There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city.
User reviews: Very Positive (254 reviews) - 90% of the 254 user reviews for this game are positive.
Release Date: Jul 15, 1997

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$4.99
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Packages that include this game

Buy X-COM: Complete Pack

Includes 5 items: X-COM: Apocalypse, X-COM: Enforcer, X-COM: Interceptor, X-COM: Terror From the Deep, X-COM: UFO Defense

LUNAR NEW YEAR SALE! Offer ends February 12

 

About This Game

There's something evil in the city tonight...
Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus.
2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city. UFOs swarm through Dimensional Gateways. The city's under siege from an unknown enemy.
Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police!
Alien fleets fill the skies, creatures terrorize the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
Features:
  • Explosive third game from the highly successful and thrilling X-Com series, following X-COM: UFO Defense and X-COM: Terror from the Deep.
  • Battle alien invasion fleets over the city of Mega Primus in real-time.
  • Combat the alien infestation in real-time or turn-based tactical missions.
  • Research alien-based technology. Create newer and more destructive weaponry.
  • Destroy alien sympathizers and stem alien infiltration. Wage war on new worlds in the Alien Dimension.

System Requirements

    • Supported OS: Microsoft® 2000/XP/Vista®
    • Processor: Pentium 90MHz or better
    • Memory: 16Mb RAM
    • Graphics: Supported 32Mb Graphics Card
    • Sound Cards Supported: Sound Blaster and 100% compatibles, Microsoft Sound System, ESS Audio Drive, ProAudio Spectrum, Ensoniq Soundscape and Gravis UltraSound
    • Hard Drive: 60 MB Hard Disk Space
Helpful customer reviews
86 of 89 people (97%) found this review helpful
20 people found this review funny
34.8 hrs on record
Posted: September 29, 2015
I would give 200$ for a remake of x-com: apocalypse.
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22 of 26 people (85%) found this review helpful
7.4 hrs on record
Posted: August 18, 2015
I just have to replay all the old X-Com every once a while.. I am possessed...

Anyways. My favorite one is TFTD simple because this one happen in one huge city instead of a whole planet. However Apocalypse does offer the best music out of all the X-com and XCOM game so far.

As an old time classic this one will never die out.

There is also issue of DosBox and Insert CD error when running the game. It can be fixxed by install newer version of dosbox your self and use daemon tool to mount image and do full installation.

I just wish steam or someone would release a simple patch to fix this instead of me fixxing it myself.

Anyways. This is not a game to be missed. Newer game may have better graphics or video but classic will be classic forever.

8.5/10.
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12 of 12 people (100%) found this review helpful
4.9 hrs on record
Posted: October 10, 2015
-Quick Review-
X-COM: Apocalypse was developed by MicroProse and released in 1997. X-COM: Apocalypse plays very much like the previous installments, however Apocalypse boasted a real-time combat mode, and a 3d city viewing mode, in addition to old features within the series.


-Detailed breakdown review-
Story: X-COM: Apocalypse follows the chronology half a century after the end of X-COM Terror from the deep. Possible spoiler: After the events in X-COM: Terror from the Deep, a worldwide environmental cataclysm destroyed the ecosystem forcing everyone into Bio-domed cities. X-COM: Apocalypse takes place in the city “Mega-Primus”, which is built over the ruins of Toronto Canada.
http://steamcommunity.com/sharedfiles/filedetails/?id=529183940

Gameplay: I should quickly point out for the causal reader: I never actually played these games growing up, so I'm reviewing these games as a newcomer (I always told friends “I could play games with minimal graphics” and I genuinely have enjoyed the X-COM games thus far. If my hours are low, it's because I plan to play more on my laptop when traveling)
X-COM: Apocalypse takes “UFO Defense” and “Terror from the Deep” and builds on that foundation to make a newer better and more UI friendly game. You would be amazed how big a difference hovering your mouse cursor over an icon and seeing a tool tip, makes for the player.
Whereas to start playing the previous two X-COM games you need to do one of two things: Find a PDF Manual online, or watch/read tutorials and introduction strategies. There were no tool tips, no tutorial, and hardly any substantial 'beginner's help' within the games themselves.

