Shoot 'em up with the 3rd game in the Gundemonium Collection series.
用户评测:
总体:
特别好评 (142 篇评测) - 142 篇用户的游戏评测中有 87% 为好评。
发行日期: 2011年9月27日

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购买 Hitogata Happa

夏日特卖!7月4日 截止

-50%
$3.99
$1.99

含有此游戏的礼包

购买 Gundemonium Collection

包含 3 件物品: GundeadliGne, Gundemonium Recollection, Hitogata Happa

夏日特卖!7月4日 截止

 

关于这款游戏

Shoot 'em up with the 3rd game in the Gundemonium Collection series. Hitogata Happa is considered one of the hardest doujin style shooters ever! – Unlike the first two games, Hiitogata Happa is a vertical scrolling upward shooter, the action in this game is a visual mish-mash of weaponry that will give your senses a total overload. Threatened by an invading army who is terrorizing the land, Rosa enlisted the magic of a witch, Kreutzer – who has charmed her own army of magic dolls, each with extreme power and crazy weapons. Use these dolls to take revenge on the invaders as you blast through six, intense stages. Choose from twelve playable characters (four unlockable), each with their own special abilities, and unlock secret game features.

Key features:

  • 6 stages of vertical-scrolling bullet insanity
  • Sweet old-school retro anime-style art
  • 8 playable characters, and 4 unlockable characters
  • 2 unlockable special modes
  • 13 Steam achievements
  • Full online leaderboards
  • New arranged soundtrack by Woofle

系统需求

    • Operating system: Windows® XP, Vista, or Windows 7
    • Processor: Intel® 1 GHz Processor (Recommended: 2 GHz)
    • Memory: 256 MB RAM (Recommended: 512 MB RAM)
    • Hard disk space: 500MB
    • Video: DirectX® 9 level Graphics Card
    • Sound: DirectSound-compatible Sound Card
    • DirectX®: DirectX 9 or above
消费者评测
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总体:
特别好评 (142 篇评测)
最近发布
Neon Henchman
( 22.4 小时(记录在案的) )
发布于:5月15日
A very fun bullet-hell shooter.

The main gimmick, for the genre, is that you can choose between 8 types of dolls, each with heavily varying abilities, and none ever come out as useless. You can buy multiple of each, as they act as your lives, and you can also use these dolls, when their FLOW is maxed/after a set amount of time, to bump into the enemies (easier said than done in most cases) and unleash a powerful explosion, the key to success in this game. These are really fun and rewarding mechanics.

Given it's a bullet-hell, expect it to be pretty tough.
是否有价值? 欢乐
unkle_nick
( 3.6 小时(记录在案的) )
发布于:5月14日
This game is mental and I don't understand it at all.
是否有价值? 欢乐
Like a Night of Falling Stars
( 3.3 小时(记录在案的) )
发布于:4月10日
我只clear了最简单难度的一周目,所以接下来的文字可能有不准确的地方,如果有错误或缺陷请指出,使用过前五种机体,主要使用了1、2、4三种机体。

Z键射击,连续按是快速移动,按住是慢速移动
X键是特殊技能,每个机体都不同
C键切换下一个人偶的种类

人偶选择:每种人偶最多选择十二个,但如果每种人偶都选11个的话还可以去选择其他人偶,所以残机貌似最多是8*11=88残(但我没试过88残,只试过20多)。

一共五关,每个登场的BOSS都会有击破时间限定,时间到了BOSS弹幕会狂暴而且残机锁定为0残,所以BOSS战时用各种方法抢输出是很有必要的(BOSS的弹幕具有一定的揭谜性,比较像弹幕天邪鬼)。

慢速移动键是和射击键绑在一起的,虽然很多街机STG都是这个设定,但是他们也有长按是高速射击的键位,也可以做到车万的高低速切换键的效果,连续敲Z键好累啊好伤键盘啊(但是后来发现即使多了慢速键也并没有什么大的作用,该撞还是撞)。

绿毛的X键是敌机子弹变慢速键,类似Cave的作品"狱门山物语",而敌机掉落的绿宝石很容易让人联想到Cave的作品"圣战之翼"。

作为一个拥有着特殊的游戏系统的STG(貌似是需要去近身撞击BOSS自杀的游戏= =,而且敌机周围的敌机子弹变慢速圈也鼓励玩家进行近战),需要一个系统说明,例如众多街机游戏开始前的教学,而我在游戏中暂时没有找到,而在通过stage 0才发现这貌似就是所谓的教学关,而这个教学关对于很少玩过弹幕射击的玩家……大概都会把他们吓跑吧。

