Tomb Raider: Anniversary verfolgen Sie Lara Croft's Genre-definierendes erdumspannendes Action-Abenteuer auf der Suche nach dem legendären Scion Artefakt. Dabei kommt eine erweiterte Version der Engine von Tomb Raider: Legend zum Einsatz, die Grafik, Technologie und Physik von Laras Abenteuer und Ihrer Suche nach mystischen Artefakten...
Nutzerreviews: Sehr positiv (621 Reviews)
Veröffentlichung: 5. Juni 2007

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Tomb Raider: Anniversary kaufen

Pakete, die dieses Spiel enthalten

Tomb Raider Collection kaufen

Die Tomb Raider Collection enthält die gesamte Bibliothek aller jemals für PC veröffentlichter „Tomb Raider“-Titel, einschließlich der Blockbuster-Neuauflage von 2013 und dem gefeierten Mehrspieler-Top-Down-Shooter Lara Croft and the Guardian of Light.

Eidos Anthology kaufen

NOTE: This version of the Eidos Anthology is not playable in Germany.

 

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"First game, remade gloriously! This game must be shown to every developer that makes HD remasters... Truly a classic and an incredible nod to past."

Über dieses Spiel

Tomb Raider: Anniversary verfolgen Sie Lara Croft's Genre-definierendes erdumspannendes Action-Abenteuer auf der Suche nach dem legendären Scion Artefakt. Dabei kommt eine erweiterte Version der Engine von Tomb Raider: Legend zum Einsatz, die Grafik, Technologie und Physik von Laras Abenteuer und Ihrer Suche nach mystischen Artefakten auf den neuesten Stand der Technologie bringt und Spielern eine komplett neue Spielerfahrung bietet. Diese Neuauflage zeigt eine flüssige, dynamische und schnelle Lara Croft, mit grossartigen Schauplätzen und erstaunlichen Details, fesselnden Kämpfen, einem spannenden Spielablauf und einer erweiterten und aufschlussreichen Geschichte des Originals.
  • Epische Entdeckungsreise - Die sagenumwobene Stadt Atlantis, sowie antike ägyptische Pyramiden sind reif zur Erkundung: entdecken Sie jede dunkle Schlucht und schwindelerregende Höhe; dringen Sie in seltsame, unentdeckte Ländereien vor und entschlüsseln Sie deren dunkelste Geheimnisse und Mysterien; öffnen Sie die Türen zu neuen Reichen, finden Sie Schätze und fördern Sie Geheimnisse aus Laras Vergangenheit zu Tage.
  • Springen Sie mit akrobatischem Geschick an herannahenden Feinden vorbei, und regnen Sie währenddessen aus Ihren berühmt berüchtigten Doppel-Pistolen einen tödlichen Kugelhagel.
  • Tödliche Raubtiere - Die Wildniss erwartet Sie mit bestialischen Raubtieren - von Fledermäusen zu Wölfen und Bären, die allzubereit ihr Territorium Ihrem menschlichen Zugriff verweigern und verteidigen. Neue und verbesserte AI bedeutet, dass all Ihre Feinde sich eines feinabgestimmten Verhaltensreservoirs bedienen und Ihnen im Kampf das Leben sehr viel schwerer machen werden.
  • Übernatürliche Elemente verwandeln die Welt in ein verlockend mystisches Abenteuer. Der ehrfurchtgebietende T-Rex und hinterhältige Zentauren von Atlantis saugen Sie in die wundervolle und mysteriöse Welt von Tomb Raider ein.
  • Todesverachtende Spielwiesen - Springen Sie über gigantische Spalten, halten Sie sich an Felsüberhängen fest und schwimmen Sie durch unterirdische Tunnel.
  • Lösen Sie die teuflischen Heimsuchungen der Vergangenheit - Bezwingen Sie die brillanten antiken Puzzelbauer und entdecken Sie ihre Geheimnisse. Aber seien Sie gefasst, das Ihrer Einmischung nicht mit Wohlwollen begegnet wird und der Preis für einen Fehlschlag ist extrem hoch.

