When 3 NYU students kill themselves, nobody thinks that a sinister force is at work. Nobody but fledgling medium Rosa Blackwell & her new spirit guide Joey Mallone.
User reviews:
Recent:
Very Positive (12 reviews) - 91% of the 12 user reviews in the last 30 days are positive.
Overall:
Very Positive (639 reviews) - 90% of the 639 user reviews for this game are positive.
Release Date: Jan 13, 2012

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Packages that include this game

Buy The Blackwell Bundle

Includes 4 items: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

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Buy Blackwell Epiphany

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$9.99
$2.99
 

About This Game

When Rosa Blackwell's only relative dies after twenty years in a coma, she thinks the worst is over.  This all changes when Joey Mallone, a sardonic ghost from the 1930s, blows into her life and tells her that she is a medium.  Whether they like it or not, it is up to them to cure the supernatural ills of New York in this critically-acclaimed series of point-and-click adventure games.
When three NYU students kill themselves one after the other, nobody thinks that a sinister force is at work.  Nobody but fledgling medium Rosa Blackwell and her new spirit guide Joey Mallone.  It's trial by fire as they set these troubled spirits to rest.

System Requirements

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:200 MB HD space
    • Sound:All DirectX-compatible sound cards
Customer reviews
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Recent:
Very Positive (12 reviews)
Overall:
Very Positive (639 reviews)
Recently Posted
ariana_g
( 6.7 hrs on record )
Posted: June 30
If you're reading this, I'm not going to bore anyone with details of the plot, mainly because you can get that from other reviews or the trailer. So instead, I'm going to jump straight into the meat of the game.

Art/Concept/Voicework

The art was good, and quite pretty depending on the scene. The concepts themselves (how Rosa interacts with the "spooks" and the place she goes to at the end of it all), were creative and developed. The dialogue is very amusing, and probably one of my favorite parts of the game. They have several different dialogue lines even for the same actions, all amusing, so it feels too repetitive or unrealistic. I especially liked the voice actresses for Rosa, Susan, and Kelly. Joey's voice actor could've been better (not that he was horrible, just not as strong as the others), and the voicework didn't always match up with the written dialogue, but other than that, I have no complaints.

Characters

I enjoyed everyone. Rosa is probably my favorite, as she managed to tiptoe the line of being sacrastic and aloof without being unlikable. Abe too, is interesting, although I never quite warmed up to him as much as I did Rosa. I also liked the touches of backstory and family history you get throughtout the game. You really get a sense of what the rest of the Blackwell family was like (and, by extension, why Rosa and Joey are the way they are) without ever having to meet them. The ghosts you talk to are also pretty cool, if slightly simplistic. Overall, the characters feel satisfying.

Difficulty

Puzzle-difficulty is pretty good. It's not hard enough that you feel completely lost but not so easy that you get bored. The solutions don't feel forced either. Some mystery/puzzle games are horrible at directing you to what you need to do next, but this never felt that way. While I got stuck in a few places, I could still get out of it by thinking about what I needed to do next and the different ways I could get there, I never had to check out a walkthrough, nor (when I figured out what I was supposed to do) did I ever shout "Seriously? That?!", which is more than I could say for other games.

The game IS short though. It only took me about six hours, and that might be even less for other people, so keep that in mind before you buy it.

Ending

The ending is the only thing I wasn't satified with. I feel like there was another interpretation(s) they could've gone with that would've kept it mainly the same, but without adding the negative aspects. As it was, the ending seemed weirdly punishing and illogical, and removed the lead of her agency. Again, I felt like there were other ways to get the tone of the ending down without ending like they did. Not that the ending was horrible, but definitely on the depressing side.

Despite the ending, it's still a game worth playing, especially for the cheap price it's currently going for. If you like supernatural mystery games, and for cheap, it's worth giving a shot.
Helpful? Yes No Funny
Lakasouso
( 4.3 hrs on record )
Posted: June 28
This series has got me HOOKED.
Helpful? Yes No Funny
AWotKing
( 3.4 hrs on record )
Posted: June 27
Product received for free
NOTE: This is a NON-SPOILER review.
The Blackwell Legacy is a point and click game and is the first installment to the series. It is somewhat similar to any TellTale game with choices, story, and voiceacting. The game isn't challanging at all, and is rather short, but the story is interesting and peculiar.
Rating: 7/10
Helpful? Yes No Funny
Kainminter
( 2.6 hrs on record )
Posted: June 24
The first chapter in the Blackwell series, It had a slow start. However, once it pulled me in I was hooked until the end.

