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Включенные товары (3): Jamestown, Jamestown Soundtrack, Jamestown: Gunpowder, Treason, & Plot

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Рекомендовано кураторами

"Lost more than a few hairs on this bullet-hell shooter set on British colonial Mars in the 17th century (yup). A good intro to bullethells."

Рецензии

“the way the guns feel, the music, the pacing, it’s all fabulous.”
Rock, Paper, Shotgun

Об этой игре

Jamestown: Legend Of The Lost Colony is a neo-classical top-down shooter for up to 4 players, set on 17th-century British Colonial Mars. It features all the intensity, depth, and lovingly handcrafted pixels of a classic arcade shooter, with a modern twist: deeply-integrated cooperative gameplay.
Unlike most top-down shooters, which give multiple players a shared pool of lives or continues, Jamestown does something different. So long as any player survives, the team can be brought back from death. By giving every player the power to rescue their team from the jaws of destruction, Jamestown creates an exhilarating cooperative experience where everyone’s contribution truly matters. Win or lose, your team will do it together.

Key features:


  • Blast your way through historic Mars as a crack team of up to 4 friends in local co-op mode
  • Marvel and rejoice at vast expanses of lovingly handcrafted pixels
  • Escape into a fast-paced story of swashbuckling redemption
  • Epic orchestral scores composed by Francisco Cerda, unique to each level
  • Brave the hostile Martian frontier with your pick of 1619’s finest steampunk weaponry
  • Master innovative co-op mechanics paired with classical top-down shooter gameplay
  • Test your skills against 20+ rule-bending bonus levels
  • Run the “Gauntlet” arcade mode, and play Jamestown like it’s 1996
  • Leverage the unique scoring system to claw your way up the online leaderboards
  • Unlock all 30+ Steam achievements... if you can!

Системные требования

Windows
Mac OS X
    • OS: Microsoft® Windows® XP with SP2 / Vista / 7
    • Processor: Intel® Pentium™ 4 2.4 GHz or better
    • Memory: 512 MB RAM
    • Hard Disk Space: 250 MB
    • Video Card: Any OpenGL 2.0 graphics card with 256MB+ video RAM
    • DirectX®: DirectX® 9.0c
    • Additional: One keyboard, controller, or mouse required per player. Supports multiple mice and/or keyboards. 3-buttons required for mouse play.
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel® Core2 Duo 2.1 Ghz or better
    • Memory: 2 GB RAM
    • Hard Disk Space: 250 MB
    • Video Card: Any OpenGL 2.0 graphics card with 256MB+ video RAM
    • DirectX®:
    • Additional: One keyboard, controller, or mouse required per player. Supports multiple joysticks. 3-buttons required for mouse play.
Полезные обзоры покупателей
31 из 32 пользователей (97%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
49.9 ч. в игре
Опубликовано: 5 марта
Jamestown, да будет вам известно, первое поселение англичан на территории современных США. Однако, здесь мы имеем дело с англичанами колонистами Марса, которые ведут неравную борьбу с агрессивными испанцами и все это происходит в 17 веке.

Jamestown это top-down shooter, верный традициям жанра, с легкими нотками новизны и обернутый в стимпанк. Довольно приятное сочетание качеств делает игру крайне привлекательной. Простота освоения и сложность прохождения дают игре ещё больше преимуществ. Мы имеем карту с несколькими уровнями, которые открываются по мере прохождения по сюжету. На выбор дают восемь кораблей (это с DLC), причем ни одно судно не имеем явных плюсов, скорее наоборот у каждого есть вопиющая неуязвимость, которой придется уделять много внимания, чтобы не умереть. Проще говоря, мощный корабль, например, сможет атаковать только ближними атаками, потому есть риск случайно быть задетым даже мелкой пулькой, а корабли с самонаводящимися пулями имеют плохую скорострельность и могут пропустить мимо себя много врагов, что чревато тем, что вам могут убить количеством. А как раз количеством врагов и всевозможных снарядов направленных в нашу сторону тут не поскупились. Для более комфортной игры есть возможность пройти с друзьями с одного компьютера аж до четырех человек сразу, но тут свои подводные камни. Чем большие игроков тем больше врагов и интенсивнее стрельба по нам. Иногда просто удивляешься, как же так получилось протиснуться между градом пуль.

