In a dark Cyberpunk world, you (and up to 3 friends) wage war against the all-powerful Federation in this Source-powered FPS/RPG.
User reviews: Very Positive (2,543 reviews)
Release Date: Jul 29, 2011

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Recommended By Curators

"You can try to hack a door and the door might hack you back! This game is a hot mess, but brilliantly demented with it!"
Read the full review here.

New Expansion - E.Y.E Blood Games

E.Y.E: Blood Games takes you into player competitions with new and varied maps.

Battle Royal:

In this round by round competition, the last man standing wins. All other participants are enemies!
You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.
You get points when you kill an enemy and also, when you are the survivor of the round.
You are free to use one of your existing Avatar, including one from the solo.
Some of your PSI and cyber powers are deactivated in this game mode.

Team Artifact:

Team competition: In this mode, Jians confront Culters for the artifact control. To do that you need to:
  • Take the artifact and carry it to the enemy area.
If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.
Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors. There are several ways to do it:
  • Carrying the artifact to the enemy area.
  • Killing an enemy.
  • Hacking special interfaces.
At the beginning of the game, choose your team and character class.

About This Game

As a member of the strange secret society E.Y.E, you wake up after a fight in which your fellow teammates were killed. E.Y.E, an armed branch of the Secreta Secretorum is attempting a coup against the all-powerful Federation, a coalition of several worlds and planets that rule with an iron fist.
To complicate matters, E.Y.E itself is plagued with its own internal conflicts between the Jian faction and the Culter faction, to which you belong. Your loyalties are torn between Commander Rimanah, your superior and the chief of the Secreta who is a separatist with an unstoppable ambition, and the "Mentor" your friend and instructor. The "Mentor" tries at all costs to unite the two rival factions. In doing so, you are thrust into the middle of a fratricidal war frought with political conspiracies and quests for power in which different groups and megacorporations are implicated.
These troubles set the stage for an attack by an unknown force bent on destroying humankind.

Key features:

  • Multiplayer co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
  • Psychological and mental trauma management.
  • 25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
  • Complete hacking system with game play impact
  • 9 devastatingly subtle PSI powers.
  • More than 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
  • Excellent replayability - primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
  • Open-level gameplay for hours of fun without reloading.

System Requirements

    Minimum:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Pentium 4 3.0GHz, Athlon 64 3000+ or better
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
    Recommended:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP
    • Processor: Intel core 2 duo 2.4GHz or AMD Athlon 64 X2 4600+
    • Memory: 1 GB for XP / 2GB for Vista
    • Hard Disk Space: At least 6 GB of free space
    • Video Card: : DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible sound card
    • Additional: Internet Connection required for multiplayer
Helpful customer reviews
6 of 6 people (100%) found this review helpful
5.4 hrs on record
E.Y.E

The only game I can think of where you can hack a door and the door can legitimately hack you back.
It's actually a really fun cyberpunk game, but the problem with it is that it makes absolutely no sense, so don't try to make sense of it. It's a game in which you have a lot of options, it's pretty stable, and it has a lot of cool little features such as psi which allows you to do...well...pretty much anything I can think of, go invisible, give you better hacking, night vision, jump high.

So where does E.Y.E start? I have no ♥♥♥♥ing clue, apparently in the middle of some war that's never explained beyond some alien race is strong enough to take over the human race with their awesome cyber powers or some ♥♥♥♥, I got that from wikipedia so it's probably not real, it basically throws you into the game and gives you 23 tutorial videos, you have to watch them and they're so gruellingly long, jesus christ it took me like 5 minutes to watch all them.

There's a lot of GUIs, and the GUIs are very unique, none of the game is in English (I honestly don't even know what language it is in.) the gunplay is fun, but the AI is very well...not so smart, you're definitely not going to get S.T.A.L.K.E.R. AI in this game, it seems like the AI phases out of the floor (not kidding.) and they'll just pile at you one by one into a room where you mow them down with a minigun that takes 5 shots to kill (that's not a joke, by the way.)

You talk to NPCs to buy stuff, but you need to be a certain rank and have the certain skills in specific classes, not to mention the gun selling NPC is a ♥♥♥♥ing jew and jews you out of 600,000 brozoufs (this game's currency) and it seems every NPC is the same, they give you boring one liners that make you feel lost and uninvolved in the game.

The textures are that of a Source game and feel extremely unpolished, it seems blue is the theme of the entire game, everything is blue except the player models which are mostly yellow and black, it feels like the models in the game are polished with a beautiful phong but everything else just feels like it was made in 5 minutes because they were running out of time on their deadlines.

