the game really shines in the multiplayer, the local versus can make for a really neat party game. So scrap some cash and buy this gem.
Posted: October 4
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1 of 1 people (100%) found this review helpful
1.7 hrs on record
Given, it's expensive, but this is couch grade gaming for PC. A laptop, an HDMI cable, and a wireless keyboard turned a couch into a battlefield and a sleepover into a blood feud. I can't think of a different game that gets the room screaming at eachother so quickly. Very fast, very frantic, insanely fun.
Posted: September 27
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1 of 1 people (100%) found this review helpful
9.9 hrs on record
Don't know exactly how to describe this beside being wickedly good, both solo and on a party :)
Posted: October 17
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1 of 1 people (100%) found this review helpful
1.3 hrs on record
It's fun but only in offline multiplayer (singleplayer is servicable too, but not as fun). At the time of writing this there are literally no players online, so consider that.
Posted: September 25
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1 of 1 people (100%) found this review helpful
15.8 hrs on record
This game is somewhat of a double-edged sword.
If you have a friend (or enemy) who is in the room with you, this game is great. Otherwise, you probably shouldn't get it.

The game plays like an elaborate dance; two players fighting for the honour of being consumed by the titular serpent- the Nidhogg. The controls are simple: one button jabs your sword, one button makes you jump. The real beauty is how the mechanics blend together. Swords can be moved up and down to reach a jumping or ducking enemy. Swords at the same height will clash, and can block the opposing player's attacks. Swords can also be knocked out of a players hand by some particularly crafty swordplay. Jousting with your sword fully raised throws your sword through the air, which is hard to dodge, but leaves you without your best weapon. Thrusting in midair results in a divekick, a techniquie used to relieve the enemy of their weapon (that is, if you don't impale yourself on their weapon first).
The result is an EXTREMELY intense sword battle. Matches can last for seconds, others can last for half of an hour or more. The ducking and dodging and jumping and running blends brilliantly with the game's glitch-art style and kickass music. You can play this before the start of a lecture. You can play this at a party, with a tournament of eight players. You can use it as a substitute for rock-paper-scissors in decision-making situations. It's become one of my go-to games when friends are over (see also: touhou 9).

However, this only applies if you have real-life friends. Sure, the game has online play, but it's horribly laggy and bugged, with no sign of a fix. The lag ruins the crucial fast-paced action of the game and usually results in the host player winning. Because of this, you'll be very lucky to actually find anyone through the matchmaking service. The single-player mode is basically multiplayer but against a series of bots, which each have distinct playstyles and weaknesses. It's very much like playing against real players, but nowhere near as fun as having friends to play with in the same room. Additionally, the price is VERY steep for what the contents of the game are: only four (admittedly BEAUTIFUL) levels.

Overall: One of the best local multiplayer games that exist. If you have real friends that can come over and play: get this game ...but get it during a sale. If you have no friends: sorry, this game isn't for you. Go out and make some friends instead!
Posted: October 15
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Before yoy read my review for this game, I'd like you to look at my hours, yes, 2 hours. However, I played this game in offline mode, alot, and because of steam then, it never recorded my hours, I have tried co op with a friend of mine, so I at least have perspective on this.
-You may now read the review! :D


Now, to be fair, I DID have fun playing this game. Sure, at first glace it just looks like a simple game; but while the controls are very simple, the actual combat is extremly complex (stabbing, hand to hand, throwing, catching, etc). To put it simply, it's generally a good game, it's fair, it's fun, and it is very challenging to keep you interested if you're into this. Overall, I'd say for this genre of fighting games, it's perfect. But you look above and see the thumbs Doooown. Two main reasons.

1. If you are not really into fighting game, but you do enjoy them, then it seems perfect to get this game; don't. Honestly, the game doesn't give that much content, there are only 4 levels in the game, which is understandable, since the actual level design is marvelous, but for most people who play fighting game, they want levels where you can perform combos and such; where in Nidhogg; it's not about combos, but about speed; so really, this game ISN'T under most fighting game genres. To put it short; it's just generally not a fighting game; it's just a game of tag, with swords.

2. The price; even if you are into this game, and the game alone, honestly, for 15 bucks, I could buy the binding of isaac for 5 dollars, and get about 10 times the amount of content in this, I'm not even kidding. Isaac aside; there isn't much play value if you don't have a controller (Sure, you can play without the controller, but it's extremly awkward using the keyboard at once when you are in a really tense situation); and even if you do, you'd probably get about 15 hours worth, before you and your friend gets bored entirely. While the game is VERY well made with excellent work, I'd only get this game during a sale; to me, the game is worth about 6 dollars at the most.