I'm looking forward to playing the rest of the series.
Helpful? Yes No Funny
weitogo17
( 2.6 hrs on record )
Posted: June 24
Being a veteran of advanture games since 1988...I have to say I thoroughly enjoyed the Blackwell series! Finished 1~4 in 3 days (not that they are too short, but I just continue to go on and wanted to see what happens)! Love the story and game play. The games gave me confidence back in genuine game making. This is what gaming should be about: great story and enjoyment while playing. Although the graphic is not great to today's standard, but it feels quite nostogic and fitting for background of the story. Once again it shows that great games are about design, not just great looks. The UI keeps improving from 1 to 4, but the basic controls are well designed. The puzzles are all very logical, and the flow made me feel very attached to the story. Kudos to the designers of this series. Will definitely follow their progress and buy their games!
Helpful? Yes No Funny
Kral Sumavy
( 3.6 hrs on record )
Posted: June 22
Neat little adventure game. Definitely worth a playthrough for every point-and-click adventure fan.

PROS
+ Interesting story
+ Beautiful retro graphics
+ Awsome soundtrack

CONS
- TERRIBLE user interface
- Uninteresting character model design
Helpful? Yes No Funny
Eng.
( 4.4 hrs on record )
Posted: June 21
Way too short for the price. At a full playthrough time of roughly 2.5-3 hours and very little replayability it's barely worth getting even on sale. It's a shame because it is beautifully made and has a lot of potential, but it simply ends far too soon.
Helpful? Yes No Funny
fidaner
( 5.8 hrs on record )
Posted: June 17
Read "Remembering & Forgetting" by Russell Grigg to quickly see that this is a game about the work of mourning.
Helpful? Yes No Funny
LaceySnr
( 2.8 hrs on record )
Posted: June 13
Almost never played this, had a bit of an issue with the graphics mode (the top and bottom are cut off slightly) and wasn't enamoured by the first scene, but once I'd gotten past that I thoroughly enjoyed the story and it kept me hooked.

Would have liked to have seen a bit more parallel problem solving, it's essentially a fixed-order of things you have to do but apart from one or two moments I always had a clear goal. Going to grab the next one right now!
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Sarkoth
( 4.0 hrs on record )
Posted: June 3
Point and Click at it's best.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
3.4 hrs on record
Posted: June 27
Product received for free
NOTE: This is a NON-SPOILER review.
The Blackwell Legacy is a point and click game and is the first installment to the series. It is somewhat similar to any TellTale game with choices, story, and voiceacting. The game isn't challanging at all, and is rather short, but the story is interesting and peculiar.
Rating: 7/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
2.6 hrs on record
Posted: June 24
The first chapter in the Blackwell series, It had a slow start. However, once it pulled me in I was hooked until the end.

I'm looking forward to playing the rest of the series.
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Most Helpful Reviews  Overall
93 of 115 people (81%) found this review helpful
Recommended
4.7 hrs on record
Posted: May 12, 2014
“Evil doers beware! I’m Joey Mallone and I command the power of light breezes!”

The Blackwell Legacy represents the first of five parts in the Blackwell series. It is a solid point & click adventure game with an interesting female protagonist and a promising storyline.

While most of the puzzles are easy to solve, some of them do not work out as intended, resulting in a break in immersion (e.g. the dog in the park).

Achievements:

Estimated time for 100% completion: +3 hours

Singleplayer achievements: 8
Multiplayer achievements: none

Chronology:

Blackwell Epiphany (PC)
Adventure + point & click
(Fantasy) – 2014
Link to Steam review for Blackwell Epiphany.

Blackwell Deception (PC)
Adventure + point & click
(Fantasy) – 2013
Link to Steam review for Blackwell Deception.

Blackwell Convergence (PC)
Adventure + point & click
(Fantasy) – 2009
Link to Steam review for Blackwell Convergence.

Blackwell Unbound (PC)
Adventure + point & click
(Fantasy) – 2007
Link to Steam review for Blackwell Unbound.

The Blackwell Legacy (PC)
Adventure + point & click
(Fantasy) – 2006
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47 of 56 people (84%) found this review helpful
Recommended
3.3 hrs on record
Posted: June 8, 2014
Just one heck of a solid old school adventure game. Great start to the series and I'm glad I got around to actually playing it.
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33 of 36 people (92%) found this review helpful
Recommended
6.7 hrs on record
Posted: August 16, 2015
I've been hearing a lot about the Blackwell series and their creator, Wadjet Eye Games for years now. As a genuine lover of adventure games, I've always been curious and expectant. This old school, Sierra style adventure game promised to give me a good time and snatch a spot in my list of memorables, I could tell even with one look. Now that I found some spare time to explore the world of Rosangela Blackwell, I am not disappointed.

