Acribíllalos a todos en el tercer juego de la serie Gundemonium Collection.
Análisis de usuarios:
Global:
Muy positivos (145 análisis) - El 86% de los 145 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 27 sep. 2011

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Incluye 3 artículos: GundeadliGne, Gundemonium Recollection, Hitogata Happa

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Acerca de este juego

Acribíllalos con el tercer juego en la serie Gundemonium. Hitogata Happa está considerado uno de los shooters estilo doujin más difíciles nunca vistos. En contraposición a los dos primeros juegos, Hiitogata Happa es un shooter de scroll vertical hacia arriba donde la acción es una amalgama visual de armamento que sobrecargará todos tus sentidos. Amenazada por un ejercito extranjero que está aterrorizando el mundo, Rosa reclutó la magia de una bruja, Kreutzer, quien ha seducido a su propio ejercito de muñecas mágicas, cada una con un poder extremo y disparatadas armas. Utiliza estas muñecas para vengarte de los invasores mientras te abres paso a través de seis intensos niveles. Elije entre doce personajes con los que jugar (cuatro desbloqueables), cada uno con sus propias habilidades especiales, y desbloquea aspectos secretos del juego.

Características Principales:

  • 6 fases de locura vertical
  • Dibujos anime con un agradable estilo retro a la antigua usanza
  • 8 personajes con los que jugar y 4 más desbloqueables
  • 2 modos especiales desbloqueables
  • 13 logros de Steam
  • Tablas de clasificación online
  • Nueva banda sonora a cargo de Woofle

Requisitos del sistema

    • SO: Windows® XP, Vista o 7
    • Procesador: Intel® a 1 GHz (recomendado: a 2 GHz)
    • Memoria: 256 MB de RAM (recomendado: 512 MB de RAM)
    • Disco Duro: 500 MB de espacio libre
    • Gráficos: Gráfica compatible con DirectX® 9
    • Sonido: Dispositivo compatible con DirectSound
    • Versión de DirectX®: 9 o posterior
Análisis de usuarios
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Global:
Muy positivos (145 análisis)
Publicados recientemente
the crusades pt. 4
( 12.4 h registradas )
Publicado el 27 de junio
Kill one, another takes its place.

Hitogata Happa is a game that is completely different from the other Gundemonium games, opting for the traditional top down view and focusing itself as a prequel. But is this a suicidal concept?

Gameplay

Hitogata Happa, for whatever reason, plays very differently from the other Gundemonium titles. Using the more widely used top down view, Hitogata Happa's main gimmick is in its name. Roughly translating to "humanoid explosion," Hitogata Happa features the ability to crash your playable character into an enemy to create a powerful explosion that is almost necessary for completing the game. To offset this questionable sacrifice, your playable characters are an army of non-sentient dolls created by your BFF and partner in revolution, Kreutzer. Your dolls are 100% expendable, and you get more after finishing each campaign mission, so you can stockpile. In addition to having lots of them, you also have a variety of dolls to choose from, with all of them doing different things. You'll, of course, need all of this because this game is hard. Like, really hard. Harder then the other Gundemoniums, at the least. Bosses have time limits, enemies are quick to the draw and cover the screen with bullets very fast, even on normal difficulty, and things go downhill really quick unless you're good at dodging or erasing bullets (You can do that!).

Graphics

Probably the most "updated" graphics of any Gundemonium game besides Recollection, Hitogata Happa looks alright, but definitely loses a bit due to the same color palette being used on every enemy (This is mostly done as the enemy faction, the Genoremasody Reich, are suppose to look similar and very factorialized, justifying the color palette). The game also has a bit of color loss, mostly due to the game's darker approach in story. It does make up for these lackluster colors with its intriquite weavings and patterns that you see all over the game, from the marking on the AoE of your suicide bomb attack, to the text on the mission complete screen.

Performance

Nothing particularly bad. Good ol' Potato friendly gaming.