One thing I would like to note that, this is simply my opinion, because alot of people in the review section have good points about the game, if possible, give this game a go, it didn't satify my tastes, but it certinly did for alot of other people. So who knows, maybe you'll be that badass ninja guy who can throw his sword like a boomerang, and kill 2 guys in a single swing. Who knows!
Posted: September 28
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2 of 3 people (67%) found this review helpful
0.9 hrs on record
If played with a friend, this game can be the funniest 14 minutes of your life before you get bored and never play it again. Fun as ♥♥♥♥ 14 minutes tho. 6.5/10

Doesn't help that the son of a ♥♥♥♥♥ is like 15 buckaroonis either. What? Are they charging a dollar a megabyte now?
Posted: September 26
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2 of 3 people (67%) found this review helpful
6.6 hrs on record
It would be a fun game with a pretty deep fighting mechanic. The fencing is fun and we don't see a whole lot of those. And it's pretty nice and whacky in local. Too bad the online aspect is so hideously broken. This game uses P2P netcode that was made from whatever backwater developer had leftover. I understand it's not going to be on the level of GGPO, I get that. There's going to be imperfect lag. But this is position-switching lag on a grand scale. This is the computer animating your death, then your opponents death, then you falling on a cliff, all in around 15 seconds. This is unforgivable. Don't play this The music is redeeming, but that's about it. The developers should have fixed this a long time ago. I dread whatever new abomination they create.
Posted: September 25
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1 of 2 people (50%) found this review helpful
4.5 hrs on record
This game is absolute genius. Very simple rules, about as gory as gory gets and with an amazingly high skill ceiling. An absolute must.
Posted: September 26
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1 of 2 people (50%) found this review helpful
2.6 hrs on record
"GET THAT ♥♥♥♥"
Posted: October 15
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1 of 2 people (50%) found this review helpful
1.3 hrs on record
Made me want to kill everyone. Awesome game.
Posted: October 3
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1 of 2 people (50%) found this review helpful
1.9 hrs on record
I really WANTED to like this game. I'd heard such great things about it, and it seemed like it should be right up my alley. Unfortunately, it was just let down.

First, the gameplay. Nidhogg has simple but slightly awkward controls that certainly can be mastered but aren't particularly fluid on their own. If you're expecting fighting-game style precision, you're going to be disappointed. Once you get past the tutorial, the movement options feel fuzzy and unreliable. The basic combat is... okay. Most actions happen so quickly that it's humanly impossible to react to them, so it's mostly about anticipation and taking risks, and be prepared for a number of frustrating deaths where it doesn't even look like you were touched by the opponent's sword.

I realize that everything I just wrote is directly contrary to what most other critics are saying about the game, but I can only call it like I see it. I've played plenty of other games in this niche, and they all felt better than Nidhogg.

The one place where the game is fun is local co-op, which is the entire point of the game I suppose, but it's fun for the "wrong" reasons. Playing with a group of friends makes all of the "screw you, that was stupid" moments fun, because you all get to taunt each other the whole time. So basically, the game is fun with friends precisely *because* of the stupid and lopsided moments that in any other situation would just be frustrating.

Claims that the game's graphics are "beautiful" are overstated. There are one or two impressive setpieces that will probably catch your eye, but the game as a whole isn't particularly nice-looking. The style is unique and expressive, but it's not objectively pleasing by any measure. Also, the game really needs a colorblind setting, because my character is practically invisible to me against the backdrop of the second stage.

My final complaint, which others have echoed, is that there's not nearly enough content to justify the $15 price tag. I normally don't mind paying a little extra for a good game, but this is definitely more of a $5 title. If it's on sale for that much and you're looking for a new game to play at parties, maybe this is for you, but otherwise you're not missing much by passing it up.
Posted: September 25
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1 of 3 people (33%) found this review helpful
0.1 hrs on record
A friend bought this game for me with a 50% off coupon and we played for about 15 minutes, it's relativly entertaining but I have absolutley no clue how the game devs can sleep at night charging $15 dollars for this. This game is realisticly worth MAYBE $6 dollars at the most. The game got old quick, and I don't se myself playing this again anytime soon.

Don't waste your money, please. Wait for a 75%- sale if you just absolutley need to buy this Atari 5200 fencing simulator.
Posted: October 2
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0 of 2 people (0%) found this review helpful
2.5 hrs on record
WHO NEEDS TO USE SWORDS WHEN YOU CAN JUST RUN PAST YOUR OPPONENT TO VICTORY?
Posted: October 12
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