When 3 NYU students kill themselves, nobody thinks that a sinister force is at work. Nobody but fledgling medium Rosa Blackwell & her new spirit guide Joey Mallone.
User reviews:
Recent:
Very Positive (14 reviews) - 100% of the 14 user reviews in the last 30 days are positive.
Overall:
Very Positive (629 reviews) - 90% of the 629 user reviews for this game are positive.
Release Date: Jan 13, 2012

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Buy The Blackwell Legacy

Packages that include this game

Buy The Blackwell Bundle

Includes 4 items: Blackwell Convergence, Blackwell Deception, Blackwell Unbound, The Blackwell Legacy

Buy Blackwell Epiphany

 

About This Game

When Rosa Blackwell's only relative dies after twenty years in a coma, she thinks the worst is over.  This all changes when Joey Mallone, a sardonic ghost from the 1930s, blows into her life and tells her that she is a medium.  Whether they like it or not, it is up to them to cure the supernatural ills of New York in this critically-acclaimed series of point-and-click adventure games.
When three NYU students kill themselves one after the other, nobody thinks that a sinister force is at work.  Nobody but fledgling medium Rosa Blackwell and her new spirit guide Joey Mallone.  It's trial by fire as they set these troubled spirits to rest.

System Requirements

    • OS:Windows ME or higher
    • Processor:Pentium or higher
    • Memory:64 MB RAM
    • Graphics:640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX®:5.0
    • Hard Drive:200 MB HD space
    • Sound:All DirectX-compatible sound cards
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (14 reviews)
Overall:
Very Positive (629 reviews)
Recently Posted
attackonautumn
( 2.9 hrs on record )
Posted: May 28
With an intriguing story, and a great classic adventure game look, The Blackwell Legacy's only downfall is it's shortness.
Helpful? Yes No Funny
BrutolMotent
( 4.1 hrs on record )
Posted: May 12
The Blackwell Legacy is a surprisingly well done point and click puzzle/adventure game. This game is the first of a five game series. The voice acting, music and art are all superb and extremely well done. The story of solving supernatural (ghosts) mysterious murders/deaths is very intriguing and engaging which makes all of the characters feel real and have emotions. The game does not overstay its welcome as it takes about 3 hours to complete. Looking forward playing the rest of this awesome series!
Helpful? Yes No Funny
madeofhunnie420
( 8.5 hrs on record )
Posted: May 11
As a fan of games like Monkey Island, I was looking for similar games and decided to give the Blackwell series a try. I am SO glad I did. This is the first, and they just get better and better with each one. I definitely recommend all 5 games to anyone who enjoys point and click adventure. Love them so much, I want to play them all again!
Helpful? Yes No Funny
Faggot Salad
( 4.6 hrs on record )
Posted: May 11
I really enjoyed this game for the length it has.
I may have experience slight annoyance with the text not being clear to me. It was the story that pushed me through. I enjoy mystery/detective games since I started playing Phoenix Wright: Ace Attorney when I was in high school.

The story and the way you solve things out are amusing and fun to do for me. I thought the premise with the Blackwells were interesting.
Helpful? Yes No Funny
The Lie
( 4.2 hrs on record )
Posted: May 7
A very beautiful game for a very low price. Definitely a recommendation for everyone that likes adventure games.
Helpful? Yes No Funny
GreeN
( 3.9 hrs on record )
Posted: May 5
Wadjet Eye make great games and The Blackwell Legacy series is probably their best. The games aren't particularly difficult and the (good) voice actors are the same as in every other Wadjet Eye game, but the story is awesome and the artwork is consistently great. The addition of simple, intuitive controls and a nice soundtrack make this one of my favourite adventure series.
Helpful? Yes No Funny
Nerodia
( 3.6 hrs on record )
Posted: May 2
Short, but a great story with more than one way to complete. Not quite in the classic point and click style, but still good.
Helpful? Yes No Funny
Cynamel | TAIM
( 9.9 hrs on record )
Posted: April 24
The Blackwell series is a very very good point and click adventure with pretty good voice acting.You need to play them all to really feel the story and the depth of the characters. The Finale(Epiphany) was FANTASTIC(you may shed a tear). Its one of those games where the toil of playing all those hours actually felt meaningful in the end. The Voice acting was satisfying enough to make you forget its actually a point and click game.
Some solutions to some puzzles may not be that obvious at first, but if you dont get it,plenty of guides there.

Since almost all the blackwell games have similar mechanics, didnt think of writing different reviews for each of them.

9/10 for the series. Writing this after playing all the 5 episodes.

