The Settlers 7: Paths to a Kingdom: Deluxe Gold Edition
User reviews: Mostly Positive (27 reviews)
Release Date: Mar 10, 2011
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Helpful customer reviews
88.0 hrs on record
Posted: November 5
I enjoyed this a lot. If you enjoy economic games, this one is for you. If you enjoy combat games though, I'd steer clear as it's pretty basic on that front.
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23 of 30 people (77%) found this review helpful
136.5 hrs on record
Posted: June 28
Highly recommend - this game unfortunately is really underrated, a poor victim of the backlash back in the days over Ubisoft's DRM policies. But it is one of the very rare RTS and city building genre blending games out there.

Some things that come to mind:
- Extremely charming
- Many extremely gorgeous and expansive maps and locales for you to build your medieval city in
- Multiplayer is a lot of fun, and is one of the friendliest RTS out there given the much slower pace in this game than your traditional RTS
- As a city builder game (more in the vibe of Caeser 3 than SimCity mind you), it is done extremely well too
- Victory point system makes multiplayer games really interesting
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24 of 37 people (65%) found this review helpful
20.7 hrs on record
Posted: June 22
Ubisoft always on DRM made it very difficult for me to complete a game due to often being thrown out of the game whenever something happened with the connection between me and Ubisofts DRM server.

When it works it's quite enjoyable, although it has lost alot of it's soul from the original series (Settlers I to IV).
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9 of 15 people (60%) found this review helpful
87.6 hrs on record
Posted: October 10
loved the original settlers, settlers 2, and even enjoyed this one when i orginally purchased it, years ago. Tried to reinstall this game last night after several years of benching it on the word that ubisoft had dialed down the draconian drm. Never got that far to find out. bundled uplay that was installed with the game was outdated and crashed. downloaded new version of uplay off their site and got to authentication screen. key already in use. support site utterly useless. uplay account on xbox, pc, etc all tied to personal email account that ive had more then 15 years. Never buying another ubisoft product on PC again. tldr - game is cool, uplay blows.
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7 of 13 people (54%) found this review helpful
7.2 hrs on record
Posted: October 2
If you're a fan of previous Settlers titles, do yourself a favor and avoid this.

They took the good things of Settlers and replaced them with horrid, crappy, ugly things.

See my time played? I spent all of that time in the design your keep mode. As it's the only fun thing about the game.
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17 of 41 people (41%) found this review helpful
26.9 hrs on record
Posted: August 11
Requires UPlay - doesn't start.
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263 of 275 people (96%) found this review helpful
57.3 hrs on record
Posted: February 9
In my opinion, this was one of the first and greatest victims of the DRM wave of the past few years. While other games like Assassin's Creed had people up in arms about "Always On" DRM systems, they were still popular enough to be successful. Settlers 7, on the other hand, never stood a chance. As a strategy/city building game with a lot of unusual mechanics and a bit of a learning curve, this game was never going to appeal to everyone. But, thanks to a giant dose of Ubisoft bad PR, the target audience avoided it like the plague. And that's a MASSIVE shame, because it's great!

Settlers falls into that odd "almost a sim game" category of strategy, with a slower pace and less of a direct combat focus than your average RTS game (such as Starcraft). Personally, I love this genre, but good examples of it are unfortunately rare. In the past, series like Dungeon Keeper, Stronghold, Startopia, and earlier versions of Settlers itself had a good cult following, but these days they're a bit harder to find, with lesser-known titles such as the Anno series (also heavily damaged by Ubisoft DRM), or independant titles like Reus, Towns, or Gnomoria. Unfortunately, this is further harmed by the sorry state of the Sim genre itself, with the majority of city builders being money-sucking Facebook-inspired social "games", and major blunders like the reboot of SimCity.

