You think Tower Defense games are all about building? You thought wrong. Sanctum is not your average Tower Defense title. When the havoc starts, you get to join the fray! As one of the world’s first First Person Shooter - Tower Defense games, Sanctum has taken the best of both worlds to deliver an epic, one-of-a-kind experience.
Рецензії користувачів:
Останні:
дуже схвальні (усього 19) - 94% з 19 рецензій за останні 30 дн. є позитивними.
Загалом:
дуже схвальні (усього 2,366) - 90% з 2,366 рецензій на цю гру є позитивними.
Дата виходу: 15 кві 2011

Увійдіть до акаунту, щоб додати цей товар до бажаного чи позначити «не цікавить».

Придбати Sanctum

Придбати Sanctum 4-Pack

Includes four copies of Sanctum - Send the extra copies to your friends

Набори, що містять цю гру

Придбати Sanctum: Collection

Містить товари (4 шт.): Sanctum, Sanctum: Map Pack 1, Sanctum: Map Pack 2, Sanctum: Official Soundtrack

 

Про цю гру

You think Tower Defense games are all about building? You thought wrong. Sanctum is not your average Tower Defense title. When the havoc starts, you get to join the fray! As one of the world’s first First Person Shooter - Tower Defense games, Sanctum has taken the best of both worlds to deliver an epic, one-of-a-kind experience.

Key Features:

  • Don’t just build towers. Build mazes!
  • Your way or the highway? The Customization System lets you have it all!
  • 4-player co-op support; why double the trouble when you can quadruple it?
  • 87 Achievements
  • Hidden Secrets & Easter Eggs. Have meta with your metal!

Вимоги до системи

Windows
Mac OS X
    Minimum:
    • OS: Windows XP (SP3)
    • Processor: 1.6 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB Free Space
    • Video Card: Shader Model 3, 256 MB VRAM
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible, 16-bit
    Recommended:
    • OS: Windows Vista, 7 or 8
    • Processor: 2.0 GHz Quad Core Processor
    • Memory: 4 GB RAM
    • Hard Disk Space: 2 GB Free Space
    • Video Card: Shader Model 3, 512 MB VRAM
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible, 16-bit
    • OS: OS X 10.6.3
    • Processor: 1.6 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB Free Space
    • Video Card: Open GL 3.3, Shader Model 3, 256 MB VRAM
Користувацькі рецензії
Систему рецензій оновлено! Докладніше
Останні:
дуже схвальні (усього 19)
Загалом:
дуже схвальні (усього 2,366)
Щойно опубліковані
therapeuticChicken
( 1.7 год. зареєстровано )
Додано: 28 травня
really great game if youre into tower defense and fps, and enjoy the mix of strategy and action. 9/10
☯ Norton Sparkles ☯
( 0.9 год. зареєстровано )
Додано: 28 травня
Продукт отримано задарма
I dont know what much to say, its a 3D TD game which is also a FPS. Its fun
Rolling Like Rick
( 3.7 год. зареєстровано )
Додано: 25 травня
Games ♥♥♥♥, Steams ♥♥♥♥. Its all ♥♥♥♥
Dack
( 0.2 год. зареєстровано )
Додано: 20 травня
Продукт отримано задарма
Wait, I played this game?
Fnix
( 5.4 год. зареєстровано )
Додано: 19 травня
Was a great game, had a nice mix up of TD and FPS but my computer updated to Windows 10, now I can't play it.
ZEE-YUM
( 11.3 год. зареєстровано )
Додано: 18 травня
it has boobs but you cant see them what the heck
Sidestepper
( 0.6 год. зареєстровано )
Рецензія перед офіційним випуском
Додано: 15 травня
♥♥♥♥♥♥ game, had so many problems with the game. My friend and i drop the game shortly after we purchased it cause there were so many problems.
Mirthir
( 143.4 год. зареєстровано )
Додано: 9 травня
Short Version:
Like TDs? Definitely give this one a spin unless you heavily dislike FSPs.