Kudos to Dave Gilbert and The whole Team.
Helpful? Yes No Funny
lddake
( 6.8 hrs on record )
Posted: April 23
The first in a line of classic point and click adventure games. This is what introduced me to the series And was very well put together. Fairly short but Love the effort that goes into the backstory of the whole series. I would recommend this game to anyone. Overall score 9 out of 10. (10 out of 10 for the series)
Helpful? Yes No Funny
thestor
( 2.4 hrs on record )
Posted: April 23
Great Old school adventures, good characters and good story, I can recommend.
Helpful? Yes No Funny
alison
( 2.9 hrs on record )
Posted: April 16
I've always steered clear of the Blackwell games because i'm not big into the paranormal genre, but finally got persuaded after seeing the creator pop up on RPS. Turns out this isn't as Alone in the Dark as i thought it was going to be - it's more in the urban fantasy direction. The locations celebrate New York City, the protagonist is a wry independent woman and the paranormal twist is essentially just an excuse for some good, old-fashioned gumshoeing. This is a fair bit shorter than most adventure games (2 hours), but it's an entertaining journey and well worth it for adventure game fans. Don't let the ghosts on the front cover scare you off.
Helpful? Yes No Funny
Vejeta187
( 4.7 hrs on record )
Posted: April 12
Brilliant first episode of a fantastic series of 5 games that tell one massive well-interwoven story.

The main characters voice takes some getting used to but the character designs are fantastic.

The puzzles are well done and all have sensical solutions.

The game is a bit short but as its episodic its not really a surprise.

If you like point and click adventures this one is highly recommended - and the rest of the series just gets better an better too!

Solid - 8/10
Helpful? Yes No Funny
badhairqueen
( 5.7 hrs on record )
Posted: April 8
Generally speaking...
I liked the experience overall, but can't recommend the game in its current state. It's too full of gameplay problems and not something I'd pay good money for.

Bugs, bugs, bugs galore
  1. The game crashes whenever you click outside of the notebook area while in the notebook.
  2. In the notebook, some of the longer "hover text" is cut off, so you can't read the whole thing.
  3. You can't overwrite previously saved files, so your file list just keeps getting longer and longer. And considering how buggy this game is, you need to save often in case it crashes.
  4. If you save during the last interactive scene in the game, it hangs. My cursor became a "clock" icon (which means "wait") and never changed back, so I had to force-exit the game.
  5. You can find more bugs (including those I mentioned above) in the Discussions section for this game.

The story wasn't good enough to compensate
Firstly, the opening puzzle was pretty dumb. (There's even a thread about it here.) Secondly, I was expecting more. When the game ended I was like, Wha... that's it?! Content was kind of sparse, and the story turned out to be really one-dimensional.

That aside...
I did like the characters, the way they were drawn, the great voice acting, the animation, and the way certain puzzles had to be solved - there was some creativity involved here. I also liked the locations and background scenes, especially the park at night which did successfully evoke an eerie kind of mood.

The verdict
Play this only if you're going through the entire Blackwell series and feel a need to know all the stories.
Helpful? Yes No Funny
ZombieHug
( 3.6 hrs on record )
Posted: April 6
I can give this game 5/10.
Why?

The climat was quite nice and I really like the protoganist.
The music was atmosperic, the graphic - amazing.

But:
* it was super short. I clicked all what I could, many times and I've spent only 3 hours on it in total.
* 0,5 hours on waste, becasue of .... commentatory achievement.... I hated it, even if I skipped all of them
* few second I missed to click anything and 1 voice comment gave me a hint.... Nice spoiler, thanks...
* The puzzles were odd
* The connections between characters started nice, but ... for a 1-3 hours game - I kinda feel like I miss few - tens more conversations and meetings.
* only few places to visit and strictly limited
* I find it strange that proto find it normal to see a <spoiler> in just a few moments
* I find it super strange that auntie stop doing <spoilers>
* I find it super irritating , that I MUST save that <spoiler> and find a way to clean him... <last puzzle>
* The first scene where I couldn't get to my house becasue of that.... wow... it is supper lame...

Anyway, music, graphic, few lines of Roseangela and even Joey convinced me , even in this irritating scenario.
They somehow save it, but for this lenght of a game - I can't give a positive rating.
Sorry.

Maybe another Blackwell Series Games would be better. I belive in that and can't wait to play them :)
Helpful? Yes No Funny
Sientjuhna
( 3.2 hrs on record )
Posted: April 5
Feels like a 90's point 'n click adventure in the vein of Sam and Max Hit the Road.

The voice acting is top notch, especially Joey's; his responses are exceptionally well written. The Steam achievements are things you actually have to aim for (as opposed to adventure games by, say, Telltale Games, where "making it to the next chapter" counts as an achievement).
The ending was a little idk, but there is enough here to make me want to play the next game in the series.
Helpful? Yes No Funny
Sydherian
( 10.6 hrs on record )
Posted: March 21
Has its flaws, some might find it a bit too narrative heavy. The whole Blackwell series is marvelous.

