"... il feeling con le armi, la musica, il ritmo, è tutto favoloso.
Valutazione degli utenti: Estremamente positiva (1,363 recensioni)
Data di rilascio: 8 giu 2011

Accedi per aggiungere questo gioco alla tua lista dei desideri o per contrassegnarlo come titolo che non ti interessa

Acquista Jamestown

SALDI FESTIVI! L'offerta termina il giorno 2 gennaio

-50%
$9.99
$4.99

Pacchetti che includono questo gioco

Acquista Jamestown Deluxe Pack

Include 3 oggetti: Jamestown, Jamestown Soundtrack, Jamestown: Gunpowder, Treason, & Plot

SALDI FESTIVI! L'offerta termina il giorno 2 gennaio

Acquista Jamestown Soundtrack

SALDI FESTIVI! L'offerta termina il giorno 2 gennaio

-25%
$4.99
$3.74
 

Consigliati dai curatori

"Lost more than a few hairs on this bullet-hell shooter set on British colonial Mars in the 17th century (yup). A good intro to bullethells."
Guarda la recensione completa qui.

Recensioni

"... il feeling con le armi, la musica, il ritmo, è tutto favoloso."
Rock, Paper, Shotgun

Riguardo questo gioco

Jamestown: Legend Of The Lost Colony è uno sparatutto neoclassico con visuale dall'alto per 4 giocatori, ambientato nelle Colonie Marziane Britanniche del 17° secolo. 'Jamestown' veicola tutta l'intensità, la profondità e i pixel amorevolmente cesellati a mano degli shooter arcade classici, arricchendo però la formula tradizionale con un'aggiunta moderna: un gameplay cooperativo profondamente integrato nella struttura del gioco.

Rispetto alla maggior parte degli sparatutto top-down, che forniscono ai giocatori una manciata di vite e continue, 'Jamestown' offre qualcosa di diverso. Fintantoché un giocatore sopravvive, la squadra può essere riportata in vita. Concedendo ad ogni giocatore l'abilità di salvare la propria squadra dall'annientamento, 'Jamestown' instaura un'esperienza cooperativa esilarante, dove il contributo di ciascuno conta veramente. Sia se vince, sia se perde, la tua squadra lo farà insieme.

Caratteristiche Principali:

  • Apriti la strada a colpi di arma da fuoco attraverso il pianeta Marte del Seicento, per mezzo di una squadra composta da fino a 4 giocatori in modalità cooperativa locale.
  • Goditi e meravìgliati di fronte agli sconfinati paesaggi in pixel-art amorevolmente cesellati a mano.
  • Aiuta un avventuriere a fuggire e a trovare riscatto attraverso una trama frenetica.
  • Epiche composizioni orchestrali firmate da Francisco Cerda: una diversa per ciascun livello.
  • Sfida con coraggio le frontiere marziane nemiche grazie alla selezione eccellente del migliore armamentario steampunk del 1619.
  • Padroneggia le innovative meccaniche co-op che ripropongono i fasti degli shooter top-down dell'era d'oro.
  • Metti alla prova le tue abilità negli oltre 20 livelli bonus, ciascuno fondato su una particolare regola.
  • Percorri tutta d'un fiato la modalità arcade "Gauntlet", e gioca Jamestown come se fosse il 1996.
  • Domina il peculiare sistema di punteggio al fine di scalare le leaderboard online.
  • Sblocca gli oltre 30 Achievement Steam... se ci riesci!

