Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.
User reviews:
Recent:
Mixed (55 reviews) - 65% of the 55 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,030 reviews) - 83% of the 4,030 user reviews for this game are positive.
Release Date: 6 May, 2003

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Buy EVE Online - Core Starter Pack

Notice: Purchasing a Starter Pack will initiate the creation of a new EVE account. This account cannot be combined with any existing EVE account (trial included) and has to be accessed separately through the Steam client.

Monthly subscription fee required after first month. Subscriptions & PLEX through the Steam store can only be purchased by users that have purchased the EVE Online Starter Pack via Steam on or after June 4th, 2013.

Owners of the EVE Online: Starter Pack will be unable to purchase the EVE Online: Premium Edition for the same account.

19,99€

Buy EVE Online - Premium Edition

49,99€

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PLEX

Buy EVE Online PLEX

PLEX is short for 30 Day Concord Pilot License Extension. It's an in-game item that can be used to pay for your subscription without using more traditional payment methods.

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Recent updates View all (132)

3 August

Monthly Economic Report - July 2016


This is the monthly Economic Report for July 2016.

Please click the graphs to enlarge them as needed.

The raw data and graphs that make up this report can be found here.
































2 comments Read more

26 July

Alliance Tournament XIV: Draw Results and Prizes


Greetings again honorable spaceship warriors.

Today, we’ve got some information on what you’ll be fighting for as the prizes for Alliance Tournament XIV, the participants that were picked in the random draw, and which commentators’ soft vocal tones will guide you through this year’s conflict.

For those of you just tuning in or new to the game, the Alliance Tournament is an annual competition in which EVE Online player alliances pit their best members in a grand contest to see who the masters of spaceship combat are. Alliances will spend months honing their skills to give themselves the slightest edge in this grueling competition that is played out over three weeks.  Some of the most memorable moments in EVE’s history can be found in the Alliance Tournament, with priceless ships being torn apart and turned to ashes, great dynasties falling to an unexpected newcomer, and long standing feuds between rivals played out in nail-biting matches that leave everyone holding their breath right up to the last moment. Any alliance that manages to win this prestigious event will find themselves showered in fame and fortune and rightly respected by all citizens of New Eden.

This year, Alliance Tournament XIV will be held starting October 1st over the course of three weekends, with the finals taking place on the 16th of October. The action from the first weekend will be broadcast by the wonderful EVE Online volunteers of the Interstellar Services Department (ISD) and other community groups, while weeks two and three will be broadcast live by EVE TV.

The Blood Soaked Riches
With Alliance Tournament XII, we introduced a prize structure that had several goals:
  • To provide strong and unique rewards that match the epic levels of passion, training and mastery displayed by our competitors
  • To ensure that teams feel they have a good chance of being rewarded if they put in the effort to field a competitive team
  • To reward the entire alliances behind each team, since in the Alliance Tournament there are often hundreds of players providing support for each team member that you see flying in the matches
As this structure found great success in AT XII and XIII, we’ll be using it again this year. As for the actual prizes, here’s what you’ll be fighting to claim this year:

The Alliance Tournament Cup
The Alliance Tournament Cup is an ingame inventory item of which only one copy may ever exist. Every year we edit the description of the item to reflect the complete list of former tournament winners and move the item to the possession of the most recent winners.

The Alliance Tournament Cup was given to the Pandemic Legion alliance in the most recent Alliance Tournament XIII, and after the conclusion of Alliance Tournament XIV it will be taken from wherever it resides at that time and given to the AT XIV champions.

Alliance Tournament Medals

In previous tournaments, we have given ingame Alliance Tournament Medal inventory items for the teams that places first, second and third in the tournament. The number of medals granted was the same number as the maximum pilots that could be fielded in that tournament. We will be continuing to do this for Alliance Tournament XIV.

