The ultimate mash-up of Real-time Strategy and Tower Defense!
用户评测:
总体:
特别好评 (836 篇评测) - 836 篇用户的游戏评测中有 87% 为好评。
发行日期: 2011年3月16日

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购买 Revenge of the Titans

夏日特卖!7月4日 截止

-52%
$9.99
$4.79

含有此游戏的礼包

购买 Revenge of the Titans Collection

包含 3 件物品: Revenge of the Titans, Revenge of the Titans: Sandbox Mode, Revenge of the Titans: Soundtrack

夏日特卖!7月4日 截止

购买 Ultrabundle

包含 6 件物品: Droid Assault, Revenge of the Titans, Revenge of the Titans: Sandbox Mode, Revenge of the Titans: Soundtrack, Titan Attacks!, Ultratron

夏日特卖!7月4日 截止

 

关于这款游戏

At first they came from the skies, and we repelled them with hired spaceships on a shoestring budget! Now they’re back, and they’re sending their ground troops to destroy our bases – thirty-ton monsters with glowing eyes and slavering jaws! And we still don’t have any money!
Quickly assemble a defensive position using blaster turrets, upgrades, tiny battledroids, barricades, mines, tangleweb, whilst obtaining the necessary funds by mining nearby resources as the relentless march of the Titans approaches the base. Research new technology and buildings as you defend the Earth bases throughout the solar system from the Titan onslaught. This is the ultimate mash-up of real-time strategy and tower defense.

Key Features:

  • 50 level campaign mode across Earth, Moon, Mars, Saturn and Titan itself
  • 29 buildings and 40 technologies to research
  • Relaxing Endless game mode
  • Hectic Survival game mode with online hiscores

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 490MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
    Minimum:
    • OS: OS X 10.7+
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 520MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
    Minimum:
    • OS: Linux (32 or 64 bit)
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 520MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
消费者评测
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总体:
特别好评 (836 篇评测)
最近发布
{{ blitmap }}
( 8.4 小时(记录在案的) )
发布于:6月25日
I became aggressively addicted to this game until the final round or so - I couldn't figure out a way to beat it and I gave up. I can honestly say I really loved playing this. I loved the soundtrack, I loved the art, I just felt that it was a very polished tower defense game. I am glad I gave it a shot.
是否有价值? 欢乐
themastertrevor
( 9.0 小时(记录在案的) )
发布于:6月16日
Revenge of the Titans is a really well done tower defense game. There are a vast amount of options for play. There are user created maps and campaigns as well as several included campaigns and modes. The gameplay is tower defense but the enemies don’t follow a predetermined path but will wander. You also have freedom of placement of your towers, so there are many ways to set up your defences.

One of the things that I like about this game above other T/DF games are the RTS elements. There are resources to gather and upgrades to get. The upgrades are more towers, unit spawners, and support buildings. It’s really a lot of fun. It’s not complicated or very deep but I don’t believe that’s the point. This is very much a game (in the sense that it’s main goal of the game is to just be fun, nothing serious at all). Most of ‘Puppygames’ games are lighthearted in tone and pretension. I respect them for making genuinely fun games. Give this game a shot, it’s a lot of fun and well worth your time and money.
是否有价值? 欢乐
Illix
( 148.8 小时(记录在案的) )
发布于:5月25日
Rating: ★★★★☆      ☑ Worth full-price      ☐ Only on sales

+ Sweet design & retro look.
+ Awesome music!
+ Upgrades/buildings/addons aplenty.
+ Lane-less approach allows for lots of creativity when desiging defenses.

- Short campaign mode.
- Lack of co-op/multi-player modes.


By far the best release from Puppygames to date.
是否有价值? 欢乐
(1+2)==3
( 2.3 小时(记录在案的) )
发布于:4月26日
游戏里所有英文都是大写的,看着好痛苦
是否有价值? 欢乐
Cat.Fish
( 1.9 小时(记录在案的) )
发布于:4月19日
非常好玩的塔防类游戏,本作的整体难度也很高越打到后面越难,小怪都秒天秒地,消磨时间必备的好游戏。PS:兵营玩到后面好鸡助啊~
是否有价值? 欢乐
potatokid2008
( 0.5 小时(记录在案的) )
发布于:4月19日
This game is very fun. However it is very difficult - the campaign is progressive, so every move you make affects how well you will fare in future rounds. This therefore means that you need A LOT of strategy, a lot of foresight and a complete understanding of the tech tree.

