5 Games, 1 Price! Delivered monthly Wield psychic powers against fearsome foes in epic comedy saga over 5 monthly episodes An otherworldy power for controlling matter and space calls to the strongest and strangest who might wield it -- intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane.
User reviews: Very Positive (174 reviews)
Release Date: Apr 15, 2010

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Buy Sam & Max: The Devil's Playhouse

Packages that include this game

Buy Sam and Max Complete Pack

Includes 3 items: Sam & Max: Season One, Sam & Max: Season Two, Sam & Max: The Devil’s Playhouse

Buy Telltale Collection - Winter 2014

Includes 23 items: Back to the Future: The Game, Bone: Out From Boneville, Bone: The Great Cow Race, Game of Thrones - A Telltale Games Series, Hector: Badge of Carnage - Full Series, Jurassic Park: The Game, Law & Order: Legacies, Poker Night 2, Poker Night 2, Poker Night at the Inventory, Poker Night at the Inventory, Puzzle Agent, Puzzle Agent 2, Sam & Max: Season One, Sam & Max: Season Two, Sam & Max: The Devil’s Playhouse , Strong Bad's Cool Game for Attractive People: Episode 4, Tales from the Borderlands, Tales of Monkey Island Complete Pack, Telltale Texas Hold ‘Em, The Walking Dead, The Walking Dead: Season 2, The Wolf Among Us

 

About This Game

5 Games, 1 Price! Delivered monthly

Wield psychic powers against fearsome foes in epic comedy saga over 5 monthly episodes

An otherworldy power for controlling matter and space calls to the strongest and strangest who might wield it -- intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane.

Gaming's greatest dog and rabbit sleuths Sam & Max seek the power’s ancient secrets, as manic Max gains shape shifting, teleportation, mind reading and future vision abilities for battling these foes.

The saga plays out in a surreal 5 month-long symphony of mayhem that gets deeper and more twisted with each episode.

  • Episode 1: The Penal Zone - Now Available!
  • Episode 2: The Tomb of Sammun-Mak - Now Available!
  • Episode 3: They Stole Max's Brain! - Now Available!
  • Episode 4: Beyond the Alley of the Dolls - Now Available!
  • Episode 5: The City That Dares Not Sleep - Finale!

Key Features

  • Wield psychic powers against fearsome villains: shape shifting, teleportation, mind reading and future vision.
  • Sam & Max’s biggest, boldest, most bizarre and best-looking series yet
  • Epic comedy saga across 5 monthly episodes

System Requirements

Windows
Mac OS X
    • OS: Windows XP / Vista / Windows 7
    • Processor: 2.0 GHz (3 GHz Pentium 4 or equivalent rec.)
    • Memory: 1 GB
    • Graphics: 128MB DirectX 8.1-compliant video card (128MB rec.)
    • DirectX®: Version 9.0c or better
    • Hard Drive: 2.7 GB
    • Sound: DirectX 8.1 sound device
    • OS: Mac OS X 10.5 or later
    • Processor: Intel Core 2 Duo
    • Memory: 256MB of RAM
    • Graphics: Not Recommended For: Macs with integrated graphics
Helpful customer reviews
21 of 21 people (100%) found this review helpful
2 people found this review funny
3.6 hrs on record
Posted: February 5
my favorite mythical creature is Sam & Max Season 4
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21 of 27 people (78%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: November 10, 2014
10/10 Would cut my cucumber lengthways again.
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13 of 14 people (93%) found this review helpful
1 person found this review funny
7.5 hrs on record
Posted: October 24, 2014
Sam and max the devil's playhouse gives a whole new style to the sam and max series by adding in new game mechanics,and be honest nobody wants to play a 100 episodes with the SAME plot-line. I especially recommend this game because of it's varied jokes and references.
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9 of 9 people (100%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: December 22, 2014
Sam and Max..... oh my..... this is quite a story with a lot of cheeky jokes. If you can bear with the puzzles that range from easy to "OMG! I've been here for hours! How do you get through the door covered in cheese?!" then it could be quite an expirience.