However, like Alliance Tournament XII and XIII, we will also be giving out medals to every character that was a member of the participating alliances on the first day of the tournament. These will appear on the character sheet, exactly like a medal awarded by a corporation. There will be medals for Tournament Competitor, Top 32, Top 16, Top 8, 4th, 3rd, 2nd, and 1st. Each character will receive only the highest medal that their alliance earned.

Remember, the medals will only be granted to characters in a participating alliance on the first day of the tournament (October 1st).

PLEX

As with previous Alliance Tournaments, we will be distributing the PLEX collected as entry fees as prizes in the tournament. If a very large number of PLEX are bid during the secret auction, the number of PLEX awarded may potentially increase.

This year, the PLEX will be awarded as follows:
  • Teams that place between 17th and 32nd will receive 5 PLEX
  • Teams that place in the top 16 will receive 10 PLEX
Alliance Tournament Prize Ships

Ever since the 7th Alliance Tournament, the main prizes each year have been a set of special edition frigates and cruisers, with unmatched combat prowess. Only 50 of each type of frigate or cruiser are given each tournament.

As with Alliance Tournament XII, this year we will be distributing the special edition prize ships to the top 4 teams, with each team receiving an equal number of cruisers and frigates.
  • 1st place: 25 Cruisers and 25 Frigates
  • 2nd place: 15 Cruisers and 15 Frigates
  • 3rd place: 7 Cruisers and 7 Frigates
  • 4th place: 3 Cruisers and 3 Frigates
This year, the ships on offer from the Independent Gaming Commission (IGC) are based on Blood Raider ships. Skilled pilots are sure to be able to use the strengths of these ships to drain and defile their enemies. The preliminary ship stats are as follows (and may be subject to change):

Caedes


4 Highslots (1 Turret)
3 Midslots
5 Lowslots
10 Mbit bandwidth, 30m3 Dronebay

Amarr Frigate bonuses (per skill level):
20% bonus to Energy Nosferatu and Energy Neutralizer drain amount
25% bonus to Small Energy Turret falloff range

Minmatar Frigate bonuses (per skill level):
20% bonus to Stasis Webifier range
20% reduction in Cloaking Devices CPU requirement

Covert Ops bonuses (per skill level):
10% bonus to Core and Combat Scanner Probe strength
25% bonus to Energy Nosferatu and Energy Neutralizer falloff range

Role bonus:
400% bonus to Small Energy Turret damage
10+ bonus to Relic and Data Analyzer virus strength
Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
Cloak reactivation delay reduced to 5 seconds
No targeting delay after Cloaking Device deactivation
Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
Rabisu


6 Highslots
3 Midslots
6 Lowslots

Amarr Cruiser bonuses (per skill level):
35% bonus to Energy Nosferatu optimal range and falloff
20% bonus to Energy Nosferatu drain amount

Minmatar Cruiser bonuses (per skill level):
20% bonus to Logistic Drone transfer amount
20% reduction in Cloaking Devices CPU requirement

Logistics Cruisers bonuses (per skill level):
20% bonus to Remote Armor Repairer optimal and falloff
15% reduction in Remote Armor Repairer activation cost
2% reduction in Remote Armor Repairer cycle time

Role bonus:
80% reduction in Remote Armor Repairer powergrid requirements
100% bonus to Remote Armor Repairer optimal and falloff
Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level

Alliance Tournament Edition Blood Raider SKIN

As with Alliance Tournament XIII, we will be offering a ship SKIN that can be applied to any of the Blood Raider ships to give them a unique visual style. We will be awarding 10 copies of this SKIN for each series won by a team. This includes the single match series that make up the bulk of the tournament. This should provide an additional incentive to try and win every match you can. Again like last year, these skins will be handed out later than the rest of the prizes at a yet to be determined date.

For the rest of the dev blog, please visit the following link

1 comments Read more

Core Starter Pack



Introducing the new EVE Online Starter Pack! Designed from the ground up to kickstart a new pilot's career, the Core Starter Pack features a full arsenal of skills and gear for miners and crafters.

