"...hoe de wapens aanvoelen, de muziek, het tempo, het is allemaal geweldig.
Gebruikersrecensies: Overweldigend positief (1,313 recensies)
Releasedatum: 8 jun 2011

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Jamestown kopen

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Pakketten die deze game bevatten

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Bevat 3 items: Jamestown, Jamestown Soundtrack, Jamestown: Gunpowder, Treason, & Plot

HERFSTUITVERKOOP! Aanbieding eindigt 2 december

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Door curatoren aanbevolen

"Lost more than a few hairs on this bullet-hell shooter set on British colonial Mars in the 17th century (yup). A good intro to bullethells."
Lees de volledige recensie hier.

Recensies

"Hoe de wapens aanvoelen, de muziek, het tempo, het is allemaal geweldig." - Rock, Paper, Shotgun

Over dit spel

Jamestown: Legend Of The Lost Colony is a neo-classical top-down shooter for up to 4 players, set on 17th-century British Colonial Mars. It features all the intensity, depth, and lovingly handcrafted pixels of a classic arcade shooter, with a modern twist: deeply-integrated cooperative gameplay.
Unlike most top-down shooters, which give multiple players a shared pool of lives or continues, Jamestown does something different. So long as any player survives, the team can be brought back from death. By giving every player the power to rescue their team from the jaws of destruction, Jamestown creates an exhilarating cooperative experience where everyone’s contribution truly matters. Win or lose, your team will do it together.

Key features:


  • Blast your way through historic Mars as a crack team of up to 4 friends in local co-op mode
  • Marvel and rejoice at vast expanses of lovingly handcrafted pixels
  • Escape into a fast-paced story of swashbuckling redemption
  • Epic orchestral scores composed by Francisco Cerda, unique to each level
  • Brave the hostile Martian frontier with your pick of 1619’s finest steampunk weaponry
  • Master innovative co-op mechanics paired with classical top-down shooter gameplay
  • Test your skills against 20+ rule-bending bonus levels
  • Run the “Gauntlet” arcade mode, and play Jamestown like it’s 1996
  • Leverage the unique scoring system to claw your way up the online leaderboards
  • Unlock all 30+ Steam achievements... if you can!

Systeemeisen

Windows
Mac OS X
    • OS: Microsoft® Windows® XP with SP2 / Vista / 7
    • Processor: Intel® Pentium™ 4 2.4 GHz or better
    • Memory: 512 MB RAM
    • Hard Disk Space: 250 MB
    • Video Card: Any OpenGL 2.0 graphics card with 256MB+ video RAM
    • DirectX®: DirectX® 9.0c
    • Additional: One keyboard, controller, or mouse required per player. Supports multiple mice and/or keyboards. 3-buttons required for mouse play.
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel® Core2 Duo 2.1 Ghz or better
    • Memory: 2 GB RAM
    • Hard Disk Space: 250 MB
    • Video Card: Any OpenGL 2.0 graphics card with 256MB+ video RAM
    • DirectX®:
    • Additional: One keyboard, controller, or mouse required per player. Supports multiple joysticks. 3-buttons required for mouse play.
Nuttige klantrecensies
2 van de 2 mensen (100%) vonden deze recensie nuttig
9.7 uur in totaal
Geplaatst: 30 oktober
Lots of ship options on increasingly difficult levels with a fun plot overlaying it all. There's a lot of challenges to kill time with.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
2.0 uur in totaal
Geplaatst: 9 november
It's a bullet hell game. What more do need; then very hard difficulty and lots of ♥♥♥♥ happening on screen to give you a seizure. You can beat it in under 2 hours. Very short but good for a quick play when you don't have the time to play a meater game.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
4.0 uur in totaal
Geplaatst: 11 november
Beat the main story in about 4 hours with my wife. Very fun. Great, intense soundtrack, sound, graphics, and gameplay. Overall, a satisfying and engaging experience. Does a great job of providing multiple difficulty levels and giving you a good learning curve. The way local multiplayer works makes it fun because you can revive each other. Even though me and my wife had to try the final stage over like 30 times, we never really felt frustrated because the game isn't too punishing and the fact that you're playing together definitely just makes things more enjoyable. I highly recommend this unless you don't like this kind of game, and it plays great if you have an arcade stick/fightstick and maps really easily. Plenty of replayability too if you want to compete on the leaderboards or try more challenging game modes (like hardcore mode where you don't revive over time or Gauntlet mode where you play through all stages in one go).
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
12.1 uur in totaal
Geplaatst: 30 oktober
awesome local co-op.
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
8.4 uur in totaal
Geplaatst: 31 oktober
A vertical scrolling bullet-hell-esque shooter in the tradition of DoDonPachi, which includes four player simultaneous play, extremely configurable controls, and has been designed around wide-screen format monitors.
What else? Great graphics, very well balanced enemy placement, good music, and a combo/scoring mechanic which balances risk/reward very nicely. If you're an advanced SHMUP player you might find this a tad on the easy side, but for everyone else it's a great entry point into the genre. Remember - the point of these games is to get from beginning to end without using a continue!
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
6.1 uur in totaal
Geplaatst: 1 november
If you think you might play this with friends (local) get it right away!