As you may have guessed so far, Rosangela Blackwell is our heroine. She is a shy, misanthropic yet smart young woman who lives in New York City, all by her lonesome. She writes book reviews for a local newspaper and tries her best to avoid any social contact. She is a silent one, who prefers a quiet and uneventful life, in her quiet and uneventful apartment. Passing of her aunt - and her only living relative that she knew of - marks the beginning of a drastic change in her 'not so silent anymore' little world. Following strange headaches and flickering lights, Joey Mallone makes an appearance and pulls a "Ghost Whisperer" on Rosa. Yes, Joey is a ghost - or rather a ghost guardian, self-titled as "The Blackwell Legacy" - who's been appearing to Blackwell women for generations now and drives them to help lost souls find peace. So, Rosa's actual story begins.

This first game in the series serves as an introduction rather than a full throttle game. We learn about Rosa, Joey, get clues about their backstory and solve a simple, exemplary case real quick. It's more like Ghost Whispering 101. It's a cute game, with some deadpan humor and interesting story waiting to be built more elaborately in the future. Puzzles are ordinary, and with some attention to detail nothing would excuse you on being stuck. You collect clues, combine them and make appropriate suggestions to appropriate characters to progress.

The game also contains a commentary option that appealed to my taste, in sense of presenting behind the curtain information about the development process, straight from the mouth of the horse, namely Dave Gilbert. I found his statements, apologies on recognized mistakes in either the development or story purposes, personally given thanks to visual and recording artists particularly charming. Any error or annoyance that I may point out, is already recognized and explained by Dave Gilbert himself, so... nothing for me to be distasted about anyhow.

I'll be looking forward to the next game in the series, Blackwell Unbound to discover more about both Joey and Rosa. If you are into adventure games also, I recommend for you to give some attention to The Blackwell Legacy whence you wonder what to play next time. It invoked pleasant memories of classic Sierra adventures like Space Quest or Police Quest, and rewarded me with further expectation.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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28 of 28 people (100%) found this review helpful
2 people found this review funny
Recommended
7.0 hrs on record
Posted: October 8, 2014
It really says something about a franchise when the weakest game in the series is still so enjoyable.

Let me be blunt: The Blackwell Legacy is rife with Early Installment Weirdness syndrome. It's short, full of long info dumps and has frustrating puzzles. To top it off it sometimes fails to give the player any sort of direction or goal, leading to the "try everything" method of gameplay progression so common in old adventure games. Ahh, the nostalgia.

Infuriating progression aside, the story is solid and entertaining. Nothing groundbreaking, but it does a good job of introducing characters and plot threads that get expanded upon over the next four games. There's a healthy amount of snark too, which helps balance out the otherwise grim nature of the story.

If you can forgive a lot for the sake of a good story, then Legacy is for you. If you can't, then you might want to consider picking this one up when it's on sale or in a bundle. Alternatively, you can try watching a playthrough and skipping to Convergence, which is where the series really picks up.

(Also worth noting are the two commentary tracks that come with the game; the original track from 2006, and one from five years later after the release of Convergence. Both are interesting to listen to if you're interested in game design... or if you really just ♥♥♥♥ing hate dog leashes.)
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31 of 33 people (94%) found this review helpful
Recommended
22.4 hrs on record
Posted: February 21, 2015
Beautiful. Even after playing it 3 times in a row (gameplay, classic commentary, then both commentary for final achievement) I'm still fascinated by this game.
Blackwell Legacy is the first game of the Blackwell series, first game (for a long time, if I remember well from the commentary) of Dave Gilbert. It's a supernatural mystery-detective story (Ghosts!) and gameplay-wise it's a mix of visual novel (Quite a lot of talking, big amounts of info, cutscenes) and point-and-click adventure games. These genres mix really well the solid story - there is always something to pay attention for, or something to do.

This will be a little unconventionally long part of a review compared to my other review - I want to "meet you" the developer, because I feel the game's most admirable part is the devoted work and attention to small details from Dave.
Maybe as you noticed that on Steam quite a few reviews mention that Legacy is a little weaker compared to other games of the series - it's the first one.
The greatest thing could happen to this game is Dave's commentary. While it could seem like he made mistakes in development, but "it's understandable, people tend to miss up things at first try, he'll do better for the next time".
But there are the commentaries.
Seriously, listen to both commentaries, but only AFTER playing the game. This guy gives incredible amounts of info, background stories about characters, voice actors, artists, dog leashes ( ;) ) and things like that. Dave knew that some parts of the game aren't perfect, he knew the problematic spots, and was worrying about making certain decisions. If you listen to the commentaries you'll know that he planned the concept, the voices, the pictures really throughfully, did his best to program certain parts (Leash), be accurate with locations (Washington Sq. Garden) and at the same time, he told us why Nishanti doesn't have an accent, why the lights were flickering at the hospital only at certain times, and so on, and so on. Not to mention the reflection in the 5-year-anniversary commentary, in which he proves he learned a lot from his past mistakes and from user backfeed.
About the game: Gorgeous pixelgraphics, if you love the style, you need this game. I'm not sure if I've seen a world as detailed and well-executed (in terms of graphics) amongst other pixelgraphic games.
The voice-acting and music is perfect. Great voice-actors make the deep and well-written characters come alive and help Rose's and Joey's inspection, and besides some ... problematic (?) points of the story the game is pretty straightforward, you can't really get lost for like, forever :)