The Core Starter Pack includes:

  • The ORE Venture mining frigate
  • A full set of modules and equipment to kit out your ship
  • Extra skills, ready to train
  • Blueprints to build the Venture and the deadly Corax destroyer
  • A Mobile Depot personal deployable
  • Avatar apparel: male “Esquire” and female “Executor” coats (black)
  • Prototype Cerebral Accelerator (skill booster)
  • 30 days of game time

To help advance your career in space, choose one or more of the following Content Packs:

  • The Colonist Content Pack equips you with the essentials for your own planetary industry colonies.
  • The Explorer Content Pack provides specialized gear for whose make their fortunes discovering and looting lost treasures.
  • The Industrialist Content Pack gives you skills, minerals, and blueprints to get started as a manufacturer of the machines of war.
  • The Skirmisher Content Pack arms you with a combat-ready Breacher frigate, ammo and the skills you need to learn to hold your own in battle.

Premium Edition



Leave all your options open and be ready for anything with the Premium Starter Pack. Everything from the Core Starter Pack and all four Content Packs are included. We’ve also added some of the hottest battleship skins and PLEX, an in-game token worth 30 additional days of game time that can be used or traded on the EVE market. Be prepared for wherever your adventurous spirit wants to take you with the Premium Edition.

The Premium Edition includes:

  • Core Starter Pack (including 30 days of game time)
  • All four Content Packs (excluding Aurum): Explorer, Colonist, Industrialist, Skirmisher
  • Abaddon Tash-Murkon Battleship skin
  • Hyperion Innerzone Shipping Battleship skin
  • Maelstrom Nefantar Battleship skin
  • Rokh Wiyrkomi Edition Battleship skin
  • 1 PLEX (30 additional days of game time)
  • 750 AURUM for New Eden Store

About This Game

Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.

Key Features

  • Multiple PVP systems – Enlist in Factional Warfare as a loyalist of one of the four races of EVE, dodge the law as a deep space pirate or take arms in the large-scale conflict of alliance warfare where battles can consist of over a thousand pilots clashing for supremacy among the stars. EVE online lets you choose the type of PVP that fits your playstyle.
  • Massive Player-Driven Economy – Everything bought and sold on the EVE Online market is manufactured and traded by players. Buy and sell orders, contracts, courier agreements and many other tools of trade are available to let players carve their industrial empire. Rise to the top as a savvy entrepreneur or a member of one of the many existing mega-corporations in EVE.
  • Explorations, Mining, Missions – EVE Online offers a diverse range of progression paths. Players can advance as merchants, industrialists, politicians, spies or any number of other careers without limitation. Hundreds of trainable skills and open gameplay allow you to define the role you want to play in the virtual universe.
  • Liberating character advancement - Never "grind" for a skill again. Passive skill gain system allows your skills to increase even while you're offline.
  • Single-shard universe - Join hundreds of thousands of players in the same persistent universe, where your fame or infamy is not confined to just a subset of the playerbase.
  • Free expansions – You will never be charged for an EVE expansion - as the EVE universe grows, so do the benefits of your subscription.
  • Play for FREE – Established players can eventually pay for their game time with in-game money they earn while playing.

