Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
User reviews: Very Positive (189 reviews)
Release Date: Jan 13, 2012

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Packages that include this game

Buy The Blackwell Bundle

Includes 4 items: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

 

Recommended By Curators

"The Blackwell Deception is a very strong addition to the point and click genre. The series definitely one that any fan should have in their collection."
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About This Game

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness. They make a fortune preying on the gullible and milking them dry. So when these victims begin dying and leaving confused spirits behind, it can only take a genuine psychic (and her wayward spirit guide) to clean up the mess.
From seedy downtown nightclubs to penthouse apartments to a luxury yacht on the Hudson River, Rosa and Joey will unearth the truth about the underground world of street psychics. Including some secrets that Joey would rather be left buried.

System Requirements

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:350 MB HD space
    • Sound:All DirectX-compatible sound cards
Helpful customer reviews
3 of 3 people (100%) found this review helpful
3.9 hrs on record
Posted: July 20
In Blackwell Deception you'll be once again playing as medium Rosangela Blackwell and her spirit guide Joey as they face new challenges involving ghosts in New York and the crimes that created them.
With a deep story, strong writing and interesting puzzles the fourth chapter of the series is yet another great adventure game.

PROS:

-good and captivating story

-satisfying ending leaves you wanting for more and prepares you for the final game of the series

-Rosa and Joey are great characters: Rosa especially feels even more socially awkward and a prude than usual, with amusing results

-good retro graphics

-fully and nicely voice acted

-good soundtrack

-puzzles are still enjoable and well-designed, this time Joey also has a more active part in solving them

CONS:

-the backgrounds seem to have lost a bit of detail and are somewhat barren when compared to the previous game

-still sports a fixed resolution

-searching for thing on the phone or writing passwords can be awkward at times if you're stopped by an upper-case letter or can't figure the proper wording to enter

-playing the game in commentary mode will litter most scenes with buttons you can interact with to hear commentary/bloopers, sadly said buttons are very distracting and do not disappear once clicked

http://steamcommunity.com/sharedfiles/filedetails/?id=483567488

I thoroughly enjoyed my time with the game as the story slowly unfolded through the cases I tackled and eventually let me in on what exactly what happening behind the scenes and how it was connected to Rosa and Joey's past: Deception expands upon the previous titles by providing more complex puzzles and expanding on its length a bit thus giving you more bang for your buck.

The fact that Joey now has a more active part in gathering information and solving puzzles, being able to pass through doors, read notes without people noticing and move small objects by blowing on them, is a welcome change and adds some more depth to the gameplay.

I fully recommend Blackwell Deception and the Blackwell series but, as always, be mindful you'd play the games in order to properly enjoy the various references and overarching plot.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
7.4 hrs on record
Posted: March 20
I am a huge fan of all the blackwell games, and I can honstly say: buy this aswell!

I see they have made some updates on the graphics when it comes to the picture of people who is speaking,but kept the charm of 8-bit on the rest of the game! (me like)

The story is interesting, but I feel the beginning is somehow comfusing, since you're starting right away on a mission (as an intro) and then the text for the intro pops up. (After that ofc, you are free to play the game). I do believe that If you haven't played the other games, or read this, the intro can be kinda confusing. And you will/can be confused about how to do things or play thie game, since there is no tutorial.

Other then that, the game has some (very) small annying parts, were you have to click _exactly_ at the subject you are suppose to click on. If not, they will tell you they can't do anything about it, and you will be misslead and guided to endless wonder on what you need to do next.

Besides this the story and the "puzzles" are pretty good. You ofc, need to think a little, but it's normal logic! :)
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1 of 1 people (100%) found this review helpful
8.2 hrs on record
Posted: March 1
The fourth and penultimate Blackwell game oozes confidence. The decent voice acting and improved graphics power a compelling story which again reveals some backstory. Each game in the series has provided an intuitive leap in terms of storytelling and puzzles, cleverly layering the characters so that you really feel you know them. As well as a solid story in its own right, this game sets up the fifth and final Blackwell episode (sad, but it's better to wrap up a strong series than give us diminishing returns). Ah, I'm gonna miss these games. Don't forget to check out WadjetEye Games' website.
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
Posted: May 3
Out of all the Blackwell games so far, this one is SIGNIFICANTLY longer. Fans of the story will love to hear that a lot of loose threads from previous Blackwell games start coming together in an awesome way in this installment. "Everything is connected" indeed! The conclusion to this one is rather unexpected and leaves you with that great feeling that the story you're partaking in is every bit as good as tv or film.

As much as I have to praise the great-as-usual story in this installment, I unfortunately have to dock this one a few points in the puzzles department. In the previous Blackwell games, the solutions to puzzles have always for the most part made perfect sense, and you could arrive at the solutions very logically. Deception is the first installment in the Blackwell series where I have felt that some of the solutions to the puzzles involve doing things that you are very unlikely to think of doing... or doing things that past experience has taught you would never work (e.g. what you can and cannot do with the neck tie) or involve factoring in a piece of information that has never mattered in a Blackwell game before and so it doesn't even register as something you should pay attention to (e.g. in ONE case and ONE case only, you need to notice what time of day it appears to be based on the sun in the sky when looking at the map menu... I mean, COME ON. It's a menu, and there is ZERO precedent for that and it never comes up again.)

Basically, some of the solutions in Deception rely not only on the information you've uncovered while investigating (as is usually the case in Blackwell) and instead throw in some some one-off, special case thing that adds a sort of secret hitch to uncovering the next lead. And actually, there is one puzzle in the game where you have to perform a set of actions in a particular sequence, but if you do it in the WRONG sequence on your first try, then the puzzle is completely unsolvable.... there IS a way to reset it by talking to a character at a completely different location, but you have no way of knowing that, so if it happens to you, it is extremely confusing.

Anyway, I don't want to harp on about it too long. Suffice to say, I thought the puzzles were a little more flawed than usual in this installment, but still an excellent game, and the story was as good as ever.
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1 of 1 people (100%) found this review helpful
4.9 hrs on record
Posted: May 16
Here’s a point and click series that has been eight in years in the making. Fortunately, I did not spend eight years waiting to play them all as I started in early 2014, just in time for the last one to be released. The series aging poorly over a such a long time isn’t really an issue here as it’s done in the 90s style of point and click adventures. Pixel graphics, above-par voice acting, items to pick up and most of all, a compelling story.

What do I think? Not bad, not bad at all. The characters draw you into well-written, appropriately voiced, engaging point-and-click adventure. It’s probably one of the most intuitive adventures I’ve played in a while (especially after playing Monkey Island and Sam & Max). It’s also the only point and click adventure I’ve played set in modern times, in the real world. It’s weird to have to think ‘modern’
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