Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure — globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the...
User reviews:
Recent:
Very Positive (37 reviews) - 94% of the 37 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,096 reviews) - 87% of the 1,096 user reviews for this game are positive.
Release Date: Jun 5, 2007

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Includes 89 items: Hitman: Codename 47, Hitman 2: Silent Assassin, Hitman: Blood Money, Battlestations: Midway, Just Cause, Deus Ex: Game of the Year Edition, Deus Ex: Invisible War, Thief: Deadly Shadows, Tomb Raider: Legend, Tomb Raider: Anniversary, Kane & Lynch: Dead Men™, Tomb Raider: Underworld, Battlestations Pacific, Just Cause 2, JC2 DLC: Black Market Aerial Pack, Just Cause 2 - Black Market 'Boom' Pack DLC, JC2 DLC - Bull's Eye Assault Rifle, JC2 DLC - Rico's Signature Gun, JC2 DLC - Chevalier Classic, JC2 DLC - Agency Hovercraft, Just Cause 2 DLC - Monster Truck, Kane & Lynch 2 DLC - Doggie Bag, Kane & Lynch 2 DLC - Alliance Weapon Pack, Kane & Lynch 2 DLC - Multiplayer Masks Pack, Lara Croft GoL: Raziel and Kain Character Pack, Lara Croft GoL: All the Trappings - Challenge Pack 1, Lara Croft GoL: Things that Go Boom - Challenge Pack 2, Lara Croft GoL: Hazardous Reunion - Challenge Pack 3, Lara Croft and the Guardian of Light, Thief Gold, Thief II: The Metal Age, Hitman Absolution Agency Jagd P22G, Hitman Absolution Agency SPS 12, Hitman Absolution Agency HX UMP, Hitman Absolution Bartoli Custom Gun, Hitman Absolution Krugermeier 2-2 Gun, Hitman Absolution Bronson M1928 Gun, Hitman Absolution High Tech Disguise, Hitman Absolution High Roller Disguise, Hitman Absolution Public Enemy Disguise, Hitman Absolution Deus Ex (Adam Jensen) Disguise, Hitman Absolution Deus Ex (Adam Jensen) Handgun, Hitman: Absolution, Legacy of Kain: Defiance, Legacy of Kain: Soul Reaver, Legacy of Kain: Soul Reaver 2, Tomb Raider I, Tomb Raider II, Tomb Raider III, Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, Tomb Raider VI: Angel of Darkness, Tomb Raider, Tomb Raider: Silverballer, Tomb Raider: Fisherman, Tomb Raider: Scavenger Bandit, Tomb Raider: Scavenger Scout, Tomb Raider: Hunter Skin, Tomb Raider: Aviatrix Skin, Tomb Raider: Guerilla Skin, Tomb Raider: Shanty Town, Tomb Raider: Tomb of Lost Adventurer, Tomb Raider: Agency SPS 12, Tomb Raider: JAGD P22G, Tomb Raider: M590 12ga, Tomb Raider: HX AP-15, Tomb Raider: STG 58 Elite, Tomb Raider 1939 Multiplayer Map Pack, Tomb Raider: Caves and Cliffs Multiplayer Map Pack, Tomb Raider: Mountaineer Skin, Tomb Raider: Sure-Shot Skin, Tomb Raider: Demolition Skin, Tomb Raider: Shipwrecked Multiplayer Map Pack, Tomb Raider: Scavenger Executioner, Blood Omen 2: Legacy of Kain, Hitman Contracts, Thief: The Bank Heist, Thief DLC: Opportunist, Thief DLC: Predator, Thief DLC: Ghost, Thief, Deus Ex: The Fall, Lara Croft and the Temple of Osiris - Deus Ex Pack, Lara Croft and the Temple of Osiris - Hitman Pack, Lara Croft and the Temple of Osiris - Legend Pack, Deus Ex: Human Revolution - Director's Cut, Lara Croft and the Temple of Osiris, Lara Croft and the Temple of Osiris - Season Pass Only, Kane and Lynch 2 - Dog Days

 