Astonishing characters, humor, voices and graphics (if you like the style).
A must-play for every point&click fan.
Helpful? Yes No Funny
Smitty Werbenjagermanjensen
( 2.2 hrs on record )
Posted: March 20
Short, but good--if you're gonna buy it, get it as part of the bundle so you can actually finish the story.
Helpful? Yes No Funny
Luke 10:17-20
( 7.3 hrs on record )
Posted: March 16
This is the second review I've ever thumbed down. Here's why:

Dave, you're a demon in disguise, and I don't like demons.

That's why.

The long version: this is an adventure game, and no matter how puzzle-solving-driven or challenge-driven you might think an adventure game should be, you're wrong. An adventure game is a story/event driven game. I repeat: ADVENTURE GAMES ARE STORY AND EVENT DRIVEN GAMES. The beauty of these games comes in adventuring through the story, adventuring through the world while unraveling the story, meeting characters and unraveling them, all the while events occur and the plot steadily unravels. This is the adventure part in "adventure games". You dig? The puzzle-solving aspects is the game part in "adventure games". It doesn't matter how clever or intelligent or unique or smooth your puzzles are, they're little to nothing without the adventure part; the story, the world, the characters. Hence, this is why adventure games are story/event driven games. Personally, I don't play adventure games to solve puzzles; I play adventure games to be engaged in a story. The puzzles are merely perks, or frustrations, along the way. Nothing more. Do you understand? Good.

Now, let's talk about achievements. They are nothing more than challenges achieved within a game. In the context of adventure games, there's a lot of room where they can be awarded for story progression and puzzles solved, or not solved, or multiple endings, and so on. In other words, adventure games really ease up on achievements. Even awarding one for entering a scene or selecting a dialogue option or initiating an event can award an achievement, and rightly so. There's a lot of slack with achievements in adventure games. For action games, such as TF2, the achievement focus is on actual challenges overcome. Earning an achievement for playing the Engineer once is a really dumb pointless move, but earning an achievement in Blackwell Legacy for meeting Joey is totally okay. Once again, adventure games are mainly about story and events, not puzzles or challenges. Which brings me to the Family Historian achievement. This is a stupidly challenging achievement. I have to ask: what made you want people to replay the latter half of the game, or the entire game, over and over again, clicking on just about every possible thing you can click on while travelling to Rosa's apt every single time an itty bitty forward move in the adventure happens just to make sure the player hears every itty bitty detail Joey has on the main character's family. I don't know wtf you were thinking when you created this achievement, but it's ludacrous and evil, especially in an adventure game, and I have concluded you were under some kind of demonic influence or mindset when you went about creating achievements for this game. Because, seriously, you want people to enjoy the story in an unspoiled way. Most people only need one playthrough in a story--most people read books only once. There's no need to go through the story again and again. You thought that Family Historian achievement was clever and challenging, well, you were so f-cking right. But you forgot to see that achievement was also rotten, and a spoiler in the sense that it spoiled whatever joy I had in your story and game. To the point I will not bother with the rest of the series.

If you love people, humans, then please don't ever create an achievement like that ever again. I highly recomment you even remove it. Please, and thanks.

Now, excuse me while I go shoot myself in the head for shamefully using SAM to unlock that achievement, and thereby spoiling my awesome and legit 100%-ness.

You f-cking suck, Dave the demon. And now I do too.



Helpful? Yes No Funny
Junaid
( 26.2 hrs on record )
Posted: March 15
The story, the thoroughly professional voice-acting, the nostalgic VGA/SVGA graphics reminiscent of the 90s - this is not just a game. It's a movie, it's a short-story, it's wonderful.

Not to mention, it gave me goose-bumps, at certain twists of the tale. The sort of goose bumps you get reading a book or a novel.

Probably one of the best games, I've ever played.
Helpful? Yes No Funny
bernatel
( 1.6 hrs on record )
Posted: March 14
There are games that compel you to go along with a story. You don't have to really build the character or choose your path to enjoy it; making the storyline unfold is enough. This is unfortunately not the case here.
It was boring and annoying to have to keep clicking around ust to be told that this cannot be done, no way I'm doing that, I'm not going in there, etc. Until you find the only, single clickable piece of game that will get you to the next "puzzle". The supposed options you have to overcome a problem are sometimes borderline ridiculous (e.g. the teenager guarding the door).
The story itself is actually interesting, and there are several relatively novel - or at least uncommon - aspects to it... but it's not worth the trouble!
To be honest, I quit relatively soon. Maybe it gets better. But after the major plot point of Joey was revealed as yet another unpleasant character with whom I have no option but to carry on in boring dialogue, I decided it was just not worth it.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
2.9 hrs on record
Posted: May 28
With an intriguing story, and a great classic adventure game look, The Blackwell Legacy's only downfall is it's shortness.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.1 hrs on record
Posted: May 12
The Blackwell Legacy is a surprisingly well done point and click puzzle/adventure game. This game is the first of a five game series. The voice acting, music and art are all superb and extremely well done. The story of solving supernatural (ghosts) mysterious murders/deaths is very intriguing and engaging which makes all of the characters feel real and have emotions. The game does not overstay its welcome as it takes about 3 hours to complete. Looking forward playing the rest of this awesome series!
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
9 of 11 people (82%) found this review helpful
1 person found this review funny
Not Recommended
3.6 hrs on record
Posted: April 6
I can give this game 5/10.
Why?

