The ultimate mash-up of Real-time Strategy and Tower Defense!
Análises de utilizadores: Muito positivas (766 análises)
Data de lançamento: 16 Mar, 2011

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Comprar Revenge of the Titans

Pacotes que incluem este jogo

Comprar Revenge of the Titans Collection

Inclui 3 itens: Revenge of the Titans, Revenge of the Titans: Sandbox Mode, Revenge of the Titans: Soundtrack

Comprar Ultrabundle

Inclui 6 itens: Droid Assault, Revenge of the Titans, Revenge of the Titans: Sandbox Mode, Revenge of the Titans: Soundtrack, Titan Attacks!, Ultratron

 

Recomendações de Curadores

"A gazillion million squillion retro-alieny-things get what's coming to them (i.e. death, right in the face), in a frantic twist on tower defence."
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Acerca deste jogo

At first they came from the skies, and we repelled them with hired spaceships on a shoestring budget! Now they’re back, and they’re sending their ground troops to destroy our bases – thirty-ton monsters with glowing eyes and slavering jaws! And we still don’t have any money!
Quickly assemble a defensive position using blaster turrets, upgrades, tiny battledroids, barricades, mines, tangleweb, whilst obtaining the necessary funds by mining nearby resources as the relentless march of the Titans approaches the base. Research new technology and buildings as you defend the Earth bases throughout the solar system from the Titan onslaught. This is the ultimate mash-up of real-time strategy and tower defense.

Key Features:

  • 50 level campaign mode across Earth, Moon, Mars, Saturn and Titan itself
  • 29 buildings and 40 technologies to research
  • Relaxing Endless game mode
  • Hectic Survival game mode with online hiscores

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 490MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
    Minimum:
    • OS: OS X 10.7+
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 520MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
    Minimum:
    • OS: Linux (32 or 64 bit)
    • Processor: 1.8GHz single core
    • Memory: 512MB RAM
    • Hard Disk Space: 520MB
    • Video Card: OpenGL 1.5+, 128MB video memory
    Recommended:
    • Processor: 2GHz dual core
    • Video Card: OpenGL 2.1+, 256MB video memory
Análises úteis de clientes
22 de 32 pessoas (69%) acharam esta análise útil
1 pessoa achou esta análise engraçada
25.1 hrs em registo
Publicada: 23 Janeiro
It's tough to recommend this game unless you really REALLY like tower defense games.

Going through my backlog of games, I started playing Revenge of the Titans which I got from a Humble Bundle years ago. At first, it was kind of neat. The art style was simple and kind of cool, the music was decent (in the end levels in particular, there's this really good ambient track), there was a little bit of humour in the campaign, and it seemed like there would be a lot of variation in enemies and weapons as you level up. But several hours in and the gameplay flaws really began to show.

- There are maybe 3 very distinct enemy types. There are tons of enemies in this game, but they pretty much vary only by things like "oh, this guy moves faster" or "oh, this guy has more armor" etc.
- Level after level, the grind shows itself. Same gameplay, pretty much every single level. (Other than when you need to use the Capacitor, a specific weapon used for a specific enemy type.) There's never any variation, or anything that makes you scratch your head and plan something out. And the art of each level pretty much varies only by colour.
- There's loads of weapons and gadgets to unlock and use, but you'll most likely end up using the same combination of weapons for every single level once available.
- Campaign is started on the hardest setting by default...and it's mind numbingly easy.

Most of my play time was spent grinding for the last few achievements (which was honestly the one thing that kept me going.) So, I'd give it a 4.5/10. It is a decent game for being so cheap (especially from a Humble Bundle) but again, only if you are desparately wanting some sort of RTS/TD game can I give a full recommendation. The developers also seem really nice too, and are active on the discussion forums, which is a plus.
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9 de 12 pessoas (75%) acharam esta análise útil
2.5 hrs em registo
Publicada: 15 Abril
Tower defence, quaint voxel style art, and a whole lot of upgrades that do nothing.

Each level lasts about a minute, depending on if you respecced into the right upgrades or not. There's not really any placement strategy, as the monsters just kinda wander from where they spawn towards your base. There are tons of upgrades that you unlock one at a time, and you can respec before any given level to change up your weaponry. Once you find the right combo of upgrades that actually do anything you basically stick with that for every level after that until the game throws a wildcard at you and you need to respec the entire tree.

That said... Theres nothing particularly bad about this game. Everything works as it should. The design is all there, but theres nothing particularly great about any of it.

I don't dislike it, I just don't reccomend it.
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8 de 11 pessoas (73%) acharam esta análise útil
2.3 hrs em registo
Publicada: 6 Abril
This game looked cool to me because I like tower defense games. About 2 hours into the game I can't motivate myself to continue. There is no real challenge and the upgrade system seems meaningless. This game is not totally bad but it feels very mediocre to me. With so many more polished and fun tower defense games on Steam, there is no real incentive to play this. Definitely not worth the full price.
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8 de 11 pessoas (73%) acharam esta análise útil
2.2 hrs em registo
Publicada: 11 Abril
The thing that sets this game apart from other tower defense games is the fact that matches last 1-2 mins and take place on open ground. If you've played tower defense games before, you already understand that it's not a very good idea. And, indeed, it doesn't work out, despite a few nice touches here and there.
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7 de 10 pessoas (70%) acharam esta análise útil
5.0 hrs em registo
Publicada: 28 Abril
Great potential, design is bad. Only redeeming feature is the artstyle (and the only reason I bought the game). The game just gets way too hard, way too quickly and doesn't follow any of the Tower Defense Genre norms (eg. balanced skill tree, preperation time before waves, and countless other basic faults.) The game was fun while it lasted (on the earth levels) but once I hit the moon ♥♥♥♥ turned hard, and bloody quick too. The game can be fixed easily but you are probably better off going to MiniClip and play the Monkey/Baloon Defense game. P.S. The game didnt get hard due to lack of skill, you just had to know what comes in the level before you even get there! I ended up just placing mines in a line as my main form of defence.
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