About This Game

Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure — globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today's technology standards and offers gamers a completely new gameplay experience. Re-imagined, Anniversary delivers a dynamic fluidly and fast Lara Croft, massive environments of stunning visuals, intense combat and game pacing, and an enhanced and clarified original story.
  • Epic Exploration - The lost city of Atlantis and ancient Egyptian pyramids are ripe for discovery: explore every hidden dark crevice and impossible heights; enter into strange, undiscovered lands and solve their deepest, darkest mysteries; open doors to new realms, uncover great rewards and unearth secrets to Lara's past.
  • Acrobatic Gunplay - Deftly leap around charging enemies while you unleash a hail of bullets from your trademark dual pistols.
  • Lethal Predators - The wilderness awaits with a wide range of bestial predators—from bats to wolves to bears—ready to defend their territory from human encroachment. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.
  • Supernatural elements are used sparingly to provide a mystical allure around the world, while maintaining the world's grounded core. The awesome T-Rex and intriguing Atlantean centaurs suck you in to the wonderfully intriguing and mysterious world of Tomb Raider.
  • Death-Defying Environmental Playground - Leap over massive gaps, cling onto rock ledges, and swim through underground tunnels.
  • Solve the Diabolical Machinery of the Past - seek to outwit the brilliant ancient designers of many epic puzzles and vaults in order to uncover their secrets. Be warned that they do not take kindly to 'meddling', and as such, the price of failure is extreme.

System Requirements

Windows
Mac OS X
    Minimum: Microsoft Windows Vista, 2000, or XP, Pentium 3 1.4Ghz or Athlon XP 1500+, 4GB free space, 100% DirectX 9.0c compatible 64 MB 3D Accelerated Card with TnL (GeForce 3TI / Radeon 9 series), 512MB RAM (Windows Vista) or 256MB RAM (Windows 2000/XP), Microsoft Windows 2000/XP/Vista compatible sound card (100% DirectX 9.0c -compatible), 100% Windows 2000/XP/Vista compatible mouse and keyboard
    Recommended: Microsoft Windows XP, Vista, Pentium 4 3.0Ghz or Athlon 64 3000+, Microsoft Windows XP/Vista compatible sound card (100% DirectX 9.0c -compatible), 1GB RAM, 100% DirectX 9.0c compatible 64MB 3D Accelerated Card with Pixel Shader 2.0 (GeForce 6000 series / Radeon X series)
    Minimum:
    OS: 10.9.5
    Processor: 1.8 GHz
    RAM: 4 GB
    Graphics: 256 MB
    Mac OS: 10.9.5
    Hard Disk: 5 GB
    Input: Keyboard & Mouse

    The following graphics cards are not supported: ATI X1xxx series and Intel GMA series.
    Recommended:
    OS: 10.10.5
    Processor: 2.4 GHz
    RAM: 4 GB
    Graphics: 512 MB
    Mac OS: 10.10.5
    Hard Disk: 5 GB
    Input: Gamepad

    The following graphics cards are not supported: ATI X1xxx series and Intel GMA series.
Customer reviews
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Recent:
Very Positive (37 reviews)
Overall:
Very Positive (1,096 reviews)
Recently Posted
ente91
( 1.4 hrs on record )
Posted: July 25
Very nice remake. Much better than original.
Helpful? Yes No Funny
BadW0lf^
( 105.8 hrs on record )
Posted: July 24
PogChamp
Helpful? Yes No Funny
jamesbfield77
( 2.2 hrs on record )
Posted: July 21
Do you remember the blocky original of the early PSX era?

Well this version relives the glory days and at least Laras breasts are not triangles LOL XD.