The climat was quite nice and I really like the protoganist.
The music was atmosperic, the graphic - amazing.

But:
* it was super short. I clicked all what I could, many times and I've spent only 3 hours on it in total.
* 0,5 hours on waste, becasue of .... commentatory achievement.... I hated it, even if I skipped all of them
* few second I missed to click anything and 1 voice comment gave me a hint.... Nice spoiler, thanks...
* The puzzles were odd
* The connections between characters started nice, but ... for a 1-3 hours game - I kinda feel like I miss few - tens more conversations and meetings.
* only few places to visit and strictly limited
* I find it strange that proto find it normal to see a <spoiler> in just a few moments
* I find it super strange that auntie stop doing <spoilers>
* I find it super irritating , that I MUST save that <spoiler> and find a way to clean him... <last puzzle>
* The first scene where I couldn't get to my house becasue of that.... wow... it is supper lame...

Anyway, music, graphic, few lines of Roseangela and even Joey convinced me , even in this irritating scenario.
They somehow save it, but for this lenght of a game - I can't give a positive rating.
Sorry.

Maybe another Blackwell Series Games would be better. I belive in that and can't wait to play them :)
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
9.9 hrs on record
Posted: April 24
The Blackwell series is a very very good point and click adventure with pretty good voice acting.You need to play them all to really feel the story and the depth of the characters. The Finale(Epiphany) was FANTASTIC(you may shed a tear). Its one of those games where the toil of playing all those hours actually felt meaningful in the end. The Voice acting was satisfying enough to make you forget its actually a point and click game.
Some solutions to some puzzles may not be that obvious at first, but if you dont get it,plenty of guides there.

Since almost all the blackwell games have similar mechanics, didnt think of writing different reviews for each of them.

9/10 for the series. Writing this after playing all the 5 episodes.

Kudos to Dave Gilbert and The whole Team.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
5.7 hrs on record
Posted: April 8
Generally speaking...
I liked the experience overall, but can't recommend the game in its current state. It's too full of gameplay problems and not something I'd pay good money for.

Bugs, bugs, bugs galore
  1. The game crashes whenever you click outside of the notebook area while in the notebook.
  2. In the notebook, some of the longer "hover text" is cut off, so you can't read the whole thing.
  3. You can't overwrite previously saved files, so your file list just keeps getting longer and longer. And considering how buggy this game is, you need to save often in case it crashes.
  4. If you save during the last interactive scene in the game, it hangs. My cursor became a "clock" icon (which means "wait") and never changed back, so I had to force-exit the game.
  5. You can find more bugs (including those I mentioned above) in the Discussions section for this game.

The story wasn't good enough to compensate
Firstly, the opening puzzle was pretty dumb. (There's even a thread about it here.) Secondly, I was expecting more. When the game ended I was like, Wha... that's it?! Content was kind of sparse, and the story turned out to be really one-dimensional.

That aside...
I did like the characters, the way they were drawn, the great voice acting, the animation, and the way certain puzzles had to be solved - there was some creativity involved here. I also liked the locations and background scenes, especially the park at night which did successfully evoke an eerie kind of mood.

The verdict
Play this only if you're going through the entire Blackwell series and feel a need to know all the stories.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
17 of 20 people (85%) found this review helpful
1 person found this review funny
Recommended
0.7 hrs on record
Posted: December 19, 2015
One of the best adventure game series of all time, true classic
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
Recommended
13.7 hrs on record
Posted: January 7
The Blackwell Legacy was my first foray into anything put out by Wadjet Eye Games. To put it succinctly, I was not disappointed. This game is proof the point-and-click adventure genre is in the midst of a resurgance and not relying on the old stalwarts to do so.

You're thrown into things fairly rapidly in The Blackwell Legacy, but not so much that it feels too rushed. As Rosangela Blackwell, a down on her luck journalist scraping by in New York City, you're suddenly greeted by the spectre of Joey, a ghostly fellow who seems a few decades out of place. As the game progresses, you learn why Joey's decided to hang out with you, that you might be connected to him somehow, and what you and Joey are meant to do in the world. As it stands, New York City has a lot more going on behind the scenes than anyone expected.