The music? It's great, I'm not much of an in-game music fan because I like to substitute my own music, but what little I heard of it was very impressive from such a small development team (I believe it was 12 people?)

The gunplay isn't actually half bad, it's really fun to just blow people's heads off (yes, you can do that.) repeatedly, not to mention sometimes you get shot by people you can't even see, little can you expect it, there's people that go invisible, rockets, and other cool little things that really just make gunplay well...fun...it's not rewarding, but it's not awful.

Hacking? Oh god it's confusing, very confusing, but once you get hold of it it's actually extremely fun to do, the hacking can be a pain in the ♥♥♥ at first but what comes out of it is awesome. Failing to hack a helicopter 6 times, getting to hack it, and then watching it drive by and shoot the hell out of enemy soldiers is always a fun thing to watch.

The language really makes you feel out of place, like you don't belong, and a lot of interesting stuff happens in the game but none of it seems to make sense because you have no clue what's going on, so if you have to know what's going on in a game to enjoy it, E.Y.E is not your game.

The missions are honestly, really dreadful to go through, it's basically your usual "go here do that" mission, go here, kill this captain, go to the other side of the map, plant this bomb...but the thing about it is, it gives you markers but it doesn't baby you through it so in looking for a mission, you can often end up in other places on total accident, most of which are actually really, really interesting to take a look at. I remember specifically on the 2nd level with your mentor, there's a tunnel and inside of it, well...on second thought, I'll let you find it.

In conclusion?:
Music: 8/10, it's good, but it's not my type.
Models, textures, missions?: This is a hard part to rate, the models are beautiful but the textures and missions are dreadful. 6/10.
Gameplay, gunplay?: I'd give this a solid 9/10, it's FUN, no ♥♥♥♥♥♥♥♥, just shoot and kill.
Interaction (menus, AI)?: I have to give this a really generous 5/10, I just can't follow it, the boring one liners and the half-♥♥♥♥♥ tutorials leave a really bad taste in my mouth, you basically have to figure out what the hell is going on by reading books in the archive of New Eden. It's pretty awful, honestly.
All in all?: I'd give this a generous 7/10, because I'm a sucker for games with a good atmosphere, it gives me a really STALKER-esque feel and that makes me give it a higher review than I would. I would recommend it to STALKER fans, but not many other people, hence the "would you recommend this?" Yes, but only to die hard cyberpunk/STALKER fans.


TL;DR?
It's okay, it's rough around the edges but if you can look around the problems, underneath lies a really fun gameplay experience.
Posted: October 9
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6 of 6 people (100%) found this review helpful
28.5 hrs on record
Like Deus Ex on acid.

Also 32 player co-op.

10/10 I have no idea what is going on.
Posted: September 26
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8 of 11 people (73%) found this review helpful
39.7 hrs on record
My Legs are OK.
Posted: October 15
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3 of 3 people (100%) found this review helpful
67.7 hrs on record
Confusing and broken but still a stand-out FPS in too many ways to express to someone who hasn't played it yet. It's not balanced, it doesn't need to be. It's not well translated, it doesn't need to be. It doesn't make sense. It doesn't need to. Upgrade yourself so you can jump at a gunship and hit it with your hammer or hack it with your brain so it shoots everything else in the level.
Posted: October 13
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4 of 5 people (80%) found this review helpful
26.5 hrs on record
One of the most bizarre, interesting, and beautiful games I've ever played. Some have complained that it seems unfinished but it certainly is, you just have to work to find it all. If you dedicate yourself to getting into it, you'll keep coming back for more.
Posted: October 14
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3 of 4 people (75%) found this review helpful
4.7 hrs on record
basically really cool cyberpunk shooter with decent story and all
Posted: October 14
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3 of 4 people (75%) found this review helpful
73.4 hrs on record
You can check your legs, gain Brouzouf and backstab helicopters. What else is there to life?
Posted: October 3
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1 of 1 people (100%) found this review helpful
59.6 hrs on record
I find it hard to recommend this game, not cause it isn’t good but because it’s a game you have to get into to find the good in it.
It’s hidden behind an almost incomprehensible story, unexplained mechanics and a tutorial system which shouldn’t exist and to some degree doesn’t.
But I have had some amazing fun playing this game just because of what a couple of friends and I have been able to do in it. From trying to survive in an all-out war to sneaking around trying to stay hidden from enemies who will literally one shot us.
If you ever play this game and I wholeheartedly hope you do, I personally recommend playing it with friends maybe one who has played it before so they can give you an idea of how to play fully or just with a bunch of people to try and find out the mechanics yourself.
Posted: September 29
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1 of 1 people (100%) found this review helpful
22.8 hrs on record
A strange mix of Deus Ex and Serious Sam. Not only is it aesthetically influenced by films such as Ghost in the Shell, Blade Runner and Alien, but it is influenced sonically too. The soundtrack by Oliver Zucarro provides an amazingly atmospheric backdrop to the game's crazy action and large maps. Highly recommended to all shooter and RPG fans who don't mind something a little rough around the edges, or hard to understand.
Posted: October 4
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1 of 1 people (100%) found this review helpful
80.7 hrs on record
Underrated.

