Verfasst: 20. November 2012
Detour is a real-time strategy game where your goal is to get three trucks from your base to the opposite side of the map. Watch out for dynamite that destroys road, missiles that take out your trucks, and other hazards that others may send at you.
It's kind of an interesting premise, that leads to some interesting, fast-paced gameplay. That said, when there were four players desparately fighting for the middle ground, it was incredibly hard to figure out what was going on at any given time. I'd be repairing roads in one part the map while the other half was getting shredded by the AI. Half the time, the bridges and tunnels didn't work as I expected, and I didn't realize my roads weren't connecting.
Sadly, this ends up as an amateur attempt at a strategy game. There's a good idea here, but it's not well-designed, and as a result, really isn't all that fun and not terribly engaging for fans of strategy. It seems like it would be mildly entertaining as a dumb multiplayer game, since the frantic action could make some fun moments with friends, but I think that's about the only value you'll find here. If this looks interesting, check out Sid Meier's Railroads!, which is buggy and flawed but much more fun.