Systemvoraussetzungen

    Mindestanforderung: Microsoft Windows Vista, 2000, oder XP, Pentium 3 1.4Ghz oder Athlon XP 1500+, 4GB freier Festplattenspeicher, 100% DirectX 9.0c kompatible 64 MB 3D beschleunigte Grafikkarte mit TnL (GeForce 3TI / Radeon 9 Serien), 512MB RAM (Windows Vista) oder 256MB RAM (Windows 2000/XP), Microsoft Windows 2000/XP/Vista kompatible Soundkarte (100% DirectX 9.0c kompatibel), 100% Windows 2000/XP/Vista kompatible Maus und Tastatur
    Empfohlen: Microsoft Windows XP, Vista, Pentium 4 3.0Ghz oder Athlon 64 3000+, Microsoft Windows XP/Vista kompatible Soundkarte (100% DirectX 9.0c kompatibel), 1GB RAM, 100% DirectX 9.0c kompatible 64MB 3D beschleunigte Grafikkarte mit Pixel Shader 2.0 (GeForce 6000 Serie / Radeon X Serie)
Hilfreiche Kundenreviews
6 von 6 Personen (100%) fanden dieses Review hilfreich
8.3 Std. insgesamt
Verfasst: 9. Februar
sehr gutes spiel. macht heute immer noch spaß.
War dieses Review hilfreich? Ja Nein Lustig
3 von 3 Personen (100%) fanden dieses Review hilfreich
6.1 Std. insgesamt
Verfasst: 16. April
Ne Schöne Neuauflage des alten Spiele Klassikers.
Hab mich direkt in der Welt von damals wieder gefunden. Einige Teile der Spielewelt sind neu aufgebaut worden, anderes beibehalten. Wer das Spiel wie ich damals Stundenlang gezockt hat, wird viele Wiedererkennungsmerkmale entdecken. Super gemacht. Auch die freischaltbaren Kostüme etc. sind ne nette Idee, um die ganzen Secrets finden zu wollen :-)
War dieses Review hilfreich? Ja Nein Lustig
40 von 43 Personen (93%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
12.5 Std. insgesamt
Verfasst: 7. Februar
I need to start with the the bad first, because while not changing the fact that I definitely recommend this game, I feel it really needs to be stated.

The bad aspects of this game really come down to one thing: it makes too many assumptions on what you are trying to do VS what you should do.

Let me explain.

The bad

You can say what you want about the original, requiring quite a bit of precision with its blocky walls and ledges, as most of the moving around was made by jumping and grabbing ledges that were always facing each other. But it was clear when and where to jump to and from. The game knew what it did, and didn't make any assumptions of any kind on what you were trying to do. When you died, it was entirely your fault and your fault only.

The Anniversary edition has gone beyond that and allows you to grab onto a ledge while jumping from another perpendicular ledge. While this is welcome and freshens up the game feel most of the time, it gets tiring when the game does not agree on your trajectory and lets Lara fall off to her doom without having her trying to grab said ledge. Next time, you try an identical jump and surprisingly the game now agrees to it.

This is but an example. Overall, what happens is that the game does not allow you to do things it is not expecting. The most infuriating aspect of this is when the game decides wrongfully what is allowed and what isn't.

You can reach that pole from where you stand? Lara won't grab it because you are expected to pull that cage over there to be able to reach that ledge over there that will in turn allow you to grab the pole.

This leads to some really cringe-worthy moments were you will fail sequentially until the game finally decides to let you do what you actually are trying to do.

Finally, and this is more of a detail, but still thought I'd mention it.

Remember that animation in the original, when Lara lands on her feet and hands when she falls off a high platform? That is an animation that tells you "this is as high I can fall from" and you're like, "phew, that was close". You could really feel that fall through Lara.

In Anniversary, Lara falls off, lands on her two feet like nothing happened physically, still yells and loses some health, but that animation is not there anymore. Tough falls do not feel like tough falls (except those you die in). Too bad.

The good

All of this being said, this remake of the first Tomb Raider is everything a remake ought to be: it freshens up the original with new ideas and does not try too hard to be like its predecessor.

New graphics (2007-wise, but still look good in early 2015) and environments. If the sensation of vastness was there in the original, Anniversary builds on top of that and adds a more detailed architecture that improves that sensation of vastness.

New controls that use the gamepad perfectly (don't know about keyboard, playing with a xbox 360 controller).

New combat system that works way better than the original's jumping around. You still jump around here, it is just more dynamic overall. Even though combat is not frequent, there are enough to break the slow going pace of the puzzle solving. Also, boss fights! That means you have to find that specific thing to do to beat them.

New cutscenes, cinematics and new voice acting. Some cutscenes have QTEs, but this remains very rare and anecdotal and does not add much to the game except giving you the impression of control when Lara does some badass stuff on screen.