I'm keeping things especially vague due to potential spoilers, but the story in The Blackwell Legacy is very solid. A tightly knit tale that lays out a spread of characters bound to return in future Blackwell titles, Legacy still manages to stand well on its own, proving more than just a mere set-up for the series. As for gameplay, it's fairly standard point-and-click fare, with the added twist of an online (in-game) search engine thrown in to both fit the setting and avoid more ridiculous combinations of exploration and item scrounging. It's a bit frustrating that you need to return to Rosa's apartment every time you need to conduct a search, but it's still handy having it available.

One of the biggest delights (and tips) going into things, at least for me, is how Joey and Rosa both have distinct abilities and uses for the various situations that come up. While you primarily control Rosa this time around, I highly recommend keeping tabs on Joey's wanderings around each scene, as these frequently tip you off as to things you need him to do to progress. That, and sometimes, it's just funny.

The voice acting is extremely on point, as are the visuals representing those voices and the writing behind them. The Blackwell games changed artistic hands as each follow-up was released, but the core style is always consistent and the entire thing feels like variations on a theme rather than hiring whoever was available.

Absolutely take The Blackwell Legacy for a spin, and save yourself a few bucks by getting the whole series bundle.

(Note: I'm aware my profile shows no achievements for this game despite having 14 hours on record. I'm not sure if I played it on another platform before it came to Steam, or played it on Steam prior to it getting achievements, or let it run at some point to collect the cards, but I submit this video as proof I have played the game through. While exhausted.) https://www.youtube.com/watch?v=XX5Zy56m3o0
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2 of 2 people (100%) found this review helpful
Recommended
11.2 hrs on record
Posted: February 16
The Blackwell Legacy is a classic point and click adventure game that ranks up there with any that have come out in recent years. The characters are well written and voice acted, the story is interesting, and the puzzles are generally pretty intuitive, with few of them possessing that adventure game logic where you're forced to figure out what the designer wants you to do as opposed to what makes sense. The graphics are definitely old school and you could be forgiven for thinking the game was made in 1995, not 2012. But they definitely fit the game, with good art design for both characters and environments. The only real complaint I can make is that the game is on the short side. My first time run-through was less than 3 hours, and although there are achievements and a commentary mode to go through, it's not going to keep you busy for days and days. But what game is there is fun and entertaining.
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Most Helpful Reviews  Overall
92 of 114 people (81%) found this review helpful
Recommended
4.7 hrs on record
Posted: May 12, 2014
“Evil doers beware! I’m Joey Mallone and I command the power of light breezes!”

The Blackwell Legacy represents the first of five parts in the Blackwell series. It is a solid point & click adventure game with an interesting female protagonist and a promising storyline.

While most of the puzzles are easy to solve, some of them do not work out as intended, resulting in a break in immersion (e.g. the dog in the park).

Achievements:

Estimated time for 100% completion: +3 hours

Singleplayer achievements: 8
Multiplayer achievements: none

Chronology:

Blackwell Epiphany (PC)
Adventure + point & click
(Fantasy) – 2014
Link to Steam review for Blackwell Epiphany.

Blackwell Deception (PC)
Adventure + point & click
(Fantasy) – 2013
Link to Steam review for Blackwell Deception.

Blackwell Convergence (PC)
Adventure + point & click
(Fantasy) – 2009
Link to Steam review for Blackwell Convergence.

Blackwell Unbound (PC)
Adventure + point & click
(Fantasy) – 2007
Link to Steam review for Blackwell Unbound.

The Blackwell Legacy (PC)
Adventure + point & click
(Fantasy) – 2006
Was this review helpful? Yes No Funny
47 of 56 people (84%) found this review helpful
Recommended
3.3 hrs on record
Posted: June 8, 2014
Just one heck of a solid old school adventure game. Great start to the series and I'm glad I got around to actually playing it.
Was this review helpful? Yes No Funny
31 of 33 people (94%) found this review helpful
Recommended
22.4 hrs on record
Posted: February 21, 2015
Beautiful. Even after playing it 3 times in a row (gameplay, classic commentary, then both commentary for final achievement) I'm still fascinated by this game.
Blackwell Legacy is the first game of the Blackwell series, first game (for a long time, if I remember well from the commentary) of Dave Gilbert. It's a supernatural mystery-detective story (Ghosts!) and gameplay-wise it's a mix of visual novel (Quite a lot of talking, big amounts of info, cutscenes) and point-and-click adventure games. These genres mix really well the solid story - there is always something to pay attention for, or something to do.