Make no mistake, I DO NOT recommend this game to everyone. It is a very accuired taste for a point and click puzzle game. The only pro's in my opinion being the jokes and story itself; Those jokes being some of the cheesiest I've ever heard. The puzzles have no rhyme or reason and have very little payout as they only lead to deeper puzzles and a small part of the story.

In all it is a decent game and you'll get a few chuckles. However, you will have to strain for those jokes.
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6 of 7 people (86%) found this review helpful
1 person found this review funny
6.8 hrs on record
Posted: March 2
Pre-Release Review
Pre-ordered this game and got Max's Severed Head, which is now 2 1/2 times the value of the third season of Sam & Max itself.

10/10 would get pre-order bonuses again.
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5 of 7 people (71%) found this review helpful
26.1 hrs on record
Posted: January 2
The Last 5 Monthly Episodes of the Entire Sam & Max Trilogy. Sam & Max: The Devil's Playhouse (Season 3) delivers the best in Point & Click Adventure Games. The Devil's Playhouse features direct control and optional hotspot highlighting as well as real-time shadows. In the previous 2 seasons, the player could control only Sam, with Max roaming around, but in this season, a prominent new gameplay feature is that Max gets Psychic Powers, and to use them the player can control Max directly from a first-person perspective. Puzzles are designed to focus less on inventory use and more on applying the limited set of new powers creatively. Another new feature is that Sam has a notebook with information on the case (and your immediate goals), characters and Max's powers.

Use Sam & Max's newfound Psychic Powers via the Toys of Power to battle a Host of Villians bent on destroying the Universe! The Show is about to begin in... THE DEVIL'S PLAYHOUSE!!!

In Episode 1, General Skun-ka'pe (Skunkape) comes to earth looking for a future telling toy, but Max finds it first. Now Sam & Max must defeat Skun-ka'pe after seeing a vision of the future showing his attack on Earth.

In Episode 2, The year 1901, Sameth & Maximus travel to Egypt to obtain The Devil's Toybox in a movie watched by their Great Grandsons.

In Episode 3, Sam attempts to recover Max's stolen brain, only to unwillingly help a pharoah unleash his own ultimate reality to the world.

In Episode 4, A seemingly infinite amount of Samulacra (Sam Clones/Dogglegangers) begin attacking the city, leaving Sam & Max to stop them and discover who is the mysterious "Clone Master".

In Episode 5; The Series Finale of Sam & Max, Sam must return Max, who since the last episode
is now a Building Sized Monster AKA Maxzilla, to his normal form before he destroys the city.

You can get Sam & Max Season 3: The Devil's Playhouse for the PC/Mac OS X/iPhone/iPad
& on the PS3's PlayStation Store.
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5 of 7 people (71%) found this review helpful
4.1 hrs on record
Posted: November 1, 2014
The season, season 3, features better graphics, more confusing puzzles, and at last, the powers system.
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2 of 2 people (100%) found this review helpful
6.5 hrs on record
Posted: March 28
Great Sam & Max. Each Episode is a Treat as they are all different in formula slightly which is refreshing on how the story is portrayed.

Must buy if ur a fan of Point and Clicks.
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51 of 58 people (88%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: August 2, 2014
Sam: "This payphone only takes dutch coins."
Max: "I only have 6 euros, some italian money,etc."
Sam: "Jee, max where do you keep all of that?"
Max: "In my sock."
Sam: "You're naked... where do you keep your sock?
Max: "Thats none of your d*** buisness.

11/10 would have a conversation again.
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51 of 58 people (88%) found this review helpful
1 person found this review funny
12.1 hrs on record
Posted: September 8, 2014
I WANT A FOURTTH SEASON I WANT A FOURTH ♥♥♥♥ING SEASON I WANT A MOTHER ♥♥♥♥ING FOURTH SEASON TELL TALE anyway after my rant lets sum this up best season out of the three no buts thats it.
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18 of 18 people (100%) found this review helpful
8.0 hrs on record
Posted: July 22, 2014
Usually im kinda lighthearted with my reviews on games, but not this time.