Soundtrack

As per the Hitogata Happa way, the Soundtrack is a bit more different, going for a more elegant approach with tons of organ, piano, and fiddle/violin abuse. It's good, but not what you're used to if you've listened to the other two soundtracks. Still, it's kickass in it's own way, especially the true-final-boss track. Really good stuff from Woofles, who takes DM Ashura's place in the soundtrack department this time.

Recollection

Good game. Play it if you like bullet hells.
¿Es útil? No Divertido
Neon Henchman
( 22.4 h registradas )
Publicado el 15 de mayo
A very fun bullet-hell shooter.

The main gimmick, for the genre, is that you can choose between 8 types of dolls, each with heavily varying abilities, and none ever come out as useless. You can buy multiple of each, as they act as your lives, and you can also use these dolls, when their FLOW is maxed/after a set amount of time, to bump into the enemies (easier said than done in most cases) and unleash a powerful explosion, the key to success in this game. These are really fun and rewarding mechanics.

Given it's a bullet-hell, expect it to be pretty tough.
¿Es útil? No Divertido
Watch Onara Gorou-san
( 3.6 h registradas )
Publicado el 14 de mayo
This game is mental and I don't understand it at all.
¿Es útil? No Divertido
bee
( 0.3 h registradas )
Publicado el 6 de marzo
i played it for less than 20 minutes and alreaedy ive destroyed half my home! thanks hitogata happa!!
¿Es útil? No Divertido
Shinsen Maruhige
( 25.8 h registradas )
Publicado el 28 de febrero
Good:
- Huge ammount of variety in game play with the different characters, it's not just pallete swap and bomb change (with one exception).
- Every difficulty level is punishing in its own way, but easy/medium is still *fair*.
- Glorious and I mean GLORIOUS final boss theme. The rest of the music holds up pretty well too and it was rather splendid of them to bundle the soundtrack with the game.
- Sound design in general is quite satisfying, so much so the bomb effects started to provide the same level of satisfaction as the final 'shnnnk' of killing a hard enemy in Dark Souls.
- Neat if low key enemy designs.
- Strategic planning is needed to take on the long game, as you can't just spam and dodge, you need to have the right tools for every major enemy, which won't necessarily work for the horde.

Bad:
- It's a bullet hell shooter that isn't pretending to be anything else.
- Some of the character voices can get annoying very quickly.
- Yes, you're using dolls. If that bothers you i'd suggest you look elsewhere.

I'd actually say go for this over the Gundeadligne/Gundemonium if you have to choose, as this one has a faster pace and more thoughtful mechanics behind it. It's also a bit more sensible with the pacing of its changes in enemy types and boss staging.

I really like this game and if top down shooters are your thing you probably will as well.
¿Es útil? No Divertido
Roukami (WanWan)
( 2.9 h registradas )
Publicado el 26 de febrero
Un bullet hell con un concepto original, utilizar a nuestro propio personaje o mejor dicho ''nuestras muñecas'' como bomba. El juego es corto, te lo puedes pasar en alrededor de 40 min peero la rejugabilidad es extremadamente alta.
Ademas de contar con una variedad de dificultades, nos permite seleccionar entre estas diferentes muñecas las cuales cada una tiene sus propios ataques, habilidades especiales y el efecto de la ''bomba''.
No le he puesto muchas horas al juego puesto que he estado ocupado pero sin duda que le echaria muchas muchas horas mas como lo he hecho con cualquier juego de la saga touhou.
Si tienes dudas sobre si comprar este juego... lo unico que puedo decirte es que lo hagas, no te arrepentiras ~
¿Es útil? No Divertido
Halen5
( 0.4 h registradas )
Publicado el 14 de febrero
The dolls and ram/bomb mechanic, while unique, is not an innovation which I am taken to. The other two in the series are pretty alright though.
¿Es útil? No Divertido
♥Pin-Pon
( 0.4 h registradas )
Publicado el 25 de enero
Lo recomiendo por ser un juego tierno y dificil <3
¿Es útil? No Divertido
Rani fitria
( 13.1 h registradas )
Publicado el 30 de diciembre de 2015
Suicide simmulator 10/10
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
12.4 h registradas
Publicado el 27 de junio
Kill one, another takes its place.