Jamestown предоставляет нам несколько режимов сложности. Все они кроме двух последних проходятся без проблем, лишь иногда вызывая небольшую досаду, когда не обратил внимание на слившуюся с фоном пулю. Однако, два последних режима заставят вас как следует попотеть. Тут уже начинается хардкор, а чтобы ещё больше раззадорить себя, то можно включить режим Gauntlet — это когда всю игру от начала до конца надо пройти за один присест. Как в старые добрые времена. Отвлечься от основного сюжета нам помогут бонусные уровни, которые так же не дадут расслабиться.

Jamestown несомненно удачный инди проект, но игра не была бы так хороша, если бы не музыкальное сопровождение, выполненное просто на высоте. Тут стоит сказать спасибо Francisco Cerda, без его участия игра потеряла бы половину свой привлекательности.
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5 из 6 пользователей (83%) посчитали этот обзор полезным
2.3 ч. в игре
Опубликовано: 17 декабря, 2014
Хороший скролл-шутер с видом "сверху". История про стимпанк колонию на Марсе и испанских конкистодоров, которые пытаются то ли убить всех, то ли открыть древние секреты красной планеты. На выбор есть 8 разных летательных аппаратов, которые стреляют всякими шарами, ракетами, лазерами и прочим. Игра не сложная и пройти можно за час или меньше (если не брать в расчёт бонусные уровни и состязания). Однако меня дико удивил перепад сложности на последнем уровне кампании, как будто на стадии разработки пришёл один из программистов игры и говорит "Ребята! Я вчера поиграл в Gradius, мы сделали слишком лёгкую игру, давайте хоть последний уровень запилим как надо!" :D Можно проходить вместе с другом на одном компе (мышь или клава) или даже подключить через геймпад третьего.
В целом, хотелось бы кампанию побольше, но, что есть, то есть.
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6 из 8 пользователей (75%) посчитали этот обзор полезным
2.6 ч. в игре
Опубликовано: 24 марта
Jamestown: Legend of the Lost Colony is a fun, one to four player simultaneous, vertically scrolling bullet hail shoot'em up that brings a modern take to an old genre. It twists the familiar space shooter into a new frontier classic. You don't pilot a spaceship, instead you're in what looks like a futuristic flight chair. Don't get deceived, this chair packs a punch, its got standard lasers, a special beam and shields. Thankfully, you can hold the button down for a stream of lasers. This is a game of fun, challenge and points, not wearing you out.

The game has more than beautiful visuals, its got gorgeous gameplay mechanics that get explained in the tutorial. You collect gold nuts to fill up a shield meter, then when its full, you can use the shield to briefly block bullets. When that shield goes away, your red projectiles turn purple and you now have 50% higher damage and you get double your score. Aggression gets rewarded, because your meter starts to drain pretty quick unless you get more "gold." This gold also doubles as the in game currency.

With this currency you can buy many things including three new ships, each with different weapons. Your starter chair's standard beam is a nice wide spread to make things easy and accessible, you'll feel powerful right off the bat. You also have a strong forward beam to rip through enemies. There's a subtlety to it though, you'll go slightly slower and I have no problem with that.

From there you can buy a more complex chair that has a fat wave of a forward beam, but instead of having a more powerful weapon, holding the button lets you rotate the angle of the beam. So you can have the beam shoot in 360 degrees all while still having a meager front gun. The third ship has a double front laser, but it has a giant sphere that charges between your power shots. When you launch the projectile it moves slow, but in a way that's good, because that delay gives me time to get away while still avoiding projectiles. The fourth chair is a stream of a single laser, but your power attack detonates every beam. I give them credit for such creativity, but I couldn't find much of a use for it. Its designed to shoot next to the enemy, then detonate it so you get the most damage.