Long Version:
Gameplay - The hybrid tower/FPS feels very good as you can single handedly wipe the some mobs yourself, let the towers do it for yourself or fine tune your defence in order to covers each's sides flaws or create true deathzones. There's a very decent number of maps with varied layouts and the possibilty to maze in your own style. Your typical towers/weapons are here with a few more original concepts in between. The difficulty feels fair, it takes good tower strategy and shooting in order to clear the more difficult maps. Multiplayer is there too and I had great fun playing with some friends, too bad they can't help you tackle the Insane difficulty ones so I could get those achievements T_T.

Story - Not much of it at first glance, there's material outside the game and some secrets to be found in some maps but overall it's not the selling point. It would eventually get greatly expanded in Sanctum 2 but I'll comment on that on it's review.

Sound - I surprinsingly love this game's tunes, I often listen to game ST's outside and people give me the looks but, listen to Sanctum's, and they praise it, they can't believe it's from a game, it's a different style. (Which I would love more of, if anyone know' more stuff like this PM me or something, I couldn't find more work by the same guy).

Graphics - The looks fit the futuristic style and everything is clean and slick. I personally tone some of it down because all the bloom and stuff makes the game so bright and vividly coloured it hurts my eyes but that's my preference.
jameszx54321
( 2.0 год. зареєстровано )
Додано: 28 квітня
this game is awesome i really recommend it to beginners
SCORP
( 0.1 год. зареєстровано )
Додано: 21 квітня
Ţǫwęŗ Dęƒęŋşę - ąwęşǫɱę çǫ-ǫƥ ɠąɱę
thenikus
( 5.1 год. зареєстровано )
Додано: 19 квітня
A very dull game. You should go with Orks Must Die.
Duncan Hunter
( 36.8 год. зареєстровано )
Додано: 17 квітня
Sanctum is a strange beast. It seems designed from the ground up for multiplayer. There's no plot or characters. Yet the multiplayer is all but abandoned. Though, in the past few weeks, I keep finding myself grinding waves on the single-player. It's fun. Stupid fun. It takes strategy. Planning. After that's all done, you get some real twitch-shooter fun. I was dissapointed that there wasn't any real content or story, but the mechanics are just great enough to keep me comming back for wave after wave.

Sanctum will make you think, but not too hard.

7/10
Nice Guy Todd
( 3.8 год. зареєстровано )
Додано: 11 квітня
for some reason this game makes me think of tf2

its not close to tf2

still pretty gud
Ingenium
( 0.3 год. зареєстровано )
Додано: 9 квітня
Purchased as part of a bundle at some point in the distant past, excellent graphics and music, originally played and got bored of this quickly. Still recommended, however, am going to review the 2nd one next and see if it holds up.
tirnanmk
( 3.4 год. зареєстровано )
Додано: 6 квітня
great fun if u have a friend
Aftermath
( 125.6 год. зареєстровано )
Додано: 4 квітня
Half first person shooter, half tower defense. It sounds like a terrible combo but this game ♥♥♥♥ing nailed it.

You will play a map of this game, beat it, and immediately replay it because you know you can do better, and you will... But that's not good enough you need to master that map... So you will play it again, on hard this time. You'll do alright, but doing alright isn't good enough, so you will play it again and again and again untill you ace it on hard, and you will.... But that's not good enough... so you set it to hard on survival mode, and you make it to level 30, that's pretty good.... But that's not good enough.... so you play again, and again and again and again untill you look at the clock, It's 4AM.... two days later...

10 out of 10.
Найбільш слушні рецензії  За останні 30 дн.
10 з 10 людей (100%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
Рекомендована
143.4 год. зареєстровано
Додано: 9 травня
Short Version:
Like TDs? Definitely give this one a spin unless you heavily dislike FSPs.