System Requirements

Windows
Mac OS X
    Minimum:
    • Supported OS: Windows 7 / 8.1 / 10
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 2.0 GHz, AMD Dual Core @ 2.0 GHz)
    • Memory: 2 GB
    • Hard Drive: 20 GB Free Space
    • Video: GPU with 256 MB VRAM or more that supports Shader Model 3 and DirectX 9.0c (AMD Radeon 2600 XT or NVIDIA GeForce 8600 GTS)
    • Audio: Supports SSE, Direct Sound compatible
    • Drivers: DirectX® 9.0c (included) and latest video drivers
    • Network: ADSL connection (or faster)
    • Note that older graphics cards such as the NVIDIA 6000 and 7000 series may work but are not officially supported. Please note that Windows 95, 98, ME, NT, 2000, XP and Vista are not supported.
    • Note: the minimum screen resolution for EVE is 1024x768. Audio hardware must be Direct Sound compatible. For optimum performance, use latest drivers available.
    Recommended:
    • OS: Windows 7 / 8.1 / 10
    • Processor: Intel Pentium i7 Series or AMD X4 @ 2.0 GHz or greater
    • Memory: 4 GB or greater
    • Hard Drive: 20 GB free space
    • Video: AMD Radeon 6790 or NVIDIA GeForce GTX 560 or better with at least 1 GB VRAM
    • Audio: Supports SSE, Direct Sound compatible
    • Drivers: DirectX® 11 (included) and latest video drivers
    • Network: ADSL connection or faster
    Minimum:
    • Supported OS: Mac OS X 10.9, 10.10, 10.11
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 2.0 GHz)
    • Memory: 2 GB
    • Hard Drive: 20 GB Free Space
    • Video: NVIDIA GeForce 320m, Intel HD 3000
    Recommended:
    • OS: Mac OS X 10.9, 10.10, 10.11
    • Processor: Intel i7 Series @ 3.0 GHz or greater
    • Memory: 8 GB or higher
    • Hard Drive: 20 GB free space
    • Video: NVIDIA GeForce 675mx or better with at least 1 GB VRAM
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (55 reviews)
Overall:
Very Positive (4,030 reviews)
Recently Posted
Lotala
( 195.0 hrs on record )
Posted: 7 August
Very Harsh game. Requires a very high degree of situational awarness and the ability to accept loss. This game will not hold your hand and it is not for cry babies.
Helpful? Yes No Funny
Veetus.tv
( 12.9 hrs on record )
Posted: 6 August
I've only just started - and so far holy crap this game is intense.

Lots of things to do. Lots of things to learn. Lots of things to read. Lots of things in general.

The game appears to have a crap ton of content, and I am only 4 hours in as of writing this review. I plan to play more of course but if you give this game a chance, at least 4 hours of a chance, I feel that it has the potential to grab quite a few folks!
Helpful? Yes No Funny
Creag
( 164.1 hrs on record )
Posted: 5 August
Yea it has a steep learning curve, but it has more depth for any game I have played.
Helpful? Yes No Funny
▲▼≥≤▼▲
( 34.9 hrs on record )
Posted: 5 August
Cut a long story short - the game never launched.
I tried to contact the support; twice - at first I was ignored, but on the second try, I was told I have missing files in my operating system (which weren't missing), and they can't help me.

I basically payed money for nothing, and got shrugged-off.

I was later told by a friend that a lot of people have problems running the game on win10, but this is no excuse.
Helpful? Yes No Funny
lindsaymidas
( 122.0 hrs on record )
Posted: 4 August
I have played this game for 10 years . Since this game unable to train all skills ( about 150++ years to complete all skills) to a main character so ned you to focus skill. while you need to pay more accounts to train other character to support your main character. Even if newly introducting of skill injector to expedite skill farming it need to farm ingame money (isk) to buy the commodity. which is not possible for 1 month old newbie in highsec to afford it. EVE is a slow paced game and highly time grinding. That is the game developer (ccp) intended for so to boost high player online index. PLEASE DO NOT TRY THIS GAME IT BURN YOU LIFE.
Helpful? Yes No Funny
[pbwpcs]mizz
( 218.3 hrs on record )
Posted: 4 August
This game is a lot more fun on paper than it is in reality. I've resubbed countless times, and every single time I've felt buyers remorse shortly thereafter. When will I learn?
Helpful? Yes No Funny
raven666wings
( 834.9 hrs on record )
Posted: 4 August
EVE Online is a space MMORPG set 20.000 years in the future, with a great background story and considerable ammount of science-fiction content, even some unique features in the genre like character immortality through use of mind transfers between clones, use of advanced cybernetics and man/machine interfaces.