Jamestown an accessible game, because the first three levels let you get your feet wet with a normal (easiest) difficulty. Its no pushover though, because to get to the fourth level, you'll need to complete the first three on difficult. Then to get into the fifth, you'll need to complete all four of the previous levels on legendary difficulty. No bullet hail shooter would be complete without two more difficulties above that. To some that may make it a grind having to replay levels, but I'd rather play the same levels twice on a harder difficulty than play the hardest difficulty right off the bat. That just scares people away.

Since you're flying a chair, bullets only kill you when you the pilot get hit. Every death respawns you. Every continue brings up an arcade style countdown and when you run out of continues, you'll need to restart the level. This all makes the game forgiving, friendly and fun. It wants you to play it. It wants you to complete it and most of all it wants you to have fun. It rewards you with the gold you've collected in a level whether you complete it or die. You're always rewarded.

After each level, you get dumped back to the game's menu. On this menu you can select any unlocked level, visit the game's shop or bonus challenge levels. I do feel it breaks up the action, but there's a gauntlet mode that lets you play the entire five level game start to finish with limited continues. At the start of the game, you're instantly given enough gold to purchase gauntlet mode. They know how unconventional a sort of hub menu is for a game like this, so they offer the traditional route.

One thing that I didn't like on all menus was having a mouse pointer. Even using a 360 controller, you still have to use it as a mouse cursor. I suppose this was because there's so much going on the game's main menu with being able to select a locale on the world map to enter a level. While it was precise, I feel it was inefficient.

The game is obviously a retro 90s style of gorgeous. I can tell the amount of love that got poured into this game with the detail in it. The levels are all completely different, and every enemy is too. You won't find the same enemies level to level, or even reskins. They're all different, with different habits. There's such a wide variety of enemies on a single level, let alone in all five. You've got agile ships, big ships, ground crawlers, wall turrets that shoot out horizontally and so much more. More importantly is these enemies are fun to destroy. They explode and it just feels good to laser through them. I think its one of the core elements needed to make a shoot'em up fun.

The bosses are massive, almost screen filling with multiple patterns and parts. The parts are even marked on the meters at the top of the screen. You'll know this boss has three or five segments. They get more difficult with each stage. These bosses turn the game into a pattern based bullet hail. Windmills of bullets, different patterns, they all fill the screen, but the game is so pixel perfect you can dodge them without exact precision. Every boss is different, some you need to disable sections or pods. Others you'll need to damage their projectiles to even hurt them. When they open up to a moment of vulnerability, its on then. Just power blast your way into them and its just so satisfying to destroy a boss with screen filling explosions.

Destroying a section of the boss or even big enemies destroy their projectiles. So there's a risk reward. Stay there with a bullet coming at you knowing you can blast off that segment or do you dodge? Its a good risk and reward there.

The fifth level changes the mold of each level. There are moving walls that make things difficult. Luckily the walls don't hurt you unless they have spikes or they crush you. It was a nice touch that kept it interesting at the end.

After each level, you're greeted with a breakdown of your score along with your rank. You also get to see the story to progress, and while I can say that the artwork is beautiful for the story, I didn't find myself reading any of it. It can be Shakespeare, but I just wanted to get back to the action. You can skip the story or even buy a lighthearted story from the shoppe.

I can't forget the music though, its grandiose in a 90s era sort of way. Its another fantastic thing that stands up about the game. No offense to Jamestown, but it was from a game like Final Fantasy from the 90s, people would herald it as one of the best soundtracks. There's a variety of feels to each song, everything from a frontier wild west sort of fun song, to things that would sound at home in a Predator of Aliens game from the 90s.