Long Version:
Gameplay - The hybrid tower/FPS feels very good as you can single handedly wipe the some mobs yourself, let the towers do it for yourself or fine tune your defence in order to covers each's sides flaws or create true deathzones. There's a very decent number of maps with varied layouts and the possibilty to maze in your own style. Your typical towers/weapons are here with a few more original concepts in between. The difficulty feels fair, it takes good tower strategy and shooting in order to clear the more difficult maps. Multiplayer is there too and I had great fun playing with some friends, too bad they can't help you tackle the Insane difficulty ones so I could get those achievements T_T.

Story - Not much of it at first glance, there's material outside the game and some secrets to be found in some maps but overall it's not the selling point. It would eventually get greatly expanded in Sanctum 2 but I'll comment on that on it's review.

Sound - I surprinsingly love this game's tunes, I often listen to game ST's outside and people give me the looks but, listen to Sanctum's, and they praise it, they can't believe it's from a game, it's a different style. (Which I would love more of, if anyone know' more stuff like this PM me or something, I couldn't find more work by the same guy).

Graphics - The looks fit the futuristic style and everything is clean and slick. I personally tone some of it down because all the bloom and stuff makes the game so bright and vividly coloured it hurts my eyes but that's my preference.
Чи була ця рецензія слушною? Так Ні Кумедна
Найбільш слушні рецензії  За останні 90 дн.
5 з 5 людей (100%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
Рекомендована
36.8 год. зареєстровано
Додано: 17 квітня
Sanctum is a strange beast. It seems designed from the ground up for multiplayer. There's no plot or characters. Yet the multiplayer is all but abandoned. Though, in the past few weeks, I keep finding myself grinding waves on the single-player. It's fun. Stupid fun. It takes strategy. Planning. After that's all done, you get some real twitch-shooter fun. I was dissapointed that there wasn't any real content or story, but the mechanics are just great enough to keep me comming back for wave after wave.

Sanctum will make you think, but not too hard.

7/10
Чи була ця рецензія слушною? Так Ні Кумедна
3 з 3 людей (100%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
Рекомендована
125.6 год. зареєстровано
Додано: 4 квітня
Half first person shooter, half tower defense. It sounds like a terrible combo but this game ♥♥♥♥ing nailed it.

You will play a map of this game, beat it, and immediately replay it because you know you can do better, and you will... But that's not good enough you need to master that map... So you will play it again, on hard this time. You'll do alright, but doing alright isn't good enough, so you will play it again and again and again untill you ace it on hard, and you will.... But that's not good enough... so you set it to hard on survival mode, and you make it to level 30, that's pretty good.... But that's not good enough.... so you play again, and again and again and again untill you look at the clock, It's 4AM.... two days later...

10 out of 10.
Чи була ця рецензія слушною? Так Ні Кумедна
2 з 2 людей (100%) вважають цю рецензію слушною
Рекомендована
1.2 год. зареєстровано
Додано: 27 березня
This is a very great game, it is a great Tower Defense + First Person Shooter. I recommend it to anyone with love of either of these types of games. Also it has a great design in the enemies, guns, and the level you play in. My only issue with the game is that i wish it didn't cost $9.99 but a game this awesome I understand why it does. Anyways keep up the great work and hopefully a Sanctum 3 will be out to buy.

Keep Up The Great Work!!! :D
Чи була ця рецензія слушною? Так Ні Кумедна
1 з 1 людей (100%) вважають цю рецензію слушною
Рекомендована
0.3 год. зареєстровано
Додано: 9 квітня
Purchased as part of a bundle at some point in the distant past, excellent graphics and music, originally played and got bored of this quickly. Still recommended, however, am going to review the 2nd one next and see if it holds up.
Чи була ця рецензія слушною? Так Ні Кумедна
1 з 2 людей (50%) вважають цю рецензію слушною
5 з 10 людей (50%) вважають цю рецензію слушною
2 людей вважають цю рецензію кумедною
Рекомендована
3.8 год. зареєстровано
Додано: 11 квітня
for some reason this game makes me think of tf2