+RPG
+Fun weapons and abilitys
+Good progression
+Interesting story
+Its a little wierd but the world is very interesting
+AI are fun to mess with

-Its exceedingly easy to get lost and very confused in this game.
-Some of the story and core elements are poorly presented and not really explained.
-Could have used more lore. This is a negative point because some enemies and spawns left me confused as well as NPCs that do little for the area and or its relation to the story. This lack of background info/lore hurt my exp.

Overall this is one of my fav games to just sit back and mess around with. Its not heavy modding and console command friendly but the power given to you ingame allows for a lot of fun. It also provides you with large detailed areas to explore and fight through, each that can be replayed solo or with friends in a number of differant gametypes.
The RPG system and inventory setup make for just as much stratigy as skill shot based combat.

9:10
Hours of fun for RPG fps gamers.
Note: that its not supported by devs anymore, as far as I can tell so no DLCs, updates and probly no sequil. Though from my, admittedly lacking, exp with the story there doesnt need to be a sequil.
Posted: October 21
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1 of 1 people (100%) found this review helpful
31.9 hrs on record
You have to admire a game with ambition. Unfortunately, sometimes, a game shoots for the moon and misses – a game with incredible ambition just may not have the budget or staff to fully realise those ideas, but you have to give credit to a developer for trying something a little different.

E.Y.E. Divine Cybermancy does not shoot for the moon. It hammers together a death laser from twigs and spunk and accidently blows up an orphanage. This game was sold to me as “Warhammer 40000 meets Deus Ex”, but really that does not do this game justice. Everything about E.Y.E is completely and irredeemably mad.

Things start as they mean to continue. The game immediately asks you to create a character with a baffling recombinant genetic system – various genes are spliced together to form a statistical framework for your character, with absolutely no indication what the various stats might be used for nor how they’re calculated. This quickly becomes a running theme throughout this game, as you’re dumped into the universe with absolutely no clue what is going on - either in the games utterly labyrinthine underlying system, or in the bonkers story that surrounds it.

You play a cyber-knight wizard from a monastic order of Space Templars – immediately familiar territory for fans of Games Workshop, though there’s definitely an underlying layer of French surrealism that goes beyond the weirdest nonsense dribbled out of Nottingham. From what I can gather from the largely gibberish story, you are trying to topple a poorly defined federation, as well as dealing with a schism in your order which has lead to cyber wizard infighting. You also conveniently have amnesia, or cyberbrain damage, or something, though in a break from tired tradition everyone treats you like a ♥♥♥♥♥♥ whenever you ask any questions you should blatantly already know.

There’s also monsters that come from, or are maybe made out of something called the meta-streumonic force. This force seems to give you psychic powers (because of course it does), but is otherwise unexplained. It mainly serves to add a bit of enemy variety, though considering how annoying these monsters are to fight, you might wish the developers hadn’t bothered.

E.Y.E. is an RPG/shooter hybrid, one that takes heavy influence from genre luminaries Deus Ex and System Shock 2. The abilities and equipment available to even a starting character is surprisingly vast. In addition to the expected cybernetic upgrades, there are also psychic powers – you begin the game with the ability to clone yourself three times, which in addition to giving the enemies more targets also have an admirable level of firepower, though they appear to have graduated from stormtrooper marksmanship academy. Most characters will choose to specialise as the higher levels of psychic powers, cybernetic upgrades and weapons are only available to characters with an appropriately high stat. Unusually, every stat is useful, and it is quite possible to make a “jack of all trades” character without gimping yourself.

The actual missions are a hectic, sprawling and confused affair. The mission maps are absolutely enormous, and there are multiple ways to complete a mission with various styles that are effective. Combat wise, a character based on hacking and cyberwear might use his cloak to close , drop a drone and hack an enemies brain, whereas a psychic knight might teleport (well, telefrag) about the battlefield cleaving up enemies with the preposterously powerful melee options. Enemies respawn and mill about the place, and unfortunately are ridiculously accurate over long distances – early characters can often find themselves turned into cyber mulch before they even work out where fire is coming from. This can make a sniper weapon even for close range beatsticks an unfortunate necessity.