For those that like a challenge, there are five levels of difficulty and a hardcore mode without auto-respawn that you can buy from the store. There are more than a dozen challenging bonus maps. Everything from survive X amount seconds to score Y amount of points in X seconds. While I can survive the most crazy bullet bomb explosions, I'm not good enough to score big points. You've also got leader boards to keep you in game.

If you're a bullet hail or shooter fan this is a must own. The 90s style and fun combat make it entertaining for multiple play throughs. Well worth $10 for the 2 hours.
Был ли этот обзор полезен? Да Нет Забавный
6 из 9 пользователей (67%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
3.4 ч. в игре
Опубликовано: 15 января
This game slowly turns you into a real man. You start like "yeah, normal difficulty" and then you realize that to finish the game you need to gradually increase the difficulty of every stage, making you play every freaking level on legendary difficulty and teaching you that the bullet hell is a real place where you will be sent there at the first sign of defiance.

TL;DR great bullethell topdown shooter arcade thingy, a great challenge.
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2 из 3 пользователей (67%) посчитали этот обзор полезным
3.6 ч. в игре
Опубликовано: 29 ноября, 2014
A modern classic for vertical shmups.
Gorgeus, amazing soundtrack, and fast.
Several ships to choose from.
Nice story as well! A futuristic take on the colonization of america history :D
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2 из 3 пользователей (67%) посчитали этот обзор полезным
2.3 ч. в игре
Опубликовано: 5 декабря, 2014
I got this as part of Humble Bundle 4. I bought the bundle for Super Meat Boy and Cave Story+ (I'd never heard of this game at the time), but this is the game that was my favorite of the bunch. It's really fun, really tight, and a great recommendation for shmup fans. Most fun I've had with a shmup since Ikaruga, but it's not as hardcore as Ikaruga, and that's probably a good thing for most.
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2 из 3 пользователей (67%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
6.8 ч. в игре
Опубликовано: 30 апреля
Get this game, some beers rolling, 3 couch friends, and prepare to have the adventure of your life.

11/10 Would slip on beer again while destroing the evil conquistador ^_^
Был ли этот обзор полезен? Да Нет Забавный
2 из 3 пользователей (67%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
1.6 ч. в игре
Опубликовано: 10 мая
I had this game months ago from HB and I just played it recently.. this game is actually very good, I'm not into this genre (bullet hell) but this one has some mechanic that makes bullet hell became a bit more forgiving to not-so-hardcore bullet hell player like me. You can also choose the difficulty, I managed to beat first 4 levels legendary The graphics and music are cool, the level design isn't really bad. The minus part is , I think this game lack of levels
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2 из 4 пользователей (50%) посчитали этот обзор полезным
2.4 ч. в игре
Опубликовано: 12 апреля
BEWARE This game is advertised as Mac OS X compatible and it is not true. This game has been failing in Yosemite since its release and the developers have been slow to reply to users and the promised patch never materialized.

Before this, it was one of my favorite games so if you are on windows I guess you are fine.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
7.2 ч. в игре
Опубликовано: 28 декабря, 2014
I very much enjoyed this new world colonial simulator, but it did make me nostalgic for a release of Sid Meier's Colonization on Steam.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
8.8 ч. в игре
Опубликовано: 30 декабря, 2014
Fantastic with a group of friends for some couch co-op! Absolutely incredible art and a great soundtrack too! Hands down the best bullet hell game I've played to date.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
2.7 ч. в игре
Опубликовано: 27 февраля
This is one of the best shooters I have ever played. This game presents multiple levels at an escalating difficulty, where both beginners and hardcore shooter fans can enjoy. Each level are carefully ensembled with typical shooter elements and mechanics that often appear in Japanese vertical scroll such as Touhou, but it is done with a fantastic degree of perfection. Soundtrack fits amazingly well with the colonial/futuristic fusion setting, and makes the experience much more intense and entertaining. There also are plenty of extras you can enjoy after beating the main storyline. Overall, this game was a very pleasant experience.
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2 из 4 пользователей (50%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
2.9 ч. в игре
Опубликовано: 28 ноября, 2014
More bullet hell, less anime.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
0.2 ч. в игре
Опубликовано: 19 декабря, 2014
3 players, lots of bullets, not so difficult a good game if you like this kind but don't what something like Ikaruga
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1 из 2 пользователей (50%) посчитали этот обзор полезным
8.7 ч. в игре
Опубликовано: 20 декабря, 2014
Amazing game, too bad its a bit short and there is no online multiplayer. There is local co-op /w two controllers on one computer.
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7 из 14 пользователей (50%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
80.0 ч. в игре
Опубликовано: 21 декабря, 2014
How to ♥♥♥♥ a completionist 101
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1 из 2 пользователей (50%) посчитали этот обзор полезным
2.4 ч. в игре
Опубликовано: 24 декабря, 2014
I got this game for a cent in a Humble Bundle, but it is easily worth full price.