its not close to tf2

still pretty gud
Чи була ця рецензія слушною? Так Ні Кумедна
2 з 4 людей (50%) вважають цю рецензію слушною
Рекомендована
0.1 год. зареєстровано
Додано: 21 квітня
Ţǫwęŗ Dęƒęŋşę - ąwęşǫɱę çǫ-ǫƥ ɠąɱę
Чи була ця рецензія слушною? Так Ні Кумедна
1 з 2 людей (50%) вважають цю рецензію слушною
1 людина вважає цю рецензію кумедною
Найбільш слушні рецензії  За останні 180 дн.
4 з 4 людей (100%) вважають цю рецензію слушною
Рекомендована
99.6 год. зареєстровано
Додано: 3 лютого
One of the best tower defense games ever created. Though the sequel has more towers, more interesting towers, more characters to play, a lot of replayability (due to challenge modes), I still prefer this one because it is more fluid and feels easier to target things.
Чи була ця рецензія слушною? Так Ні Кумедна
4 з 4 людей (100%) вважають цю рецензію слушною
Рекомендована
4.8 год. зареєстровано
Додано: 13 грудня 2015 р.
You could play the game seriously... or you could join some poor sod's game and try to knock him off the map using the Rex.

Personally, I prefer rocket-jump jousting on the bridge.
Чи була ця рецензія слушною? Так Ні Кумедна
3 з 3 людей (100%) вважають цю рецензію слушною
Рекомендована
12.4 год. зареєстровано
Додано: 5 січня
This game is great for two player co-op. It's more strategic and less furious action than team shooter games, so, I find, it is good for couples co-op play (husband and wife, or boyfriend and girlfriend). The game has action, with your character shooting down the incoming aliens, and also strategy, with your team building a maze of defensive towers and choosing which kind of towers. The goal of the game is stop the aliens from destroying your core (home base building). I find this can be a more satisfying, constructive goal than a goal of simply killing aliens (or killing other players). The game is nicely implemented and fun to play, as is its sequel.
Чи була ця рецензія слушною? Так Ні Кумедна
3 з 3 людей (100%) вважають цю рецензію слушною
Рекомендована
16.1 год. зареєстровано
Додано: 22 січня
This is easy the most fun tower defence game I have played. Awesome pace, simple controls, requires lots of forethought, but can be played in bite size pieces. Kudos to the designers...you made me very happy.
Чи була ця рецензія слушною? Так Ні Кумедна
2 з 2 людей (100%) вважають цю рецензію слушною
Рекомендована
2.3 год. зареєстровано
Додано: 3 січня
A unique blend of FPS and TD that works quite well. However your weapons are purely complementary meaning you can't just tank the entire level by yourself. While they are still useful, they are somewhat of a novelty item. That isn't necessarily a bad thing though.
Like most tower defenses, there is some 2 lined story somewhere but nothing to get excited about.
I don't play many TD games but I find this one charming and quite likable.

The gameplay is simplistic and easy, standard TD rules apply. Build and maze, install turrets, upgrade turrets, don't let them get all the way. Of course you can assist them greatly with your own weapons, complementary but ultimately effective.
The enemies are the norm with few variations; fast but no armour, slow but heavily protected etc. There is one unit whose shield will only go down from a headshot and one who is so tough they require constant attention from your assault rifle.

Graphics are cartoonish and light. The sountrack is half decent. My relatively high end laptop handles this game without any problems. Recommended for pretty much anyone who has a modicum of interest in TD games.
Чи була ця рецензія слушною? Так Ні Кумедна
2 з 2 людей (100%) вважають цю рецензію слушною
Рекомендована
12.1 год. зареєстровано
Додано: 21 січня
One of the Best Tower Defenses i've seen so far. I like that its a FPS Tower Defense and that you can choose what to upgrade (Weapon or Towers). The Wide Range of Monsters Makes the Game Challanging at times and make you think twice of how and where to set up your towers. I would Recommend this Game to Anyone That Likes Tower Defense Type Games as well as First Person Shooter Games.
Чи була ця рецензія слушною? Так Ні Кумедна
Найбільш слушні рецензії  За весь час
121 з 123 людей (98%) вважають цю рецензію слушною
3 людей вважають цю рецензію кумедною
Рекомендована
84.9 год. зареєстровано
Додано: 29 жовтня 2014 р.
Personal rating: 8/10
DLC: Worth it. New, more challenging maps. A nice addition to a short core game.