Hitogata Happa is a game that is completely different from the other Gundemonium games, opting for the traditional top down view and focusing itself as a prequel. But is this a suicidal concept?

Gameplay

Hitogata Happa, for whatever reason, plays very differently from the other Gundemonium titles. Using the more widely used top down view, Hitogata Happa's main gimmick is in its name. Roughly translating to "humanoid explosion," Hitogata Happa features the ability to crash your playable character into an enemy to create a powerful explosion that is almost necessary for completing the game. To offset this questionable sacrifice, your playable characters are an army of non-sentient dolls created by your BFF and partner in revolution, Kreutzer. Your dolls are 100% expendable, and you get more after finishing each campaign mission, so you can stockpile. In addition to having lots of them, you also have a variety of dolls to choose from, with all of them doing different things. You'll, of course, need all of this because this game is hard. Like, really hard. Harder then the other Gundemoniums, at the least. Bosses have time limits, enemies are quick to the draw and cover the screen with bullets very fast, even on normal difficulty, and things go downhill really quick unless you're good at dodging or erasing bullets (You can do that!).

Graphics

Probably the most "updated" graphics of any Gundemonium game besides Recollection, Hitogata Happa looks alright, but definitely loses a bit due to the same color palette being used on every enemy (This is mostly done as the enemy faction, the Genoremasody Reich, are suppose to look similar and very factorialized, justifying the color palette). The game also has a bit of color loss, mostly due to the game's darker approach in story. It does make up for these lackluster colors with its intriquite weavings and patterns that you see all over the game, from the marking on the AoE of your suicide bomb attack, to the text on the mission complete screen.

Performance

Nothing particularly bad. Good ol' Potato friendly gaming.

Soundtrack

As per the Hitogata Happa way, the Soundtrack is a bit more different, going for a more elegant approach with tons of organ, piano, and fiddle/violin abuse. It's good, but not what you're used to if you've listened to the other two soundtracks. Still, it's kickass in it's own way, especially the true-final-boss track. Really good stuff from Woofles, who takes DM Ashura's place in the soundtrack department this time.

Recollection

Good game. Play it if you like bullet hells.
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Análisis más útiles  Global
A 6 de 8 personas (75%) les ha sido útil este análisis
No recomendado
1.3 h registradas
Publicado el 21 de junio de 2014
Hitogata Happa, el tercer juego de la saga Gundemonium e incluido en el pack Gundemonium Collection. A diferencia de los anteriores, este no es un juego Shot'em-Up horizontal, sino vertical.

Tengo mis razones para no recomendar este juego, la dificultad y las casi nulas instrucciones que te dan. Al principio cuando inicias el juego y le das a New Game solo irás a una rápida y humillante muerte ya que Hitogata Happa se juega distinto a casi todos los Shot'em-Up de la industria. El juego se basa en un sistema de "Dolls", al inicio te dan 7 (u 8, no recuerdo) Leaves (Leaf siendo el nombre del doll) los cuales los tienes que manejar bien para poder sacrificarlos.
¿"Sacrificarlos" te preguntas? A diferencia de las 'bombas' de otros juegos de este estilo, tus Dolls (que además son tus vidas) son usados como bombas, por eso el nombre del juego (Hitogata Happa significa Explosión Humanoide). Todo esto no sería tanto problema si los sacrificios no fuesen la mayor fuente de daño que tienes a tu disposición.
Como había dicho antes, el juego te manda a la batalla sin instrucciones ni tutoriales, así que todas las mecánicas las tienes que aprender tú muriendo una y otra vez.

La historia ocurre en el año 1757, cuando el Reich Genoremasody domina el este de Prussia. La protagonista, Rosa Christopher pierde a su familia en la guerra pero junto a una extraña chica llamada Kreutzer, usan los Dolls mágicos para detener el malvado imperio.

