Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure — globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the...
User reviews: Very Positive (583 reviews)
Release Date: Jun 5, 2007

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Recommended By Curators

"First game, remade gloriously! This game must be shown to every developer that makes HD remasters... Truly a classic and an incredible nod to past."

About This Game

Tomb Raider: Anniversary retraces Lara Croft's original genre-defining adventure — globe-trotting 3rd person action-adventure in pursuit of the legendary Scion artifact. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artifact known only as the Scion right up to today's technology standards and offers gamers a completely new gameplay experience. Re-imagined, Anniversary delivers a dynamic fluidly and fast Lara Croft, massive environments of stunning visuals, intense combat and game pacing, and an enhanced and clarified original story.
  • Epic Exploration - The lost city of Atlantis and ancient Egyptian pyramids are ripe for discovery: explore every hidden dark crevice and impossible heights; enter into strange, undiscovered lands and solve their deepest, darkest mysteries; open doors to new realms, uncover great rewards and unearth secrets to Lara's past.
  • Acrobatic Gunplay - Deftly leap around charging enemies while you unleash a hail of bullets from your trademark dual pistols.
  • Lethal Predators - The wilderness awaits with a wide range of bestial predators—from bats to wolves to bears—ready to defend their territory from human encroachment. New and improved AI means that all enemies will exhibit a more diverse behaviour set, providing improved combat challenges for the player.
  • Supernatural elements are used sparingly to provide a mystical allure around the world, while maintaining the world's grounded core. The awesome T-Rex and intriguing Atlantean centaurs suck you in to the wonderfully intriguing and mysterious world of Tomb Raider.
  • Death-Defying Environmental Playground - Leap over massive gaps, cling onto rock ledges, and swim through underground tunnels.
  • Solve the Diabolical Machinery of the Past - seek to outwit the brilliant ancient designers of many epic puzzles and vaults in order to uncover their secrets. Be warned that they do not take kindly to 'meddling', and as such, the price of failure is extreme.

System Requirements

    Minimum: Microsoft Windows Vista, 2000, or XP, Pentium 3 1.4Ghz or Athlon XP 1500+, 4GB free space, 100% DirectX 9.0c compatible 64 MB 3D Accelerated Card with TnL (GeForce 3TI / Radeon 9 series), 512MB RAM (Windows Vista) or 256MB RAM (Windows 2000/XP), Microsoft Windows 2000/XP/Vista compatible sound card (100% DirectX 9.0c -compatible), 100% Windows 2000/XP/Vista compatible mouse and keyboard
    Recommended: Microsoft Windows XP, Vista, Pentium 4 3.0Ghz or Athlon 64 3000+, Microsoft Windows XP/Vista compatible sound card (100% DirectX 9.0c -compatible), 1GB RAM, 100% DirectX 9.0c compatible 64MB 3D Accelerated Card with Pixel Shader 2.0 (GeForce 6000 series / Radeon X series)
Helpful customer reviews
13 of 14 people (93%) found this review helpful
13.8 hrs on record
Posted: December 13, 2014
Another great installment of the Tomb Raider series. This is an awesome remake of the first game from 1996 (The name itself explains that),most of the original stuff is included but with way more advanced graphics and systems. The story itself is original,never seen before and a must play! Some puzzles and parts may be frustrating but after you solve them you feel a great amount of happiness and relief. 10/10 would play again after 7 years of the release
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10 of 11 people (91%) found this review helpful
12.5 hrs on record
Posted: February 7
I need to start with the the bad first, because while not changing the fact that I definitely recommend this game, I feel it really needs to be stated.

The bad aspects of this game really come down to one thing: it makes too many assumptions on what you are trying to do VS what you should do.

Let me explain.

The bad

You can say what you want about the original, requiring quite a bit of precision with its blocky walls and ledges, where most of the moving around was made by jumping and grabbing ledges that where always facing each other. But it was clear when and where to jump to and from. The game knew what it did, and didn't make any assumptions of any kind on what you were trying to do. When you died, it was entirely your fault and your fault only.

The Anniversary edition has gone beyond that and allows you to grab onto a ledge while jumping from another perpendicular ledge. While this is welcome and freshens up the game feel most of the time, it gets tiring when the game does not agree on your trajectory and lets Lara fall off to her doom without having her trying to grab said ledge. Next time, you try an identical jump and surprisingly the game now agrees to it.