It uses a passive character progression system that lets users accumulate skill points over time while their subscription is active, the ammount of points collected in the various categories will determine how effectively a character will be allowed to perform any of the multiple in-game professions. Players can extend their subscriptions with their credit cards or with EVE Online timecodes (PLEX), which can be bought and then traded for ISK in the in-game market.

Unlike other space simulators that place the player inside the cockpit of their ship, EVE Online features a tactical combat system, where capsuleers take remote control of their starship and its systems to engage in a variety of activities, from mining to manufacturing, trading, pirating, factional wars and even large scale space sovereignty wars between corporations and alliances.

The in-game market is mostly run by players who mine, research, manufacture and trade all types of goods available in stations and player owned structures, from ships and modules to weapons, ammunition, fuel, ore, combat boosters, augmentations, among others.
All sorts of trading scams and other types of conduct that normally would be forbidden in other MMO's like market manipulation, theft and grief, are not only allowed but also encouraged by the developer, who uses the player stories emerging from those events as a marketing tool.

The single shard universe (Tranquility) and large scale battles of up to multiple thousands of players in the same instance are one of the features that make EVE Online unique in the space MMORPG genre, but they are only possible at the cost of 1Hz server ticks, time dilation, reduced graphics and physics quality, among other architectural limitations that make some people opt for other newer and technologically more advanced space MMORPG's on the market.

Throughout it's 13 years of existance, CCP Games has expanded some aspects of the game, the most notable ones probably being sovereignty wars, wormhole space and factional warfare, but has also failed to develop and deploy promised features like Planetary Landings and Walking in Stations. The company has tried to expand the EVE Universe into platforms other than the PC, namely with the now extinct Dust514 shooter on the PS3.

Other side projects like EVE Valkyrie and EVE Gunjack have recenlty been spawned, funded by the main game and money making product EVE Online, in a continued effort to expand the Universe to other platforms and Virtual Reality HMD's.

CCP Games has recently and controversially hired various former EA employees for key roles in the company, appointing one of them as Vice President for development, and shortly after a few others for Executive Producer positions in the new projects, namely EVE Valyrie and Project Legion (now Project Nova). It has since adopted changes to its business model, including cosmetic item monetization and features like the skill point injectors that give players in-game advantages in exchange for money.

Time will tell if these options will bring the EVE Universe many players and an endless revenue stream that will fund great things to come, but CyberChaosCrew chooses to remain skeptical until further developments and at the moment does not recommend people to spend their time/money with EVE Online.
Helpful? Yes No Funny
Kupopoo
( 257.9 hrs on record )
Posted: 3 August
If you enjoy other hobbies or video games I would warn you to stay away from EVE Online. The addication is real. Not only can you do whatever you want and conquer territory. You can also lose all of your wealth from a single mistake (The best part of this game).

If you do play, join a player guild (corporation) and start building your own virtual sandcastle.

Play only if you are either a masochist or love complete sandbox games.
Helpful? Yes No Funny
robotboy3001
( 4.0 hrs on record )
Posted: 2 August
i liked the game it is nice but paying a subscription just to play the game? pay 20$ and you must pay extra just to play the game i dont recommand this game only if you have a lot of money to keep on pay the subscription
Helpful? Yes No Funny
NoseyMous3
( 43.9 hrs on record )
Posted: 2 August
Im putting a no, I enjoyed the game until it got boring needless to say. I wanted to be a trader and go from one staion to the next......boring....the combat in this game is a bunch of clicking and its boring. its fun at first but pretty boring.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
32 of 38 people (84%) found this review helpful
23 people found this review funny
Recommended
0.6 hrs on record
Posted: 15 July
wanna play for months and months, lose all your sh*t in a split second and cry alot ?
wanna sit for months mining ores in high-and null sec, lose all your sh*t and cry alot ?
wanna PVP with your hard earned and full-fitted battlecruisers, lose all your sh*t and cry alot ?