Los controles son bastante sencillos, Flechas para moverte, Z para disparar y X para usar la habilidad especial. La habilidad especial de Leaf viene a ser reducción de tiempo (las balas se mueven más lento para así poder maniobrar mejor).
Tienes 2 barras en la parte superior de la pantalla, estas siendo Mana y Flow. Mana es usada en las habilidades especiales del Doll y Flow se usa para preparar el sacrificio. Se llenan recolectando gemas y disparando, respectivamente.
Puedes usar las gemas recolectadas para comprar nuevos tipos de Dolls, si compras muchas veces el mismo tipo de Doll el precio de este va subiendo, así que tienes que variar.
Por cierto, el juego no te dice que es lo que hace cada doll aparte de una descripción pequeña, tienes que comprarlos, repetir las stages una y otra vez para saber como se juega con cada uno y tener un equipo estable.

La música es bastante enérgica y agradable, pero no memorable. Personalmente los efectos sonoros tampoco son memorables (como los de toda la saga), pero las voces japonesas de los Dolls pueden desconcentrarte un poco. El arte es bonito, típico juego Doujin con estilo anime y el diseño de los personajes no es tan exagerado.

En resumen, personalmente lo encuentro el peor de la saga (siendo Gundeadligne el mejor, en mi opinión) debido a la absurda dificultad y las pocas instrucciones que te dan. Pero si sientes que quieres un verdadero desafío, te recomiendo Hitogata Happa, pero sin antes jugar Gundemonium Recollection y Gundeadligne primero.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
2.9 h registradas
Publicado el 26 de febrero
Un bullet hell con un concepto original, utilizar a nuestro propio personaje o mejor dicho ''nuestras muñecas'' como bomba. El juego es corto, te lo puedes pasar en alrededor de 40 min peero la rejugabilidad es extremadamente alta.
Ademas de contar con una variedad de dificultades, nos permite seleccionar entre estas diferentes muñecas las cuales cada una tiene sus propios ataques, habilidades especiales y el efecto de la ''bomba''.
No le he puesto muchas horas al juego puesto que he estado ocupado pero sin duda que le echaria muchas muchas horas mas como lo he hecho con cualquier juego de la saga touhou.
Si tienes dudas sobre si comprar este juego... lo unico que puedo decirte es que lo hagas, no te arrepentiras ~
¿Te ha sido útil este análisis? No Divertido
A 55 de 72 personas (76%) les ha sido útil este análisis
35 personas han encontrado divertido este análisis
Recomendado
1.6 h registradas
Publicado el 26 de julio de 2014
This is the first and so far only accurate simulation of WW2 kamikaze missions I've ever played and I'm pleased to say that it does it well. I feel my burning Japanese spirit swell up with pride as I dodge the yankee devil danmaku and sacrifice myself so that my comrades might walk over my corpse and onward to victory. This is the spirit of kantorai, something you gaijin would never understand. Long live the Emperor. I give this game 10/10.
¿Te ha sido útil este análisis? No Divertido
A 22 de 26 personas (85%) les ha sido útil este análisis
Recomendado
16.9 h registradas
Publicado el 13 de febrero de 2014
This is one of the best bullet hells here avaliable on Steam (of course it's not touhou but it does its work pretty well), and it's totally worth it (more if you can get it on sale). The third part of the Gundemonium Recollection, and a vertical scroll (instead of horizontal like its predecessors), with very charming characthers and of course a japanese touch. The other two games of the Gundemonium Recollection are great too, so if you want to get it, don't doubt it.
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A 13 de 16 personas (81%) les ha sido útil este análisis
Recomendado
13.1 h registradas
Publicado el 15 de junio de 2014
Another one of my favorite shmups on Steam. This game has a ton of polish, a few different game modes, very nice pixel art with lots of explosions happening all the time and 13 characters! This game is a bit different than your typical shmup. Your "bombs" in this game will explode by sacrificing your character against an enemy. Weird concept, but it works great! You can also buy multiple lives and new characters after each stage to make up for sacrficing yourself. Its still very difficult and most people wont make it past the Beginner difficulty. One of the best shmups on Steam and highly recommended.
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A 9 de 11 personas (82%) les ha sido útil este análisis
Recomendado
4.4 h registradas
Publicado el 15 de diciembre de 2013
The closest thing you can find to proper bullet hell on Steam.