As a conclusion: The game's base price is 5$/€. That's absolutely correct price for it, on sales the game is a must-have if you've been eyeing it. I would say the gameplay is 2-5 hours (Sorry, I'm bad at guesses) if you look at everything and listen to every conversation. Replay value consits of one extra gameplay with commentaries active - can be about 2 hours with tons of intresting info about the game. I enjoyed the commentary more than in other games the new game+ option :)
I most definitely recommend this game - it's a gorgeous-looking, well executed - thought little short - adventure game with deep story that paves the way for the following chapters of the Blackwell-saga.
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35 of 42 people (83%) found this review helpful
Recommended
3.0 hrs on record
Posted: January 25, 2014
The Blackwell Legacy is a short and sweet point-and-click adventure game wherein you help wandering spirits pass on to the afterlife by helping them realise their current situation. It features puzzles that require decent comprehension, a good amount of research, and involvement with all participating characters. After playing it for 2 hours, here's what I think..

Pros:

- sensible achievement design (There's an achievement for not talking to your Spirit Guide while in the presence of others. This makes complete sense since the main character has insecurities about being viewed as insane.)
- the game makes good use of notes; they really look for the ability to put two and two together
- short and sweet (Only one case is covered but it is quote memorable due to the nature of all the different characters the developer managed to fit in.)

Con:

- quite a few parts of the game did not require much (if any) object interaction

___________

I recommend this game to anyone who is looking to start playing point-and-click adventure games. It's a great starting point. It's well-made and short (not tedious) so it will ease you into the genre. The story itself is solid if you understand that this game is an introduction to the series (The Blackwell Series of games).
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20 of 20 people (100%) found this review helpful
Recommended
7.2 hrs on record
Posted: August 23, 2014
(For reference, the correct play order is Legacy - Unbound - Convergence - Deception - Epiphany. The series pretty much plays like 5 chapters of a single game, so this review is the same for each.)

You play Rosa Blackwell, who much to her annoyance has inherited the family spirit guide- Joey Mallone, a 1930's gangster type who absolutely insists she spends her evenings resolving supernatural oddities by calming the ghosts causing them and helping them move on to the next world. Of course, only Rosa can see and talk to these ghosts, so traipsing around New York apparently talking to herself is the order of the day.

Right off the bat, Blackwell is sure to evoke nostalgia in those of us who played adventure games back in the day. Remove the voice acting and you could convince me these were hidden Amiga gems that were recently unearthed. The pixel art changes in style between each game but is always crisp, clear, and remarkably detailed- some animations are a little choppy but that's kinda nostalgic too.

The games are easily comparable to the Phoenix Wright titles, and I'd say anyone who enjoyed those will have a good time here. The focus is much more on the story than the puzzles, which usually involve gathering information from the right places and using it to help the ghosts realise their time in the mortal world is over. It rarely falls into the adventure game traps of obtuse puzzles that make no real sense, and the times it does are almost entirely in the first game- in-game commentary from the developer notes that he's well aware of these early stumbles and actively avoided them later.

Probably the point that will discourage those who watched the trailer is the voice acting, which early on is admittedly amateur and clearly done on home hardware rather than in a studio. Please, PLEASE do not let that turn you off the series. If it's a dealbreaker you can turn voice acting off completely in each game, and after the first two games it gets markedly better. I was unsure on Abe Goldfarb's performance as Joey to begin with, but by the end of the series I couldn't imagine anyone else in the role. Just.... Just weather the storm and it'll pay off later, trust me.

All told you're looking at 15-20 hours for the five games (though that depends a lot on how good you are with solving the mysteries) and achievement hunters will play through each one twice, though the second time through is a lot quicker. I became very attached to Rosa and Joey in my time with them and I'll miss them now their adventure is over.
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23 of 28 people (82%) found this review helpful
Recommended
5.8 hrs on record
Posted: April 21, 2014
I'll keep this short. Dave Gilbert is basically the guy who got me interested in point & click games again. The game just got a new patch with additional commentary etc as well, so.. Personal recommendation coming here: Get this first game & then, when you realize how good it is.. buy the rest of them.
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