What is Sanctum?
Sanctum is a completely different take on the "Tower Defense" genre, it mixes up First Person Shooter elements in it and it does it well.

About the gameplay:
Here's the catch: If you have your mind set on "I'll only upgrade Towers!" or "I'll just shoot everything!", you're in for an embarrassing defeat. You cannot take everything head on here, you need to balance resources to deal with everything coming towards you: enemies that comes in large quantities, tough ones and tricky ones.

Do you want to do the heavy lifting and shoot most of what's coming or use your towers while you kill whatever is left by the end? Or maybe you want to do both of these things? No problem, all three options are possible in this game.

One of Sanctum's most known aspects is the maze building, you've got room and resources to create your personal enemy slaughtering course, it's far from putting one block here and another over there. If you want to survive the toughest levels of Sanctum you'll need to smart up and create mazes that will force enemies to walk as much as they can.

Something that should be noted:
Unlike Sanctum 2, there is absolutely no grinding in Sanctum 1. You start with everything the game gives you and after a short, optional, Tutorial you're free to do whatever you feel like in the first map. Play and learn, no hand holding here aside from the absolutely necessary.

Tower Defense, because calling it "Resource Management" sounds like a boring discipline
Balancing resources here can be tough, they are rather scarce early on and woe betide the unprepared. Do you upgrade your towers or your guns? A difficult choice that can be the difference between victory or defeat.

Towers and Weapons can be upgraded up to Level 6, and while they seem extremely cheap at first don't go thinking you can leave a bunch of Level 1 towers scattered and expect them to do heavy damage; enemies gets progressively stronger and soon you'll realize even your Level 3 towers are hardly doing any significant damage. And the same will apply to your guns if you ignore them.

Upgrades will considerably power up your towers and guns, however they'll also become incredibly expensive and on shorter Campaign maps (with 20 or less waves), chances are, you won't be having lots of Level 6 towers even by the end of the map unless you focus more on them.

Sanctum: Not an easy game
If you are looking for a difficult game, Sanctum may be your cup of tea. The game is ruthless, but hardly unfair. It punishes poor planning and poor shooting accuracy and you'll probably be frustrated once you see that your carefully planned maze and towers did not work, but amazed when you beat that tough wave with your wits.

The greatest challenge at the start is to understand how to balance your resources between weapons and towers, and until you find your own balance point, you'll be hitting that "Load Checkpoint" button quite often.

The game is merciless and will not shy away from dropping tough enemies, although not without warning: the game provides a list for a number of incoming waves and what will be there.

However Sanctum fail in one crucial point: there is no indication on how resilient the enemies will be. In one wave you may face a single, but extremely resistant, enemy and at the other wave the same type of enemy in larger numbers, however with much less HP. This can and will catch you off guard and is one of the very few times the game will play "dirty".

For those wishing an even greater challenge there is the Insane difficulty with VERY resistant enemies and a core as fragile as cracked glass.

Sanctum, where the simplest level can take 1 hour to complete.
Every level can be VERY long. Even the first one can take anywhere between 30 minutes (if you are insanely fast) to 1 hours and a half and can last even longer. But don't worry: the Campaign has checkpoints between waves which you can also use to correct a mistake as long your have enough resources. It may sound cheap, but picking the "Load Checkpoint" will be something you'll do often here unless you feel there is no hope and click on the "Restart Level".

The multiplayer option ramps this up by letting you set the game to 30 waves on any map, which easily means games going past 1 hour.