But, politics aside, how does The Settlers 7 stand up on its own? It's a game full of interesting ideas. Similar to the afforementioned Anno and Stronghold series (which, to be fair, were probably inspired by The Settlers to begin with), the majority of the game is spent handling production chain strategies. The number of these chains is VERY daunting to those who don't enjoy such systems, but they're pretty intuative once learned, such as farm -> wheat -> bakery -> bread. The unique twist here is the division of science, trade, and military tactics. All three require development of these production chains in various ways, but unlike most games, they don't require you to do all three simultaneously. In fact, the game heavily encourages specialization in one or two of those choices in order to monopolize (i.e. steal all the best techs, steal all the best trade posts, or have the most military muscle). Thanks to an interesting "Victory Point" system, you can win the game in a variety of ways other than just destroying your enemy. In my many playthroughs, this resulted in some wonderfully bizarre situations, including winning a game mere seconds before an army destroyed my most valuable city by just barely holding out long enough with my economic strategy.

Presentation-wise, I always loved the way the game manages to paint a board game-like set of zones to be settled, painted into breathtakingly beautiful maps, resulting in surprisingly natural-looking landscapes for a game that asks the player to flood the place with roads and buildings. Technologically, it's nothing crazy (the game is three years old at time of writing), but it has a wonderful fairy tale asthetic, light-hearted, but with more of a focus on beauty than goofiness. The campaign is a bit campy, but I found it quite enjoyable, with good voice acting and a good method of injecting each character's personality into their tactics.

Overall, I understand how this game doesn't appeal to the hardcore, as I'm sure its complexities could easily be exploited if the game was played in an ultra-competative way. On the other hand, the more casual gamer could be easily scared away by the game's unfamiliar systems. And everyone else? They were already scared away by the DRM, it seems! But, if you are in that middle group, I highly encourage you to overlook all that and just have fun. The game is a bit old now and Ubisofts money-grabs have been abandoned (at time of writing, all DLC is included with the game), so while you won't find any strangers to play with or anything, there's still plenty of content and great city-building strategy fun to be had!
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74 of 103 people (72%) found this review helpful
138.1 hrs on record
Posted: December 1, 2013
This is by far the best game of it's type I have ever played! I am just disapointed we have not seen anymore DLC or a settlers 8!
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22 of 24 people (92%) found this review helpful
9.3 hrs on record
Posted: January 1, 2011
Very slow but I like that in a RTS. You'll find yourself spending way too much time just admiring your work and the beautiful graphics only to notice you've completely messed up a couple of production chains. Does take a while to get used to all of the features but like any other game it becomes second nature over time.
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21 of 23 people (91%) found this review helpful
313.0 hrs on record
Posted: February 23
I have enjoyed my time playing this game, it is a good game. No doubt, but I do miss a couple of things from the previous Settlers games. Such as the freedom to construct your own walls and move your armies freely. Though I see the point in having a pre-built wall/fortification model as it opens up the possibility to win by other means than through brute force. As I to be honest prefer to win this way, it is a bit of a downer that one has restrictions for your military such as: A maximum number of units in an army (35), limited number of generals which you share with the other players (meaning that you can buy all the extra generals and prevent the other players from being able to recruit more than 35 soldiers) and not being able to move your troops freely. Though I see why they have done so, it conceals the army from your city when it is inactive--which is nice, as you don't really need to see it when it is inactive.

The city simulation is really well made and entertaining to watch, the transport system of goods is solved nicely by utilizing storehouses and the same goes for population capacity, they have made the buildings useful whilst maintaining its function as a population cap raiser by adding work yards to the residences and the other buildings (such as mines).

The victory point system backs up the separating of the military, technology and trade 'route' as every map has victory points for each of the three ways of progressing. So does the territories on the map, as they have three ways of being conquered, one for each way of playing (through force, trade or by using clerics (tech)). I do like the VP system, but it is has its drawbacks, they do force you to play in a given way if you want to win and they are not customizable.

The three 'routes' are all interesting and fun to play in their own way and none of them are superior to the other in my opinion, they all have pros and cons.

The visuals are suberb, I love how the game looks, it has maintained its image from the previous games whilst improving the quality. I have no comments on the music as I usually turn that off.

The major issue I have with this game is the lack of possible players and the map size, it honestly sucks that you can't have more than four players in a single game and most of the maps--and territories--available are pretty small and they lack some freedom to chose where to expand as the borders between territories feels so fixed. The combat in this game is also pretty boring to watch, it's like watching those old regiments of soldiers lining up and then wait for their leader to say 'attack' before they have a go at each other, you have no way of changing the outcome of the fights as you cannot control your army in other ways than ordering them from one sector to another.