This is but an example. Overall, what happens is that the game does not allow you to do things it is not expecting. The most infuriating aspect of this is when the game decides wrongfully what is allowed and what isn't.

You can reach that pole from where you stand? Lara won't grab it because you are expected to pull that cage over there to be able to reach that ledge over there that will in turn allow you to grab the pole.

This leads to some really cringe-worthy moments were you will fail sequentially until the game finally decides to let you do what you actually are trying to do.

Finally, and this is more of a detail, but still thought I'd mention it.

Remember that animation in the original, when Lara lands on her feet and hands when she falls off a high platform? That is an animation that tells you "this is as high I can fall from" and you're like, "phew, that was close". You could really feel that fall through Lara.

In Anniversary, Lara falls off, lands on her two feet like nothing happened physically, still yells and loses some health, but that animation is not there anymore. Tough falls do not feel like tough falls (except those you die in). Too bad.

The good

All of this being said, this remake of the first Tomb Raider is everything a remake ought to be: it freshens up the original with new ideas and does not try too hard to be like its predecessor.

New graphics (2007-wise, but still look good in early 2015) and environments. If the sensation of vastness was there in the original, Anniversary builds on top of that and adds a more detailed architecture that improves that sensation of vastness.

New controls that use the gamepad perfectly (don't know about keyboard, playing with a xbox 360 controller).

New combat system that works way better than the original's jumping around. You still jump around here, it is just more dynamic overall. Even though combat is not frequent, there are enough to break the slow going pace of the puzzle solving. Also, boss fights! That means you have to find that specific thing to do to beat them.

New cutscenes, cinematics and new voice acting. Some cutscenes have QTEs, but this remains very rare and anecdotal and does not add much to the game except giving you the impression of control when Lara does some badass stuff on screen.

Collectibles that will have you rummage through the levels if you want to get all of them. These unlock rewards such as new costumes, artworks, developer commentaries, etc. There is also a time trial mode in which you must complete a level in one go, without checkpoints or anything: you fail, you restart entirely.

Some of the old puzzles have been replaced by new ones, but old ones that worked well have been kept. In the original I sometimes found myself wandering aimlessly until I eventually came across all the pieces needed to solve a puzzle. I never felt that in Anniversary. It was almost always a straightforward but still rewarding experience.

In addition to the ability to jump to perpendicular ledge, there are other new gameplay elements such as a grappling hook, swinging poles and climbable poles, all of which open up new possibilities for exploration and puzzle solving.

I played Anniversary along with the original to fully appreciate the differences, and in my opinion, Anniversary is a great reverence to the original. It stands out on its own, with fresh ideas that definitely make sense for a game like this, while not casting any shadow over the original which has its own merits over Anniversary.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
7.2 hrs on record
Posted: March 11
let's return to back & Have Adventure Just like old times...
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3 of 3 people (100%) found this review helpful
6.4 hrs on record
Posted: February 24
this is my first tomb raider game that i ever played and damn...i'm so amazed how awesome it is
gameplay 9/10
graphics 9/10
story...hmm it is a remake of the first game so i think is kinda...neah nevermind 9/10
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4 of 5 people (80%) found this review helpful
0.7 hrs on record
Posted: February 5
There was always a certain aspect of horror that made this game absolutely terrifying to play as a kid.

Was one of my favorites, nonetheless.

From what I'm seeing so far, this is essentially an HD re-embodiment of that same experience.

Definitely worth picking up if you were/are a fan of the original Tomb Raider!
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1 of 1 people (100%) found this review helpful
1 person found this review funny
40.6 hrs on record
Posted: March 1
Tomb Raider: Anniversary is a superb game in almost every way. As a video gamer new to the franchise, I can now fully understand the reasons behind the tremendous popularity of the Tomb Raider series and the fervor of its fan base. The extent of my previous experience with the internationally celebrated Lara Croft amounted to about 20 minutes of game play on a roommate's Playstation back in the year 2000. Thus, I had not been truly prepared for how fantastic a journey I would embark upon in Tomb Raider: Anniversary for PC on sale from Steam.

PROS:

Artistically, the four geographic settings are vibrant, colorful, and immersive. Coupled with the wonderful music score, the sense of depth and immersion allows you to get lost in the game play and fully embrace the Lara Croft character and her story. Architectural designs are fun, pleasing, and accurate to their respective time periods and cultures.

