Introducing the Master Levels for DOOM II. Twenty never-before-seen levels all with the same acid drenched, hell spawned horror of the originals. Each was created by independent designers and supervised by the demented minds of id Software. You might as well forget about seeing the light of day ever again.
User reviews:
Very Positive (187 reviews) - 82% of the 187 user reviews for this game are positive.
Release Date: Jun 1, 1995

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Includes 4 items: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

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About This Game

Introducing the Master Levels for DOOM II. Twenty never-before-seen levels all with the same acid drenched, hell spawned horror of the originals. Each was created by independent designers and supervised by the demented minds of id Software. You might as well forget about seeing the light of day ever again.

System Requirements

    Minimum: A 100% Windows XP/Vista-compatible computer system
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Very Positive (187 reviews)
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134 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
5 of 7 people (71%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: October 10
Don't get me wrong.

I've had to modify the game files to get this to run properly and couldn't launch it through steam.

The game itself was great. but you really are better off getting GZdoom or another DOOM WAD player

-Not recommended due to the fact that the game files supplied dont work without changing it.
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1 of 1 people (100%) found this review helpful
Most Helpful Reviews  Overall
62 of 80 people (78%) found this review helpful
6 people found this review funny
0.4 hrs on record
Posted: February 16, 2014
I died. Fast. Great job to the mappers out there that took their time to make these awesome maps!
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38 of 43 people (88%) found this review helpful
4 people found this review funny
2.2 hrs on record
Posted: July 3, 2015
tl;dr a 21 map expansion for DOOM II with exclusive levels created by renowned mappers in the community, they're pretty fun and it's worth picking up.

Tired of companies releasing shovelware CDs full of random WADs straight off idgames without giving iD a share of the revenue, iD contracted some of the best and most well known mappers in the DOOM community to make maps for iD's own official map pack.
This resulted in the 1995 release Master Levels for DOOM II.

The pack contains 20 single level wads (TEETH.WAD has a secret level, bringing the map count up to 21), almost an entire campaign worth of new levels.
Master Levels comes with a text mode frontend called Doom-It for launching individual wads in the collection.

Some parts of the original release were not included with the Digital version, such as Maximum Doom, which was a collection of 3201 random amateur maps downloaded off idgames. As you might expect these generally suffered in quality and had problems like some maps being DOOM 1 maps that were hastily ported to DOOM 2, which tended to break balance and cause additional problems. Some of the maps weren't even for DOOM but rather Heretic. However some of the maps were originally intended for Master Levels but didn't make it into the collection.
Other parts that weren't included were a poster, and id STUFF, a bunch of encrypted software that could be unlocked via phone order.

My thoughts on DOOM itself and the quality of the release here are the same as my other DOOM review.

Overall the quality of the map pack is great. The extra levels are a lot of fun and freshen up the DOOM experience.

A quick note, if you plan to play these using a modern ZDoom-compatible source port, check out Master Levels Menu Interface for ZDoom by Zippy, which is a replacement for Doom-It and allows you to launch the levels directly from the game.
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18 of 19 people (95%) found this review helpful
2 people found this review funny
2.0 hrs on record
Posted: December 17, 2015
Basically some of the hardest levels you'll ever play. The title is not misleading at all. Even though some of the levels are no different than your run-of-the-mill Doom 2 levels, this map pack has its fair share of tricky dicky moments. The map Teeth is extremely difficult. Not for the noobs, that's for sure. ;)
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28 of 37 people (76%) found this review helpful
2 people found this review funny
12.0 hrs on record
Posted: February 7, 2014
made in 1995 and works on windows 7/8 AND ITS REALLY HARD AND GOOD 9/5 OUT OF 10
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22 of 28 people (79%) found this review helpful
2 people found this review funny
Not Recommended
7.9 hrs on record
Posted: May 26
Master Levels for Doom II was ID Software's answer to the plethora of unauthorized level packs being sold for their popular game. Intent on outdoing the guys behind DZone, ID Software got some of the best amateur level designs to craft official levels as an expansion for Doom II. They also compiled over 1,800 WADs on a CD to give the DZone guys a run for their money.

While those 1,800 levels aren't included, the 21 that make up the "Master Levels" are fairly good. Not every level is a winner (and some are just down right cruel), but it's a fairly competent collection of levels for anyone who has mastered the base game.

The biggest issue is that "Master Levels" includes a lot of ridiculous enemy counts. Some levels have upwards of 250 enemies and keys hidden behind secrets. It creates an atmosphere where you can easily get lost or overwhelmed. A few times, I had no idea where to progress because my map didn't show anything else. I went to YouTube and found the answer to be obtuse beyond reason.

That could also fit the description of how to find the hidden level (taking an invulnerability sphere and making an Arch-vile blast you). It turns what is normally a fun hunt into a frustrating exercise in patience. The AI isn't exactly smart in Doom, so trying to manipulate it in ways that it wasn't developed for just sucks.

Then we get to how some levels are pathetically easy. A few of the WADs have spaced out battle zones that do little more than pad out the length of the level. If you constantly sprint (and why wouldn't you?), there doesn't really exist a reason to have such large landmasses.

Sprinting is also key to finding a lot of items. A yellow key may be perched on what looks like an unreachable pedestal, but you really just need to travel a few rooms over and run like a wild man out the window. It's just annoying to see the same tricks repeated so many times.