On a scale from one to six, I would give this game a 4.5.
Despite the negative things I've mentioned above I do enjoy playing this game from time to time. It is fun, but the lack of players prevents me from giving it a better score than that. I would have loved to play this with more than just one friend versus the AI or other players at a time (max players is four). It is not a perfect game, but it is a lot of fun none the less.
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126 of 208 people (61%) found this review helpful
36.7 hrs on record
Posted: December 23, 2013
Paid top price when this came out, was very dissapointed that they still ask for more money inside the game... Turned me into an anti ubisoft person
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60 of 100 people (60%) found this review helpful
44.9 hrs on record
Posted: January 1
6.5/10. A decent game, worth playing if you like the genre, but more about the campaign than multiplayer or vs. ai.
Don't get out of a sale because there is little replayability once the campaign is done. Worth it for fans of the genre, but if there is anything else in your wishlist I'd recommend against this.
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32 of 57 people (56%) found this review helpful
46.3 hrs on record
Posted: December 2, 2013
This is a great strategy game! It may be a but slow, but it still gets very fun. Only thing is that the NPCs aren't too fair, always too good eve on easiest difficulty...
Either way, overall a pretty damn good game!! ^_^
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10 of 15 people (67%) found this review helpful
4.2 hrs on record
Posted: February 24
I really enjoy this game. There is a quality about it, the graphics or gameplay, that makes this a fun game to come back to time and again. Sorry, I can't be more specific. I just find it enjoyable and recommend it if you've never played it.
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5 of 6 people (83%) found this review helpful
149.7 hrs on record
Posted: July 5, 2013
If you like games like ANNO or Dawn of Discovery you will probably enjoy this game. It's all based around production, as the video explains, but its much faster than other BB titles like Dawn of Discovery. You have the ability to jump right into the action if you want to roll military. Or you can rush tech. The victory points offer a variety of ways to win the game. If you can turtle and hit all 5-7 victory points you will win after 3 or 4 hours in a 4 player game. The stock game comes with a good amount of maps that you can play around with. I would suggest playing the first 20 minutes of a skirmish over and over until you get the hang of how production and your choices in prestige affect your over all strategy. Because of the difficulty to really get in and enjoy the game I would give this a solid 3.5 of 5. If you can patiently learn all the little details that the game forces you to into it's a fun and addictive time sink. Side note: The Campaign is terrible but offers a tutorial for the first 6 missions. Just play Srim and you will have a good time.
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5 of 6 people (83%) found this review helpful
37.9 hrs on record
Posted: December 19, 2010
An Excelent game. Really almost old school Settlers, which is really great. No more silly attacking the castle without trashing the neighbouring area's anymore and the likes. 6 made a good first move, and 7 completes it. The settlers of old is back!
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2 of 3 people (67%) found this review helpful
159.6 hrs on record
Posted: December 24, 2010
though released around the same time as Dawn of Discovery, Settlers 7 is more of a RTS than a simulation. Settlers 7 focuses on complex build-chains routes than DoD's large scale trade routes. while Settlers 7 could be played in a couple of hours DoD can easily take several days.

Both DoD and Settlers 7 offer something unique and are both gorgeous to look at. why not get both?!
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7 of 14 people (50%) found this review helpful
12.7 hrs on record
Posted: February 21
Heyyo, this game has lots of charm. It's a mix of classic Settler's style management with new age strategy. The Graphics, music and sound effects are fantastic. Customizing your castle is a neat feature too. If you want an RTS that dares venture from the generic? This is definitely one to check out. :)
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3 of 9 people (33%) found this review helpful
191.0 hrs on record
Posted: December 11, 2010 micromanagement game ever! You'll be a better person for buying this game. For every game purchased, one starving kid in Asia will be fed a plate of KFC. The colonel's original receipe...
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4 of 14 people (29%) found this review helpful
56.1 hrs on record
Posted: February 22
Sweet game, a little confusing in the begining.
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