You're at the last part of the level and one enemy stands in your way. It gives you this giddy feeling, those 5 seconds of a showdown, staring down your opponent, waiting to see who's going to make the first move. The adrenaline starts pumping after you charge in for the first swing and your opponent counters and knocks your sword out of your hand. You're swordless. You close your eyes and take a deep breath as your opponent charges at you with his sword. Seconds before impact you leap and flip over his head, grab your sword, turn around and throw it right through his head. As he falls to the ground you spit on his body and sprint through the gate to the cheering of thousands of spectators.
Then a giant worm eats you. Victory.
This game rocks. I'll start off with that. You got these tiny little guys with swords fencing for their lives back and forth as the bodies pile up. This is the kind of game that you can actually be skillful at, by watching the o0ther person's sword you can try to figure out how to counter what he's doing.
It has a mortal combat type ladder single player where you play through a bunch of levels against harder and harder characters and I've managed to get about halway up. Not sure if there are lives but if you lose you continue from the same character you don't have to start over.
I'm most excited for the multiplayer though, I can't wait to invite some friends over to play this because this is one of those games which will cause a lot of screaming and yelling. I just played a random person through the matchmaking a bunch of times and it worked flawlessly, I'm excited to play more.
Also in the multiplayer section where there's offline and other options for multiplayer there are a whole sleuth of "variants": Slow mo, Fast mo, boomerang swords, divekicks, throwing and other stuff.
Really not a bad learning curve. Yeah, the first couple of rounds you can't figure out what the hell is going on, but after 15 minutes of trial and error I was leaping, stabbing, and doing a lot of other weird ♥♥♥♥.
Music's not shabby, you got the shwing shwing of the swords in there so I'm happy.
The game makes you feel like that guy from Princess Bride with those wiggly swords.
The bad: No windowed mode, and the how to play menu is broken to all hell. Just check the controls and go with it.
It's just a fun game, it's got a lot of replay value and it would always be cool to see more levels or maybe... hats?
Posted: January 13th, 2014