This game is a "bullet hell" style shoot 'em up set in a creative futuristic steampunk timeline where the British Empire have colonized Mars. It's relatively simple, with only three actions (fire, special, and 'vaunt', which defends you from enemy bullets for a temporary period) but provides tons of depth and difficulty. There are five campaigns and a subset of ships for you to choose your own personal play styles with. While five maps may seem very short, the five difficulty modes will keep you coming back for more; the more chaotic the action, the more fun the game really is. Add many secrets and ship types to unlock and you have a decently fleshed out game.

One of the game's strong points is presentation. The pixel art is absolutely gorgeous. We're in an era where every single indie developer can churn out poorly made pixel art in an attempt to be "retro", and it's seem like we've forgotten how good pixel art can be. The only downside is that it make the action seem confusing, with enemy bullets sometimes being indistinguishable from the background. But in addition, you have the soundtrack, which is one of the greatest video game soundtracks I have ever heard for a game of this caliber. It pumps you up for the action and contrasts nicely to the crunchy explosions you'll hear.

The best thing about this game, however, is the local co-op. Supporting up to four players, the game can be played with a mouse, keyboard or controller, and is absolute tons of fun. In co-op play, greater strategy is required through the use of collecting one-ups, but in exchange it allows for greater firepower in the hectic stages. Combine this with a high difficulty and you have some of the most fun you'll ever experience in a shoot em up game, ever. I strongly recommend this for fans of shoot 'em games, especially bullet hell shooters such as Touhou, but everybody needs to give this game a try.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
0.3 ч. в игре
Опубликовано: 16 января
In this slightly inaccurate* retelling of classic American history and bullet hell, you and any number of (local multiplayer only) friends will blast things that want to blast you first. It is great with friends, but it looks like it wouldn't be fun alone, and it is full of attempts at getting you to buy DLC.

*To say this retelling of classic American history is slightly inaccurate, is slightly inaccurate.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
2.2 ч. в игре
Опубликовано: 24 января
The only problem is that there aren't enough stages.
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1 из 2 пользователей (50%) посчитали этот обзор полезным
16.1 ч. в игре
Опубликовано: 6 марта
This is allround, great bullet-hell game. You could make an argument, that it does not have that many levels and if played on lower difficulties it can be blasted through in 30 minutes or so. However, in its essence, Jamestown is like old arcade shooters, they were never long but their difficulty and the fact that they created a strong competetive scene, were the highlights of this kind of games. On top of scalable difficulty, game offers additional challenges in form of short survival modes, boss battles, going through campagins in gauntlet mode etc. Hard to get bored.
Last but not least, the esthetics of the game is really interesting, it blends nicely, this old school feeling and still it manages to look modern enough and not too pixelated (see screenshots/video on the store front).
I am sure that there are games waaaay hardcore in ths genre than Jamestown, but with this one I found myself playing over and over just to get slightly better score and advance through leaderboards.
Give it a shot.
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