Welcome to EVE!
Was this review helpful? Yes No Funny
16 of 17 people (94%) found this review helpful
Recommended
1,439.6 hrs on record
Posted: 26 July
I have been playing Eve: Online for just over four years now, and hopefully this review can be of some help to those deciding if they really want to dive into the game.

First: Eve is a complex game. It has a really steep learning curve for new players, although the devs have been working hard to make it a little more newbro friendly. The have added a lot of new fancy tutorials that did not exist when I started. This is definitely a big plus if you are brand new. However, do not expect them to teach you everything. This game is beyond expansive, and you will get lost in the complexity. However the newbie channel chats, forums, and sometimes even local chat can be a big help. DOn't be afraid to ask questions. Usually someone is more than willing to answer.

Second: Eve is not always a nice place. One of the first things you should know, as many people as there are out there willing to help you, there are just as many willing to take advantage of you. Whether that takes the form of stealing your stuff, killing you, or picking on you, it can, and will happen. Take every offer of help with a grain of salt, or if it is a business deal, be especially careful. This kind of behavior is completely legal in Eve because it is a sandbox. The creators don't regulate anything that does not violate the EULA. It's pretty much anything goes here.

Third: Playing Eve solo sucks. Some people do it, but it's lame when you do it that way. Eve was built to be a social game and a social experiment. After you finish the tutorials, I highly suggest joining a player corporation. As a new player, I highly suggest joining a newbro friendly corp like Eve University, Pandemic Horde, or Red vs Blue. Eve Uni will teach you anything you want to know about Eve, and Horde and RvB are PvP oriented if you want to jump into that niche.

Fourth: The skill training happens in real time. That means skills will continue to train even when you are not logged on. Also as a result, it can take a really long time to train certain skills. Playing for four years, and I have only recently started getting into capital ships. Do not expect to jump right in and be awesome at the game. You will fight and struggle and die, a lot. However, Eve is one of the most satisfying games ever if you stick with it. You don't have to have all the skills to be good, and you don't have to train everything. Just be patient with the progression and stick with it. If you are looking for the instant gratification of a shooter or action game, you best look elsewhere. Eve is a game that lends itself to the longview, and definitely has a delayed gratification factor.

Fifth, and finally: Eve is awesome. Whether or not you like it is usually dependent on your personality, but regardlesss of whether or not you like it, it is an impressive world that the devs have made. Its a living, breathing community that makes its own story. Players decisions can affect thousands of other players. The market is run by the players, and wars between massive player coalitions shake both individual players, and the player driven markets. The PvP is the most exhilirating I have ever encountered, and I still get an adrenaline rush when taking ships into battle. (I'm very much PvP centered, so I have done quite a bit.) Eve is unlike any MMO you have ever played, or ever will play. It is singular, and I think you should at least give it a shot. If you don't like it, that's okay. It's not for everyone. If you do though, it can be a very rewarding experience and you will make some great friends. Have fun and fly dangerous!

P.S You can message me with your email if you would like an extended 21 day trial.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
Recommended
139.2 hrs on record
Posted: 14 July
This is the game i really wanted to play all my life thanks to you eve my dream where made !!!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
195.0 hrs on record
Posted: 7 August
Very Harsh game. Requires a very high degree of situational awarness and the ability to accept loss. This game will not hold your hand and it is not for cry babies.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
57.4 hrs on record
Posted: 19 July
Using steam to play EVE was a silly mistake, should have taken out the middle man because steam is useless and keeps giving me problems with EVE! Play the game just not on steam!!
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
27.4 hrs on record
Posted: 20 July
This game is the perfect MMO its got just the right balance, It does have a bit of a learning curve but If your not rushing through youll pick it up quickly.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Not Recommended
834.9 hrs on record
Posted: 4 August
EVE Online is a space MMORPG set 20.000 years in the future, with a great background story and considerable ammount of science-fiction content, even some unique features in the genre like character immortality through use of mind transfers between clones, use of advanced cybernetics and man/machine interfaces.