Compared to other games, inventory control and weapon selection are perfectly adequate and simple without being unnecessarily clunky or unwieldly. The same can be said of the combat and avatar movement controls. This simplicity was a refreshing change for a gamer such as myself who has played much of the Assassin's Creed series and finds much of the combat and movement controls, as well as the overabundance of weapons, mostly superfluous.

Tomb Raider: Anniversary was a sincere challenge for me, and I found this splendidly refreshing in a sad era of dumbed-down video games, crafted with constant hand-holding, slap-in-the-face obviousness, and/or effortless boss fights. Level puzzles in TR:A required strategy and (oftentimes) foresight with a healthy dose of trial and error in their completion. Pathing through the map required keen observation and a healthy (and often fatal) dose of trial and error as well. Most combat engagements were harrowing (especially toward the end) and boss fights required a combination of skill, attentiveness, and diligence. I cannot remember the last time a video game made my palms sweat as profusely as this title.

CONS:

On the downside, I cannot remember the last time a video game spiked my blood pressure to such unhealthy levels either. Three to four level sections were downright diabolical, if not cruel in the difficulty scale. Even with the help of a walkthrough as a guide, some spots took me HOURS to complete. Once or twice this was due to poor checkpoint (save) placement or miscommunicated controls ("Jump LEFT Lara! Not backward into the bubbling sea of LAVA! GAHHHH!!"). But mostly it was due to timed climbing runs with way too little time and way too many stages of jumps and maneuvers, sometimes intermixed with combat. Two boss fights in particular were frustrating to complete, even with guide help and when doing everything correctly.

Lastly, I was disappointed in the implementation of a few extraeneous game elements. Gradually unlocked outfits for Lara could not be worn during the first play-through of the game. The Croft Manor side-mission was especially enjoyable for me, but any progress could not be saved on the PC version, even after level completion. It had to be solved on one go, and then the level reset itself upon future visits. Admittedly, these cons are largely nit-picky, but I see no logical reason why the developers implemented these (otherwise fun) elements this way.

Overall, Tomb Raider: Anniversary is a phenomenal video gaming experience offering MANY immersive and challenging hours of fun and thrills. It's a true bargain at $10 or less, and was a sinful steal for me for under $2 bundled with the Tomb Raider Reboot.
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1 of 1 people (100%) found this review helpful
38.8 hrs on record
Posted: January 1
Anniversary is the middle chapter of Crystal Dynamics' trilogy that began with Legend and concluded with Underworld. It's a faithful re-imagining of the original Tomb Raider from 1996, while deftly tying it into the story of the other two games that take place in the present (it's still 1996 in this remake). Anniversary is visually beautifiul and the puzzles are incredibly elaborate and complex. Lara travels the globe to places like Peru, Greece, and Egypt, while you solve the mysteries of some of the most enormous and intricately designed tombs ever in a Tomb Raider game.

The story is a rehash of the original, with Lara hired by the mysterious Natla Corporation to find an artifact. What's good about it is the way they tied this into the back story about Lara's mother.

The only knock I can give is that on the pc there is a well-known bug in one of the Egypt levels that prevents you from making a simple jump to a ledge so you can exit the level. I had to download a cheat to let me move Lara past that point. Then there is the infamous "pyramid tower of terror" segment near the end which had me smashing my mouse and keyboard in frustration. Even watching You Tube videos and knowing exactly what to do, it still took dumb luck on one of the jump sequences to make it after about a hundred tries. The problem is that they made grapple wall running/jumping to the next handhold very unforgiving, and you are constantly fighting the camera angles and the controls to get Lara to do what you want her to do. It's hard enough to get enough momentum, jump from the right height and the exact right moment so you can barely reach the ledge, but then to have Lara jump back instead of to the side, or to the side instead of back, because according to the camera angle that's what the game thinks you want her to do...that can be maddening.

Despite late game bugs/control issues, Anniversary is still a great game and very satisfying to finish.
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1 of 1 people (100%) found this review helpful
37.8 hrs on record
Posted: March 24
Short review, based on approx. 36h playing TR:Anniversary (100% mastered)

[Personal setup: never played TR:1 (on wich TR:Anniversary is based on) or another TR-release before, except for the latest release "Tomb Raider". Got lots of pleasant anticipation. Don't do Jump'n'Run games generally. I like trying to "master" games if they're fun, regarding the game-content as well as skill]

