Substance Painter is the reference texturing app for 3D professionals and enthusiasts. From AAA Game Developers to Indies, from Feature Animation to Visual Effects studios, the industry uses Substance Painter to bring their creations to life thanks to its unparalleled speed, flexibility and visual quality.
All Reviews:
Positive (36) - 88% of the 36 user reviews for this software are positive.
Release Date:
Nov 21, 2017
Developer:
Publisher:

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Includes 3 items: Bitmap2Material 3, Substance Painter, Substance Designer

 

Recent updates View all (4)

January 24

Substance Painter 2017.4.2

Substance Painter 2017.4.2 has just been released.

Changes:
  • [Export] Get the status of an export with step by step progress
  • [Export] Allow cancelling an export
  • [Export] Export textures to Sketchfab without losing normal map quality
  • [Export] Export in glTF binary format (glb)
  • [Export] Allow resizing columns in configuration tab of the export window
  • [Shader] Add a changelog for the shader API
  • [Scripting] Add Before and After callback functions when exporting textures
  • [Iray] Upgrade to SDK 2017.1 (support of Volta GPUs)

Fixed:
  • Crash when quitting the application before the main window is displayed
  • [MAC] Crash when loading grayscale maps with IRAY
  • [MAC] VRAM detection is not correct with the new High Sierra OS
  • [Plugin] Downloading assets from Substance Source does not work anymore
  • [Scripting] Incorrect minimum plugin version detection
  • [Export] Fail to save export preset after exporting textures
  • [Instancing] Issue on generators instantiated in a TextureSet with no Additional Maps
  • [Viewport] Dithering does not work with resolution above 4k
  • [Viewport] 2D View material display is covered with noise
  • [Shelf] Improve loading time for shelf presets
  • [Engine] Incorrect blending when painting under color selection
0 comments Read more

December 15, 2017

Substance Painter 2017.4.1 hotfix release

A new hotfix release is now available for Substance Painter.

Important: Several common crashes experienced by AMD Radeon users can be fixed by updating the Radeon driver to the latest Adrenalin release from AMD.

Changes
  • [Scripting] Export mesh through the scripting API
  • [Import] Disable import of unsupported mesh file format (allow only obj, fbx, dae, ply)
  • [Log] Indicate more precisely the TDR issue in the log file

Fixes
  • Crash if application is closed before resources crawling has finished
  • Crash when opening projects with Smudge/Clone tool
  • Crash when using redo after an undo of a Shader change in Viewer Settings
  • [Engine] Texturing differs between Painter 2017.2 and 2017.4
  • [Viewport] Picking on an ID map from an instance samples the wrong color
  • [Export] Crash when exporting an invalid normal or occlusion texture
  • [Export] PSD files have their groups locked when opened in Photoshop CS6
  • [Plugin] Photoshop plugin ignores channel selection and always export everything
  • [Layers] Anchors break when copy/pasted across Texture Sets
  • [Layers] Some anchor's references cannot be restored if broken
  • [Shader] pbr-coated secondary roughness parameter is broken
  • [Steam] Version checker pop-up shouldn't be visible at launch
1 comments Read more

Reviews

“Substance Painter is building its dominance as the best standalone texturing software for artists in the videogames industry.”
4.5/5 – 3D Artist Magazine

“I found Substance Painter incredibly easy to use and the workflow just seemed to make sense”
4/5 – 3D Total

About This Software

Substance Painter is the reference texturing app for 3D professionals and enthusiasts. From AAA Game Developers to Indies, from Feature Animation to Visual Effects studios, the industry uses Substance Painter to bring their creations to life thanks to its unparalleled speed, flexibility and visual quality.

Substance Painter adapts to you, no matter your skill level
Use Smart materials and have textures wrap onto your objects automatically, throw particles to easily add weathering effects with the help of the integrated physics engine or paint precise micro-details accross complex asset spanning over dozens of textures sets or UDIMs.

Texture assets for any target renderer or game engine
Substance Painter is compatible with Unity, Unreal, Amazon Lumberyard, Adobe Dimension, VRay, Arnold, Renderman... you get the drift: no matter what your final platform is, Substance Painter can convert your textures into the right format and give you results as close as can be from what you see in the viewport.

Welcome to the community
The Substance community is made of some of the most helpful and talented artists in the world! Have a question or need some guidance? Join us on Discord or on our official forums, there is always someone ready to help.
Want a specific material or effect but don't have the skill or patience to create it yourself? Join the more than 100 000 users on Substance Share and download some of the 1 700+ free assets available to help you in your artistic journey.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8 / 10 - 64 bit mandatory
    • Memory: 8 GB RAM
    • Graphics: Intel HD 5000 - IRis Pro 6200 - NVIDIA GeForce GTX 600 - NVIDIA Quadro K2000 - AMD Radeon HD 7000 - AMD Radeon Pro WX-serie / Pro Duo - AMD FirePro W-series / FirePro S-series
    • Storage: 1 GB available space
    • Additional Notes: Integrated GPUs are not recommended
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8 / 10 - 64 bit mandatory
    • Memory: 16 GB RAM
    • Graphics: 4GB+ of Video RAM
    • Storage: 2 GB available space
    • Additional Notes: Integrated GPUs are not recommended
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 10.10
    • Memory: 8 GB RAM
    • Graphics: 2GB of Video RAM
    • Storage: 1 GB available space
    • Additional Notes: Only official Apple configurations are supported
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 10.10
    • Memory: 16 GB RAM
    • Graphics: 4GB+ of Video RAM
    • Storage: 2 GB available space
    • Additional Notes: Only official Apple configurations are supported
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 12.4 / CentOS 6.6
    • Memory: 8 GB RAM
    • Graphics: Intel HD 5000 - IRis Pro 6200 - NVIDIA GeForce GTX 600 - NVIDIA Quadro K2000 - AMD Radeon HD 7000 - AMD Radeon Pro WX-serie / Pro Duo - AMD FirePro W-series / FirePro S-series
    • Storage: 1 GB available space
    • Additional Notes: Mesa drivers on Linux are not supported
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 12.4 / CentOS 6.6
    • Memory: 16 GB RAM
    • Graphics: 4GB+ of Video RAM
    • Storage: 2 GB available space
    • Additional Notes: Mesa drivers on Linux are not supported
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