Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks. Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way.
User reviews: Very Positive (4,493 reviews) - 87% of the 4,493 user reviews for this game are positive.
Release Date: Jan 13, 2014

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Recent updates View all (4)

November 9, 2015

Patch Notes 852225

Updates for build 852225 (and some from last week)

- Fixed a graphical issue that caused black screens or glitchy graphics on windows 8 and up
- Removed pause for attract mode when window not in focus
- Fixed surface errors in fire room
- Custom controls revert to default layout
- Added missing custom controls text
- Removed console and refactored some stuff
- Fix some pause mode issues
- Improved arrows
- Added left side windows to wilds
- Fixed door hitboxes on mines end screens

15 comments Read more

November 4, 2015

Update

- Game Maker Studio version update
- Steam SDK verison update
- Added better support for gamepads (use type b if yours is not recognized)
- Press f4 to toggle fullscreen
- Added vsync option
- Added option to disable flashing colors in opponents
- Other assorted bugfixes

23 comments Read more

Reviews

“A brilliant marriage of mechanics, level design and music that will be played and talked about for years to come.”
93/100 – PC Gamer

“It’s the most exhilarating competitive game I’ve played in years.”
9/10 – IGN

“Nidhogg is about the purity of two friends on a couch duking it out as Daedelus’s moody dynamic electronica frames acrobatic displays of wits and reflexes. In that sense, it has no equal.”
9/10 – Edge

Feature List



4 Challenging Arenas
Castle, Wilds, Mines, and Clouds… where will your skills excel? Each level has multiple rooms that test your skills as a player, and highlight your strengths as you attempt to exploit your opponents weaknesses.

2 Player Local-Multiplayer
The best mode in Nidhogg! Playing next to someone is the most fun way to enjoy this game, but fair warning, things might get a little crazy!

Tournament Mode
Host the dopest houseparty on your block, with the 3 to 8 person local-multiplayer tournament mode in Nidhogg. Massive amounts of spectator excitement is guaranteed to occur.

Networked Play
Challenge your friends or find the lowest latency match online through matchmaking.

Single Player Arcade Mode
Practice and tune your fighting strategies against an array of AI personalities. Play a speedrun for bragging rights on the leaderboards!

Full Controller Support
Control the whole game from the couch in Big Picture mode!

Dynamic Music by Daedelus
Fantastic beats by the infamous electronic music creator, Daedelus. With dynamically altering music created specifically for Nidhogg, the music is unique with each play-through.

Achievements
Unlock challenging achievements that will test your skills across all modes of Nidhogg.

Game Variants
In offline multiplayer or tournament mode, switch up your game play with a new game play mode (or a collection of them!). Toggle on and off Spine Swords, Slow Mode, Trails, Boomerang Swords, Time Limit, No swords, no Throws, Throws only, Divekicks, Baby Mode, Low gravity, Sudden Death Only, Skippy Mode, and Turbo Mode.

About This Game

Nidhogg is the epic award-winning fencing tug-of-war, full of graceful acrobatics and clumsy stabs. IRL yelling and excitement may occur, in this ultimate two-player showdown of fast-paced fencing and melee attacks.

Beware, advantages in Nidhogg are often fleeting, as new opponents continually spawn in your way. Use a variety of fencing maneuvers while armed -- lunges, parries, and even dirty tricks like throwing your sword. If swordless, press forward with punches, sweep kicks, dive kicks, rolls, and wall jumps.

The combat arena stretches in both directions, although besting an opponent only gains you ground. Matches aren’t won or lost with a single kill, but with a series of kills granting you right-of-way to run/fight/flee to your own goal-zone.

Each arena holds different strategic formations and chokepoints to use to your advantage. Until you reach your goal-zone, anything is possible. Only one thing is certain in Nidhogg… the only way to win is to outwit your opponent. En Garde!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
    Recommended:
    • OS: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz processor or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
    Minimum:
    • OS: 10.9
    • Processor: 1.2GHz processor
    • Memory: 512 MB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 1.4GHz processor or faster
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
Helpful customer reviews
104 of 148 people (70%) found this review helpful
4 people found this review funny
1.0 hrs on record
Posted: November 27, 2015
Lacks content for the price
Was this review helpful? Yes No Funny
33 of 45 people (73%) found this review helpful
4 people found this review funny
22.0 hrs on record
Posted: November 29, 2015
Very fun game but the multiplayer netcode is awful. Don't expect to play this with anyone who isn't local.

edit: Part of my problem was I had some minor packet loss. After this was fixed it went from unplayable to not bad.

I still don't think it is great netcode but its not as awful as I had originally seen. My friend and I could play it together but there were a lot of times where it made no sense (someone would die but the other player was too far away to kill them). Its not great with latency, so if you and your friend are not in the same country I wouldn't even bother with multiplayer.
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20 of 26 people (77%) found this review helpful
6.3 hrs on record
Posted: October 24, 2015
Nidhogg is an excellent party game but aside from that there isn't much substance here. Singleplayer is dull and online matches are fun for a bit, but in the end Nidhogg is the kind of game that needs to be played locally. You're not going to get the same fun playing with a random person online as playing right next to someone. Especially because Nidhogg needs precision and timing, and if your Internet lags even a tiny bit you're screwed. What's truly disappointing is the lack of map variety. There are four maps that come with the game and NO WORKSHOP SUPPORT!

Nidhogg is ultimately too expensive for what it does. It seems very rushed and was one of the biggest disappointments of 2014. :(

4/10 - Poor
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11 of 11 people (100%) found this review helpful
7.0 hrs on record
Posted: February 2
4 years in development, reviews scoring it 9/10, many "indie" awards won...
Yet this is a game that barely works, and SOME bugs were fixed literally 22 months later after its release. It's a good local-multiplayer game for breaks don't get me wrong, but it is sadly full of issues.

-Terribly overpriced: very basic gameplay in 4 maps for 15 euros. Steam Workshop would have been great...
-Bad netcode: do you know the feeling of waking up from bed, only to realize it was just a dream and find yourself back in bed? Yeah, same feeling. I would not recommend this game if you plan on playing online, friends included.
-(Keyboard) controls: everytime I launch the game my mapped controls go back to default. Also I have yet to know which button is used to select options in the pause screen. Controls during gameplay are fine, though.
-It's supposed to be a competitive game, but it is overall so shallow, monotonous... It makes you close the game AND wish it could have more content at the same time.
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6 of 6 people (100%) found this review helpful
2 people found this review funny
4.3 hrs on record
Posted: November 16, 2015
Solid fun with a buddy on the couch.
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