转一个貌似是系统说明的文章:http://shmups.system11.org/viewtopic.php?t=11778

因为游戏系统与其他的大部分弹幕射击游戏差异较大,不建议弹幕游戏初学者上手(何况貌似难度也不低),看看人设听听歌还好吧。

最后再次吐槽需要去近身撞击BOSS自杀的游戏系统,我找了好久雷键位最后发现需要近身撞击后真是好尴尬啊= =

(其实第二个机体的特殊技能就是传统STG里的雷,而且普通射击伤害貌似可观,比较像东方里的魔理沙?个人推荐这个机体进行BOSS战,部分关卡道中个人推荐机体4。至于机体1是初始机体,我用它全屏减速的特性上去自杀自爆,但更多的都是撞到子弹上,对了,注意BOSS有时周围是有护体一圈的子弹的,有时候貌似还会奇妙的被BOSS体术,所以我最后直接放弃机体1,改用机体2的雷了)

- 教学关就很吓人

- As a system introduction level (maybe), stage 0 is so scared.
是否有价值? 欢乐
Coffeemao
( 2.0 小时(记录在案的) )
发布于:3月21日
事实上官方版的已经更新到V1.2左右了吧,希望steam能跟紧更新脚步啊。
是否有价值? 欢乐
Kirsi
( 0.1 小时(记录在案的) )
发布于:3月16日
好难。。射击的时候移动会变慢
是否有价值? 欢乐
elaine
( 0.3 小时(记录在案的) )
发布于:3月6日
i played it for less than 20 minutes and alreaedy ive destroyed half my home! thanks hitogata happa!!
是否有价值? 欢乐
Shinsen Maruhige
( 25.8 小时(记录在案的) )
发布于:2月28日
Good:
- Huge ammount of variety in game play with the different characters, it's not just pallete swap and bomb change (with one exception).
- Every difficulty level is punishing in its own way, but easy/medium is still *fair*.
- Glorious and I mean GLORIOUS final boss theme. The rest of the music holds up pretty well too and it was rather splendid of them to bundle the soundtrack with the game.
- Sound design in general is quite satisfying, so much so the bomb effects started to provide the same level of satisfaction as the final 'shnnnk' of killing a hard enemy in Dark Souls.
- Neat if low key enemy designs.
- Strategic planning is needed to take on the long game, as you can't just spam and dodge, you need to have the right tools for every major enemy, which won't necessarily work for the horde.

Bad:
- It's a bullet hell shooter that isn't pretending to be anything else.
- Some of the character voices can get annoying very quickly.
- Yes, you're using dolls. If that bothers you i'd suggest you look elsewhere.

I'd actually say go for this over the Gundeadligne/Gundemonium if you have to choose, as this one has a faster pace and more thoughtful mechanics behind it. It's also a bit more sensible with the pacing of its changes in enemy types and boss staging.

I really like this game and if top down shooters are your thing you probably will as well.
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Halen5
( 0.4 小时(记录在案的) )
发布于:2月14日
The dolls and ram/bomb mechanic, while unique, is not an innovation which I am taken to. The other two in the series are pretty alright though.
是否有价值? 欢乐
Laser Lanpher Luthor de Lotus
( 7.3 小时(记录在案的) )
发布于:2月9日
感谢Azure酱的礼物!
——————————————————
通关了!来补充一下测评。
话说直接用日语汉字《人形发破》是什么鬼?明明是《人偶炸弹》啊。某些论坛的朋友们的知识水平还是要提高啊。
其实这游戏很多地方很有趣,也可圈可点。
比如说每个敌人都有个立场,进入立场会使得立场内的子弹减速。
死了是可以切换其他机体的,这个设定很赞。可以用A机体清杂兵,到BOSS了换B上。
老实说我实在对BOSS战限时的这个设定不是很喜欢。而且炸弹这个设定也有点...
失败了可以Continue,这点还算有良心。
还有我之前搞错了,只有绿毛是按z强制减速,其他机体没有这个特性。
推荐机体:
绿毛,传统的子弹,特殊能力是时间减慢,可以借此触发炸弹。
四叶草:武器是激光,特殊技能打BOSS很强,和炸弹的伤害差不多。
魔法师:强烈推荐,武器是跟踪导弹,非常好用。(倒数第二关请务必不要用她,BOSS就是针对她的,超坑)
——————————————————
我想说,这游戏根本不是普通的弹幕射击,根本就是神风特攻模拟器[喷]
比如说第一面的BOSS,正常打的话,哪怕一直打本体,打掉差不多1/5血的时候时间的到了,BOSS放大招强制Game Over,虽然想放BOMB清屏,然而并没有这个键...(特殊技能是时间减慢)后来才知道,原来有炸弹后要主动撞在敌人上会爆炸(当然自己也会死,自杀式攻击...),而且这是几乎唯一一种过关方式:等炸弹,撞,复活继续等...所以想不死是不可能的= =
再说难度,难度决定你第一关命数,简单无限,普通好像是8条,以此类推。然而并没有什么用,因为在第一关过后,你要用钻石(打敌人掉的)去买自机(没明白怎么回事,只买了一条命,结果一开始就GG了)。这设定也是略神奇。
虽然明白怎么玩了,短时间我是不想打这个《呵呵人偶》了
——————————————————
初见测评
首先,我想说……为毛这个绿毛变异古河渚是女主啊,我怎么换不了自机啊,还有单看封面,这群自机我都不想用啊,为什么旁白的白毛妹子和背景的白毛妹子都不是可用角色啊!游戏要自由而又全面的发展啊
然后,这游戏……好难啊!为啥射击和减速在一个键上啊!有没有考虑过我这种放荡不羁爱自由,不到难关不ctrl,瞎乱逛,还手残的玩家的感受啊。(作者:没有啊:))虽然我手残,但这也是我第一个普通难度初见第一关过不去的STG。音乐不算差吧……(其实是记不清了) 画面作为萌系STG也并没什么优势,立绘和免费游戏地狱季节感都比不了。敌人风格倒是有点8位16位机的感觉。
是否有价值? 欢乐
最有价值的评测  总体
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
0.1 小时(记录在案的)
发布于:1月6日
Faaaaaaaar(like this) more difficult than Touhou series.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
2.1 小时(记录在案的)
发布于:1月13日
好难,好难,好难啊!手残地狱啊QAQ现在在最简单的模式通关后就已经要吐血了啊!
不过可以根据每一关吃到的绿色方块的数量在一关结束后购买不同的人偶,每种人偶都有自己的特点,剧情模式每种人偶的携带量貌似上限是12,所以说,至少最简单难度,残机还是很够用的......而且这个系统也确实很有趣,战斗中可以在所用人偶“boom”后切换其他种类的人偶,以对应不同的局面。
boss战的时间限制简直无情,先不提之后的boss和更高难度下的boss,在第一个关卡(其实是训练关卡吧)的boss战我就卡了好几次,全因为超出时间然后被打死而game over,后来才注意到,当所操作的人偶头上出现炸弹时,可以对可以撞击的敌人产生巨大伤害,当然自己的人偶也会“boom”掉。于是第一关的boss就被我活活撞死了......可怜的人偶......
game over后可以在主菜单选择继续游戏,状态就会回到你game over那一关卡开始前选择人偶们的界面,不知道其他难度可不可以这样,至少拜托这个,我在最简单难度通关了......关了......了......
英语白痴,剧情几乎看不懂,不过貌似有点黑,导致我在倒数第二关开始无法以轻松的心态来游戏了......
BGM也不错,虽然BOSS战几乎都是一个音乐,但是听起来还是很带感的,嗯。
总之觉得这款游戏还是很赞的,真的很不错哟~
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
7.3 小时(记录在案的)
发布于:2月9日
感谢Azure酱的礼物!
——————————————————
通关了!来补充一下测评。
话说直接用日语汉字《人形发破》是什么鬼?明明是《人偶炸弹》啊。某些论坛的朋友们的知识水平还是要提高啊。
其实这游戏很多地方很有趣,也可圈可点。
比如说每个敌人都有个立场,进入立场会使得立场内的子弹减速。
死了是可以切换其他机体的,这个设定很赞。可以用A机体清杂兵,到BOSS了换B上。
老实说我实在对BOSS战限时的这个设定不是很喜欢。而且炸弹这个设定也有点...
失败了可以Continue,这点还算有良心。
还有我之前搞错了,只有绿毛是按z强制减速,其他机体没有这个特性。
推荐机体:
绿毛,传统的子弹,特殊能力是时间减慢,可以借此触发炸弹。
四叶草:武器是激光,特殊技能打BOSS很强,和炸弹的伤害差不多。
魔法师:强烈推荐,武器是跟踪导弹,非常好用。(倒数第二关请务必不要用她,BOSS就是针对她的,超坑)
——————————————————
我想说,这游戏根本不是普通的弹幕射击,根本就是神风特攻模拟器[喷]
比如说第一面的BOSS,正常打的话,哪怕一直打本体,打掉差不多1/5血的时候时间的到了,BOSS放大招强制Game Over,虽然想放BOMB清屏,然而并没有这个键...(特殊技能是时间减慢)后来才知道,原来有炸弹后要主动撞在敌人上会爆炸(当然自己也会死,自杀式攻击...),而且这是几乎唯一一种过关方式:等炸弹,撞,复活继续等...所以想不死是不可能的= =
再说难度,难度决定你第一关命数,简单无限,普通好像是8条,以此类推。然而并没有什么用,因为在第一关过后,你要用钻石(打敌人掉的)去买自机(没明白怎么回事,只买了一条命,结果一开始就GG了)。这设定也是略神奇。
虽然明白怎么玩了,短时间我是不想打这个《呵呵人偶》了
——————————————————
初见测评
首先,我想说……为毛这个绿毛变异古河渚是女主啊,我怎么换不了自机啊,还有单看封面,这群自机我都不想用啊,为什么旁白的白毛妹子和背景的白毛妹子都不是可用角色啊!游戏要自由而又全面的发展啊
然后,这游戏……好难啊!为啥射击和减速在一个键上啊!有没有考虑过我这种放荡不羁爱自由,不到难关不ctrl,瞎乱逛,还手残的玩家的感受啊。(作者:没有啊:))虽然我手残,但这也是我第一个普通难度初见第一关过不去的STG。音乐不算差吧……(其实是记不清了) 画面作为萌系STG也并没什么优势,立绘和免费游戏地狱季节感都比不了。敌人风格倒是有点8位16位机的感觉。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
3.3 小时(记录在案的)
发布于:4月10日
我只clear了最简单难度的一周目,所以接下来的文字可能有不准确的地方,如果有错误或缺陷请指出,使用过前五种机体,主要使用了1、2、4三种机体。

