Game: Revenge of the Titans
Summary: A fun, somewhat unattractive tower defense game
Rating (5/10 = failure): 8/10
Completion: 17 hrs
Cost: ~1 USD bundled
Oh wow, a story! It's mostly for kicks, but at least it gave me a reason to play (as sarcastic as that sounds, I actually mean it. I feel like there was a point to all that).
The research system is fantastic. It may look daunting to the first-timer, but once I got used to it, I started to wish it was even bigger. As it is, it's good.
While I'm sure it's meant as part of its aesthetics, the battle environments always look... sterile and off-putting. I would have liked to see some daytime areas, forests, cities. Maybe more weather effects like rain and snow outside of X-mas. Instead we get... rocks. And more rocks. In pale pastel colors. Add to that an ever-present, pointless dim spotlight effect which makes everything look dull and dim. On every stage. It's a fun game, but borderline unappealing and somewhat hard on the eyes.
I'm not sure if I was playing it correctly, but I had difficulty setting up towers along paths, as creeps would invariably destroy those towers (not including the creeps that specifically go for towers). In any case, it didn't matter in the end, as I found that on most maps I could just make a super defense perimeter around the base and nothing would get past it except for boss monsters, in which case, all that required was a second set of towers attacking the boss right away.
The automatic difficulty scaling could use some work. Once you get the hang of the game, you'll quickly start to rake in funds. But if you do too well (+50k in funds), the game gives you zilch next stage. It feels like it's punishing you for doing well, and even without looking it up, I could tell the game was "cheating" by doing that.
Out of all the Puppygames, I regard this one as the best. It's not frustrating, it's not brutally hard, has a good length, several game modes, and even the stages I failed it didn't remain failed for long.