This game is ideal for the die hard TR fan who wants to remember the PSX version and make his/her own comparisons. Personally speaking I prefer this game to any other TR title.
Helpful? Yes No Funny
David0vić
( 8.0 hrs on record )
Posted: July 17
This game is only a slight improvement over legend. It’s still a very average game but unlike legend this game has some aspects to it that I think are intriguing. The fact that it’s a remake to the original makes it interesting in the first place because if you have played the original you are constantly going to be making comparisons between them and seeing what they changed and what they kept the same and there is some fun in doing that. The way the levels are laid out is quite clever but they are not necessarily fun to play through mainly because the visuals are very basic and repetitive. The shooting is the same as legend which I didn’t like, the slow motion dodging head shot mechanic that they added didn’t do anything to improve or add to the shooting in my opinion. The platforming was slightly more fun than legend mainly because of the way the levels are set up, it gave a bit of Prince of Persia feel to it which is always a good thing. Avoiding traps was probably the highlight of the game. Very simplistic story it didn’t really add anything to the experience it’s very minimal and forgettable. I didn’t have much fun playing this game, the moments where I did have fun were too few and far between. There isn’t any good story, good music during gameplay or set pieces to pull you through the game without getting bored. The second half of this game is unbelievably boring, it picks up a bit towards the end but before then, it’s like they threw all their creative ideas in the first half and the second half was an afterthought. A lot of the levels in the second half are very open and empty, feeling lifeless and depressing. The first four chapters are really great I wish the whole game was just as good and judging from a lot of the positive steam reviews of this game, people only played those first 2 great hours of the game and then stopped and decided to review the game before finishing it which is a pet peeve of mine. It was a choir to play through.
5/10 (Average)
Helpful? Yes No Funny
( 38.1 hrs on record )
Posted: July 16
This was so cool, to recreate the original Tomb Raider with updated graphics and modern controls.

They delivered more game than I expected, took longer than I thought to beat.

If you liked the original Tomb Raider, you must buy this game and re-live the adventure!
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DarkSurvivor
( 1.3 hrs on record )
Posted: July 14
They really made justice to the first TR game with this remake, quite remarkable
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aboe
( 31.4 hrs on record )
Posted: July 14
A great introduction to Lara Croft for those just learning of the series, and a visually stunning trip down memory lane for those who were around for the original...

There may be one or two spoilers ahead, but I'll try to keep them to a minimum.

Let me just say this now - I love this game. It's difficult to fault it due to my own admiration for the series and the fantastic job which has been done on recreating Lara's first adventure, but it isn't totally without its flaws. For instance, having just completed one play through, I got temporarily stuck on the Obelisk level attempting to negotiate Lara over some posts which are bookended between two shutter doors and accompanied by a pair of spinning blades either side of the passage. I'd cleared this part with no issues earlier in the level but this time round I'd manage to get her to the 2nd post, but each time I made a jump toward the 3rd, she'd either lose balance (meaning she'd get squashed before being able to regain balance) or she didn't even land on it. I ended up repeating this small section for about 15 minutes before she finally made it to the other side. It was frustrating at first, but then I started to see the funny side of it. There were a few little glitches like this throughout the game, and they do take the sheen off, just a little, but overall it was still an enjoyable experience.

This was, in part, due to the fact that some of the scenery (in fact, most of it, tbh) is breathtakingly stunning to look at, even in this day and age. OK, the visuals are nowhere near U4 and ROTTR levels, but they still evoke a feeling of awe as you gaze around at the impressive presence of your surroundings. Everything has been updated and it feels as though you're playing through the original Tomb Raider as perhaps the developers intended it, had they created it for more capable hardware the first time round. And even though there are numerous updates in several areas, it's nice that they kept some of the touches which are signature TR, e.g. the harp strum which plays whenever you find a secret location (classic).

Some of my personal highlights
- THAT battle in the Lost City;
- St Francis' Folly: it just looks so epic compared to the original;
- Midas' Palace: the first thing I did was jump on the hand (you know you did, too XD); and
- gasping in awe at the ginormity of Anubis and Horus standing before me in the Sanctuary of the Scion.

And aside from the Main Theme (so damn evocative), Natla's Theme has to be my fave piece of music in the game.

One gripe I have with the game is its length: I'm sure it could be completed in just a few short hours on a speed run and as a result I'd like to have seen a few mini games in there to bulk it out a little bit - perhaps allowing the player to take control of the motorcycle during the chase sequence and then keeping her hidden from Natla's goons whilst a stowaway on the yacht would have added a little more fun and variation to the play. Afterall, what good is the ability to 'sneak' if you don't ever have to use it? Having said that, there are numerous extras and rewards to collect over the course of the game such as new outfits and character profiles, and it's nice to compare 'then' with 'now' thanks to the gallery - the improvement is astonishing.

I hope that this 'rediscovering of the old' continues with one or two other chapters of the franchise (TR II please!) as if they are done anywhere near as good as TR:A, they won't disappoint.