This game series is, simply put, pure genius.

The colorful humor, the great characters, the detailed locations, the story-rich gameplay, and much, much, more.
If you don't know these guys, Sam and Max are freelance police working together through unconventional means to solve mysteries and solve crimes. The series runs in episodes, each season after season 1 has had 5 episodes in total, this being the third season. They also used to have comics, and a tv show back in the 90's.

Buy this.
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17 of 18 people (94%) found this review helpful
1 person found this review funny
2.8 hrs on record
Posted: May 26, 2014
Brief Synopsis: The Devil's Playhouse is the third season of the Sam & Max series. It is comprised of five episodes. Sam & Max games are point and click adventures which are set in a fictional version of New York City. The games are full of slap stick comedy, word plays, and in jokes. They're simple to play, yet have a nice level of challenge to them in that the solutions to the puzzles often require doing things in a certain order.

Long Review:

Story: This is, in my opinion, the weirdest season of Sam & Max yet. Max has developed psychic powers from being exposed to toys from "The Devil's Toybox" and the freelance police duo soon find themselves the target of several different beings who want the powers for themselves.

Graphics: The graphics are pretty much the same as they've been from season 1 (simple, cartoony). Any other type of style just wouldn't work well with this game, which is perfectly fine. There are very few, if any, glitches or other graphical bugs in the game.

Music/Sounds: The music and sounds are what you would expect in a Sam & Max game. The music is upbeat and catchy where needed, downbeat and slow where applicable, and cheesy everywhere else. The sound effects fit into the game well and are of a decent sound level so as to not drown out the voices and background music.

Length: Each episode takes around 2-3 hours to play if you're following a walkthrough. If you're playing the game purely under your own steam, then each episode will probably take you around 4-5 hours to complete.

Replayability: There really isn't any replayability to this game. Once you finish it, that's it. There are no alternate endings or variations to the story.

Overall, I recommend this game. The jokes are funny, the story imaginative and irreverent, and the length of each episode makes the asking price well worth it. My advice however is to purchase all three seasons in the series and play them in order as they are all a continuation of one huge story; that is, the story of the lives of Sam and Max.
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12 of 12 people (100%) found this review helpful
8.9 hrs on record
Posted: November 30, 2013
Pre-Release Review
The third season of Sam & Max represents a shift in tone and gameplay. The changes are obvious from the very beginning - a narrator to set the scene, new control scheme (same as Tales of Monkey Island; clearly favouring consoles), a new villain, an opening tutorial of sorts (which is so entertaining and interactive that it puts most other tutorials to shame), psychic powers for Max and a grainier, darker graphical style.

It may sound like a lot of changes to a successful formula, but it works well. Not only does it provide a quite accessible introduction for newcomers to the series (including clever little pop-up profiles of characters and notes in a journal about the case and clues), but it also provides a fresh spin on the series for veterans.

Of course, the series lives or dies by the writing and puzzles, and thankfully both are still strong. The new villain, Skunkape, is wonderfully voiced and a highly entertaining character. A few old favourites are missing, while others return (as well as some who are not quite favourites; the Stinky clan seem only slightly more popular than the late, unlamented Soda Poppers…). There are some wonderful lines, with even more smashing of the fourth wall than usual – a few particularly good remarks about non-player characters, for instance.

Puzzles are made a little more interesting through Max's future vision, which offers a glimpse of dialogue from a later scene. It's generally relevant to a puzzle at a particular location, and offers an idea of what to do without giving too much away. Another power, teleportation, saves a lot of the tedious trekking around, which is especially useful as load times seem a little longer than previous games. There's also a bit of a change in mindset with collecting items; they're no longer all directly used for puzzles, with some being clues to unlock new locations. Those new locations look quite similar to the old ones (lampshaded by Max), but at least offer a bit of a feeling about a wider gameworld.