Z键射击,连续按是快速移动,按住是慢速移动
X键是特殊技能,每个机体都不同
C键切换下一个人偶的种类

人偶选择:每种人偶最多选择十二个,但如果每种人偶都选11个的话还可以去选择其他人偶,所以残机貌似最多是8*11=88残(但我没试过88残,只试过20多)。

一共五关,每个登场的BOSS都会有击破时间限定,时间到了BOSS弹幕会狂暴而且残机锁定为0残,所以BOSS战时用各种方法抢输出是很有必要的(BOSS的弹幕具有一定的揭谜性,比较像弹幕天邪鬼)。

慢速移动键是和射击键绑在一起的,虽然很多街机STG都是这个设定,但是他们也有长按是高速射击的键位,也可以做到车万的高低速切换键的效果,连续敲Z键好累啊好伤键盘啊(但是后来发现即使多了慢速键也并没有什么大的作用,该撞还是撞)。

绿毛的X键是敌机子弹变慢速键,类似Cave的作品"狱门山物语",而敌机掉落的绿宝石很容易让人联想到Cave的作品"圣战之翼"。

作为一个拥有着特殊的游戏系统的STG(貌似是需要去近身撞击BOSS自杀的游戏= =,而且敌机周围的敌机子弹变慢速圈也鼓励玩家进行近战),需要一个系统说明,例如众多街机游戏开始前的教学,而我在游戏中暂时没有找到,而在通过stage 0才发现这貌似就是所谓的教学关,而这个教学关对于很少玩过弹幕射击的玩家……大概都会把他们吓跑吧。

转一个貌似是系统说明的文章:http://shmups.system11.org/viewtopic.php?t=11778

因为游戏系统与其他的大部分弹幕射击游戏差异较大,不建议弹幕游戏初学者上手(何况貌似难度也不低),看看人设听听歌还好吧。

最后再次吐槽需要去近身撞击BOSS自杀的游戏系统,我找了好久雷键位最后发现需要近身撞击后真是好尴尬啊= =

(其实第二个机体的特殊技能就是传统STG里的雷,而且普通射击伤害貌似可观,比较像东方里的魔理沙?个人推荐这个机体进行BOSS战,部分关卡道中个人推荐机体4。至于机体1是初始机体,我用它全屏减速的特性上去自杀自爆,但更多的都是撞到子弹上,对了,注意BOSS有时周围是有护体一圈的子弹的,有时候貌似还会奇妙的被BOSS体术,所以我最后直接放弃机体1,改用机体2的雷了)