- Nice graphics (as for the releasedate of the game) and superb leveldesign
- Nice soundtrack
- Smooth animation of the acrobatics and great variety of possible movements
- Laras facial expressions and body language are decent
- Very smooth gameplay; exceptions:
-- The annoying moment when Lara got hit by enemies
-- The autoaim when confronted by multiple enemies
- Wide range of challenges and difficulties
- Up to 30-40h fun (or temporary rage) with the game, depending on how much time you spend with collecting artifacts/relics or solving puzzles, or wether you do the time trials
- Ridiculous story and characters. The storyline is utterly nonsense, but does not impact the gameplay. The cut scenes therefore are structuring the chapters and procure orientation
- Quick time events are one nice feature
- Lots of (more or less interesting) bonus content (such as drafts, soundtracks, char-bios, outfits)

Conclusion: HIGHLY recommended for ambitious players.
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1 of 1 people (100%) found this review helpful
14.2 hrs on record
Posted: May 23
I purchased the boxed version back when it was released and decided to give this another belt through upon learning that Anniversary, Legend and Underworld are all part of its own trilogy that expands and condenses the Tomb raider franchise.

So first things first, Graphics, cause I mean c'mon, first thing you notice in a game is looks. Still impresses me, though the textures are looking a bit muddy by todays standards. Sound is great, weapons sound like they feel...if you know what I mean.
Gameplay, much more streamlined and easier to control than the original Tomb raider, quicker movements, faster action etc.

As a whole, I remember the original TR to be a little longer, maybe it was just me taking my sweet time but I feel that this version is a little more diluted and quicker paced. I've just reached egypt and I'm about 9 hours in through the main game.

Anyways, great game if you are new to TR or an old hat to the franchise.
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1 of 1 people (100%) found this review helpful
24.8 hrs on record
Posted: May 30
Great reimagining of the original - smooth controls, immersive environments, tons of content for its price. Only small complaint is the checkpoint system as it sometimes forces you to replay 20-30 seconds of a level over and over again just so you can retry a single tricky jump, but other than that it's fantastic.
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2 of 3 people (67%) found this review helpful
29.7 hrs on record
Posted: December 11, 2014
released in 2007, it's undeniable that this game feels extremely dated to play in 2014 in a post-uncharted world. however, give it some time and it can really get your hooks into you. a brilliant remaster of the first tomb raider game.
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2 of 4 people (50%) found this review helpful
1.8 hrs on record
Posted: December 30, 2014
Learn-How-To-Hang-On-Ledges Simulator 2014

10/10
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1 of 2 people (50%) found this review helpful
0.6 hrs on record
Posted: December 12, 2014
back to the time when tomb raider had the good puzzle.

recommended.
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82 of 84 people (98%) found this review helpful
8.7 hrs on record
Posted: October 28, 2014
Introduction: Tomb Raider Anniversary is a love letter to the fans of the original game who for many years saw a decline is the quality of titles being released for the franchise being developed by it's creators CORE. This is the second title developed by Crystal Dynamics, who were given the task to return the series to it's once respected and celebrated roots atop the action adventure genre and they not only accepted this great challenge but, as we all now know have continued to exceed gamers expectations as to what's to come from our most eye pleasing raider of tombs. If you truly wish to see exactly how the series progressed to what is now considered by many as the only franchise able to challenge and possibly best the Unchartered series as reigning action adventure royalty, Tomb Raider Anniversay although the second title released by Crystal Dynamics is where the evolution of their titles truly began.

Overview: Tomb Raider Anniversary is a remake of the original classic game released on the Sega Saturn, Sony Playstation and PC. Now many years after the originals release, it not only began to show it's age but, seem more like the grandmother of gaming instead of it's symbol of female stregnth, resolve and sexuality. Crystal Dynamics has returned our once royalty of the action adventure gaming scene to her original glory by completely overhauling the graphics and gameplay for the modern age. They have successfully retained the gameplay elements of the original all while enabling the player with a more fluid and responsive control scheme for combat and navigation.

Gameplay: The gameplay of Tomb Raider Anniversay is a blend of the previous entries with a more modernized execution. Gone are the tank like controls of the original which are now replaced with a scheme more suitable for a three dimensional space. The player will now be able to comfortably navigate our protagonost Lara through her adventures with a fair amount of ease and grace. Traversing areas overall feels much more natural than before as you perform platform jumps and general movements (combat etc.) throughout each level. With that being said, there are some areas which you will encounter less fluidity such as the under water sections which, in comparison to her ground level areas seem much less intuitive and a less than perfect camera that can at times make the journey a bit frustrating yet, even with it's flaws won't ruin the experience.