Recommended :)
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Blankqo
( 7.2 hrs on record )
Posted: July 12
It sure bring back old memories, the good old days :)
Helpful? Yes No Funny
s-m-k
( 12.5 hrs on record )
Posted: July 11
Fun puzzles, a bit more responsive movement, but 3 things ruin the game completely for me:
1. QTE in cutscenes (who even came up with the idea it would be good in TR?),
2. terrible "head shot" movement (it's easier to me not to use it in battles besides bosses),
3. boss battles that depend on that "head shot" thing (also bosses are badly designed and pretty cryptic - I'm done after encountering centaurs).

I don't know why people can tolerate such awkward lazy design decisions.
Helpful? Yes No Funny
Ghaladeon
( 13.4 hrs on record )
Posted: July 9
An excellent example of a well made remake of a classic. Keeps the same story of the original game, improves the mechanics and gameplay of it, and adds interesting new puzzles, boss combat strategies, and other great features. Totally recommended to play if you didn't play the original, or if you want to get a new experience from it if you did.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1 of 1 people (100%) found this review helpful
Recommended
2.7 hrs on record
Posted: July 3
This remake/update is a very nice mixture of atmosphere, gameplay, sound design, and fun. If the original Tomb Raider was anything to shout about, this is certainly worth enjoying as it is a refinement in every area. It fits a description for "game" that few do Puzzles, gunplay, platforming, exploring, hidden items, mystery, surprises, replay vaiue - it's got it all, and while not perfect it is most certainly the product of care and effort that shines through all elements. If you like games, RAID THIS TOMB!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: July 2
Really loving some classic Lara action. I so must prefer this from the modern games. I just wish the original TR1 game had the same controls as this. I like the fact that the basic game is very similar to TR1 but with more enemies but not too many for a casual gamer like me.
I did play this game years ago, I think maybe on wii or PS3.
Only issue is the the screen prompts are for keyboard only and would prefer to show Xbox 360 game pad when plugged in.
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Most Helpful Reviews  Overall
89 of 91 people (98%) found this review helpful
Recommended
8.7 hrs on record
Posted: October 28, 2014
Introduction: Tomb Raider Anniversary is a love letter to the fans of the original game who for many years saw a decline is the quality of titles being released for the franchise being developed by it's creators CORE. This is the second title developed by Crystal Dynamics, who were given the task to return the series to it's once respected and celebrated roots atop the action adventure genre and they not only accepted this great challenge but, as we all now know have continued to exceed gamers expectations as to what's to come from our most eye pleasing raider of tombs. If you truly wish to see exactly how the series progressed to what is now considered by many as the only franchise able to challenge and possibly best the Unchartered series as reigning action adventure royalty, Tomb Raider Anniversay although the second title released by Crystal Dynamics is where the evolution of their titles truly began.

Overview: Tomb Raider Anniversary is a remake of the original classic game released on the Sega Saturn, Sony Playstation and PC. Now many years after the originals release, it not only began to show it's age but, seem more like the grandmother of gaming instead of it's symbol of female stregnth, resolve and sexuality. Crystal Dynamics has returned our once royalty of the action adventure gaming scene to her original glory by completely overhauling the graphics and gameplay for the modern age. They have successfully retained the gameplay elements of the original all while enabling the player with a more fluid and responsive control scheme for combat and navigation.

Gameplay: The gameplay of Tomb Raider Anniversay is a blend of the previous entries with a more modernized execution. Gone are the tank like controls of the original which are now replaced with a scheme more suitable for a three dimensional space. The player will now be able to comfortably navigate our protagonost Lara through her adventures with a fair amount of ease and grace. Traversing areas overall feels much more natural than before as you perform platform jumps and general movements (combat etc.) throughout each level. With that being said, there are some areas which you will encounter less fluidity such as the under water sections which, in comparison to her ground level areas seem much less intuitive and a less than perfect camera that can at times make the journey a bit frustrating yet, even with it's flaws won't ruin the experience.

