Shoot 'em up with the 3rd game in the Gundemonium Collection series.
ユーザーレビュー:
Overall:
非常に好評 (143 件のレビュー) - このゲームのユーザーレビュー 143 件中 87% が好評です
リリース日: 2011年9月27日

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Hitogata Happa を購入する

サマーセール! 7月4日 に終了

このゲームが含まれるパッケージ

Gundemonium Collection を購入する

3 アイテムを同梱: GundeadliGne, Gundemonium Recollection, Hitogata Happa

サマーセール! 7月4日 に終了

 

このゲームについて

Shoot 'em up with the 3rd game in the Gundemonium Collection series. Hitogata Happa is considered one of the hardest doujin style shooters ever! – Unlike the first two games, Hiitogata Happa is a vertical scrolling upward shooter, the action in this game is a visual mish-mash of weaponry that will give your senses a total overload. Threatened by an invading army who is terrorizing the land, Rosa enlisted the magic of a witch, Kreutzer – who has charmed her own army of magic dolls, each with extreme power and crazy weapons. Use these dolls to take revenge on the invaders as you blast through six, intense stages. Choose from twelve playable characters (four unlockable), each with their own special abilities, and unlock secret game features.

Key features:

  • 6 stages of vertical-scrolling bullet insanity
  • Sweet old-school retro anime-style art
  • 8 playable characters, and 4 unlockable characters
  • 2 unlockable special modes
  • 13 Steam achievements
  • Full online leaderboards
  • New arranged soundtrack by Woofle

システム要件

    • Operating system: Windows® XP, Vista, or Windows 7
    • Processor: Intel® 1 GHz Processor (Recommended: 2 GHz)
    • Memory: 256 MB RAM (Recommended: 512 MB RAM)
    • Hard disk space: 500MB
    • Video: DirectX® 9 level Graphics Card
    • Sound: DirectSound-compatible Sound Card
    • DirectX®: DirectX 9 or above
Customer reviews
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Overall:
非常に好評 (143 件のレビュー)
Recently Posted
Velka
( 記録時間: 11.9 時間 )
投稿日: 6月27日
Kill one, another takes its place.

Hitogata Happa is a game that is completely different from the other Gundemonium games, opting for the traditional top down view and focusing itself as a prequel to the other games.

Gameplay

Hitogata Happa, for whatever reason, plays very differently from the other Gundemonium titles. Using the more widely used top down view, Hitogata Happa's main gimmick is in its name. Roughly translating to "humanoid explosion," Hitogata Happa features the ability to crash your playable character into an enemy to create a powerful explosion that is almost necessary for completing the game. To offset this questionable sacrifice, your playable characters are an army of non-sentient dolls created by your BFF and partner in revolution, Kreutzer. Your dolls are 100% expendable, and you get more after finishing each campaign mission, so you can stockpile. In addition to having lots of them, you also have a variety of dolls to choose from, with all of them doing different things. You'll, of course, need all of this because this game is hard. Like, really hard. Harder then the other Gundemoniums, at the least. Bosses have time limits, enemies are quick to the draw and cover the screen with bullets very fast, even on normal difficulty, and things go downhill really quick unless you're good at dodging or erasing bullets (You can do that!).

Graphics

Probably the most "updated" graphics of any Gundemonium game besides Recollection, Hitogata Happa looks alright, but definitely loses a bit due to the same color palette being used on every enemy (This is mostly done as the enemy faction, the Genoremasody Reich, are suppose to look similar and very factorialized, justifying the color palette). The game also has a bit of color loss, mostly due to the game's darker approach in story. It does make up for these lackluster colors with its intriquite weavings and patterns that you see all over the game, from the marking on the AoE of your suicide bomb attack, to the text on the mission complete screen.

Performance

Nothing particularly bad. Good ol' Potato friendly gaming.

Soundtrack

As per the Hitogata Happa way, the Soundtrack is a bit more different, going for a more elegant approach with tons of organ, piano, and fiddle/violin abuse. It's good, but not what you're used to if you've listened to the other two soundtracks. Still, it's kickass in it's own way, especially the true-final-boss track. Really good stuff from Woofles, who takes DM Ashura's place in the soundtrack department this time.

Recollection

Good game. Play it if you like bullet hells.
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Neon Henchman
( 記録時間: 22.4 時間 )
投稿日: 5月15日
A very fun bullet-hell shooter.