The puzzle aspect of the gameplay is kept fully intact retaning the original elements that many considered the series stregnth and are executed on a much more professional scale than the 1996 release. With the change to a more intuitive control scheme comes less headaches when trying to place objects in their necessary positions along with a free camera which will assist you in getting a better look at the challenge at hand. The puzzles are of increasing difficulty and can at times seem like a daunting affair which only heightens the experience. As you solve the puzzles, you will marvel at the the genius displayed by the develpers and see why this game is considered such a figurehead in the industry. It's this very element that Tomb Raider Anniversary displays time and time again throughout your adventure that makes it easily understandable once again why Lara Croft and the Tomb Raider Series are considered one of the most influential games created.

Graphics: Crystal Dynamics has done a fantastic job at bringing the original Tomb Raider into the modern gaming age. The entire world that you may or may not remember from 1996 has been painstakingly recreated with surprisingly beautiful results. Although anniversary saw it's initial pc release in 2006 the graphics are still something to behold. The indoor environments specifically can at times leave you in awe and shock that this was now released nearly ten years ago. Developed on a modified Legend engine which was first seen in the 2005 release Tomb Raider Legend, Crystal Dynamics have displayed their knowledge gained and applied it masterfully within their newly crafted world.

There are a variety of features found in the graphics options to suit the pc gamers taste and configurations. From resolutions of up to 1080p, multiple aspects ratios and an assortment of graphics features such as anisotrpic filtering, multiple AA, shadows etc., Tomb Raider fans can rejoice that their title will remain relevant and playable for years to come. The only feature lacking which, oddly enough was found in Crystal Dynamics initial title Tomb Raider: Legend released in 2005 is an option to turn on high end graphics effects. Why they chose to limit the options available are beyond me but, regardless even without these, it still remains a beautifully constructed world.

Sound: Within the first few seconds of launching anniversary, you will be welcomed back by the easily recognized soundtrack of the original remastered. For gamers who had the privilage of playing the original 1996 title, this will immediately send a chill down your spine and emit feelings of generations past. I immediately felt like a child again upon hearing the woodwind instrument solo echoing during the intro and it set the stage for an incredible adventure to come. The sountrack found within anniversary is perfectly suited to eash sequence at any gven time during your adventure and a stregnth at every turn. The sound effects serve their intended purpose and are general standard fair. The only sounds a bit lacking are during gun fire which, show their age in comarison to more current titles. They simply lack an ability to give the player a sense of power while weilding the many firearms found in game.

Story: In Tomb Raider Anniversary you play as the protagonist Lara Croft, an archeologist and adventurer whos beauty and athletic grace is matched by her intellectual abilities which, serve her well whilst traversing the many dangerous ruins found across the world. The story takes a back seat to the gameplay aspects but, serves the game well. It establishes a sense of purpose and creates a nice sense of pacing to ensure you continue further into your adventure without feeling forced. Simply put, the gameplay is just as much of the story as any dialogue found within it as any true action adventure game should be. Balanced and not overbearing, it exists and knows it's role at all times.

Replay Value: The replay value of anniversay is all dependant of the player. There are many hidden artifacts to discover if you wish to let your inner completionist enjoy a bit of obsessive compulsiveness during your adventure. There's quite a bit to discover along the way and overall it's a fairly legnthly adventure. That being said, like any action adventure title, there are some that will get more out of it than others and that all depends on what you're looking to achieve within the game. Although there is a seperate standalone mini-adventure that extends the content, what it adds isn't really geared towards the standard player and the gameplay found within it is mostly puzzle based. So overall the replay value found here is moderate but, most definitely worth the asking price.

Final Review Score: 8.1/10 After being passed the torch, Crystal Dynamics successfully resurrected a franchise that was quickly being destroyed by it's creators CORE. In Tomb Raider Anniversary, Crystal Dynamics re-established the series as a viable contender for the action adventure crown and have done so since this 2006 release time and time again. Although Tomb Raider Anniversay isn't the incredibly polished title the most recently released Tomb Raider (2013) reboot was, it is very much so a classic example of how a remake can be achieved successfully without alienating it's fan base. If you're a fan of the action adventure genre, Tomb Raider Anniversary absolutely deserves a place in your library.
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43 of 44 people (98%) found this review helpful
11.9 hrs on record
Posted: December 2, 2013
Anniversary is not as action-oriented as the 2013 reboot: combat is scarce and boss fights are average. It's all about exploration, platforming and puzzles, and these elements have been the series trademark since its beginning.

