Druhá světová válka je v plném proudu a národy se rozpadají. Velitel jednotek SS Himler má plnou podporu Hitlera, aby za použití vědy a okultní magie vytvořil armádu, která by zničila Spojence jednou provždy. Jste na intenzivní misi s cílem propíchnout černé srdce Třetí říše a zastavit Himmlera – nebo zemřít.
Uživatelské recenze: Velmi kladné (1,025 recenzí)
Datum vydání: 20. lis. 2001

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Koupit Return to Castle Wolfenstein

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Obsahuje následující položky (celkem 3): Return to Castle Wolfenstein, Spear of Destiny, Wolfenstein 3D

 

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"Nazis and mutants and zombies, oh my! Impressive level design, lots of weapons, great pacing, lots of variety, hard to put down, hard to win."

Informace o hře

Druhá světová válka je v plném proudu a národy se rozpadají. Velitel jednotek SS Himler má plnou podporu Hitlera, aby za použití vědy a okultní magie vytvořil armádu, která by zničila Spojence jednou provždy. Jste na intenzivní misi s cílem propíchnout černé srdce Třetí říše a zastavit Himmlera – nebo zemřít. V pokročilém týmovém režimu pro více hráčů budete vést svou vlastní druhou světovou válku v bojích v přední linie mezi Spojenci a Nacisty.
Svět Wolfenstein, který je poháněn Quake III Arena enginem, se rozrůstá o úžasné prostředí, umělou inteligenci, zbraně a filmové efekty, které mohou přinést jen skuteční mistři. Temná říše se uzavírá. Je na čase jednat. Zlo vítězí jen tehdy, když dobří muži nic nedělají.
  • Úžasné prostředí
  • Intenzivní příběhová akce
  • Krvelačná umělá inteligence
  • Velko-obrazové filmové efekty
  • Týmová akce pro více hráčů

Systémové požadavky

    3-D Hardware Accelerator (with 16MB VRAM with full OpenGL® support; Pentium® II 400 Mhz processor or Athlon® processor; English version of Windows® 2000/XP Operating System; 128 MB RAM; 16-bit high color video mode; 800 MB of uncompressed hard disk space for game files (Minimum Install), plus 300 MB for the Windows swap file; a 100% Windows® 2000/XP compatible computer system (including compatible 32-bit drivers for video card, sound card and input devices); 100% DirectX® 8.0a (included); 100% DirectX 3.0 or higher compatible sound card and drivers; 100% Microsoft-compatible mouse/keyboard and driver
    Multiplayer Requirements: Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported, Internet play requires a 100% Windows 2000/XP compatible 56.6 Kbps (or faster) modem
Užitečné recenze od zákazníků
22 z 23 osob (96%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
10.5 hodin celkem
Přidáno: 18. dubna
Starej dobrej Wolfik ten kdo to nehrál jako by nežil .....:)

Doporučuji 11/10
Byla tato recenze užitečná? Ano Ne Vtipná
10 z 10 osob (100%) ohodnotilo tuto recenzi jako užitečnou
6.0 hodin celkem
Přidáno: 22. února
CZECH/ČEŠTINA
Tak tohle je dnes už absolutní klasika....hra, která jde žánrově trochu mimo moje preference, přesto se k ní i po deseti letech od prvního zapnutí rád vracím.
Kombinace skvělého příběhu a rozmanitosti misí - kdy skutečně co mise, to úplně jiné prostředí - plus výborná hratelnost vytváří skvělý herní zážitek!

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3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
9.2 hodin celkem
Přidáno: 7. července
Rok 2001 : Plny ocakavania spustam RtCW suborom WolfSP.exe a v uzase s otvorenou hubou hram.
Rok 2015 : Plny ocakavanie spustam RtCW kliknutim na tlacidlo Play v sluzbe Steam a v uzase s otvorenou hubou hram.

Carmack a Romero boli, su a budu krali klasickeho FPS zanru!

English:

Year 2001 : Full of expectations run RtCW file WolfSP.exe and in a stunning with open mounth playing.
Year 2015 : Full of expectations run RtCW clicking on the button Play in Steam and in a stunning with open mounth playing.

Carmack, and Romero have been, are and will be king classical FPS genre!
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43 z 49 osob (88%) ohodnotilo tuto recenzi jako užitečnou
2 osob ohodnotilo tuto recenzi jako vtipnou
11.8 hodin celkem
Přidáno: 14. března
Mein leben!