Multiplayer Mayhem (Single if you must)
The multiplayer in Sanctum is a bit different. Instead of a normal game with fixed waves every game on every map will have random enemies waves coming for you and your friends, that's right, no game will be quite the same and sometimes you'll be forced to change your tactics since the game can be downright mean sending airborne enemies and another wave of tricky enemies right away.

You can also change how long the game will last: from 10 to 20 or even 30 waves, or an endless Survival mode, with increasingly stronger enemies, but with MUCH more resources than the normal, single player only, Campaign. This means more towers, faster weapon upgrades and more towers.

Don't have friends that play Sanctum? Friends can't play right now? No problem. You can Host a game like this and play by yourself if you wish to, or leave open to friends (or other people) so they can join during it.

You can also opt to play with people from the world but be warned: the Sanctum multiplayer is fairly dead and even on weekends it may be hard to get a lasting game with someone.

Multiplayer has a few problems, though. Once you finish a map you are forced to create a new game and invite your friends again which doesn't sound bad, but gets annoying if you play with 2 or more people. It may be also a pet peeve mine, but you don't get levels achievements even if you do complete them with 30 waves setting, however you do keep progress from others like "Kill 4000 Runners"

Music for your ears
Sanctum also has an amazing soundtrack, much more relaxing and soothing than what you'd expect for a game about killing hordes of enemies while hearing the heroine laughing and screaming in glee.

For some the music will feel strangely out of place and annoying, for others it will be a contribution to immerse the player.

Final notes
The game came out in 2011, and even on 2014 it remains one of the most pleasant, satisfactory games to play.

Unfortunately Sanctum is often underrated and overlooked by people, sometimes because of its graphics and sometimes because it is a game that takes time to learn and it won't be afraid to slap you in the face quite often while you learn it.

Sanctum is a game created with care and you can notice it as you play. Coffee Stain Studios did a good job with this game and it is worth your money and time. Even if you are not a fan of Tower Defense or First Person Shooter genres, give Sanctum a try at least in the demo, you may be surprised.
Чи була ця рецензія слушною? Так Ні Кумедна
65 з 71 людей (92%) вважають цю рецензію слушною
Рекомендована
4.7 год. зареєстровано
Додано: 25 листопада 2013 р.
Honestly one of the best tower defense games I've ever played. Being forced to pick a limited set of towers and weapons to use for each level adds a nice extra level of challenge in both solo and co-op play as knowing which towers to bring into play, when to bring them out and where to place them is easily the key.

By far this game is better co-op.
Чи була ця рецензія слушною? Так Ні Кумедна
61 з 67 людей (91%) вважають цю рецензію слушною
Рекомендована
171.8 год. зареєстровано
Додано: 9 квітня 2014 р.
If you are reading this review right now, and consider buying the game, do it. It's that simple, the game is totally worth the money. First of all, it's a First Person Shooter Tower Defense game. It's rules are simple:

- Choose your personal Towers and Weapons.
- Build blocks to create a maze as big as possible.
- Build towers using resources that you gain for completing waves.
- Upgrade your gear and towers.
- Defend the core at all cost.

Sanctum has this good feeling of progression. Each new wave provides another, a more difficult challenge. And the player must keep up. By upgrading the towers and weapons. Which by the way, come in a surprisingly pleasant number. There are a lot of different towers to choose from. Some are used to deal damage to the creatures on the ground, and some to those airborn. So it's a good idea to buy them both, and experiment with their placement. Another very nice addition, are the "Support Towers". They can manipulate your enemies in various ways. The "Slow Field" for example, slows every creature that steps on the ground where it's placed. There also towers that amplify both yours and your tower's attacks, make your enemies more susceptible to damage, and so on. Speaking of enemies, each type of creature has it's own good looking alien body. That comes with a certain, sometimes hidden, area called the "Weakspot". Each alien has it's own unique abilities, like "Charging", "Soaking", "Dodging", well, you get the point. They not only behave differently, but also look so. Very cool and fantastic-looking models.