Collectibles that will have you rummage through the levels if you want to get all of them. These unlock rewards such as new costumes, artworks, developer commentaries, etc. There is also a time trial mode in which you must complete a level in one go, without checkpoints or anything: you fail, you restart entirely.

Some of the old puzzles have been replaced by new ones, but old ones that worked well have been kept. In the original I sometimes found myself wandering aimlessly until I eventually came across all the pieces needed to solve a puzzle. I never felt that in Anniversary. It was almost always a straightforward but still rewarding experience.

In addition to the ability to jump to perpendicular ledge, there are other new gameplay elements such as a grappling hook, swinging poles and climbable poles, all of which open up new possibilities for exploration and puzzle solving.

I played Anniversary along with the original to fully appreciate the differences, and in my opinion, Anniversary is a great reverence to the original. It stands out on its own, with fresh ideas that definitely make sense for a game like this, while not casting any shadow over the original which has its own merits over Anniversary.
War dieses Review hilfreich? Ja Nein Lustig
8 von 9 Personen (89%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
40.6 Std. insgesamt
Verfasst: 1. März
Tomb Raider: Anniversary is a superb game in almost every way. As a video gamer new to the franchise, I can now fully understand the reasons behind the tremendous popularity of the Tomb Raider series and the fervor of its fan base. The extent of my previous experience with the internationally celebrated Lara Croft amounted to about 20 minutes of game play on a roommate's Playstation back in the year 2000. Thus, I had not been truly prepared for how fantastic a journey I would embark upon in Tomb Raider: Anniversary for PC on sale from Steam.

PROS:

Artistically, the four geographic settings are vibrant, colorful, and immersive. Coupled with the wonderful music score, the sense of depth and immersion allows you to get lost in the game play and fully embrace the Lara Croft character and her story. Architectural designs are fun, pleasing, and accurate to their respective time periods and cultures.

Compared to other games, inventory control and weapon selection are perfectly adequate and simple without being unnecessarily clunky or unwieldly. The same can be said of the combat and avatar movement controls. This simplicity was a refreshing change for a gamer such as myself who has played much of the Assassin's Creed series and finds much of the combat and movement controls, as well as the overabundance of weapons, mostly superfluous.

Tomb Raider: Anniversary was a sincere challenge for me, and I found this splendidly refreshing in a sad era of dumbed-down video games, crafted with constant hand-holding, slap-in-the-face obviousness, and/or effortless boss fights. Level puzzles in TR:A required strategy and (oftentimes) foresight with a healthy dose of trial and error in their completion. Pathing through the map required keen observation and a healthy (and often fatal) dose of trial and error as well. Most combat engagements were harrowing (especially toward the end) and boss fights required a combination of skill, attentiveness, and diligence. I cannot remember the last time a video game made my palms sweat as profusely as this title.

CONS:

On the downside, I cannot remember the last time a video game spiked my blood pressure to such unhealthy levels either. Three to four level sections were downright diabolical, if not cruel in the difficulty scale. Even with the help of a walkthrough as a guide, some spots took me HOURS to complete. Once or twice this was due to poor checkpoint (save) placement or miscommunicated controls ("Jump LEFT Lara! Not backward into the bubbling sea of LAVA! GAHHHH!!"). But mostly it was due to timed climbing runs with way too little time and way too many stages of jumps and maneuvers, sometimes intermixed with combat. Two boss fights in particular were frustrating to complete, even with guide help and when doing everything correctly.

Lastly, I was disappointed in the implementation of a few extraeneous game elements. Gradually unlocked outfits for Lara could not be worn during the first play-through of the game. The Croft Manor side-mission was especially enjoyable for me, but any progress could not be saved on the PC version, even after level completion. It had to be solved on one go, and then the level reset itself upon future visits. Admittedly, these cons are largely nit-picky, but I see no logical reason why the developers implemented these (otherwise fun) elements this way.

Overall, Tomb Raider: Anniversary is a phenomenal video gaming experience offering MANY immersive and challenging hours of fun and thrills. It's a true bargain at $10 or less, and was a sinful steal for me for under $2 bundled with the Tomb Raider Reboot.
War dieses Review hilfreich? Ja Nein Lustig
6 von 6 Personen (100%) fanden dieses Review hilfreich
6.1 Std. insgesamt
Verfasst: 14. Juni
I like it.
I don't really have alot to say but I like it.
Alot of people on tha community hub are complaining about bugs an whatnot, but I've never noticed any in my current playtime. Pick it up if you want something familiar to play with quite a large facelift, if can get it one sale, even better.
War dieses Review hilfreich? Ja Nein Lustig