Travel back in time with your friends in vehicles decked out with guns, lasers, missiles and more. Fast paced vehicle combat for 1-4 players split-screen with up to 12 AI opponents. Points awarded for Stunts and Carnage. Work together to earn Credits to unlock new Vehicles and Weapons.
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Release Date:
Dec 18, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a great way for players to test game mechanics and help contribute thoughts during the development process.”

Approximately how long will this game be in Early Access?

“There is not an exact time set for how long Cars with Guns will be in early access, but we plan to push out updates frequently, adding fixes and new content.

A rough estimate on the full release date is:
1 August 2019.

How is the full version planned to differ from the Early Access version?

“The final version will be greatly influenced by what the players of early access feel would be great additions to the game, but some of the core features we will like to see added that are not in early access are as follows:

  • Single player campaign.
  • More multi-player game modes.
  • More weapons.
  • More vehicles.
  • More match levels.
  • More pickups.
  • In- match trigger-able missions such as boss fights.

What is the current state of the Early Access version?

“At the Alpha launch, Cars with Guns features split-screen combat, vehicle and weapons purchasing, and vehicle customization. There are over a dozen vehicles and weapons that can be used on three different levels.”

Will the game be priced differently during and after Early Access?

“The pricing should stay the same, but may possibly go up slightly. The main reason for early access is to allow those who purchase Cars with Guns in this stage to be able to offer suggestions that could end up in the final game build.”

How are you planning on involving the Community in your development process?

“You can find out about what we are working on and offer suggestions on our website forums. We will also be utilizing the systems offered on steam as well.”
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Buy Cars with Guns: It's About Time


Recent updates View all (8)

March 10

Cars with Guns Upcoming patch

New Holograms of vehicles you do not own

User interface is getting an overhaul

Just a heads up of what to expect in patch 1.4 when it comes out. The date is not decided yet. We have chosen to hold off until a decent amount of fixes and upgrades are in place to release the next patch.

Below is a list of things you can expect:

  • User Interface re-designed to better visuals and usability.
  • Current levels in the game will have more polish.
  • Better keyboard support.
  • Adding hologram vehicles into the garage parking spots instead of having them blank.
  • New combat modes such as arena wave combat.
  • Many fixes to the combat, weapons, audio, and driving systems.

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December 20, 2017

Known Issues for v0.1.3

Below is a list of known issues for version 0.1.3:

  • Impact sounds are too loud and need to be adjusted better.
  • Tire skidding sound needs to be adjusted and less annoying.
  • Player 1 keyboard / controller 1 toggle needs to be fixed. It can cause weird errors requiring game to be restarted.
  • Mine carrier not reloading right in match.
  • Gravity pickup works making you float, but needs a visual effect. Looks like the game is glitching as it is.
  • Plasma rifle has the wrong image on the weapons screen.
  • Need an in-game quick-start guide. Will be added soon.
  • Overall polish needs to be done. Game is a work in progress.

If you find any more issues, be sure to let us know so we can get them fixed as soon as possible!
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About This Game

Cars with Guns isn't a very complicated game.

You get some Cars. You get some Guns.

You put them together.

Now throw in a time machine that leads to car combat arenas based on various time periods from 65 million B.C. to 10000 A.D.

Blow some stuff up. Run some things over. Do some crazy stunts. Snipe someone with a Railgun. Get points for all of it.

Whoever has the most points when time runs out wins.

Points carry over into your garage to buy new cars and guns.

Bring some Friends. CwG supports 1-4 players with up to 12 computer opponents in one arena.

Join forces in Team Battle or play Free For All.

Each vehicle can have 4 weapon systems mounted to it at once. In hindsight that was probably too many.

CwG aims to bring unique and funny elements to the table. Weird stuff a AAA company would never do.

Velociraptors will get run over. Cows will explode. Pyramids will fly. Physics will be laughably wonky. Someone will get sniped from across the map with a 13th century cannon. The Roman Colosseum will finally host Car to Car combat.

