Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
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Çıkış Tarihi: 13 Oca 2012

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Blackwell Deception Satın Alın

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4 ürün içerir: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

 

Bu Oyun Hakkında

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
From seedy downtown nightclubs to penthouse apartments to a luxury yacht on the Hudson River, Rosa and Joey will unearth the truth about the underground world of street psychics. Including some secrets that Joey would rather be left buried.

Sistem Gereksinimleri

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:350 MB HD space
    • Sound:All DirectX-compatible sound cards
Yararlı müşteri incelemeleri
13 kişiden 11 tanesi (85%) bu incelemeyi yararlı buldu
kayıtlarda 1.6 saat
Yayınlanma: 19 Aralık 2015
All the Blackwell games are great, and this is probably the best one
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6 kişiden 5 tanesi (83%) bu incelemeyi yararlı buldu
kayıtlarda 10.8 saat
Yayınlanma: 24 Nisan
The Blackwell series is a very very good point and click adventure with pretty good voice acting.You need to play them all to really feel the story and the depth of the characters. The Finale(Epiphany) was FANTASTIC(you may shed a tear). Its one of those games where the toil of playing all those hours actually felt meaningful in the end. The Voice acting was satisfying enough to make you forget its actually a point and click game.
Some solutions to some puzzles may not be that obvious at first, but if you dont get it,plenty of guides there.

Since almost all the blackwell games have similar mechanics, didnt think of writing different reviews for each of them.

9/10 for the series. Writing this after playing all the 5 episodes.

Kudos to Dave Gilbert and The whole Team.
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3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 6.3 saat
Yayınlanma: 20 Aralık 2015
This games review is going to be much like my review of Blackwell Convergence. The reason being the games were both very similar in nature. As I stated before, the Blackwell Series is an interesting one and as each game progresses, the storyline becomes more and more polished, the art gets better and better, and the puzzles and clue finding get more interesting. In the fourth installment holds true to Unbound and Convergence, but its real strength comes from the best puzzles of the four games. Here are some of the pro's and con's of the game.

Pro's: The storyline is evolving into a rather interesting and mysterious one. Rosa and Joeys relationship is fully developed by this point and is quite hilarious. Many more puzzles than the other games and a bit more involved than just left click this object and see what Rosa/Joey will do. I also enjoyed the music and the length much more in this game from the the first two games, it was comparible to the third installment.

Con's: I still hate the art. It is definitely not my style and they just keep changing it from game to game. Consistancy please! And the consistancy between the games is also a little headache. But most of the changes seem to enhance the new game and make you wish they did it with the previous games (Potential Spoilers but not too much: I loved when they allowed the swapping).

I've yet to play Epiphany, but here are my scores of the games.

Blackwell Legacy: 6/10
Blackwell Unbound: 8/10
Blackwell Convergence: 7.6/10
Blackwell Deception: 8.2/10

Blackwell Series: 7.8/10

Check out my other point and click adventure reviews on my page!
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.1 saat
Yayınlanma: 13 Nisan
Overview
The 4th game in the Blackwell series, Deception follows Rosa & Joey as they investigate a new bunch of cases. The notebook is again in use, and you can combine clues to form new ones. Joey now has the option to blow on stuff or use his tie on people/objects.

Likes
  • More content - More cases, beefier plot, more characters, compared to before.
  • Interesting story - Partly due to the breadth of the case, there's a lot more to sink your teeth into, and a lot more intrigue.
  • Interesting puzzle-solving - You have to resort to some creative and amusing ways to solve certain puzzles.
  • A dancing spook! - This was done so well. There's even a gif of it here for your enjoyment (just put on the music yourself), by Attilion.
  • References to previous games - You don't need to play the previous Blackwell games to understand these, but for those who have, the subtle references were a nice nod.
  • Interesting Steam achievements - Admire your collection after you're done playing. Don't look at the achievements list before as there are spoilers.