Requisiti di sistema

Windows
Mac OS X
    • Sistema Operativo: Microsoft® Windows® XP con SP2 / Vista / 7
    • Processore: Intel® Pentium™ 4 a 2.4 GHz o superiore
    • RAM: 512 MB
    • Hard Disk: 250 MB di spazio libero
    • Scheda Video: Qualunque scheda con supporto OpenGL 2.0 e almeno 256 MB di VRAM
    • DirectX®: DirectX® 9.0c
    • Altro: Per ogni giocatore serve una tastiera o un pad, oppure un mouse. Il gioco supporta più di un mouse o più di una tastiera collegati contemporaneamente. Il mouse deve essere a 3 pulsanti.
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel® Core2 Duo 2.1 Ghz or better
    • Memory: 2 GB RAM
    • Hard Disk Space: 250 MB
    • Video Card: Any OpenGL 2.0 graphics card with 256MB+ video RAM
    • DirectX®:
    • Additional: One keyboard, controller, or mouse required per player. Supports multiple joysticks. 3-buttons required for mouse play.
Recensioni utili dai clienti
3 persone su 3 (100%) hanno trovato questa recensione utile
13.6 ore in totale
Pubblicata: 23 novembre
Uno dei migliori shmups degli ultimi decenni, senza troppi giri di parole.

Immediato, veloce e divertente. Tonnellate di proiettili a schermo e decine di nemici, uniti ad una direzione artistica fantastica, fanno di questo gioco una vera gemma.

I livelli sono solo cinque, forse un pò pochi, ma sono rigiocabili in varie difficoltà e in coop locale fino a 4 giocatori: e ciò non è affatto da sottovalutare, visto quanto è divertente giocare insieme a fratelli o amici :D per scalare le classifiche!

La grafica pixellosa in stile 16 bit è davvero magnifica, ed anche la storia e le ambientazioni, seppur appena abbozzate, sono veramente intriganti.

Nota a parte per la Soundtrack: da oscar!!! ci sono delle track splendide!!!

Lo shop interno al gioco consente di comprare (con monete raccolte giocando) nuove astronavi, modalità di gioco e sfide. Purtroppo le astronavi acquistabili seppur donino al giocatore nuove tattiche da usare, richiedono molta pratica per essere padroneggiate e per essere quindi utili ai fini del gameplay. Le sfide sbloccabili poi, sono veramente a prova di nervi!

Valutate bene prima di acquistare il gioco per completare al 100% gli achievements, dal momento che alcuni di essi sono davvero ostici, per non dire impossibili. Un achievement in particolare forse lo avranno ottenuto in 3 nel mondo in modo onesto: bisogna finire tutto il gioco a livello di difficoltà massimo senza essere mai colpiti o morire...veramente assurdo! :(

L'unico DLC, che aggiunge solo 3-4 astronavi, (sinceramente potevano fare meglio) e i pochi livelli, seppur rigiocabili, (ad ogni livello di difficoltà i nemici e i boss hanno nuovi attacchi) sono le uniche due note negative a mio parere, insieme alla questione achievements, che però non intacca la qualità del gioco.
Ma passando sopra tali difetti c'è da dire che l'atmosfera, la grafica retrò, le musiche e la precisione dei controlli regalano un divertimento che solo pochi giochi, nel vasto e sovrabbondante universo videoludico odierno, sanno offrire.

Promosso!
Questa recensione ti è stata utile? No
4 persone su 5 (80%) hanno trovato questa recensione utile
2.8 ore in totale
Pubblicata: 23 agosto
Divertente sparatutto , anche abbastanza difficile a dire il vero , a livello normale.Divertente nulla di più.
Questa recensione ti è stata utile? No
25 persone su 28 (89%) hanno trovato questa recensione utile
3.5 ore in totale
Pubblicata: 3 agosto
Jamestown might be the most refined game I've played in the last decade. A top down bullet hell shooter set in an alternate history timeline (largely mirroring early American history, only this time with aliens), it presents itself with an air of confidence, as if it realizes what a pedigree its of and is determined to make you see so as well.

You can try to break down what makes Jamestown so great into understandable pieces of a larger whole, but it's the combination of them all that pushes it beyond a decent reimagining of classic shmups, into a modern classic. The feel of the ships is relentlessly precise, the action ferocious and incredibly satisfying, and the presentation presenting a remarkably well realized world (despite how little exposition there is).