Map Mode: So you get a 3D over-world map that lets you see Mega-Primus, and there's also a 2D Map version of the city. While playing I made note that I had a much easier time looking at the map in 2d mode.
http://steamcommunity.com/sharedfiles/filedetails/?id=529178505
I have a sneaking suspicion that the 3D representation, was partially caused by pressure from other 3D games being released into the market in 1996 and 1997. (To list some of the best sellers: Civilization II, Warcraft II, Diablo, and Final Fantasy VII.)
While in Map mode you will micromanage your troops, watch for Alien invasion, build new bases, manage vehicles, and much more.
http://steamcommunity.com/sharedfiles/filedetails/?id=529181726

Combat Mode: There are now two combat modes; the standard turn-based mode that the X-COM player base experienced in the first two games, and a brand-spanking new RTS (Real-Time Strategy).

There are many other features that I don't have space to explain in my review, many of the core concepts are the same but have a different user interface, basically the whole game received a face-lift.

Achievements:There are no achievements linked to X-COM Apocalypse, however playing and beating games like these are an achievement in their own right.

Improve performance I'm adding this section to this review because your experience with the game will improve if you make a slight modification to the dosbox.conf file, change "output=surface" to "output=ddraw" or “output=opengl”.
There are many references to this change in games that implement dosbox, I would give credit to those posts but there are to many to reference. Making this small change will fix many graphical problems with dosbox games, but you need to do it to each dosbox game individually and every time you re install.

Price: X-COM: Apocalypse is priced at $4.99. If you already know you like games like these I suggest picking up the X-COM: Complete Pack for $14.99. I purchased my copy from Humblebundle.com.

Conclusion: Hopefully I've been able to do this game justice. The Classic X-COM Series has impressed me every time I've played it. It boggles my mind that MicroProse was able to put so much detail into these games, the detail even rivals strategy games released today.
While the graphics might be difficult and turn away many from the game; if you can overcome that (or simply don't care about it, like me.) you will discover the gem in the strategy game genre which is the X-COM series.
Thank you for reading my review, I approve this series, and recommend it to strategy game enthusiasts, nostalgic gamers, and X-COM operatives.

Related Reviews
Here's the URL to see my review for X-COM: UFO Defense
Here's the URL to see my review for X-COM: Terror From the Deep
Was this review helpful? Yes No Funny
178 of 180 people (99%) found this review helpful
6 people found this review funny
398.4 hrs on record
Posted: February 18, 2015
Oh boy, saying that this game is a priceless gem would be the understatement of the century, considering that this game is almost twenty-years-old and is still absorbing almost 400 hours of my time is an impressive feat, also this is only my time on this computer, as I have another 600 hours on other systems combined. I started playing the original X-COM when I was six and almost instantly fell in love with it, however, with this game It has so much more content (and even more planned). The thing is, I absolutely love this game, it is likely my favorite of all time, the only one competing with it is the original X-COM. If anyone from Firaxis sees this review, create a poll on your X-COM forums and ask about how many would like to see a remake (or even a HD remastering while adding the features planned for it) for X-COM Apocalypse, I promise you, it is worth a financial investment, as it will sell like hot-cakes. This is one of those few games that is so good its just begging for a remaster. If you want to see a X-COM Apocalypse remake, give this review a thumbs up!
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79 of 85 people (93%) found this review helpful
73 people found this review funny
48.7 hrs on record
Posted: June 12, 2015
Equip a team of twelve dual-wielding commandos with power swords and mini-missile launchers, pack them all inside a bunch of hoverbikes and go raid a temple of alien worshipping cultists while yelling "XENOS LOVE IS HERESY".

Do you really need more of a recommendation?
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