The main gimmick, for the genre, is that you can choose between 8 types of dolls, each with heavily varying abilities, and none ever come out as useless. You can buy multiple of each, as they act as your lives, and you can also use these dolls, when their FLOW is maxed/after a set amount of time, to bump into the enemies (easier said than done in most cases) and unleash a powerful explosion, the key to success in this game. These are really fun and rewarding mechanics.

Given it's a bullet-hell, expect it to be pretty tough.
参考になりましたか? はい いいえ 面白い
undertale_420
( 記録時間: 3.6 時間 )
投稿日: 5月14日
This game is mental and I don't understand it at all.
参考になりましたか? はい いいえ 面白い
bee
( 記録時間: 0.3 時間 )
投稿日: 3月6日
i played it for less than 20 minutes and alreaedy ive destroyed half my home! thanks hitogata happa!!
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Shinsen Maruhige
( 記録時間: 25.8 時間 )
投稿日: 2月28日
Good:
- Huge ammount of variety in game play with the different characters, it's not just pallete swap and bomb change (with one exception).
- Every difficulty level is punishing in its own way, but easy/medium is still *fair*.
- Glorious and I mean GLORIOUS final boss theme. The rest of the music holds up pretty well too and it was rather splendid of them to bundle the soundtrack with the game.
- Sound design in general is quite satisfying, so much so the bomb effects started to provide the same level of satisfaction as the final 'shnnnk' of killing a hard enemy in Dark Souls.
- Neat if low key enemy designs.
- Strategic planning is needed to take on the long game, as you can't just spam and dodge, you need to have the right tools for every major enemy, which won't necessarily work for the horde.

Bad:
- It's a bullet hell shooter that isn't pretending to be anything else.
- Some of the character voices can get annoying very quickly.
- Yes, you're using dolls. If that bothers you i'd suggest you look elsewhere.

I'd actually say go for this over the Gundeadligne/Gundemonium if you have to choose, as this one has a faster pace and more thoughtful mechanics behind it. It's also a bit more sensible with the pacing of its changes in enemy types and boss staging.

I really like this game and if top down shooters are your thing you probably will as well.
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Halen5
( 記録時間: 0.4 時間 )
投稿日: 2月14日
The dolls and ram/bomb mechanic, while unique, is not an innovation which I am taken to. The other two in the series are pretty alright though.
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Nez
( 記録時間: 13.0 時間 )
投稿日: 2015年12月30日
Suicide simmulator 10/10
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PuToTyra
( 記録時間: 67.8 時間 )
投稿日: 2015年12月12日
I didn't ask for these feels

...but this is my favorite danmaku game of all time....
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RoosterShield
( 記録時間: 18.2 時間 )
投稿日: 2015年12月9日
You like Bullet Hell Shooters? Look no farther, Hitogata Happa has been wooping my ♥♥♥ since the day I got it. I play a decent amount of old school shooters, but I was labeled as noob again when I started this game. I recommend this game to the hardcore players that want more than the challege. It's a quick game you can pick-up and put-down, so we can all get back to our busy lives. Hitogata Happa can be played on most computers and dosent use much data so gameplay feels consistant. It's a great game, dont be discouraged by the amount of times you die. Sometime you want to die on purpose.

Do I recommend this game?
ANSWER: HELL YES!
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 11.9 時間
投稿日: 6月27日
Kill one, another takes its place.

Hitogata Happa is a game that is completely different from the other Gundemonium games, opting for the traditional top down view and focusing itself as a prequel to the other games.

Gameplay

Hitogata Happa, for whatever reason, plays very differently from the other Gundemonium titles. Using the more widely used top down view, Hitogata Happa's main gimmick is in its name. Roughly translating to "humanoid explosion," Hitogata Happa features the ability to crash your playable character into an enemy to create a powerful explosion that is almost necessary for completing the game. To offset this questionable sacrifice, your playable characters are an army of non-sentient dolls created by your BFF and partner in revolution, Kreutzer. Your dolls are 100% expendable, and you get more after finishing each campaign mission, so you can stockpile. In addition to having lots of them, you also have a variety of dolls to choose from, with all of them doing different things. You'll, of course, need all of this because this game is hard. Like, really hard. Harder then the other Gundemoniums, at the least. Bosses have time limits, enemies are quick to the draw and cover the screen with bullets very fast, even on normal difficulty, and things go downhill really quick unless you're good at dodging or erasing bullets (You can do that!).

