Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
Käyttäjäarvostelut: Erittäin myönteinen (212 arvostelua) - 96% / 212 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 13. tammi, 2012

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Osta Blackwell Deception

UUDEN KUUVUODEN ALE! Tarjous päättyy 12. helmikuu

-40%
$9.99
$5.99

Paketit, jotka sisältävät tämän pelin

Osta The Blackwell Bundle

Sisältää 4 kohdetta: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

UUDEN KUUVUODEN ALE! Tarjous päättyy 12. helmikuu

 

Tietoja pelistä

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
From seedy downtown nightclubs to penthouse apartments to a luxury yacht on the Hudson River, Rosa and Joey will unearth the truth about the underground world of street psychics. Including some secrets that Joey would rather be left buried.

Järjestelmävaatimukset

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:350 MB HD space
    • Sound:All DirectX-compatible sound cards
Hyödylliset arvostelut
19/22 (86%) arvioi tämän hyödylliseksi
6.4 tuntia pelattu
Julkaistu 24. elokuu, 2015.
Blackwell Deception is the fourth installment of Blackwell series, and it continues to reveal more about the world beyond, alongside Rosa's possibly substantial role of guiding spirits to the next world. We have a case, a mystery and a villain. All set to pursue the next chapter of the Legacy! The game serves as the triumphant raise of suspense for Rosa's future and a vague epilogue for Joey's ominous background. So far, this is the best game of the whole Blackwell series.

Following the events of Blackwell Convergence, Rosa and Joey keep doing what they do best; now in a professional context. Our little girl has business cards and all: Rosangela Blackwell, Spiritual Consultant. They do not pace the streets of New York in hopes of finding a case anymore. The case comes and finds them, alongside the trouble attached, of course. Following their recent fiasco - and a particularly unlucky trip to New Jersey - Rosa receives a phone call from an old colleague she had, - back from when she was working for The Village Eye - Jeremy Sams. Apparently, Jeremy now works for The City Post as a reporter and needs Rosa's assistance to either make or break the case he's been working on. Unbeknownst to her, Rosa shall uncover a truth so grim, nothing will ever be the same. Not for her, not for Joey... not anymore.

I recall describing the previous games with certain genres in my review for the Blackwell Convergence. I'd like to keep my tradition and describe Blackwell Deception as the season finale for your favorite TV series. It drives you to the point that you bite on your fingers, expecting for the grand climax you are about to face, then... you realize that there shall be a next season for your questions to be answered, so you are left high and dry, craving for more! The aspects of Rosa's ability, the so-far carefully shrouded past of Joey, their omnipresent yet mysterious bond, the subtext of Madeleine's intentions, the nature of our former villain, the Countess' madness, the presence of a cult tangled with supernatural forces: they are all scattered as bird crumbs for you to follow!

Our already familiar characters now completed their evolution and possess full-fledged personalities. Rosa is strong, real and persistent. She takes shots, makes calls and chases leads just like old Lauren Blackwell did. As a completely differentiating factor, she never dismisses the contents of her own heart. Nothing would make Miss Blackwell a people's person, but Rosa is still a humanitarian. When someone she cares is hurt, it gets personal. Joey, on the other hand, seems more than an omnipresent source of sarcasm and displeasure now. He cares not only for Rosa, but for many others and tries to suppress the haunting voice of his own consciousness to take the next step ahead. He gets involved in Rosa's life, aside from their business, more than ever.

As far as gameplay goes, this game is the combination of all others so far. Combining clues interface is back - with Rosa's phone becoming handier - and puzzles get a bit more item oriented. With some attention to environment and some key words that people keep mentioning, you'll flow through the game. Dialogue puzzles are my favorites to tell the truth, making the people that they work on lively, real and deep. This is also the game that you use Joey to his full potential, more interactively alongside Rosa. Commentary and bloopers are joyful options that we anticipate now. Graphics are also at their best display possible for the given art style. The art used for the Void between worlds keeps getting more beautiful in each game, I wonder what Dave Gilbert's team will come up with for the last installment.