The gunplay is awesome, with varied ships/weapons/bombs. There's also a special vaunt action that absorbs attacks, it works by collecting pickups (cogs/wheels/gears) that fill up a meter, the more it's full the longer you can vaunt. This makes the game really fun for me, because it takes away from some of the cumbersome elements of many shmups. i.e. many bullets.

Controller support is superb, you can grab about any HID device and it will work.

Easily my favorite top down shooter for PC.
Was deze recensie nuttig? Ja Nee
2 van de 4 mensen (50%) vonden deze recensie nuttig
8.5 uur in totaal
Geplaatst: 8 november
this is a good game with beautiful graphics, great soundtrack and interesting gameplay, but for some reason they put it in the indie category
Was deze recensie nuttig? Ja Nee
0 van de 1 mensen (0%) vonden deze recensie nuttig
1.8 uur in totaal
Geplaatst: 7 november
Landscape Bullet Hell with Western Theme.

Music is good, apart from all same boss music. Bullet pattern is so-so.

8/10
Was deze recensie nuttig? Ja Nee
0 van de 5 mensen (0%) vonden deze recensie nuttig
0.2 uur in totaal
Geplaatst: 21 november
creditts?! no sorry
Was deze recensie nuttig? Ja Nee
1.4 uur in totaal
Geplaatst: 4 november
A fun SHMUP with varied enemies and playstyles as well as choosing your ships.
A timed fight to the death with challenges which more than meet your match.
Highly recommended if you like this type of game

Graphics: 4/5
Sound: 4/5
Controls: 5/5
Gameplay:5/5
Overall: 4.5/5
Was deze recensie nuttig? Ja Nee
5.1 uur in totaal
Geplaatst: 4 november
The mechanics and aesthetics are great and the story is somewhat humorous. I just wish I was better at these types of games (can't beat it solo).
Was deze recensie nuttig? Ja Nee
3.7 uur in totaal
Geplaatst: 27 oktober
Hmmm....bullet hell and soundtrack, what else is there not to like?
Was deze recensie nuttig? Ja Nee
2.3 uur in totaal
Geplaatst: 16 november
A story unparalled in weirdness! Fast bullet hell gameplay! This game is a testament to classic gaming, and I have to say, is quite well executed. Definitely worth playing.
Was deze recensie nuttig? Ja Nee
13.4 uur in totaal
Geplaatst: 23 november
pretty unique bullet hell game with nice pixels and music

there is a story i think

big bosses and such

it is historically accurate
Was deze recensie nuttig? Ja Nee
33.7 uur in totaal
Geplaatst: 24 november
"Do you recommend this game?"

I see the usual "yes" and "no" options, but unfortunately "absolutely" doesn't cut it.

To set the scene for this game, which I unapologetically call a modern masterpiece-- it was my first Humble Bundle, and enough all on its own to cement HH's legitimacy from a gamer perspective ever since. I remember wondering what it was about, this unknown game with a historical name. And then I installed it.

Hoooly $#%#.

Jamestown harkens back to an era of shmup when the in-game enemies really wanted to murder you in mindless, cold blood. The first two things you'll notice upon opening the application are the beautiful and picturesque, pixelated graphics that range into the higher end of the SNES spectrum, and awesome music that make you feel like you're really in an epic adventure while you're playing the game. You'll soon also notice the plethora of difficulty settings--some of which that have to be unlocked in-game--the potential for four person multiplayer, the 8 total ships with vastly different ammunition capabilities (DLC required for every ship). There is also a shoppe (where you unlock the ships) which contains bonus challenge levels that can be unlocked with money earned by playing through the modes.

The next thing to mention is the very accessible gameplay which is easy to get a feel of, but at higher difficulties is damn difficult to master when the screen is full of bullets, some of which go through the Vaunt shield mechanic at Judgement and above. Couple this with continuously exceptional music, great level design with some quirky enemies and battle mechanics, achievements that are actually noteworthy, and a quirky and interesting story, Jamestown is an easy recommendation.

An easy 10/10.
Was deze recensie nuttig? Ja Nee
7.4 uur in totaal
Geplaatst: 24 november
Quite good.
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
3.4 uur in totaal
Geplaatst: 20 juni
This game is amazing. I play it all the time with my friends. It's hard but still fair.
Was deze recensie nuttig? Ja Nee
20 van de 23 mensen (87%) vonden deze recensie nuttig
3.5 uur in totaal
Geplaatst: 3 augustus
Jamestown might be the most refined game I've played in the last decade. A top down bullet hell shooter set in an alternate history timeline (largely mirroring early American history, only this time with aliens), it presents itself with an air of confidence, as if it realizes what a pedigree its of and is determined to make you see so as well.

You can try to break down what makes Jamestown so great into understandable pieces of a larger whole, but it's the combination of them all that pushes it beyond a decent reimagining of classic shmups, into a modern classic. The feel of the ships is relentlessly precise, the action ferocious and incredibly satisfying, and the presentation presenting a remarkably well realized world (despite how little exposition there is).

The more you play Jamestown, the more these elements shine, upping the ante at a breakneck pace, forcing you to improve or perish. However, it does so in a way that allows for a natural increase in skill, letting players ease into the challenge instead of pushing them into it right from the start like the games of the genre are so known for. It also creates a contentious stream of rewards for players that manage to improve past the point of entry, with more elaborate enemy designs, tougher boss fights, and some truly grueling challenge levels. And then you have the coop, the glorious coop, the only flaw of which is that it is sadly local only. Should you get a chance to play with some friends though, it's a fantastic experience that scales perfectly and adds even more replay value as you go through levels that now feel new once again.

At times the action is so intense that it's hard to even keep track of your ship, let alone take in all that Jamestown has to offer, but when you can manage to take a step back it's incredible the level of polish applied to even the smallest areas of the game. I was quite frankly taken aback when I first gave it a try, and this feeling was renewed even up to the very last boss fight, which was as epic and satisfying as I could have hoped for. If you have even the most remote fondness for bullet hell games, Jamestown is about as penultimate an entry point into the genre as you could hope for. Everyone with more than a passing enjoyment of the genre should have played it long ago, but if not, consider this a wake up call that you've been sleeping on something awesome.
Was deze recensie nuttig? Ja Nee
10 van de 11 mensen (91%) vonden deze recensie nuttig
0.3 uur in totaal
Geplaatst: 6 september
Pretty damn awesome old school shooter that gives any of the top japaense bullet hells game more than a run for their money. If you like the genre you need to play this. Also top notch presentation, artwork and music.

A really well designed game that accomplishes what it sets out to do with aplomb.
Was deze recensie nuttig? Ja Nee
8 van de 10 mensen (80%) vonden deze recensie nuttig
6.4 uur in totaal
Geplaatst: 3 juli
Jamestown is a vertically scrolling shoot'em up which supports up to four players locally. The game has four ships each with its own unique attack style. The levels are played asynchronously. In addition to the storyline there are a number of challenge modes which can be completed.

In 1619 Raleigh has escaped execution at the hands of his own king. Desiring to clear his name Raleigh flees the Tower of London and heads to the new world, Mars. Mars is currently being fought over between the English and the Spanish armada. Unfortunately for Raleigh the Martians are loyal to the Spanish and have sided with them. Resting his hopes for clearing his name on solving the mystery of the vanished settlement at Roanoake, Raleigh heads to the Jamestown colony in search of John Smith.

Jamestown is the first alternate history/sci-fi shooter I have ever played and indeed it may be the only one that exists. Storyline is not something I have payed mind to in other shoot'em ups, but it is very present in Jamestown. Before and after every level you get a story update. Happily these can be easily be skipped and even turned off entirely. I don't mind the story, but it's not why I'm playing a shoot'em up.