This will be a little unconventionally long part of a review compared to my other review - I want to "meet you" the developer, because I feel the game's most admirable part is the devoted work and attention to small details from Dave.
Maybe as you noticed that on Steam quite a few reviews mention that Legacy is a little weaker compared to other games of the series - it's the first one.
The greatest thing could happen to this game is Dave's commentary. While it could seem like he made mistakes in development, but "it's understandable, people tend to miss up things at first try, he'll do better for the next time".
But there are the commentaries.
Seriously, listen to both commentaries, but only AFTER playing the game. This guy gives incredible amounts of info, background stories about characters, voice actors, artists, dog leashes ( ;) ) and things like that. Dave knew that some parts of the game aren't perfect, he knew the problematic spots, and was worrying about making certain decisions. If you listen to the commentaries you'll know that he planned the concept, the voices, the pictures really throughfully, did his best to program certain parts (Leash), be accurate with locations (Washington Sq. Garden) and at the same time, he told us why Nishanti doesn't have an accent, why the lights were flickering at the hospital only at certain times, and so on, and so on. Not to mention the reflection in the 5-year-anniversary commentary, in which he proves he learned a lot from his past mistakes and from user backfeed.
About the game: Gorgeous pixelgraphics, if you love the style, you need this game. I'm not sure if I've seen a world as detailed and well-executed (in terms of graphics) amongst other pixelgraphic games.
The voice-acting and music is perfect. Great voice-actors make the deep and well-written characters come alive and help Rose's and Joey's inspection, and besides some ... problematic (?) points of the story the game is pretty straightforward, you can't really get lost for like, forever :)

As a conclusion: The game's base price is 5$/€. That's absolutely correct price for it, on sales the game is a must-have if you've been eyeing it. I would say the gameplay is 2-5 hours (Sorry, I'm bad at guesses) if you look at everything and listen to every conversation. Replay value consits of one extra gameplay with commentaries active - can be about 2 hours with tons of intresting info about the game. I enjoyed the commentary more than in other games the new game+ option :)
I most definitely recommend this game - it's a gorgeous-looking, well executed - thought little short - adventure game with deep story that paves the way for the following chapters of the Blackwell-saga.
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27 of 27 people (100%) found this review helpful
2 people found this review funny
Recommended
7.0 hrs on record
Posted: October 8, 2014
It really says something about a franchise when the weakest game in the series is still so enjoyable.

Let me be blunt: The Blackwell Legacy is rife with Early Installment Weirdness syndrome. It's short, full of long info dumps and has frustrating puzzles. To top it off it sometimes fails to give the player any sort of direction or goal, leading to the "try everything" method of gameplay progression so common in old adventure games. Ahh, the nostalgia.

Infuriating progression aside, the story is solid and entertaining. Nothing groundbreaking, but it does a good job of introducing characters and plot threads that get expanded upon over the next four games. There's a healthy amount of snark too, which helps balance out the otherwise grim nature of the story.

If you can forgive a lot for the sake of a good story, then Legacy is for you. If you can't, then you might want to consider picking this one up when it's on sale or in a bundle. Alternatively, you can try watching a playthrough and skipping to Convergence, which is where the series really picks up.

(Also worth noting are the two commentary tracks that come with the game; the original track from 2006, and one from five years later after the release of Convergence. Both are interesting to listen to if you're interested in game design... or if you really just ♥♥♥♥ing hate dog leashes.)
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31 of 34 people (91%) found this review helpful
Recommended
6.7 hrs on record
Posted: August 16, 2015
I've been hearing a lot about the Blackwell series and their creator, Wadjet Eye Games for years now. As a genuine lover of adventure games, I've always been curious and expectant. This old school, Sierra style adventure game promised to give me a good time and snatch a spot in my list of memorables, I could tell even with one look. Now that I found some spare time to explore the world of Rosangela Blackwell, I am not disappointed.

As you may have guessed so far, Rosangela Blackwell is our heroine. She is a shy, misanthropic yet smart young woman who lives in New York City, all by her lonesome. She writes book reviews for a local newspaper and tries her best to avoid any social contact. She is a silent one, who prefers a quiet and uneventful life, in her quiet and uneventful apartment. Passing of her aunt - and her only living relative that she knew of - marks the beginning of a drastic change in her 'not so silent anymore' little world. Following strange headaches and flickering lights, Joey Mallone makes an appearance and pulls a "Ghost Whisperer" on Rosa. Yes, Joey is a ghost - or rather a ghost guardian, self-titled as "The Blackwell Legacy" - who's been appearing to Blackwell women for generations now and drives them to help lost souls find peace. So, Rosa's actual story begins.

This first game in the series serves as an introduction rather than a full throttle game. We learn about Rosa, Joey, get clues about their backstory and solve a simple, exemplary case real quick. It's more like Ghost Whispering 101. It's a cute game, with some deadpan humor and interesting story waiting to be built more elaborately in the future. Puzzles are ordinary, and with some attention to detail nothing would excuse you on being stuck. You collect clues, combine them and make appropriate suggestions to appropriate characters to progress.

The game also contains a commentary option that appealed to my taste, in sense of presenting behind the curtain information about the development process, straight from the mouth of the horse, namely Dave Gilbert. I found his statements, apologies on recognized mistakes in either the development or story purposes, personally given thanks to visual and recording artists particularly charming. Any error or annoyance that I may point out, is already recognized and explained by Dave Gilbert himself, so... nothing for me to be distasted about anyhow.

I'll be looking forward to the next game in the series, Blackwell Unbound to discover more about both Joey and Rosa. If you are into adventure games also, I recommend for you to give some attention to The Blackwell Legacy whence you wonder what to play next time. It invoked pleasant memories of classic Sierra adventures like Space Quest or Police Quest, and rewarded me with further expectation.

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35 of 42 people (83%) found this review helpful
Recommended
3.0 hrs on record
Posted: January 25, 2014
The Blackwell Legacy is a short and sweet point-and-click adventure game wherein you help wandering spirits pass on to the afterlife by helping them realise their current situation. It features puzzles that require decent comprehension, a good amount of research, and involvement with all participating characters. After playing it for 2 hours, here's what I think..

Pros:

- sensible achievement design (There's an achievement for not talking to your Spirit Guide while in the presence of others. This makes complete sense since the main character has insecurities about being viewed as insane.)
- the game makes good use of notes; they really look for the ability to put two and two together
- short and sweet (Only one case is covered but it is quote memorable due to the nature of all the different characters the developer managed to fit in.)

Con:

- quite a few parts of the game did not require much (if any) object interaction

___________

I recommend this game to anyone who is looking to start playing point-and-click adventure games. It's a great starting point. It's well-made and short (not tedious) so it will ease you into the genre. The story itself is solid if you understand that this game is an introduction to the series (The Blackwell Series of games).
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19 of 19 people (100%) found this review helpful
Recommended
7.2 hrs on record
Posted: August 23, 2014
(For reference, the correct play order is Legacy - Unbound - Convergence - Deception - Epiphany. The series pretty much plays like 5 chapters of a single game, so this review is the same for each.)

You play Rosa Blackwell, who much to her annoyance has inherited the family spirit guide- Joey Mallone, a 1930's gangster type who absolutely insists she spends her evenings resolving supernatural oddities by calming the ghosts causing them and helping them move on to the next world. Of course, only Rosa can see and talk to these ghosts, so traipsing around New York apparently talking to herself is the order of the day.

Right off the bat, Blackwell is sure to evoke nostalgia in those of us who played adventure games back in the day. Remove the voice acting and you could convince me these were hidden Amiga gems that were recently unearthed. The pixel art changes in style between each game but is always crisp, clear, and remarkably detailed- some animations are a little choppy but that's kinda nostalgic too.

The games are easily comparable to the Phoenix Wright titles, and I'd say anyone who enjoyed those will have a good time here. The focus is much more on the story than the puzzles, which usually involve gathering information from the right places and using it to help the ghosts realise their time in the mortal world is over. It rarely falls into the adventure game traps of obtuse puzzles that make no real sense, and the times it does are almost entirely in the first game- in-game commentary from the developer notes that he's well aware of these early stumbles and actively avoided them later.

Probably the point that will discourage those who watched the trailer is the voice acting, which early on is admittedly amateur and clearly done on home hardware rather than in a studio. Please, PLEASE do not let that turn you off the series. If it's a dealbreaker you can turn voice acting off completely in each game, and after the first two games it gets markedly better. I was unsure on Abe Goldfarb's performance as Joey to begin with, but by the end of the series I couldn't imagine anyone else in the role. Just.... Just weather the storm and it'll pay off later, trust me.

All told you're looking at 15-20 hours for the five games (though that depends a lot on how good you are with solving the mysteries) and achievement hunters will play through each one twice, though the second time through is a lot quicker. I became very attached to Rosa and Joey in my time with them and I'll miss them now their adventure is over.
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23 of 28 people (82%) found this review helpful
Recommended
5.8 hrs on record
Posted: April 21, 2014
I'll keep this short. Dave Gilbert is basically the guy who got me interested in point & click games again. The game just got a new patch with additional commentary etc as well, so.. Personal recommendation coming here: Get this first game & then, when you realize how good it is.. buy the rest of them.
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18 of 21 people (86%) found this review helpful
Recommended
4.8 hrs on record
Posted: October 29, 2014
In order to complete the whole bunch of great WadjetEye games, I started with the Blackwell Series. Like every adventure these are nice little stories to examine. Besides the resolution is bad, the graphics are well painted. It seems Blackwell is a remake series from LucasArts which made great adventures in the past.
The first part Blackwell Legacy is kind of introduction of Rosa Blackwell. Just a small story around her died aunt and arrival to New York. Amazing is the outcome she is a medium talking to a ghost called Joey. All the humor and fun comes up argueing with your house- ghost Joey. There are little riddles and quick time actions to solve. But if you work precisely it won't be hard.The game is quite short but a good introduction in the following adventures ...