Overall, this game is very well made and I found myself having a good time playing it.
是否有价值? 欢乐
Lion Almighty
( 3.7 小时(记录在案的) )
发布于:4月3日
Way funnier than Plants vs. Zombies!
是否有价值? 欢乐
Wedge
( 0.5 小时(记录在案的) )
发布于:4月1日
Good game
是否有价值? 欢乐
!(gerMAN ^wolf)!
( 15.0 小时(记录在案的) )
发布于:3月17日
Interesting and funny. Also challenging achievements.. All broken.

This game is little buggy. But most bugs can be overcome

with enough persistance and patience. Persistance and patience, are key to its gameplay too,


If you have patience for all that, you will never give up on this game,

you will enjoy it even more. It is a personal preference.

11/10
是否有价值? 欢乐
[toj.cc]MechMykl
( 5.4 小时(记录在案的) )
发布于:3月14日
I've played all manner of tower defense games and Revenge of the Titans has quickly become my favorite. Instead of placing all enemies on predictable rails, the developers let the baddies attack from all sides and all directions. The art direction is supreme and the difficult curve is set just right. I'm still trying to figure out exactly how / when / why to upgrade certain technologies, but there's no penalty for depth in a genre that usually lacks substance.
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
9.0 小时(记录在案的)
发布于:6月16日
Revenge of the Titans is a really well done tower defense game. There are a vast amount of options for play. There are user created maps and campaigns as well as several included campaigns and modes. The gameplay is tower defense but the enemies don’t follow a predetermined path but will wander. You also have freedom of placement of your towers, so there are many ways to set up your defences.

One of the things that I like about this game above other T/DF games are the RTS elements. There are resources to gather and upgrades to get. The upgrades are more towers, unit spawners, and support buildings. It’s really a lot of fun. It’s not complicated or very deep but I don’t believe that’s the point. This is very much a game (in the sense that it’s main goal of the game is to just be fun, nothing serious at all). Most of ‘Puppygames’ games are lighthearted in tone and pretension. I respect them for making genuinely fun games. Give this game a shot, it’s a lot of fun and well worth your time and money.
这篇评测是否有价值? 欢乐
最有价值的评测  总体
14 人中有 14 人(100%)觉得这篇评测有价值
推荐
4.5 小时(记录在案的)
发布于:2014年10月27日
这是一款难度很高的即时战略游戏,塔防只是他的皮。

怪物有固定出口没有固定路线,他们会绕道找最薄弱的路线攻击,当然也会拆塔,二十关以后一半以上的敌人都可以1人自爆秒掉两座塔。由于游戏不能暂停后布防在大地图兼顾资源收集和防守难度很大(资源是继承的)。

本游戏的难度可以说是天堂地狱,前20关让你熟悉游戏,问题是技能点不够,那几个基础塔到第三个星球就是废的了,什么小怪都是秒天秒地的核弹范围的自爆,所以需要无限洗点来找到最合适的过关配合。

此游戏我只能努力通关,能不能通掉还是个问题。

小贴士:
1.钱和道具等资源是每关继承的,战略规划很重要,资源要省着花集中资源打每10关的boss战。
2.武器也是继承的,消耗品如高级塔楼,钱,地雷,防御墙等每关都送固定的个数(高级塔楼是1个),没毁掉的会回收给下一关,被敌人毁掉的数量就会减掉。
3.辅助用品很有用,20关以后普通塔的攻击范围还没敌人自爆范围打,拿普通塔就只能当墙壁用了,正确来说是用墙壁隔开怪物后自爆还是能炸掉普通塔,所以需要辅助炮塔,三种辅助塔按顺序是加攻击范围(有个三脚架的雷达),加弹药量(雷达右边的那个有子弹显示的),加上弹速度(雷达下面那个),相同的辅助塔的效果可以叠加但是有上限。
4.可以手动上弹,最快的上弹是卖掉空弹的塔楼买新的,会亏一半钱,但是被敌人毁掉会亏一整个钱和一个单位的高级塔。
5.boss拆楼直接用脚踩,比小怪自爆还强,用道具和地雷先打,别让他靠近防区,道具是捡来的,很稀有,boss是从几个出怪口随机出的,决定打再用道具招呼,重置本关不会重置用掉的道具。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
推荐
1.1 小时(记录在案的)
发布于:2014年3月3日
非常清新的塔防游戏。打发时间的好选择。
Very plain but changeful, a nice tower defence game. Best for killing time.
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
5.7 小时(记录在案的)
发布于:2015年2月21日
玩过的Puppy Games的游戏都是上手容易,打翻不容易。路线不固定,升级方向多样,怪的类型多种多样,蛮精品的游戏。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
1.9 小时(记录在案的)
发布于:2014年8月18日
玩到后面好难啊,只能守住几波。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
9.1 小时(记录在案的)
发布于:2012年6月22日
玩得很爽的塔防game,音乐和画面都很赞啊!
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
推荐
4.7 小时(记录在案的)
发布于:2014年9月12日
打折的时候 入的大包 有塔防 有“小蜜蜂” 和2款机器人射击过关的游戏