It uses a passive character progression system that lets users accumulate skill points over time while their subscription is active, the ammount of points collected in the various categories will determine how effectively a character will be allowed to perform any of the multiple in-game professions. Players can extend their subscriptions with their credit cards or with EVE Online timecodes (PLEX), which can be bought and then traded for ISK in the in-game market.

Unlike other space simulators that place the player inside the cockpit of their ship, EVE Online features a tactical combat system, where capsuleers take remote control of their starship and its systems to engage in a variety of activities, from mining to manufacturing, trading, pirating, factional wars and even large scale space sovereignty wars between corporations and alliances.

The in-game market is mostly run by players who mine, research, manufacture and trade all types of goods available in stations and player owned structures, from ships and modules to weapons, ammunition, fuel, ore, combat boosters, augmentations, among others.
All sorts of trading scams and other types of conduct that normally would be forbidden in other MMO's like market manipulation, theft and grief, are not only allowed but also encouraged by the developer, who uses the player stories emerging from those events as a marketing tool.

The single shard universe (Tranquility) and large scale battles of up to multiple thousands of players in the same instance are one of the features that make EVE Online unique in the space MMORPG genre, but they are only possible at the cost of 1Hz server ticks, time dilation, reduced graphics and physics quality, among other architectural limitations that make some people opt for other newer and technologically more advanced space MMORPG's on the market.

Throughout it's 13 years of existance, CCP Games has expanded some aspects of the game, the most notable ones probably being sovereignty wars, wormhole space and factional warfare, but has also failed to develop and deploy promised features like Planetary Landings and Walking in Stations. The company has tried to expand the EVE Universe into platforms other than the PC, namely with the now extinct Dust514 shooter on the PS3.

Other side projects like EVE Valkyrie and EVE Gunjack have recenlty been spawned, funded by the main game and money making product EVE Online, in a continued effort to expand the Universe to other platforms and Virtual Reality HMD's.

CCP Games has recently and controversially hired various former EA employees for key roles in the company, appointing one of them as Vice President for development, and shortly after a few others for Executive Producer positions in the new projects, namely EVE Valyrie and Project Legion (now Project Nova). It has since adopted changes to its business model, including cosmetic item monetization and features like the skill point injectors that give players in-game advantages in exchange for money.

Time will tell if these options will bring the EVE Universe many players and an endless revenue stream that will fund great things to come, but CyberChaosCrew chooses to remain skeptical until further developments and at the moment does not recommend people to spend their time/money with EVE Online.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
12.9 hrs on record
Posted: 6 August
I've only just started - and so far holy crap this game is intense.

Lots of things to do. Lots of things to learn. Lots of things to read. Lots of things in general.

The game appears to have a crap ton of content, and I am only 4 hours in as of writing this review. I plan to play more of course but if you give this game a chance, at least 4 hours of a chance, I feel that it has the potential to grab quite a few folks!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
3 people found this review funny
Recommended
844.2 hrs on record
Posted: 31 July
I used to play a lot of games. Then I found EVE Online.

Now I just play EVE Online.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1 person found this review funny
Recommended
2,751.3 hrs on record
Posted: 20 July
amazing game, it has a few bugs but i noticed that if you play the game directly and don't use steam most of the bugs go away. you can setup a eve login direct on thier website and then go to your program files to get the direct open link then use the login you link to your steam account on eveonline.com
i am over 30 and have kids but so does most of the people that play eve. It is not a game dominated by little teeny boppers trying to act cool, it requires brains, it is by far one of the most difficult mmo's to learn which is great again as it deters little kids from playing. I will play sometimes 10-20 minutes a day or 12+ hours and it never gets old. This coming from someone that normally hates playing the same game week in and out. The "corporations" can't screw you by kicking you as all your assets stay yours and corps are kick hungry as they need the pilots to be sucessful. Unlike other games where if you farm alot the "tribe" will kick you to keep the resources for themselves.
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