The puzzle aspect of the gameplay is kept fully intact retaning the original elements that many considered the series stregnth and are executed on a much more professional scale than the 1996 release. With the change to a more intuitive control scheme comes less headaches when trying to place objects in their necessary positions along with a free camera which will assist you in getting a better look at the challenge at hand. The puzzles are of increasing difficulty and can at times seem like a daunting affair which only heightens the experience. As you solve the puzzles, you will marvel at the the genius displayed by the develpers and see why this game is considered such a figurehead in the industry. It's this very element that Tomb Raider Anniversary displays time and time again throughout your adventure that makes it easily understandable once again why Lara Croft and the Tomb Raider Series are considered one of the most influential games created.

Graphics: Crystal Dynamics has done a fantastic job at bringing the original Tomb Raider into the modern gaming age. The entire world that you may or may not remember from 1996 has been painstakingly recreated with surprisingly beautiful results. Although anniversary saw it's initial pc release in 2006 the graphics are still something to behold. The indoor environments specifically can at times leave you in awe and shock that this was now released nearly ten years ago. Developed on a modified Legend engine which was first seen in the 2005 release Tomb Raider Legend, Crystal Dynamics have displayed their knowledge gained and applied it masterfully within their newly crafted world.

There are a variety of features found in the graphics options to suit the pc gamers taste and configurations. From resolutions of up to 1080p, multiple aspects ratios and an assortment of graphics features such as anisotrpic filtering, multiple AA, shadows etc., Tomb Raider fans can rejoice that their title will remain relevant and playable for years to come. The only feature lacking which, oddly enough was found in Crystal Dynamics initial title Tomb Raider: Legend released in 2005 is an option to turn on high end graphics effects. Why they chose to limit the options available are beyond me but, regardless even without these, it still remains a beautifully constructed world.

Sound: Within the first few seconds of launching anniversary, you will be welcomed back by the easily recognized soundtrack of the original remastered. For gamers who had the privilage of playing the original 1996 title, this will immediately send a chill down your spine and emit feelings of generations past. I immediately felt like a child again upon hearing the woodwind instrument solo echoing during the intro and it set the stage for an incredible adventure to come. The sountrack found within anniversary is perfectly suited to eash sequence at any gven time during your adventure and a stregnth at every turn. The sound effects serve their intended purpose and are general standard fair. The only sounds a bit lacking are during gun fire which, show their age in comarison to more current titles. They simply lack an ability to give the player a sense of power while weilding the many firearms found in game.

Story: In Tomb Raider Anniversary you play as the protagonist Lara Croft, an archeologist and adventurer whos beauty and athletic grace is matched by her intellectual abilities which, serve her well whilst traversing the many dangerous ruins found across the world. The story takes a back seat to the gameplay aspects but, serves the game well. It establishes a sense of purpose and creates a nice sense of pacing to ensure you continue further into your adventure without feeling forced. Simply put, the gameplay is just as much of the story as any dialogue found within it as any true action adventure game should be. Balanced and not overbearing, it exists and knows it's role at all times.

Replay Value: The replay value of anniversay is all dependant of the player. There are many hidden artifacts to discover if you wish to let your inner completionist enjoy a bit of obsessive compulsiveness during your adventure. There's quite a bit to discover along the way and overall it's a fairly legnthly adventure. That being said, like any action adventure title, there are some that will get more out of it than others and that all depends on what you're looking to achieve within the game. Although there is a seperate standalone mini-adventure that extends the content, what it adds isn't really geared towards the standard player and the gameplay found within it is mostly puzzle based. So overall the replay value found here is moderate but, most definitely worth the asking price.

Final Review Score: 8.1/10 After being passed the torch, Crystal Dynamics successfully resurrected a franchise that was quickly being destroyed by it's creators CORE. In Tomb Raider Anniversary, Crystal Dynamics re-established the series as a viable contender for the action adventure crown and have done so since this 2006 release time and time again. Although Tomb Raider Anniversay isn't the incredibly polished title the most recently released Tomb Raider (2013) reboot was, it is very much so a classic example of how a remake can be achieved successfully without alienating it's fan base. If you're a fan of the action adventure genre, Tomb Raider Anniversary absolutely deserves a place in your library.
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150 of 198 people (76%) found this review helpful
230 people found this review funny
Recommended
1,059.2 hrs on record
Posted: October 22, 2015
I played it a bit. It's pretty ok, good gameplay.

pls lara give my lyfe back
Was this review helpful? Yes No Funny
56 of 60 people (93%) found this review helpful
2 people found this review funny
Recommended
13.0 hrs on record
Posted: February 7, 2015
I need to start with the the bad first, because while not changing the fact that I definitely recommend this game, I feel it really needs to be stated.