Am I creating suspense, or not? Well, this is the whole idea. This whole game is present to create the suspense needed for the last chapter of the series. Countless mysteries are coming to explanation with only the biggest of questions persist, to prepare you to the last big step: Blackwell Epiphany, the last installment of the remarkable Blackwell series.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/11 (91%) arvioi tämän hyödylliseksi
1.6 tuntia pelattu
Julkaistu 19. joulukuu, 2015.
All the Blackwell games are great, and this is probably the best one
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
6.3 tuntia pelattu
Julkaistu 20. joulukuu, 2015.
This games review is going to be much like my review of Blackwell Convergence. The reason being the games were both very similar in nature. As I stated before, the Blackwell Series is an interesting one and as each game progresses, the storyline becomes more and more polished, the art gets better and better, and the puzzles and clue finding get more interesting. In the fourth installment holds true to Unbound and Convergence, but its real strength comes from the best puzzles of the four games. Here are some of the pro's and con's of the game.

Pro's: The storyline is evolving into a rather interesting and mysterious one. Rosa and Joeys relationship is fully developed by this point and is quite hilarious. Many more puzzles than the other games and a bit more involved than just left click this object and see what Rosa/Joey will do. I also enjoyed the music and the length much more in this game from the the first two games, it was comparible to the third installment.

Con's: I still hate the art. It is definitely not my style and they just keep changing it from game to game. Consistancy please! And the consistancy between the games is also a little headache. But most of the changes seem to enhance the new game and make you wish they did it with the previous games (Potential Spoilers but not too much: I loved when they allowed the swapping).

I've yet to play Epiphany, but here are my scores of the games.

Blackwell Legacy: 6/10
Blackwell Unbound: 8/10
Blackwell Convergence: 7.6/10
Blackwell Deception: 8.2/10

Blackwell Series: 7.8/10

Check out my other point and click adventure reviews on my page!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
22/27 (81%) arvioi tämän hyödylliseksi
9.4 tuntia pelattu
Julkaistu 25. marraskuu, 2013.
Surprisingly enough, this game is really great. It has a creative story and gameplay, amazing voice acting, and is a pretty good challenge for fans of point and click games.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/18 (83%) arvioi tämän hyödylliseksi
11.1 tuntia pelattu
Julkaistu 2. huhtikuu, 2014.
First of all, I must say I feel a bit cheated. The game runs natively in 640x480 resolution, but other than the title screen and one unused background mentioned in the commentary mode, all art is point resampled from 320x240. It shows and is such a pity, especially given that the background art used ingame is pre-rendered, so it should be a cinch to up-res it natively.

Also, the whole medium/psychic bashing was extremely heavy handed. I'm all for social commentary, but there's a fine line between this and irrational bashing and I feel this game crosses it at times. Yes, mediums are con artists. This does not mean they feast on child flesh, drink human blood for breakfast, etc, etc.

Speaking of crossing the line - Joey has been getting meaner and meaner with each game and some of his lines here are downright abusive. Not sure how to feel about that.

Other than that, another improvement from previous game. Really loved the implementation of commentary mode, and it actually had some good insights into development this time instead of n-th musing about how Dave Gilbert met this or that voice artist. Being able to use phone to look up clues was amazing, since you had to travel to PC apartment to do that in previous games, killing pacing in the process.

Some nice, simple puzzles - nothing akin to Donkey Cart puzzle in Discworld or Cat's Mustache from Gabriel Knight 3, everything was really logical. A few conversation puzzles as well, and few instances of needing to combine clues. Good hint system if you ever get stuck, although I still had to look some things online once or twice - though take it with a grain of salt, since I never was good with actual adventure game 'gameplay' - I play them mostly for story/conversations.

Personal 'not feeling ripped off' price point: $5
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska