First of all, shader 3.0 and 1 GB of FREE memory is highly recommended. Otherwise u'll just have this nasty warnings every time you switch to main menu... But if you are as patient as me or close to that, you may ignore my warning and f##k with those sys messages.
About the game itself - it's awesome if not to mention that an RPG does not kill wnything with 1 grenade. I believe it would be cool if it used more ammo but had a greater damage on everything. Come on, it's not some special armor piercing grenade in there! =D Simple frag will smash a man into pile of guts...
The idea of ammo that should be refreshed and weapons that break if not shown to mechanic in time is supercool. if u want you even can make a sniper-flamer that will "make em all pay" =P
Yes, it looks sort of unfinished... May be menu.. may be some more units or buildings should be cool. I guess if creators allowed modding, this problem would be fixed. Some balance updates are also required.
bad news is that I don't see any updates: small like fixes and balance updates or some new features - non of them. that's sad. But good news is that still no bugs I saw. dunno what other dudes are talking about o_O Apart from constant warning about memory and shaders when I start the game (I have 1 GB RAM, and shaders 2.0), the game works fine.
Anyway I like it and sure that it's worth the money I paid (on some sale).