The bad aspects of this game really come down to one thing: it makes too many assumptions on what you are trying to do VS what you should do.

Let me explain.

The bad

You can say what you want about the original, requiring quite a bit of precision with its blocky walls and ledges, as most of the moving around was made by jumping and grabbing ledges that were always facing each other. But it was clear when and where to jump to and from. The game knew what it did, and didn't make any assumptions of any kind on what you were trying to do. When you died, it was entirely your fault and your fault only.

The Anniversary edition has gone beyond that and allows you to grab onto a ledge while jumping from another perpendicular ledge. While this is welcome and freshens up the game feel most of the time, it gets tiring when the game does not agree on your trajectory and lets Lara fall off to her doom without having her trying to grab said ledge. Next time, you try an identical jump and surprisingly the game now agrees to it.

This is but an example. Overall, what happens is that the game does not allow you to do things it is not expecting. The most infuriating aspect of this is when the game decides wrongfully what is allowed and what isn't.

You can reach that pole from where you stand? Lara won't grab it because you are expected to pull that cage over there to be able to reach that ledge over there that will in turn allow you to grab the pole.

This leads to some really cringe-worthy moments were you will fail sequentially until the game finally decides to let you do what you actually are trying to do.

Finally, and this is more of a detail, but still thought I'd mention it.

Remember that animation in the original, when Lara lands on her feet and hands when she falls off a high platform? That is an animation that tells you "this is as high I can fall from" and you're like, "phew, that was close". You could really feel that fall through Lara.

In Anniversary, Lara falls off, lands on her two feet like nothing happened physically, still yells and loses some health, but that animation is not there anymore. Tough falls do not feel like tough falls (except those you die in). Too bad.

The good

All of this being said, this remake of the first Tomb Raider is everything a remake ought to be: it freshens up the original with new ideas and does not try too hard to be like its predecessor.

New graphics (2007-wise, but still look good in early 2015) and environments. If the sensation of vastness was there in the original, Anniversary builds on top of that and adds a more detailed architecture that improves that sensation of vastness.

New controls that use the gamepad perfectly (don't know about keyboard, playing with a xbox 360 controller).

New combat system that works way better than the original's jumping around. You still jump around here, it is just more dynamic overall. Even though combat is not frequent, there are enough to break the slow going pace of the puzzle solving. Also, boss fights! That means you have to find that specific thing to do to beat them.

New cutscenes, cinematics and new voice acting. Some cutscenes have QTEs, but this remains very rare and anecdotal and does not add much to the game except giving you the impression of control when Lara does some badass stuff on screen.

Collectibles that will have you rummage through the levels if you want to get all of them. These unlock rewards such as new costumes, artworks, developer commentaries, etc. There is also a time trial mode in which you must complete a level in one go, without checkpoints or anything: you fail, you restart entirely.

Some of the old puzzles have been replaced by new ones, but old ones that worked well have been kept. In the original I sometimes found myself wandering aimlessly until I eventually came across all the pieces needed to solve a puzzle. I never felt that in Anniversary. It was almost always a straightforward but still rewarding experience.

In addition to the ability to jump to perpendicular ledge, there are other new gameplay elements such as a grappling hook, swinging poles and climbable poles, all of which open up new possibilities for exploration and puzzle solving.

I played Anniversary along with the original to fully appreciate the differences, and in my opinion, Anniversary is a great reverence to the original. It stands out on its own, with fresh ideas that definitely make sense for a game like this, while not casting any shadow over the original which has its own merits over Anniversary.
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44 of 45 people (98%) found this review helpful
Recommended
11.9 hrs on record
Posted: December 2, 2013
Anniversary is not as action-oriented as the 2013 reboot: combat is scarce and boss fights are average. It's all about exploration, platforming and puzzles, and these elements have been the series trademark since its beginning.