As for the Steam release, it's a bit of a mess. The game doesn't run any worse than Doom II or the other DOSBox ports, but it's strange to set up. There isn't a front loaded menu and trying to play them in any coherent order can be quite the ordeal. There are some extra mods for source ports that allow you to freely select each WAD (and the Eternity Engine has built-in support for Master Levels), but it's not as straight forward as launching ZDoom with the other main games.

There is also no way to individually buy Master Levels on Steam. You have to get it in the Doom Classic Complete pack. While that is, admittedly, a good deal, it is a bit annoying. If you happened to only buy one of the main games or skipped out on, say, Final Doom, you're stuck rebuying them all.

For that reason alone, I would say Master Levels for Doom II isn't worth it. The Doom enthusiast will already have the Complete collection on Steam, but casual users can just stick with Doom I and II.

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22 of 29 people (76%) found this review helpful
1.8 hrs on record
Posted: April 3, 2014
Expansion pack sold during the Steam Sales of 2014, this is an extension which provides a much higher level of difficulty in newly designed levels to try out in Doom 2. Designed by the community, these levels are sure to whet the tastebuds of DOOM veterans and scare the pants off of novices!

It contains 20 WADS or maps that are made by the community of DOOM 2 under contract of ID Software. These are;

John Anderson (Dr. Sleep)

Geryon: 6th Canto of Inferno (GERYON.WAD)
Minos' Judgement: 4th Canto of Inferno (MINOS.WAD)
Nessus: 5th Canto of Inferno (NESSUS.WAD)
Vesperas: 7th Canto of Inferno (VESPERAS.WAD)
Virgil's Lead: 3rd Canto of Inferno (VIRGIL.WAD)

Jim Flynn

Titan Manor (MANOR.WAD)
Trapped on Titan (TTRAP.WAD)

Christen Klie

The Catwalk (CATWALK.WAD)
The Combine (COMBINE.WAD)
The Fistula (FISTULA.WAD)
The Garrison (GARRISON.WAD)
Sverre Andre Kvernmo (Cranium)

Black Tower (BLACKTWR.WAD)
Bloodsea Keep (BLOODSEA.WAD)
Mephisto's Maosoleum (MEPHISTO.WAD)

The Express Elevator to Hell
Bad Dream

Tom Mustaine


Tim Willits


Be prepared to visit Hell!
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14 of 17 people (82%) found this review helpful
11.2 hrs on record
Posted: September 11, 2013
Whether the Master Levels are worth picking up or not depends on what you want them for: If you simply want high quality Doom II levels, you should probably pass them up. While there are some good maps in here, there are also poorly designed frustraiting ones. There are countless Doom maps available for free, and many are better than these:

What's great about this set of levels, however, is the history that comes with them. These aren't called the "Master" levels for nothing. The guys who made these maps were pretty much the best-of-the-best at the time of its release. If you care about the history of Doom mapping, definitely pick these up! It's unfortunate that they can't be bought separately or with a copy of Doom II, rather than having to buy all the classic Doom games in a collection.
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11 of 15 people (73%) found this review helpful
4 people found this review funny
100.0 hrs on record
Posted: February 13, 2015
This is the ultimate version for all doom players like Plutonia experiment-it is very hard and very challenging-very good add on.

Rating: 85%
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Recently Posted
0.7 hrs
Posted: September 29
now do i launch doom to set controler or other sitting
Helpful? Yes No Funny
26.3 hrs
Posted: September 28
bloody your face
Helpful? Yes No Funny
0.1 hrs
Posted: September 25
timeless game will never really 'die' buy classic DOOM pack to get full 8-bit gore experience BTW if it doesnt work for you press CTRL+ALT+DELETE all at the same time, close game in task manager (or whatever the equivilant is on MAC) and then open again if it doesnt work, try as many times as necessary.
Helpful? Yes No Funny
1.7 hrs
Posted: September 19
Hard and tons of fun. Master Levels is a worthy expansion pack.
Helpful? Yes No Funny
Cheese Nibbla
2.4 hrs
Posted: September 18
Helpful? Yes No Funny
0.6 hrs
Posted: September 9
-Runs exe
-Decides to go to the last wad
-Fast Monsters
-bad idea
-Seems okay so far
-Opens door
-25 damage from a regular soldier
-Kills 3 guys
-Okay, lets try again
-Rushes for the next door
-Tries again
-Manages to make monsters fight eachother
-Door is still locked
-Spawn sound
-shotgun soldier spawns
-imp spawns
-sees cacodemon
-goes to the nearby door
-Gives up
-Goes to write this useless review
Helpful? Yes No Funny
3.1 hrs
Posted: September 8
Great expansion to Doom II.
Helpful? Yes No Funny
3.9 hrs
Posted: August 21
Nice additional levels.
I must admit, I used codes for some of the levels. lol

- some interesting level designs.

- some frustrating level designs.

- gameplay: B
- controls: B
- graphics: B
- sounds: B
- music: A
- replayabilitiy: C
- enjoyment/cost: B

Overall Score: B

Recommended to Buy: B
Recommend getting DLC (if applicable): C
Excited about playing the game's direct sequel: C

* graphics & sound ratings based on relative quality with respect to the game's release date.
° using standard letter grading scale: A > B > C > D > F [ A=Awesome ... F=Fail ]
Helpful? Yes No Funny