Your towers are the main source of firepower in Sanctum. But the player is as important. You get to choose from 6 unique weapons like the "Sniper", "Freeze",and "Tesla" guns. Which come in very handy when dealing with certain enemies. Especially those that somehow survived your defenses. You can create some really awesome guns and towers combinations if you think about it. You could, for example, use your "Freeze" gun to temporarily stun all the enemies in a certain radius. And then blow them all away with a charged "REX". It's really awesome come to think about it.

Another thing worth mentioning is the variety of maps (16 if have the DLCs) and game mods (like Bounty, Stamina, Pre-Build, and Standart). Which add a certain feeling of freedom. And the maps are pretty awesome. They look vibrant and alive, full of fauna and flora. Which is so strange looking that it makes you love it. Giant spores, glowing trees, multiple Suns, huge flowers, and mineral-rich caves. But the best thing about the maps, are the Easter Eggs. There are so many secret spots to find. So well-hidden and camouflaged, that you'll spend some time looking for them, and when you'll finally find them, they'll put a smile on that face.

And now, my favorite subject, the Music. I never thought I'd enjoy Sanctum's music so much as I do. Every map has 2 pieces of music attached to it. The first one plays in the "Building" phase. Usually a rather slow and tuneful loop, which I always like. And the second piece plays while the "Action" phase is in progress. A very pulsing, rhythmic and dynamic song, that I just love. Just listen to THIS or THIS. Please do, they might seem simple and plain, but they feel so complex and sparkling. 16 different maps, 2 songs for each... You do the math. All the credit goes to Coffee Stain Studios, and more specificaly to the genius Gustaf Tivander.

The last but not least, the best feature of this game is the Cooperative play. You and up to three of your friends get to build, upgrade and defend together. It's fun and effective, it grants even more creativity and firepower. Letting you get the most of this game. Which I strongly recommend if you're looking for either a good Co-op, or Tower Defense.



10/10
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91 з 119 людей (76%) вважають цю рецензію слушною
109 людей вважають цю рецензію кумедною
Рекомендована
5.7 год. зареєстровано
Додано: 19 червня 2015 р.
As soon as I saw the raving rainbow cat on the trailer, I knew it was the one.
Чи була ця рецензія слушною? Так Ні Кумедна
45 з 48 людей (94%) вважають цю рецензію слушною
Рекомендована
81.4 год. зареєстровано
Додано: 18 листопада 2013 р.
Short version: A big surprise. If you like tower defense at all and don't mind FPS, give it a shot. A great blend of strategy + action.

Long version: Sanctum is great for TD fans that either like or don't mind some FPS action in their games. The two aspects blend together very well; on lower difficulties, one can pretty easily focus on one over the other and do fine, while on higher difficulties both are needed pretty equally. Additionally, there are towers that help your shots and a gun that helps your towers, ensuring that the two aren't just separate parts of the same game but actually integrated together.

Even aside from FPS tactics, there's a fair amount more strategy than in most TD games, as the player must build a map for the enemies to travel on and building good maps can be necessary for survival. Building a map that makes enemies take longer to travel necessarily means less space for defensive towers, balancing the game with a choice of longer path or more firepower. And of course, correct positioning of towers for the most effective use of each one is as important as always in a TD game. Even the size of certain towers can be a strategic point for ensuring the player can move around flexibly.

One can bring 3 different guns and up to 6 different towers to maps, ensuring many different ways to play the game, although the total number of guns and towers may be a bit low to take full advantage of that.

If there's one problem I have with the game it's that some of the map designs come off as very lazy, but you'll largely forget about that when constructing a maze. I haven't played much multiplayer or survival mode myself, but in later waves of longer games, guns can also come to be seemingly ineffectual, as damage doesn't scale at all with the growing power of enemies. Sanctum does what it does near perfectly and there are very few changes I would consider making to improve it.
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