The more you play Jamestown, the more these elements shine, upping the ante at a breakneck pace, forcing you to improve or perish. However, it does so in a way that allows for a natural increase in skill, letting players ease into the challenge instead of pushing them into it right from the start like the games of the genre are so known for. It also creates a contentious stream of rewards for players that manage to improve past the point of entry, with more elaborate enemy designs, tougher boss fights, and some truly grueling challenge levels. And then you have the coop, the glorious coop, the only flaw of which is that it is sadly local only. Should you get a chance to play with some friends though, it's a fantastic experience that scales perfectly and adds even more replay value as you go through levels that now feel new once again.

At times the action is so intense that it's hard to even keep track of your ship, let alone take in all that Jamestown has to offer, but when you can manage to take a step back it's incredible the level of polish applied to even the smallest areas of the game. I was quite frankly taken aback when I first gave it a try, and this feeling was renewed even up to the very last boss fight, which was as epic and satisfying as I could have hoped for. If you have even the most remote fondness for bullet hell games, Jamestown is about as penultimate an entry point into the genre as you could hope for. Everyone with more than a passing enjoyment of the genre should have played it long ago, but if not, consider this a wake up call that you've been sleeping on something awesome.
Questa recensione ti è stata utile? No
14 persone su 15 (93%) hanno trovato questa recensione utile
0.3 ore in totale
Pubblicata: 6 settembre
Pretty damn awesome old school shooter that gives any of the top japaense bullet hells game more than a run for their money. If you like the genre you need to play this. Also top notch presentation, artwork and music.

A really well designed game that accomplishes what it sets out to do with aplomb.
Questa recensione ti è stata utile? No
8 persone su 10 (80%) hanno trovato questa recensione utile
6.4 ore in totale
Pubblicata: 3 luglio
Jamestown is a vertically scrolling shoot'em up which supports up to four players locally. The game has four ships each with its own unique attack style. The levels are played asynchronously. In addition to the storyline there are a number of challenge modes which can be completed.

In 1619 Raleigh has escaped execution at the hands of his own king. Desiring to clear his name Raleigh flees the Tower of London and heads to the new world, Mars. Mars is currently being fought over between the English and the Spanish armada. Unfortunately for Raleigh the Martians are loyal to the Spanish and have sided with them. Resting his hopes for clearing his name on solving the mystery of the vanished settlement at Roanoake, Raleigh heads to the Jamestown colony in search of John Smith.

Jamestown is the first alternate history/sci-fi shooter I have ever played and indeed it may be the only one that exists. Storyline is not something I have payed mind to in other shoot'em ups, but it is very present in Jamestown. Before and after every level you get a story update. Happily these can be easily be skipped and even turned off entirely. I don't mind the story, but it's not why I'm playing a shoot'em up.

Jamestown has everything you would expect in a shooter. Destructible enemies to kill, indestructible objects to avoid, bonus items to grab. But the details differentiate it. Before each stage you select a type of ship. At the beginning your options will be limited but as you play the other ships will unlock. You can plays with the Beam, Gunner, Charge or Bomber. Beam and Charge are both listed as standard while Gunner and Bomber are listed as advanced. And I certainly agree with the assessment. The two advanced ships are much more difficult to use effectively.

Each ship has two attack modes. The Beam gives you a wide radius of fire and is the only ship to natively firing range outside of what is directly in front of you. The special weapon here is a high-powered constant beam which fires directly in front of you and rapidly damages opposing ships. The drawback is that your ship moves quite slowly while firing this special attack. The other standard ship is the Charge. The basic weapon is has a smaller firing dispersal and fires fewer bullets than the Beam's basic weapon. The Charge special shot fires a slow moving ball that damages any enemy in its path. It doesn't stop when it contacts an enemy, but rather continues on damaging anything in the path. It slowly charges over time, so that if you wait to use it the ball will be larger and more destructive.