For me, this is the best Tomb Raider, despite its not so great reception at launch.

PS: Controller is strongly recommended.
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27 of 30 people (90%) found this review helpful
12.2 hrs on record
Posted: June 29, 2014
Good remake to the original game that initiated this extensive and acclaimed franchise.

Being a remake of the first Tomb Raider, the gameplay is predominantly focused on scenario puzzles. There's action sequences and combat, but they are few in number, thus the pace might not suit gamers looking for something more dynamic. Despite old, the game features satisfactory graphics and mechanics as well as a good sound quality. There is also a good variety of scenarios and their puzzles, which contribute to not become a repetitive and predictable game. The plot is dispensable and the end doesn't excite.

It has some problems with the camera which sometimes irritates, and despite having full joypad support, the commands presentation are for the keyboard/mouse, which can lead to disorientation. In the end it's a good game, but I would only recommend for those who love and have played the old Tomb Raider games, or enjoy games based on puzzles.

7/10
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20 of 21 people (95%) found this review helpful
26.3 hrs on record
Posted: December 18, 2013
Tomb Raider:Anniversary is a very succussful reboot of the first Tomb Raider game, introducing new camera physics, and better graphics. After playing through the game, I found it very useful to be able to move my camera freely as I have noticed some things I would otherwise not have.

Bottom line:Great game! Rating: 9/10 for a good story, and 7/10 for graphics, but 10/10 for the amount of fun you get for the price.
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20 of 21 people (95%) found this review helpful
0.6 hrs on record
Posted: January 4, 2014
Tomb Raider. Oh man, Tomb Raider. I remember 1996. I bought a Voodoo graphics accelerator to make a Lara that was basically three cubes into a Lara that was basically three smoother cubes. But the first game really nailed it when it came to exploration, artifact-hunting, cool acrobatics and that odd sense of wonder- stumbling into acient ruins had never felt so awesome. Right up to Tomb Raider 3 you could actually argue that despite the hype, despite the always growing bust, despite the recycling, Tomb Raider was a great game. Then things got downwards rapidly.

Well, Legend rebooted the franchise, for good, with better graphics, smooth controls, an overhauled moveset and an actual story. Legend is the game you want to play when you really just want to play a cool action title.

But Anniversary is the game you want to play when you have seen the series rise and fall. It's a remake of the original Tomb Raider. It has the same plot, and you will recognise some key locations. It's more focussed on exploration, carefully timed jumps and feverish backtracking to get that last bonus idol for your collection than Legend, where gunfights started three minuted into the game. There's little shooting here. Instead there's the feeling that you are back. Back where it all started. I bought this game three times now. That's how good it is.
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20 of 22 people (91%) found this review helpful
1 person found this review funny
15.7 hrs on record
Posted: November 20, 2014
Basically the original Tomb Raider, except with controls and graphics that are more friendly with computer users. Tomb Raider is amazing if you like puzzles and puzzling boss fights.
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18 of 20 people (90%) found this review helpful
10.3 hrs on record
Posted: December 27, 2013
I Highly Recommend this game for anyone who is looking to get into the Tomb Raider franchise. I also recommend for those seasoned players who have not picked this one up yet. it is by far my favorite in the series, competing close with Last Revelation.

Why do i recommend this to Newbies? It has all the basic mechanics and puzzles at an easy starting level for everyone. It throws you into the action with an easy and slow first level. the puzzles are simple, such as moving blocks, and gets slightly harder from there. The other games get harder from there.

Why do i recommend this to Fanboys? it recreates the original in a very casual environment, with beautiful new textures. it does not need to be challenging because, quite frankly we beat the game in 1996. For those who would find this easy, think of it as a refurbished museum to a historical game.

The game is just the right length to not become boring and tedious, which is always a plus. You will visit Peru, Greece, Egypt, and the City of Atlantis in this exciting adventure. There are only 4 Weapons, but its ok, combat is not the focus here. There are annoying Quick Time Events, but they are short and maybe only 4 or 5 encounters within the entire game. Puzzles are fun, and will make perfect sense once you figure them out. There are plenty of costumes to unlock, paying homage to outfits lara has worn in the past. My favorite part of the game was the bonus level of Lara's Mansion, which is a nonstop puzzler that has you exploring the entire inside and outside of her estate.
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