Graphics

Probably the most "updated" graphics of any Gundemonium game besides Recollection, Hitogata Happa looks alright, but definitely loses a bit due to the same color palette being used on every enemy (This is mostly done as the enemy faction, the Genoremasody Reich, are suppose to look similar and very factorialized, justifying the color palette). The game also has a bit of color loss, mostly due to the game's darker approach in story. It does make up for these lackluster colors with its intriquite weavings and patterns that you see all over the game, from the marking on the AoE of your suicide bomb attack, to the text on the mission complete screen.

Performance

Nothing particularly bad. Good ol' Potato friendly gaming.

Soundtrack

As per the Hitogata Happa way, the Soundtrack is a bit more different, going for a more elegant approach with tons of organ, piano, and fiddle/violin abuse. It's good, but not what you're used to if you've listened to the other two soundtracks. Still, it's kickass in it's own way, especially the true-final-boss track. Really good stuff from Woofles, who takes DM Ashura's place in the soundtrack department this time.

Recollection

Good game. Play it if you like bullet hells.
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Most Helpful Reviews  Overall
14 人中 14 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 2.7 時間
投稿日: 2014年8月12日
自分は弾幕シューティング苦手だけどこれは楽しい
8種類のキャラクターがいてステージで貯めたポイント分だけ選ぶことができる。
キャラクター自体が爆弾なので敵に突進して大ダメージを与えて倒す
自爆して残機も減る分キャラクターも多く選べる
それぞれビームやミサイルや近接などの攻撃があり、必殺技もそれぞれ面白いのでオススメ
このレビューは参考になりましたか? はい いいえ 面白い
23 人中 18 人 (78%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 1.6 時間
投稿日: 2013年12月25日
とりあえず難易度イージーでクリアw

シューティングゲームは苦手なんですが、これはウケタw
弾を撃つのではなく、まさか自機を特攻させてなんぼは初めてw

まぁ、ほかの作品にもあるのかもしれませんが・・・

HAPPAは「葉っぱ」じゃなくて「発破」ってことなんですねw

多少大味なゲームかもしれませんが、豪快さは買いです。
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 9 人 (82%) がこのレビューが参考になったと投票しました
おすすめ
投稿日: 2011年12月28日
普通の弾幕ゲーに見えながら、「自機を意図的に自爆させる」というのがキーになる変わった縦シュー。感覚が掴めるとだんだん面白くなるのよー
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 9 人 (82%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 30.7 時間
投稿日: 2013年10月7日
人形発破(ヒトガタハッパ)のタイトルが表す通り、
人形の命を投げ捨てていく無慈悲なゲーム

一見よくある弾幕シューティングっぽい感じだけど大きく違うのは、
ゲージが満タンで敵に体当りすると、超強力な自爆攻撃が出せる点
ボス戦は時間制限があり、普通に撃ってるだけだとまず間に合わないので
いかに弾幕をかいくぐってゲージを貯めて、体当たりをかますかが攻略のポイントになる

自機の種類も多く、それぞれ個性も強くいい感じ

あと自分があまりシューティングやらないせいかもしれないけど難易度高すぎ
イージーのチュートリアルですら普通にゲームオーバーになるレベルなんですが・・・

シューティング好きにはオススメできるかも
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 7.8 時間
投稿日: 2015年9月22日
弾幕を避けて敵に体当たりするSTG
いやマジでそういうシステムです
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 9 人 (53%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.7 時間
投稿日: 2014年3月1日
東方以外のSTGは初めてだけど
自爆特攻面白いぞ~
PAD(箱コン)標準対応してた(一部ボタン除く)
ゲームオーバーになったステージからやり直せる親切設計
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 1 人 (33%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.4 時間
投稿日: 2013年7月15日
自機がボムになる、ひと味違ったSTG。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 1 人 (33%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 6.0 時間
投稿日: 2011年9月30日
「リーフ、いっきーまー」「しおしお・・・」
このレビューは参考になりましたか? はい いいえ 面白い
70 人中 53 人 (76%) がこのレビューが参考になったと投票しました
33 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 1.6 時間
投稿日: 2014年7月26日
This is the first and so far only accurate simulation of WW2 kamikaze missions I've ever played and I'm pleased to say that it does it well. I feel my burning Japanese spirit swell up with pride as I dodge the yankee devil danmaku and sacrifice myself so that my comrades might walk over my corpse and onward to victory. This is the spirit of kantorai, something you gaijin would never understand. Long live the Emperor. I give this game 10/10.
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