Jamestown has everything you would expect in a shooter. Destructible enemies to kill, indestructible objects to avoid, bonus items to grab. But the details differentiate it. Before each stage you select a type of ship. At the beginning your options will be limited but as you play the other ships will unlock. You can plays with the Beam, Gunner, Charge or Bomber. Beam and Charge are both listed as standard while Gunner and Bomber are listed as advanced. And I certainly agree with the assessment. The two advanced ships are much more difficult to use effectively.

Each ship has two attack modes. The Beam gives you a wide radius of fire and is the only ship to natively firing range outside of what is directly in front of you. The special weapon here is a high-powered constant beam which fires directly in front of you and rapidly damages opposing ships. The drawback is that your ship moves quite slowly while firing this special attack. The other standard ship is the Charge. The basic weapon is has a smaller firing dispersal and fires fewer bullets than the Beam's basic weapon. The Charge special shot fires a slow moving ball that damages any enemy in its path. It doesn't stop when it contacts an enemy, but rather continues on damaging anything in the path. It slowly charges over time, so that if you wait to use it the ball will be larger and more destructive.

The first advanced ship you will unlock is the Gunner. This ship has a basic weapon very similar to the Charge ship and is unique in that the special weapon is always active. Using the special weapon allows you to change the direction in which the special weapon fires. Thus if you press left while using the special weapon it will fire left. When you let up on the special weapon the direction of fire will lock in place until you use it again. This weapon certainly takes some getting used to, but it is the only weapon that allows you to fire to the left, right or towards the rear of your ship. The Bomber has the weakest basic weapon, a single stream of bullets. But the using the special causes the bullets to explode doing tremendous damage.

When you destroy an enemy, it explodes into a field of golden gears and cogs. Collecting these not only increases your score but also moves increases the Vaunt
meter. Once activated Vaunt has several effects. For a short time it provides a shield around your ship. For a longer but still limited time you will double your score. Collecting gears and cogs during the Vaunt will increase the time your score increases. Vaunt also increases the damage your ships weaponry does to enemy units. The final feature of Vaunt mode is that if you press vaunt again while it is active you will get a shorter lasting shield, but Vaunt mode immediately ends if you utilize this.

Jamestown ostensibly has five difficulty levels ranging from Normal to Judgement. But make no mistake the first two: Normal and Difficult do not allow you to play the full game. If you play on Normal you can only access the first three levels of the game. You will then be forced to play the earlier levels on a higher difficulty to continue the main story mode. If you should choose to use the Difficult setting you can access the fourth but not the fifth level of the game. This was frustrating to me as a player. I recommend using Legendary (or higher) difficulty from the beginning.

Jamestown offers a number of additional gameplay options beyond the main story mode. There is the Gauntlet mode where you play through all the levels consecutively. You are given three lives per credit and three credits. The credits do not reset during gameplay. Gauntlet is unique in Jamestown in that it is the only mode where your accomplishments in one level have any bearing on the next.

There are also a number of Bonus Levels that can be unlocked. These must be unlocked to access them through a mixture of spending ducats and doing well on the challenges which you already have access to. Most of the conditions for completing the bonus levels are earning certain number of points and activating rings by flying over them, in others you simply have to survive a set amount of time.

Jamestown offers four player simultaneous play. However it is local only. The ships are clearly designed to work well together so that one player can ameliorate the weaknesses of the ship of another, or can activate a vaunt shield to protect a friend. It is unfortunate that online multiplayer was not offered.

Jamestown also offers for additional purchase a DLC pack which has more ships to choose from and bonus levels.

I really like the look of Jamestown which is a throwback to the 16 bit era with pixelization and attractive sprites. The soundtrack is also quite good. Unfortunately, as much as I wanted to like it, Jamestown never captured my interest as much as I was hoping. I think that is largely to do with the fact that the game appears to be primarily designed for multiplayer co-op. If I could play online multiplayer I have a feeling my appreciation for Jamestown would increase tremendously. The other aspect that detracts for me is that each level is its own unique challenge and that your performance in one does not carry over to the next. I tend to most enjoy shoot'em ups where you can continually upgrade your weapons until you can destroy most anything on the screen without trying too hard. And then I can get a bunch of free guys so that by the time the game is challenging enough that I die even with my tremendous fire power and start again with a basic ship I have enough lives that I can brute force my way to the finish. Can't do that in Jamestown. The only way to upgrade your destructive capability is with Vaunt and choosing a more destructive ship, and you can't get any free lives. My guess is that Jamestown is a lot more fun to play multiplayer. But I think it is unlikely that I will ever get a chance to try.
Was deze recensie nuttig? Ja Nee