Dislikes
  • Inconsistent voice acting - There was this one character that wasn't voiced very well. I forget which one, but recall it being male I think. And Madeline's voice and manner of speaking are also entirely different compared to the previous episode (Convergence). Here she's way too "casual" and not regal enough. I was very disappointed by whoever voiced her here.
  • Music gets too grating - There are too many consecutive scenes with overpowering music. My ears got really tired and I longed for silence, or at least white noise. Music should be interspersed with ambiematic sound; it shouldn't be music for every single scene all the way. The audio environment in the opening case, for instance, was done very well.
  • Audio can't be adjusted properly - There are 2 controls for sound: 1 for "audio" and the other for "voice". Bringing down the volume for "audio" brings down the volume for "voice" as well, so if you just want to turn down the music but leave the voice at the same volume, you can't! How pointless is that!
  • Less game detail - Compared to previous episodes in the Blackwell series, this one is rather lacking in stuff like easter eggs and "extras". For instance, in previous games, if you had done in-game "Oogle" searches, you'd be able to search for characters and events from the previous games. Now, the in-game Internet search is really bare bones, and only provides you enough content to successfully complete the game. Even searching for other in-game characters yields nothing.
  • Worse graphics - Must say I wasn't too impressed with the way the starting scene looked. Somehow, the graphics from previous Blackwell episodes was much better.
  • Less animation - Unlike before, characters' faces no longer move when they speak.
  • No "extras"? - In previous games, you could get a password upon game completion, allowing you to access extra content like bloopers, concept art, etc. I couldn't find that anywhere here.

Summary
Quite a must-play for Blackwell fans. There's more stuff to chew on, given the greater amount of content compared to previous episodes. This episode also marks the start of a new story (the previous having been concluded with Convergence), so things are "fresh" again. There's a decline in the quality of graphics, and I found the music too heavy on several consecutive scenes, but on the whole the experience was still enjoyable due to some creative puzzles and an interesting plot.
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27 kişiden 24 tanesi (89%) bu incelemeyi yararlı buldu
kayıtlarda 6.4 saat
Yayınlanma: 24 Ağustos 2015
The Blackwell Deception is the fourth installment of Blackwell series, and it continues to reveal more about the world beyond, alongside Rosa's possibly substantial role of guiding spirits to the next world. We have a case, a mystery and a villain. All is set to pursue the next chapter of the Legacy! The game serves as the triumphant raise of suspense for Rosa's future and a vague epilogue for Joey's ominous background. So far, this is the best game of the whole Blackwell series.

Following the events of the Blackwell Convergence, Rosa and Joey keep doing what they do best; now in a professional context. Our little girl has business cards and all: Rosangela Blackwell, Spiritual Consultant. They do not pace the streets of New York in hopes of finding a case anymore. The case comes and finds them, alongside the trouble attached, of course. Following their recent fiasco - and a particularly unlucky trip to New Jersey - Rosa receives a phone call from an old colleague she had, - back from when she was working for The Village Eye - Jeremy Sams. Apparently, Jeremy now works for The City Post as a reporter and needs Rosa's assistance to either make or break the case he's been working on. Unbeknownst to her, Rosa shall uncover a truth so grim, nothing will ever be the same. Not for her, not for Joey... not anymore.

I recall describing the previous games with certain genres in my review for the Blackwell Convergence. I'd like to keep my tradition and describe the Blackwell Deception as the season finale for your favorite TV series. It drives you to the point that you bite on your fingers, expecting for the grand climax you are about to face, then... you realize that there shall be a next season for your questions to be answered, so you are left high and dry, craving for more! The aspects of Rosa's ability, the so-far carefully shrouded past of Joey, their omnipresent yet mysterious bond, the subtext of Madeleine's intentions, the nature of our former villain, the Countess' madness, the presence of a cult tangled with supernatural forces: they are all scattered as bird crumbs for you to follow!

Our already familiar characters now completed their evolution and possess full-fledged personalities. Rosa is strong, real and persistent. She takes shots, makes calls and chases leads just like old Lauren Blackwell did. As a completely differentiating factor, she never dismisses the contents of her own heart. Nothing would make Miss Blackwell a people's person, but Rosa is still a humanitarian. When someone she cares is hurt, it gets personal. Joey, on the other hand, seems more than an omnipresent source of sarcasm and displeasure now. He cares not only for Rosa, but for many others and tries to suppress the haunting voice of his own consciousness to take the next step ahead. He gets involved in Rosa's life aside from their business, more than ever.

As far as gameplay goes, this game is the combination of all others so far. Combining clues interface is back - with Rosa's phone becoming handier - and puzzles get a bit more item oriented. With some attention to environment and some key words that people keep mentioning, you'll flow through the game. Dialogue puzzles are my favorites to tell the truth, making the people that they work on lively, real and deep. This is also the game that you use Joey to his full potential, more interactively alongside Rosa. Commentary and bloopers are joyful options that we anticipate now. Graphics are also at their best display possible for the given art style. The art used for the Void between worlds keeps getting more beautiful in each game, I wonder what Dave Gilbert's team will come up with for the last installment.

Am I creating suspense, or not? Well, this is the whole idea. This whole game is present to create the suspense needed for the last chapter of the series. Countless mysteries are coming to explanation with only the biggest of questions persist, to prepare you to the last big step: the Blackwell Epiphany, the last installment of the remarkable Blackwell series.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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