Hard, no surprise, but it gets harder. Instead of playing as a single character with 4-some lifes, but instead, you play as a dozen dolls with a maz of a dozen lifes each, only if you have to gems.
Unlike Touhou, bombing is both the real challenge and the main gimmick of this game. To bomb, you need to survive until your FLOW bar maxes out, and then, RUN FACE FIRST INTO THE CLOSEST ENEMY YOU FIND, WHAHAHA!!! Seriously, when you run into an enemy, your doll explodes, doing massive damage and basically killing everything inside it's lengthy radius. It's the only way you can beat many of the bosses without Timing Out, Timing Out = Hard to dodge bullets and No respawning, you die there, game over.

Hold for the nigh-unfair difficulty, and dumbass doujin game devs not knowing what the hell the options are, or what a mouse is, it's the closest thing to bullet hell you can get, and is it hell.
Dark Souls can suck it.
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A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
4.0 h registradas
Publicado el 5 de enero de 2014
If you want to enjoy this game, you NEED to read the manual. Playing this blind is odious and how you need to play it is not as obvious as most other shmups.
The thing about having to crash against the bosses to kill them is interesting, but just as you would think, is very annoying to pull off since if you get hit by a bullet it negates the explosion and that's what's most likely to happen as you near the boss you're trying to attack.
The thing about the game entering sudden death mode when the timer runs out on the bosses, sure, it enforces the suicide bomb playstyle expected from the game, but will be an immediate turn down for anyone who, like me, came expecting a traditional shmup and didn't look for the manual. So, hopefully, you'll read the ♥♥♥♥ing game up. It still makes boss fights really annoying if you take too long to beat them, which is more likely than not since you'll spend most of your time running into bullets while trying to suicide into the boss. Hopefully this problem is solved once you give yourself enough practice and time to learn the game, I did not give myself that many.
One thing I remember from this game is that there were a couple patterns on ♥♥♥♥ing easy that did not ♥♥♥♥ing belong on easy.
One thing that bothered me a lot is that once you die, you get a short time to select a new character to send out, which you can select with the arrow keys. DON'T. Just ♥♥♥♥ing DON'T. If I want to select a new character before spawning, at least let it be only with the actual character selection keys. It's REALLY annoying when I set some character to be the next one to go out, and then when the current one dies, a completely different one is sent out because I didn't let go of the arrow keys or I pressed it too early.
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A 4 de 5 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
9.6 h registradas
Publicado el 24 de octubre de 2014
Crazy Japanese bullet hell fun. I wish I was better at this genre so I could truly appreciate the advanced features and the need to ration your kamikaze attacks. Unless you're a bullet-hell/danmaku ninja, you have to save your doll roster for specific bosses and reaching the end of the game. Several unlockable units and bosses for the truly skilled. It's not Bug Princess (Mushihimesama, they made a port of that for iOS, LOLOLOLOL), but it's still hella tough.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
10.0 h registradas
Publicado el 28 de julio de 2012
"GODJIRRA?!?!" - Intro to the boss on level 3.

Blindingly hard game made all the harder by lack of tutorial coupled with new mechanics. First: If you run out of time on a boss he goes batshit insane and will start wrecking your ♥♥♥♥, yo. If he destroys your current doll in this mode (a ♥♥♥♥♥♥♥ certainty) you game over. Second, crashing your doll in to something on purpose once your flow meter is charged will cause a powerful kamikaze attack, and is sometimes the only way to stop running out of time. Third: Half the dolls you can buy in the game are ♥♥♥♥; stick to Leaf, Earl, Assam and Clover. Armed with this information you can now make a stab at Euridice mode. You are welcome.

Also the story makes about as much sense as Donnie Darko dubbed in Korean.

Still keen? Well prepare your ♥♥♥♥ sailor, and go try to ♥♥♥♥ up some neo-nazis with cute little dolls.
¿Te ha sido útil este análisis? No Divertido