Return To Castle Wolfenstein is a first-person shooter reboot of the Wolfenstein series which much like its predecessor focuses on fast-paced gunplay with a number of improvements made to compensate for the new engine technologies available at the time.

Firstly, unlike Wolfenstein 3D, the developers actually tried to implement a compelling story to a franchise known for not actually having a “story”. To some degree, the story in this game, at least from a concept point of view, brings something new to the table by adding elements of occult. The plot revolves around the American soldier, B.J. Blazkowicz, trying to impede the Nazis from discovering and extracting a serum hidden in an ancient tomb capable of augmenting soldiers into “Dark Knights”, an evil undead army from the 9th Century. Nazis and occult? Absurd ♥♥♥♥♥♥♥♥, but what’s not to like. However, while the concept does enhance the single-player campaign, the story itself is mostly ignorable since it generally feels like it is there to fill in the space. Blazkowicz, while a total badass, still remains one of the blandest protagonists in existence. He takes orders from his superiors like a puppet with no remorse or personal motives. Even when the Allies want to give him a medal for his efforts and persumably a well deserved break at the end, he is somewhere outside still kicking Nazi butt. Boy, he sure is souless; born with only one scope in life: to kill Nazis for eternity. Plus, it is silly how the Allies' solution to most problems is to send a "one-man army" to take down Nazi headquarters single-handedly without even breaking a sweat. But that is Wolfenstein after all; it purposely does not need to explain how Blazkowicz does it -- and hey, some ancient voodoo magic is involved, so anything is justifiable, right? Fortunately, the story did manage to create the cool villain by the name of Deathshead, who later becomes the franchise’s main antagonist.

The gunplay in here is hasty but satisfying, reminiscent of older games such as Quake, Doom and Unreal Tournament, and unquestionably the strongest point of the game. While it all boils down to sprinting and shooting enemies in quick manners, the game does offer some moments of straightforward stealth where you get to sneak behind enemy lines. Additionally, there is an adequate variety in enemies from the deadly female squads in tight leather uniforms (those butts though) to juggernauts like the Über-Soldats. Different weapons are at Blazkowicz’s disposal too, with the Tesla gun being the most fun one to use, even if the MP40 probably becomes the most practical throughout most of the game, thus making pistols pretty redundant. One problem with the weapons though is the fact you never seem to run out of ammo. Retrospectively now, the gunplay does feel very basic, but mostly thanks to its fast paced action killing waves of enemies does not get dull, surprisingly enough.

The level design has the mentality of most shooters back in the late '90s and early noughties based on maze-like corridors and paths, essentially allowing the player the freedom to pick whichever route to travel back and forth within the somewhat confined space. Exploration is also encouraged and rewarded by finding secret chambers filled with collectables, even if these give no gameplay advantages to the player. Graphically, at the time, the game looked great but as time went by its visuals sure look dated today. On the other hand, the same cannot be said to its soundtrack which even to this day remains memorable and rather ageless. When you can recognise a level/map by a specific track from the soundtrack, then you know the soundtrack left a good impression.

Boasting a strong single-player campaign, (wherther you take the story seriously or not), many probably remember the game for its multiplayer component which at the time was very popular and considered by many superior than the campaign, even as far as being regarded one of the best multiplayer components in a game ever. I cannnot argue with that, although it was not until the highly acclaimed free standalone Wolfenstein: Enemy Territory came out that the multiplayer component peaked in popularity. Featuring a class-based gameplay similar to Team Fortress, two teams (Allies and Axis) fight each other to complete objectives on various maps. Personally, I spent far too many hours in the multiplayer alone when I was younger because it was balanced and had a very enjoyable experience. Currently, the multiplayer from Return To Castle Wolfenstein seems dead. Rest in peace.

In conclusion, Return To Castle Wolfenstein still remains a classic in the eyes of many, including myself, who played it in its heydays online and/or offline, and a milestone on PC. But it definitely lost its relevance and appeal to the general public as years have passed due to more ambitious and realistic shooters showing up years later. More old-school than modern, it still is a solid shooter, nevertheless, which does not spoil the player with today’s regenerative health and cover-base mechanics and can still provide enough hours of fun mindlessly killing Nazis. Pick it up only for nostalgic purposes or if you are curious to see how fast-paced shooters were like more than a decade ago in case you never grew up with them.
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32 z 37 osob (86%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
9.8 hodin celkem
Přidáno: 13. května
Nein out of Ten.
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