The first advanced ship you will unlock is the Gunner. This ship has a basic weapon very similar to the Charge ship and is unique in that the special weapon is always active. Using the special weapon allows you to change the direction in which the special weapon fires. Thus if you press left while using the special weapon it will fire left. When you let up on the special weapon the direction of fire will lock in place until you use it again. This weapon certainly takes some getting used to, but it is the only weapon that allows you to fire to the left, right or towards the rear of your ship. The Bomber has the weakest basic weapon, a single stream of bullets. But the using the special causes the bullets to explode doing tremendous damage.

When you destroy an enemy, it explodes into a field of golden gears and cogs. Collecting these not only increases your score but also moves increases the Vaunt
meter. Once activated Vaunt has several effects. For a short time it provides a shield around your ship. For a longer but still limited time you will double your score. Collecting gears and cogs during the Vaunt will increase the time your score increases. Vaunt also increases the damage your ships weaponry does to enemy units. The final feature of Vaunt mode is that if you press vaunt again while it is active you will get a shorter lasting shield, but Vaunt mode immediately ends if you utilize this.

Jamestown ostensibly has five difficulty levels ranging from Normal to Judgement. But make no mistake the first two: Normal and Difficult do not allow you to play the full game. If you play on Normal you can only access the first three levels of the game. You will then be forced to play the earlier levels on a higher difficulty to continue the main story mode. If you should choose to use the Difficult setting you can access the fourth but not the fifth level of the game. This was frustrating to me as a player. I recommend using Legendary (or higher) difficulty from the beginning.

Jamestown offers a number of additional gameplay options beyond the main story mode. There is the Gauntlet mode where you play through all the levels consecutively. You are given three lives per credit and three credits. The credits do not reset during gameplay. Gauntlet is unique in Jamestown in that it is the only mode where your accomplishments in one level have any bearing on the next.

There are also a number of Bonus Levels that can be unlocked. These must be unlocked to access them through a mixture of spending ducats and doing well on the challenges which you already have access to. Most of the conditions for completing the bonus levels are earning certain number of points and activating rings by flying over them, in others you simply have to survive a set amount of time.

Jamestown offers four player simultaneous play. However it is local only. The ships are clearly designed to work well together so that one player can ameliorate the weaknesses of the ship of another, or can activate a vaunt shield to protect a friend. It is unfortunate that online multiplayer was not offered.

Jamestown also offers for additional purchase a DLC pack which has more ships to choose from and bonus levels.

I really like the look of Jamestown which is a throwback to the 16 bit era with pixelization and attractive sprites. The soundtrack is also quite good. Unfortunately, as much as I wanted to like it, Jamestown never captured my interest as much as I was hoping. I think that is largely to do with the fact that the game appears to be primarily designed for multiplayer co-op. If I could play online multiplayer I have a feeling my appreciation for Jamestown would increase tremendously. The other aspect that detracts for me is that each level is its own unique challenge and that your performance in one does not carry over to the next. I tend to most enjoy shoot'em ups where you can continually upgrade your weapons until you can destroy most anything on the screen without trying too hard. And then I can get a bunch of free guys so that by the time the game is challenging enough that I die even with my tremendous fire power and start again with a basic ship I have enough lives that I can brute force my way to the finish. Can't do that in Jamestown. The only way to upgrade your destructive capability is with Vaunt and choosing a more destructive ship, and you can't get any free lives. My guess is that Jamestown is a lot more fun to play multiplayer. But I think it is unlikely that I will ever get a chance to try.
Questa recensione ti è stata utile? No
5 persone su 6 (83%) hanno trovato questa recensione utile
4.4 ore in totale
Pubblicata: 19 agosto
If you're looking to get yourself into these crazy looking shoot 'em ups ("shmups") you've seen out there, like your Touhous, your DoDonPachis, your eXceeds, your Crimzon Clovers and what have you, but still feel too intimidated by being awash in a sea of pretty projectiles decimating your chances of survival, then Jamestown may just be the perfect place for you to get started.

