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A next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist.
Data di rilascio: 14 Mar 2012
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Acquista Defenders of Ardania

Pacchetti che includono questo gioco

Acquista Defenders of Ardania Collection

Include 3 oggetti: Defenders of Ardania: Battlemagic, Defenders of Ardania, Defenders of Ardania: The Conjurer's Tricks

Acquista Majesty Collection

Include 11 oggetti: Majesty 2, Majesty Gold HD, Majesty 2: Kingmaker, Majesty 2: Monster Kingdom, Majesty 2: Battles of Ardania, Defenders of Ardania: Battlemagic, Warlock - Master of the Arcane, Defenders of Ardania, Warlock: Master of the Arcane - Powerful Lords, Warlock: Master of the Arcane - Power of the Serpent, Defenders of Ardania: The Conjurer's Tricks

Informazioni sul gioco

Defenders of Ardania (DoA) is a next-generation tower defense game set in the rich fantasy world of Majesty, but with a twist. Besides the addictive core mechanics of placing towers to stop advancing enemy units, DoA also allows players to take on the role of the attackers seeking to conquer the enemy base.

DoA’s innovative new game concepts include light RTS elements, taking the popular genre to the next level. Players must oversee unit production and upgrades while assembling the most effective army from one of three playable races, each with unique locations, towers, and units. However, without magic, a fantasy game is little more than a toothless lion (or dragon, rather), so a wide range of spells will be available for players to decimate their enemies and protect their forces.

Although DoA includes a single-player portion, the focus of the game is undoubtedly multiplayer, where two to four players can take each other on or compete against AI opponents via Internet, LAN, or PSN. The multiplayer component offers three different game modes where players can assume either the defensive or offensive sides – or both!

Key Features

  • An intriguing new take on the massively popular tower defense genre: players lead both offensive and defensive operations
  • Ardania: the world of Majesty with three playable races and their unique environments
  • Defense: 24 different upgradeable towers to erect against the invading enemy
  • Attack: 24 varied units with diverse attributes to assemble into an offensive force
  • Strong multiplayer component with a variety of game modes for up to four players
  • Interactive environment that affects gameplay
  • A wide range of offensive and defensive spells

Requisiti di sistema

    Minimum
    • OS: Windows® XP / Vista / Windows® 7
    • Processor: Intel Pentium 4 3.2 GHZ, AMD Athlon 3500+
    • Memory:1 GB (Windows® XP), 1,5 GB (Windows® Vista)
    • Hard Disk Space: 1 GB
    • Video Card: 1GB, ATI HD3870, Shader Model, 512 MB (does not support integrated graphics card)
    • DirectX®: 9.0c
    • Sound:DirectX9 compatible
    • Additional: Internet or LAN for multiplayer
Recensioni utili dai clienti
21 di 25 persone (84%) hanno trovato questa recensione utile
299 prodotti nell'account
3 recensioni
15.8 ore in totale
Poor AI; no solo play except for campaign; campaign levels have locked towers, units, upgrades and spells; campaign is fairly short and only one of the 3 races, so no chance to get aquainted with either of the others races before playing multiplayer; poor interface; poor response to input; poor unit pathing updates; maps are limited to the campaign maps.
Pubblicata: 17 Febbraio 2014
Questa recensione ti è stata utile? No
6 di 6 persone (100%) hanno trovato questa recensione utile
1,474 prodotti nell'account
29 recensioni
10.1 ore in totale
Set in the world made famous by Majesty, in Ardania, you are the king. Some arrogant noble causes trouble by sending militia to attack you, so you slash back by building towers to defend your castle and sending various troops to counter-attack. Campaign takes you through Ardania to find the culprit of the attacks on your cities. Sounds cool enough, but unfortunately, you probably shouldn't get too excited.

Defenders of Ardania is a mix between Tower Defense (TD) and Reverse TD. You can protect yourself by building towers, but ultimately, you win by destroying the enemy castle(s) by sending out troops. Troops are quite strong: a single tower can hardly destroy a wave of enemies, so you either need to build more towers in clever spots or, which is usually easier against AI, destroy the enemy castle quickly.