For me, this is the best Tomb Raider, despite its not so great reception at launch.

PS: Controller is strongly recommended.
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32 of 34 people (94%) found this review helpful
3 people found this review funny
Recommended
21.5 hrs on record
Posted: June 23, 2015
Tomb Raider: Anniversary is a solid re-imagining of the original game which makes use of the Tomb Raider: Legend engine, meaning a game that's much more user-friendly and playable control-wise, and of course packs quite the graphical upgrade.

Controlling Lara is a breeze with her acrobatics and various feats of parkour coming out smoothly and naturally whether using a gamepad or keyboard and mouse. This makes the fact that a good 70-80% of the game is straight platforming and puzzle solving all the more enjoyable. A keen eye and critical thinking are required to leap, grab, and grappling hook your way out of each scenario, and the game has a fairly generous system in place to help guide Lara to platforms, but most of the work is still up to the player.

The only real downsides of this remake are the combat and sometimes dodgy camera control and how that can interfere with some late-game platforming segments. Combat in general feels very mushy. Gunplay never really felt satisfying, though the lock-on and shoot mechanic does help smooth things out a bit. Issues arise however when enemies are able to get close, and especially if they're enemies capable of flight. The camera really loses track of what to do and can often cause a lot of seemingly unfair damage to be taken because of the obstruction.

The camera particularly fails in one of the final areas of the game (The Great Pyramid), where a long series of timed jumps are required to proceed. The camera gets positioned in ways that obstruct the path and you may find yourself making blind leaps and grappling hook attempts in vain. Even worse is that movement can end up completely fudged in this sequence since the controls are relative to what the camera is doing and leaps and grabs you were capable of earlier in the game suddenly have to be performed with different or nonsensical button combinations because the camera hasn't decided what forward and backward are or hasn't communicated it properly.

Even with its faults though, this is a fantastic puzzle platformer with a silly as all hell story and some great locations to parkour around in.
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34 of 40 people (85%) found this review helpful
3 people found this review funny
Recommended
32.6 hrs on record
Posted: December 14, 2015
***I'm 50% into the game, but cannot resist the urge to review it.***

This is a TRUE Tomb Raider game, meaning your experience will be enriched by awkward camera angles and rage-inspiring trial-n-errors. But it also means you'll be solving interesting though not always intuitive puzzles while listening to soothing soundtracks and all at the same time admiring Lara's ridiculous buxom.

If you are fond of TR Legend, Anniversary may intimidate you with its significantly more challenging combat and puzzles. If the original TR I II and III were your cup of tea, however, Anniversary is your game.


PROS:
- Beautiful, glitch-free graphics. Game looks "next-gen" without suffering from the fps drop or freezes that haunted Legend.
- Wonderful sound effects and background music.
- Fluid, precise control that inspires confidence.
- Varied locations, each with its unique settings.
- Top notch cutscenes with lots of emotions of Lara showing her exact thoughts of the moment.

CONS:
- Trial-n-errors, TR's staple feature, is worsened by the check point saving system.
- Solutions to certain puzzles may not be immediately apparent; this leads to potential backtracking and wasted trips.
- Old-fashioned, non-streamlined inventory system that requires arrow keys, TAB and Esc key to cycle through.
- Significant hike in difficulty of last level. I must have died more times in that level than previous levels combined.


All in all, in the books of a old time gamer who had immense fun and even great frustrations over 90's TR games, Anniversary delivers a truthful TR experience. It's challenging, but equally rewarding.
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33 of 39 people (85%) found this review helpful
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Recommended
4.4 hrs on record
Posted: August 12, 2015
9 out of 10

Tomb Raider: Anniversary is a HD remake of the orignal. The story, weapons and badies are the same as the first Tomb Raider.

Tomb Raider: Anniversary is a fantastic remake upgrading the graphics to full HD quality, upgrading the sound and the controls and gameplay mechanics with out losing touch with the feel of the orignal game.
TR:A features some great extra content like past tomb raider costumes to wear in game, concept drawings and in game commentary from Tomb Raider creator Toby Gard and Crystal Dynamics Tomb Raider: Anniversary creative director Jason Botta.

You join Lara Croft on an epic gun toating journey to recover an ancient artifact know as the Scion.
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