In comparison to all of the other shooters mentioned, Jamestown keeps things relatively simple, not only in its variety of bullet patterns, but the various underlying systems for scoring and survival are fairly easy to understand. With Jamestown you'll naturally learn various techniques that can transfer over to nearly any "bullet hell" kind of game, such as understanding your player character's tiny hitbox (if things hit this, you die!), grazing through tight openings in bullet patterns, and "streaming" various aimed attacks that come at you from one side of the screen to the other, with bullets narrowly missing you.

Key to mastering the game is understanding the "vaunt" system. Vaunting requires only a full vaunt gauge to activate and a single button press. Vaunting affords you some momentary invincibility both upon activation and deactivation, but also serves to double the points you receive from destroying enemies and picking up collectibles as well as doubling the damage you do. It's an ingenius system that can be used for newbies as a way to nullify tricky to dodge patterns and for more advanced players to milk the scoring system for all its worth. In that way, you can almost literally play Jamestown any way you want, be it for survival or gunning for high score challenges.

Though the game is relatively short (five stages total), there's still a really great amount of content to be explored. While playing, you'll unlock four types of ships, challenge maps that will further enhance your understanding of how shmups work, and a whole slew of difficulty modes that are all geared toward creating a smooth level of challenge as you keep moving up and getting better. So, even if the "main game" is a tad on the short side, the game's still feature rich enough to warrant the pricetag.

Jamestown is not only a dandy little shmup itself, but it's also a very comprehensive learning tool that can help new players to the genre come to grips and get over the intimidation factor. The myriad of difficulty selections and stage designs all feel constructed around the idea of getting better as you play. The more you put into Jamestown, the more you'll get out of it. It may be a tad too tame for experienced shmup players, but new players definitely can not go wrong here.
Questa recensione ti è stata utile? No
5 persone su 6 (83%) hanno trovato questa recensione utile
10.4 ore in totale
Pubblicata: 15 ottobre
A SHMUP for true fans of the genre. The soundtrack, the physics, the colors... it is a very, very well-crafted game.
Questa recensione ti è stata utile? No
6 persone su 8 (75%) hanno trovato questa recensione utile
57.7 ore in totale
Pubblicata: 21 dicembre
How to ♥♥♥♥ a completionist 101
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
7.1 ore in totale
Pubblicata: 21 agosto
Let me start off by saying that i've not played any "bullet hell" games before. Jamestown was my introduction to the genre, and what a great introduction it was. Although i've yet to plow through it with a buddy on Judgement difficulty, it's great fun to play with and without a partner. The aim is to survive every level by dodging all of the projectiles that the enemy fires towards you and to simply survive 'til the end, where there'll be a boss awaiting for you to defeat. There's a good variety of ships to use that all have different tactics and methods of progressing the stages and they're all entertaining to use. The DLC is well worth it, too. So don't hesitate to pick it up - it'll give you some brand new ships to add to your arsenal. A great game, well worth your time.

All in all, i'm giving it an 8/10.
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
4.0 ore in totale
Pubblicata: 11 novembre
Beat the main story in about 4 hours with my wife. Very fun. Great, intense soundtrack, sound, graphics, and gameplay. Overall, a satisfying and engaging experience. Does a great job of providing multiple difficulty levels and giving you a good learning curve. The way local multiplayer works makes it fun because you can revive each other. Even though me and my wife had to try the final stage over like 30 times, we never really felt frustrated because the game isn't too punishing and the fact that you're playing together definitely just makes things more enjoyable. I highly recommend this unless you don't like this kind of game, and it plays great if you have an arcade stick/fightstick and maps really easily. Plenty of replayability too if you want to compete on the leaderboards or try more challenging game modes (like hardcore mode where you don't revive over time or Gauntlet mode where you play through all stages in one go).
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
9.7 ore in totale
Pubblicata: 30 ottobre
Lots of ship options on increasingly difficult levels with a fun plot overlaying it all. There's a lot of challenges to kill time with.
Questa recensione ti è stata utile? No
3 persone su 3 (100%) hanno trovato questa recensione utile
3.1 ore in totale
Pubblicata: 25 ottobre
Faaaaaaaaaaaaaaantastic. Buy.