There are about 5 different types of units and towers, none too different from other games of the genre. Some units can attack other units (rather weakly) and others can attack enemy towers. There's some strategy involved in placing the towers, as you are limited in the number of towers depending on the level. You may also direct your troops using a waypoint (yep, a single one) or place bounties (akin to Majesty but costs nothing) to focus fire on certain enemy. What is interesting is that your troops gain experience: using certain type of troops makes them stronger.

Later on, this feels indifferent though: it was always easiest just to either (following is a couple of killer strategies for campaign) zerg-rush the enemy with cheap or fast troops or use a reverse scorched earth tactic building a couple of waves of turret-destroying magicians followed by bomb carts that insta-kill castles. This worked in almost every map: While AI can build towers to counter your troops, it's not up to these kinds of attacks.

Also, while there are three races, you can only play humans in the campaign, the rest restricted for AI and multiplayer (which I've yet to try: servers are empty though). Every race has its own towers, troops and spells, which is cool, but with mere single campaign, the game feels unfinished: there really should be a campaign for each race.

Story is quirky and and full of nerdy jokes, puns and references, so at least it does not take itself too seriously. You do have to endure some quite bad voice acting along the way (I'm looking at you, Kilia the Elf!). Playing it through lasts about 5-10 hours, probably less if you can come up with winning strategies faster. I guess it might be worth it for the amusing ending. :P

While not entirely bad, there are many better TDs out there: this one fails to fill its niche in the reverse TD. So if you just kind of like TD genre, stay away. If TD is your hot chocolate, by all means do get this one but do yourself a favour and do so when it's on sale or bundled.
Pubblicata: 6 Maggio 2014
Questa recensione ti è stata utile? No
3 di 4 persone (75%) hanno trovato questa recensione utile
122 prodotti nell'account
2 recensioni
1.0 ore in totale
Picked this up since I am a fan of the original Majesty. Although Majesty 2 was fairly dissapointing, it wasn't totally terrible, and tower defense is a pretty easy genre to to reasonably well. I am not super-far through this yet, but so far it has been nothing but dissapointing, with boring non-interactive gameplay, sluggish lack of strategic decisions that matter, and even terrible voice acting (the advisor guy from Majesty 2 is all right, but some of the others are really cringe-worthy).

Do not try this at home.
Pubblicata: 21 Maggio 2014
Questa recensione ti è stata utile? No
6 di 10 persone (60%) hanno trovato questa recensione utile
144 prodotti nell'account
4 recensioni
0.8 ore in totale
One of the worst TD's I have every played, and I have been playing them since StarCraft 1 days. No imagination, no skill involved, the is not with $1 let alone its current price.
Pubblicata: 1 Marzo 2014
Questa recensione ti è stata utile? No
2 di 6 persone (33%) hanno trovato questa recensione utile
519 prodotti nell'account
16 recensioni
1.0 ore in totale
Kinda terrible
Pubblicata: 17 Marzo 2014
Questa recensione ti è stata utile? No
7 di 7 persone (100%) hanno trovato questa recensione utile
755 prodotti nell'account
60 recensioni
2.1 ore in totale
E questo è il più grande difetto di Defenders Of Ardania: tutto si risolve in un semplice rush, e in un gioco appartenente ai tower defense tutto ciò è totalmente deleterio, dato che l’intero piacere della costruzione ragionata, della gestione a turni del campo e della paziente visione d’assedio vanno a farsi fottere. Semplicemente ridicolo, anche perché sia le unità, sia i poteri, sia i potenziamenti per torri/truppe/incasso monetario offrono un ottimo spunto di profondità di gioco, ma il tutto si riduce a un “agisci prima e con più violenza” per via dei limiti di spazio e di quantità che minano fortemente tutto il divertimento di gioco. Aggiungete un contorno di storia anonima ma ben recitata, una grafica pesante ma curata e colorata, un sonoro che vi dimenticherete in poco tempo e avrete capito come non spendere 14,99 € per il gioco di cui stiamo parlando.

Vieni a leggere la recensione completa su TheShelterNetwork.com:
http://theshelternetwork.com/defenders-of-ardania/
Pubblicata: 27 Novembre 2013
Questa recensione ti è stata utile? No