We might not be able to bring you anything comparable to a million dollar AAA title, but Cars with Guns is sure to bring some laughs.

Longer Description -

Cars with Guns was designed to be a fun and easy game to break out when friends are over.

There is virtually no wait when loading the game up, you start in your garage and additional players can drop in and out of split-screen by pressing the start button.

The game was designed to be played with xbox controllers, but any controller that works on PC should work. Keyboard/mouse is supported but not exactly recommended.

Right now Cars with Guns has one game mode - We'll call it 'Classic'.
In classic mode players and AIs gain points for everything:
Drifting, jumping, flipping, rolling, destroying the environment, shooting other cars, ramming other cars, blowing up other cars, knocking other cars out of the arena, running over wildlife, etc. all give points.
The combo system rewards players for keeping a stunt going as long as possible.
Whoever has the most points when the chosen time runs out wins.
More game modes are planned - more info in the "Expected content" section below.

Vehicles have high freedom of movement for a car game.
Vehicles can "Jump", "Spin" or "Roll" at the press of a button. Yes, cars can jump.


  • Full Vehicle Physics.
  • Destroyable Environments.
  • Good mix of vehicles from 50's cars to high end sportscars, as well as trucks, and even a school bus. A hover car will be added in a later update.
  • Vehicles get dented up, parts blow off.
  • Pickups system allows vehicles to store and use a pickup on demand. (Repair, Shield, Airstrike, Super Boost, Zero G, More being added.)
  • Change Vehicle paint. Full body wrap available on one car, more coming soon.
  • Load-out your car with several different weapons from mini-guns to lasers to missile racks.
  • Earn credits by playing matches and use them to unlock new Vehicles and Weapons.
  • Giant TV screen based menu system, so all 2+ players can purchase cars and guns or change game settings simultaneously. It also makes it easy to see your completion percentage at a glance.
  • 1-4 player split-screen.
    *Note* No online play is planned. Split-screen Couch Co-Op/Versus with 2-4 players is the primary purpose of this game.

Current Early Access State:

  • As of now there are 15 unlockable Vehicles. (9 cars, 3 Lifted Trucks/SUVs, 1 Sportscar with a 4x4 lift and 1 bus)
  • 12 unlockable Weapons.
  • 4 Arena Maps. (some still a WIP)
  • 1 primary game mode.

Important Early Access notes:

Take note that this is a *very* early access game that has had about 4 months of development by 2 developers.

One of the reasons we released it for early access in it's current state is to keep feedback from players.

If you have issues with the game, please contact us about it before leaving a bad review.

We will work to fix any issues people report ASAP and are open to any and all ideas you may have.

We realize there is a shortage of content as of now, but we think we have a solid core that's good enough to distribute while we continue to polish the game and make more Gameplay modes, Levels, Vehicles and Weapons.

We hope the price we listed CwG for is fair. It may be a bit much for it in it's current state, but it includes all future updates.

We will never release paid DLCs. Purchasing the game will get you all future content.

Expected content before game is considered "finished":

  • 20+ Vehicles
  • 20+ Weapons
  • 9+ Levels
  • 4+ Game Modes
More game modes will be added such as an arena mode where you and your friends join forces to fight off waves of enemy AI vehicles of ever increasing difficulty and quantity, capture the flag, and king of the hill.
Mini games such as "Drifting Contest" and "Car Bowling" will be added.

Trailer video was made with an early version, lots has changed and will continue to change.

System Requirements

    • OS: Only tested on Windows 7 or later
    • Processor: Dual Core 2.4 ghz+
    • Graphics: Minimum GPU not yet known
    • Storage: 2 GB available space
    • Additional Notes: More testing required for accurate requirements
    • OS: Windows 7+
    • Processor: Quad Core @ 2.8 ghz+
    • Graphics: GTX GeForce 650 (2 GB)+
    • Additional Notes: Developed to run on High Quality on a GTX 770
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