塔防的难度最高 也最消耗时间 可以不断的挑战沙盘

“小蜜蜂”通关之后也可以继续杀

一款机器人是弹幕 一款则需要点策略 这2款都需要存点数升级/转换有用的属性 才好通关 不然比较难难度不错 机器人交换的AI 确实有

点... 顶着子弹冲 非常凶

Puppy games 用了同一款游戏引擎做出了4种完全不同类型的小游戏 至于哪4个 我会复制同样的评测到那4个里 嘿嘿 偷懒了...

如果你够专注 每一款都可以消耗掉你很多的时间 很有趣 有很有挑战 包括全球排行榜

非常非常适合休闲玩家
这篇评测是否有价值? 欢乐
3 人中有 1 人(33%)觉得这篇评测有价值
不推荐
2.3 小时(记录在案的)
发布于:4月26日
游戏里所有英文都是大写的,看着好痛苦
这篇评测是否有价值? 欢乐
5 人中有 1 人(20%)觉得这篇评测有价值
不推荐
1.3 小时(记录在案的)
发布于:2015年11月8日
蛋疼的塔防游戏,不值得去玩,玩这个塔防游戏还不如去玩保卫萝卜了
这篇评测是否有价值? 欢乐
156 人中有 126 人(81%)觉得这篇评测有价值
有 10 人觉得这篇评测很欢乐
不推荐
14.2 小时(记录在案的)
发布于:2015年1月2日
The art style is FANTASTIC. That is the only positive game element to be had here. Save your money and stay away, regardless of the pandering reviews from what I can only assume are people who have never played tower defense games before. I mean hell, if it wasn't for the art style this thing wouldn't even survive on Miniclip.

The game feels like a continuing list of bad design choices, a case study in what not to do in a tower defense time. When I complain I feel like a lecturer in basic game design: "encourage strategic play", "present consistent rules for your game world", or maybe "release without game crippling bugs and advancement locks". It's bad enough now, but be greatful you weren't playing when the campaign tech tree was locked and you'd be forced to menu-delete a game when an armored enemy type showed up an you had no units capable of damaging it.

Almost every mistake (as I'm coming to call them, because I honestly don't think any of them were actually thought through properly), is at once trivially annoying and long term game breaking. Manually resetting and time consumingly repicking your tech tree to deal with new enemy types every level may seem simply irritating, but gradually emerges into an overall expectation that you pick the "right" tech tree that enables victory, and all others will fail by default. Having to painfully micromanage your reloads is grating, and eventually ensures that every strategy will be limited to your clicktimes and not your strategy, dooming any kind of open-world defense. And the rediculous armor and repulsion systems vex you piece by piece as your weapons and equipment become obsolete, before finally running the final, game destroying flaw: you will not lose when your defenses are overwhelmed, you will lose when the charming little boxlike enemies have countered every possible defense and your entire list of defensive options have become obsolete.

It's like the equiptment they give you is just a taunt of what your strategy could have been: oh hey, here's a rapid fire turret. Too bad it does no damage to enemies after level 4, when they all have armor. Hey, check out these repulsion buildings to herd the enemy into chokepoints. Sucks that every other enemy after level 6 has become "intelligent" and will simply run up and eat them. Laser weapons? Armor reflects them - useless. Slowing razor field units? Can't be used with the anti-armor explosive guns, which destroy all your own buildings, including your own defenses, because apparently future scientists drink too much coffee to understand friend-foe ID. Similarly, saving up money in the campaign feels rewarding until you find out that the game raises the difficulty with your cash level and thus it's advantagous to avoid any kind of strategic spending. RotT plays like a cod game, where every interesting idea gets thrown out within ten minutes because it happens to be too fun and interesting to keep using.

I like playing tower defense games because of the evolution of your goals and the resource management involved. I'm not sure I like playing them when resource management is a menial clusterf*** and the evolution of methods is only happening in the enemy forces. I've never had a tower defense game where I've felt so much like *I* was the computer, and the enemy forces were actually the human, getting to play adaptively against me with all the strategy and choice-making I was missing. Playing like a bot isn't a good feeling. I do not recommend playing like a bot. I do not recommend this game.

这篇评测是否有价值? 欢乐