- 教学关就很吓人

- As a system introduction level (maybe), stage 0 is so scared.
这篇评测是否有价值? 欢乐
69 人中有 52 人(75%)觉得这篇评测有价值
有 33 人觉得这篇评测很欢乐
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1.6 小时(记录在案的)
发布于:2014年7月26日
This is the first and so far only accurate simulation of WW2 kamikaze missions I've ever played and I'm pleased to say that it does it well. I feel my burning Japanese spirit swell up with pride as I dodge the yankee devil danmaku and sacrifice myself so that my comrades might walk over my corpse and onward to victory. This is the spirit of kantorai, something you gaijin would never understand. Long live the Emperor. I give this game 10/10.
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25 人中有 21 人(84%)觉得这篇评测有价值
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16.9 小时(记录在案的)
发布于:2014年2月13日
This is one of the best bullet hells here avaliable on Steam (of course it's not touhou but it does its work pretty well), and it's totally worth it (more if you can get it on sale). The third part of the Gundemonium Recollection, and a vertical scroll (instead of horizontal like its predecessors), with very charming characthers and of course a japanese touch. The other two games of the Gundemonium Recollection are great too, so if you want to get it, don't doubt it.
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16 人中有 13 人(81%)觉得这篇评测有价值
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13.1 小时(记录在案的)
发布于:2014年6月15日
Another one of my favorite shmups on Steam. This game has a ton of polish, a few different game modes, very nice pixel art with lots of explosions happening all the time and 13 characters! This game is a bit different than your typical shmup. Your "bombs" in this game will explode by sacrificing your character against an enemy. Weird concept, but it works great! You can also buy multiple lives and new characters after each stage to make up for sacrficing yourself. Its still very difficult and most people wont make it past the Beginner difficulty. One of the best shmups on Steam and highly recommended.
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11 人中有 9 人(82%)觉得这篇评测有价值
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4.4 小时(记录在案的)
发布于:2013年12月15日
The closest thing you can find to proper bullet hell on Steam.

Hard, no surprise, but it gets harder. Instead of playing as a single character with 4-some lifes, but instead, you play as a dozen dolls with a maz of a dozen lifes each, only if you have to gems.
Unlike Touhou, bombing is both the real challenge and the main gimmick of this game. To bomb, you need to survive until your FLOW bar maxes out, and then, RUN FACE FIRST INTO THE CLOSEST ENEMY YOU FIND, WHAHAHA!!! Seriously, when you run into an enemy, your doll explodes, doing massive damage and basically killing everything inside it's lengthy radius. It's the only way you can beat many of the bosses without Timing Out, Timing Out = Hard to dodge bullets and No respawning, you die there, game over.

Hold for the nigh-unfair difficulty, and dumbass doujin game devs not knowing what the hell the options are, or what a mouse is, it's the closest thing to bullet hell you can get, and is it hell.
Dark Souls can suck it.
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5 人中有 4 人(80%)觉得这篇评测有价值
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4.0 小时(记录在案的)
发布于:2014年1月5日
If you want to enjoy this game, you NEED to read the manual. Playing this blind is odious and how you need to play it is not as obvious as most other shmups.
The thing about having to crash against the bosses to kill them is interesting, but just as you would think, is very annoying to pull off since if you get hit by a bullet it negates the explosion and that's what's most likely to happen as you near the boss you're trying to attack.
The thing about the game entering sudden death mode when the timer runs out on the bosses, sure, it enforces the suicide bomb playstyle expected from the game, but will be an immediate turn down for anyone who, like me, came expecting a traditional shmup and didn't look for the manual. So, hopefully, you'll read the ♥♥♥♥ing game up. It still makes boss fights really annoying if you take too long to beat them, which is more likely than not since you'll spend most of your time running into bullets while trying to suicide into the boss. Hopefully this problem is solved once you give yourself enough practice and time to learn the game, I did not give myself that many.
One thing I remember from this game is that there were a couple patterns on ♥♥♥♥ing easy that did not ♥♥♥♥ing belong on easy.
One thing that bothered me a lot is that once you die, you get a short time to select a new character to send out, which you can select with the arrow keys. DON'T. Just ♥♥♥♥ing DON'T. If I want to select a new character before spawning, at least let it be only with the actual character selection keys. It's REALLY annoying when I set some character to be the next one to go out, and then when the current one dies, a completely different one is sent out because I didn't let go of the arrow keys or I pressed it too early.
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5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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9.6 小时(记录在案的)
发布于:2014年10月24日
Crazy Japanese bullet hell fun. I wish I was better at this genre so I could truly appreciate the advanced features and the need to ration your kamikaze attacks. Unless you're a bullet-hell/danmaku ninja, you have to save your doll roster for specific bosses and reaching the end of the game. Several unlockable units and bosses for the truly skilled. It's not Bug Princess (Mushihimesama, they made a port of that for iOS, LOLOLOLOL), but it's still hella tough.
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