Great art, great gameplay, tons of replayability, awesome music. 10/10!
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
3.8 ore in totale
Pubblicata: 22 agosto
4 PLAYER COOP!
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
12.1 ore in totale
Pubblicata: 30 ottobre
awesome local co-op.
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
2.0 ore in totale
Pubblicata: 9 novembre
It's a bullet hell game. What more do need; then very hard difficulty and lots of shit happening on screen to give you a seizure. You can beat it in under 2 hours. Very short but good for a quick play when you don't have the time to play a meater game.
Questa recensione ti è stata utile? No
2 persone su 2 (100%) hanno trovato questa recensione utile
6.7 ore in totale
Pubblicata: 3 agosto
It's 1619 and escaping execution by your king you head to The New World, Mars! There you get involved with Captain John Smith, Virginia Dare, Martians and the search for the lost colony of Roanoke.

But this is really a retro style bullet hell shoot'em up. You destroy swarms of alien ships while dancing between the bullets. You can unlock different ships with different types of weapons, Challenge Levels and other game modes. There are five levels to the game, But to unlock the later levels you have to complete the previous ones at higher difficulty settings. You get nine lives for each level, So the game is pretty forgiving in that sense.

On my play through I started at the easiest difficulty setting and had to replay the earlier levels at higher settings. I really didn't mind since it only took me a couple of hours to get to the last level. But the last level took me just as long, If not a little longer, to beat than the rest of the game. I only completed one of the challenge levels and only dabbled a little with gauntlet mode.

I never been big on bullet hell games, but this game is OK. The game looks good and plays good. But there is just too much selecting stuff from menus. It gives the game a disjointed feel rather than a journey. Integrating that stuff into the game would have helped maintain continuity between the levels and taken the player out of the game less often. Basic gameplay is fine. Though, Maybe I'm just relatively inexperienced in the genre, At times things seemed more like a matter of luck than skill. Having 3 lives and 3 continues (another thing to pull the player out) per level definitely helped me get through the game. This is an Indie game so the music is, as expected, excellent. Not really a big part of the game is the whole colonial Mars story. Which is fine as it's just something to connect the levels and not very interesting otherwise.

In a way this seems more like a taster than a complete game. Aficionados may enjoy it and it is friendly to beginners. But the overall experience could have been better.

Edit - A marginal thumbs up.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
1.1 ore in totale
Pubblicata: 25 settembre
I grew on bullettime games, and I'm finding this one is my favorite of the last couple years. Great replayability, enough customization to keep wanting to play, and a difficulty level that's pretty intense.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
4.1 ore in totale
Pubblicata: 30 settembre
This game has one of the best soundtracks I've heard since Final Fantasy 6.
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
3.6 ore in totale
Pubblicata: 29 novembre
A modern classic for vertical shmups.
Gorgeus, amazing soundtrack, and fast.
Several ships to choose from.
Nice story as well! A futuristic take on the colonization of america history :D
Questa recensione ti è stata utile? No
1 persone su 1 (100%) hanno trovato questa recensione utile
8.3 ore in totale
Pubblicata: 4 settembre
Jamestown is the first "Bullet Hell" game I've sank any sort of time into and I absolutely love it. The difficulty progression for someone unskilled in the genre is excellent with the final difficulties becoming suitably difficult for those experienced. There is a nice variety of ships to choose from for different playstyles including the ability to play each level individually or all in one run in 'Gauntlet" mode. If you get tired of the the primary 5 levels, there are quite a few challenge levels to keep you busy. If you are interested in this type of game at all, it's definitely worth picking up. I got it in a bundle for $1 and it's definitely one of the best dollars I've spent.
Questa recensione ti è stata utile? No