The ways in which characters can complete objectives are also rather varied – hackers gain a variety of optional shortcuts, and most missions give you two or three ways to deal with a problem, including a diplomatic path. Now would be a suitable time to bring up the game’s dialogue, which is without exception mental. I’m not sure whether it’s a translation issue or the script was just this mad to begin with, but NPCs seem to switch characters multiple times throughout any interaction – a stoic character that starts out your best friend may become incredibly aggressive for no reason, or regress into surfer lingo. That last part is not a joke. In all honesty this just adds to the surreal atmosphere, and whether it was intentional or not it’s certainly entertaining.

What is not entertaining is the way in which this game deals with death. I appreciate that there needs to be a penalty for failure, but this game is needlessly punitive and it very nearly soured me on the whole experience. Every time you die, there’s a chance you will gain a fatal injury – which vary from a minor to an enormous permanent stat decrease. Some of these are the equivalent of losing two or three whole character levels – and considering most people will finish the game at around lv25, this is not a small issue. There is a karma stat that influences the likelihood of these injuries occurring, but I never worked out what influenced it – it seemed to go up and down entirely randomly. A few early mistakes can forever cripple a character, and even with a VERY late game way of removing these injuries it feels like a very poorly thought out mechanic.

However, if you can put up with the rough edges, there’s definitely an intriguing game buried in amongst the madness. You might not love E.Y.E, but you will certainly remember it – and that’s more than can be said for some games with a hundred times its budget.
Posted: October 17
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2 of 3 people (67%) found this review helpful
4.3 hrs on record
Best awful game I ever played
Posted: September 29
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2 of 5 people (40%) found this review helpful
5.4 hrs on record
я не поняла

я немного поняла
Posted: September 30
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2 of 5 people (40%) found this review helpful
16.8 hrs on record
A game that's a mod of half life 2.

It's really rough in a lot of places: The translation and complexity of the lore text is awful, unfinished and generally rushed.

The stats system doesn't have a strong enough impact on the game, I put loads into hacking and it was still challenging instead of easy.

If you don't grind and pick certain upgrades for your class early like cloak or dermal shielding you can get really far into the game without realising you are crippled and it taking a lot more effort.

The games ending was rushed and ridiculous with a werewolf throwing out sentences like a child would do to explain whats happened in a hurry.

Lots of large areas in the maps containing nothing at all, except lots of walking.

I can't recommend this game to anyone as it's a rough, unfinished product.
Posted: September 29
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0 of 1 people (0%) found this review helpful
11.8 hrs on record
If you like Shadowrunner or Bladerunner or dystopian Cyber♥♥♥♥, then this Game is good.
Be careful though, it is clunky and bugged.
Posted: October 5
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1 of 4 people (25%) found this review helpful
4.6 hrs on record
The Help function has a lengthy video tutorial on how to use it.

There's a tutorial for the tutorial.

That's how French this is.

I still don't know quite what I did and whether it was fun or just confusing.

Feels like it has the potential to develop into something expansive and bewildering like The Metabarons, but I fear I might never see this particular promised land. It's just too awkward and cumbersome an experience.
Posted: September 25
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0 of 2 people (0%) found this review helpful
1.1 hrs on record
Um. If this game is supposed to have partial controller support then why doesn't anything show for it, to set up the controller interface that is, in the Options Menu. Anyone got a suggestion on this one? I'm starting to think that Steam doesn't actually fully check the games out before they are thrown on here for purchase and download. Before anyone says something though, YES, I DID LOOK THROUGH THE REVIEWS, SO FORTH AND SO ON.
Posted: October 2
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0 of 3 people (0%) found this review helpful
2.4 hrs on record
so and so game, not really much of a tutorial or plot behind it, wouldnt really recommend it
Posted: September 27
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1 of 9 people (11%) found this review helpful
0.3 hrs on record
If you like video games that have terrible tutorial systems, bad audio, and not telling you a thing at all about making your character than this is the game for you. It totally wont hold your hand but it wont teach you anything at all. The game will even tell you to look up abilities in the tutorial that are not actually listed in it. I hope you like intros that are just walking through a dank cave with no context and audio that can make you physically ill because that is what you are getting. This game is absolutely NOT new player friendly and if you expect a game to actually be understandable, you should not play this.
Posted: October 18
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0 of 7 people (0%) found this review helpful
1.1 hrs on record
Weak
Posted: October 3
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