PS: A little bit annoying was to play the game in commentary mode to get a special achievement.
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15 of 18 people (83%) found this review helpful
Recommended
10.4 hrs on record
Posted: November 26, 2013
The Blackwell Legacy is the first game in the Blackwell series (the others being Blackwell Unbound, Blackwell Convergence and Blackwell Deception in order of release, with a fifth and final game coming soon).

Modled on old school point and click adventure games, this takes both the good and the bad from the genre. While the story and the characters (and when I say characters I mean the protaganists) are well developed and some of the puzzles are well thought out, there's a lot of backtracking and a few puzzles that just don't work and the game refuses to help assist you, with no hints or advice.

The story involes Rosa a young girl in New York whose only relative, her Aunt, recently passed away having spent most of Rosa's life in a mental ward. Whilst investigating a local suicide for a newspaper article Rosa encounters the ghost of Joey Mallone who explains that like her Aunt she is a medium and must help lost sprirts move on.

There's more to the story in the game, and it also develops further over the sequals, so to say anymore would be spoling it. The game is fully voice acted and Rosa and Joey's actors put in excelent performances, though the rest of the characters vary from poor to good. The graphics are relaible, with charcter models and backdrops looking a lot like older P&C adventures, but still seeming fairly modern.

I got stuck once or twice at some of the previously mentioned poor puzzles (THE F&%*ING DOG LEAD) but there are plenty of guides online to help you out. The game is quite short and will proably take aywhere between 2-4 hours to complete first time round, however there are 8 achivements to earn, only 3 of which you get for just playing the game to completeion as standard, and a commentary mode by the creator (wherein he talks about the creation of the game the difficulties and what he learnt from it) which adds extra playtime.

Quick Sumarry:
+ Intresting Story and Charcters
+ Some clever puzzles
+ Good voice acting for the main protagainsts
+ Great music and decent graphics
- Some really frustrating puzzles
- Too much bactracking
- Alot is just set up for the sequals.

Score 7/10
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16 of 20 people (80%) found this review helpful
Recommended
5.9 hrs on record
Posted: December 30, 2014
Short Verdict: The Blackwell Legacy is the first installment in my favorite point-and-click adventure series in this century. The Blackwell series definitely has a special place in my heart. TBL tells the story of Rosangela Blackwell, who "inherits" Joey, a spirit stuck with the Blackwell family, and they both go about solving mysteries and investigating cases related to ghosts who have problems moving on to the afterlife. While it's probably the least interesting game in the series, it's really fun and brings you back to old-school adventure games, while still bringing fresh elements to the table. If you're into classic point-and-click games, you most definitely have to try it! I had played it a few years ago and it was still fun to replay it now.

Pros:
  • Despite having ghosts and all, characters are very realistic, well-developed, deep, interesting, funny, and loveable
  • The story is interesting and solving the mysteries is really fun
  • Most puzzles are kept to a sober level of difficulty, but there's no handholding, either
  • The dialogues and the voice acting are really outstanding, I can't stress it enough
  • Has a very interesting mechanic in which you combine clues instead of items to solve puzzles, and that works really well with the investigation theme
  • Beautiful retro graphics
  • BGM is also very, very nice

Cons:
  • My main complaint is about the audio. Sometimes, the music is too loud and you can't hear the characters' voices really well. These, in turn, are set to different volumes, and the quality of the recording is not always good. The end result is weird sometimes.
  • The low resolution annoys me a bit (you can set it to 1280x960, though, but that option is hard to find)
  • TBL has some small flaws expected from unexperienced devs, but I didn't even notice most of them until the dev brought them up in commentary mode.

Bought on: PC and Android Bundle 11 by Humble Bundle for an average of US$ 0.55 (roughly R$ 1,46). It's also totally worth its full price, which isn't high at all!
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12 of 13 people (92%) found this review helpful
Recommended
3.1 hrs on record
Posted: December 23, 2013
Similar to Shiva - usual Dave Gilbert style - short, "realistic" in emotional and overall sense (if you accept medium and ghosts as "realistic of course :)), offering life-like alternatives. Too short by itself. But if you treat it as "chapter one" in Blackweel series - it's okay. Puzzles can be counted by fingers of one hand, but at least one of them is good - I really liked it.

Completionists can aim to get all achievements since game is so short it's very quick to replay once again.

Overall recommended as a short "medium story" by itself and also as first chapter in Blackwell series.

If you liked Shiva, you'll like this one too.
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