There's a few scripting oddities, with certain events not triggering when they are supposed to (the intended initial teleport scene, for instance, didn't come up for me until quite late in the game because I chose something they apparently didn't expect the first time), but other than that the game seems to work well.

The episode is probably the most promising start to a Sam and Max season yet, and with the tease of more powers to come, and hints at future storylines, there's a lot to draw a player into the following episodes.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
5.8 hrs on record
Posted: September 23, 2014
Absolutely perfects everything the Telltale series had been doing. I heartily reccomend it.
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12 of 14 people (86%) found this review helpful
3.8 hrs on record
Posted: December 6, 2013
Out of all three seasons of Sam & Max, this is easily the best. If you come off playing the first two season (which are great don't get me wrong) you might feel overwhelmed at first, because there's a lot of new stuff coming at you at once. There's Max's powers, new and old faces. Lots of locales (instead of just about everything happening on their own street). The story is better with this one. It's weird and manages to hold everything together and stuff. The puzzles are btter with two possible categories of solutions, Max's powers and your regular inventory. Coming up with the right solution can be incredibly satisfying. I loved this season and was sad when it was over.
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9 of 9 people (100%) found this review helpful
8.2 hrs on record
Posted: February 27, 2014
Fantastic Game(s)

- Fair priced

- Lots and lots of fun gameplay

- The gameplay varies alot from the different chapters

- Very hard xD (specially 3rd chapter)

- Funny ingame characters, not only Sam and Max

All in all a fantastic game!
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9 of 10 people (90%) found this review helpful
4.0 hrs on record
Posted: January 29, 2014
I'll give this game a soft recommend. Sam and Max contains a lot of humor, most of it pretty dry, but it works well for the game. The actual stories are fun and it isn't 100% straightforward so you might have some difficulty finding the answer. Note: in the game, you can actually change the amount of hints that Sam and Max give you as you play.

The controls are pretty bad. This is not a deal breaker because the game doesn't rely on quick actions--far from it. But the movement of characters through the game space is pretty difficult, especially if you are only planning on using a mouse. It was slightly more palatable with a keyboard.

In the end, this was just a small blip in the experience. Sam and Max is a bit of fun and I know each episode I can complete in about 2-4 hours which is nice.

I would recommend not paying the full price--the collection of the five episodes is probably worth it at around $10 or less.
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7 of 8 people (88%) found this review helpful
3.9 hrs on record
Posted: May 7, 2014
The Sam & Max series are very, very fun. Every minute of the game is exciting and its puzzles are fantastic. They aren't too hard but aren't too easy at the same time. I actually had to use a walkthrough because it was so silly. I give these games a 15/Elephant. As soon as you start the game it will have you asking, "Who let the dogs out?"
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5 of 5 people (100%) found this review helpful
5.0 hrs on record
Posted: July 11, 2013
Twisted, strange, and genuinely entertaining, this is a welcome continuation of the series, with some oddly emotional moments. Expect the same kind of mind-screwing puzzles, but more perplexing and yet more reasonable than ever before. Hints generally feel organic and a natural part of conversation, and things you've likely come to expect from adventure games are ruthlessly mocked and subverted. There's really no telling where the story goes next, but when it does go there, it feels as though you really did have proper warning, and it doesn't just come out of left field. Some moments do end up turning into pixel hunting, but it's far, far more rare than other recent adventure games. The ending is, well, notable. I'd say I'm most impressed by the much different nature of Episode 2, but you'll see that when you get to it. The game certainly knows when to be serious and when to loosen up, and swings between the two at an excellent rate. In short, a truly engaging puzzle game with plenty of laughs, but keep some brain bleach on hand.
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5 of 6 people (83%) found this review helpful
7.2 hrs on record
Posted: March 28, 2014
Holy ♥♥♥♥ing ♥♥♥♥, this game is superb. The puzzles are clever are fun to play with. The psychic powers add a whole new element to the gameplay and Sam is still fat. If you love adventure games, you're a ♥♥♥♥♥♥♥ for not buying this. (P.S. You're not a ♥♥♥♥♥♥♥, sorry.)
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