En el mundo de Majesty, serás el monarca del reino. Sin embargo, tu poder no es absoluto, ya que tendrás súbditos independientes y cabezotas. Necesitarás un gran poder de persuasión para que cumplan tus órdenes tal y como deseas...
Análisis de usuarios:
Global:
Mayormente positivos (411 análisis) - El 79% de los 411 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 19 abr. 2011

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Comprar Majesty 2 Collection

Incluye Majesty 2 y todos los DLC disponibles

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

-75%
$19.99
$4.99

Packs que incluyen este juego

Comprar World of Ardania Bundle

Incluye 7 artículos: Defenders of Ardania, Impire, Majesty 2 Collection, Majesty Gold HD, Warlock - Master of the Arcane, Warlock 2 E-book: The Great Mage Game, Warlock 2: The Exiled

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

 

Recién actualizado

Se acaba de añadir nuevo contenido para Majesty 2 Collection:

  • 2 nuevas clases (mago de hielo, asesino)
  • 6 hechizos
  • 9 habilidades
  • 8 misiones
  • 6 mejoras de armas

Acerca de este juego

En el mundo de Majesty, serás el monarca del reino. Sin embargo, tu poder no es absoluto, ya que tendrás súbditos independientes y cabezotas. Necesitarás un gran poder de persuasión para que cumplan tus órdenes tal y como deseas...
Incluye todo el contenido de Majesty 2:
  • Majesty 2
  • Expansión Kingmaker
  • Expansión Battles of Ardania
  • Expansión Monster Kingdom
El editor de Kingmaker permite que los jugadores creen sus propias misiones. También se incluyen todos los objetos, búsquedas, unidades y edificios que anteriormente sólo se podían comprar a través de la tienda dentro del juego. Este contenido adicional incluye nuevos hechizos, armas, unidades, héroes, edificios, búsquedas y mucho más.

Características principales:

  • Estrategia en tiempo real con control indirecto: tus héroes tendrán voluntad propia
  • Construye el reino de fantasía definitivo y experimenta un atractivo mundo, pero ten cuidado: los monstruos están esperando para asediar tus dominios
  • Defiende tu reino con nobles guerreros, poderosos hechiceros o salvajes bárbaros
  • Modo multijugador por GameSpy para hasta 4 jugadores a través de red local o Internet

Requisitos del sistema

    Mínimo:
    • SO: Windows XP / Vista
    • Procesador: Dual Core a 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: GeForce 6800 GTX con 512 MB o superior, compatible con Pixel Shader 2.0
    • DirectX®: 9.0
    • Disco Duro: 4 GB de espacio libre
    • Sonido: Compatible con DirectX
    • Extra: Conexión a internet o LAN para el modo multijugador
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Mayormente positivos (411 análisis)
Publicados recientemente
greybush
( 180.2 h registradas )
Publicado el 24 de junio
It's like the sims. Only you con them into slaying monsters. Best. Game. Ever.
¿Es útil? No Divertido
zbiggie
( 20.8 h registradas )
Publicado el 20 de junio
Not worth it. You get overrun by mobs on almost every single damn map. My first buildings are not even built and I have 10 guys rushing my citiy. And when the buildings do get built you mobs that are 5 levels ahead killing your guys with one shot, because your guys never managed to get experience considering they only got built two seconds previously.
¿Es útil? No Divertido
shrewantics
( 12.0 h registradas )
Publicado el 20 de junio
Played the first in my youth and gameplay hasn’t changed one bit, this is the sequel to an excellent game. Be warned however unlike the original the difficulty gets very hard very quick and not hand holding in the early missions (some easy, some rock solid). The premise of the game being you build up your town and settlement like any other strategy game, recruit heroes and provide them with services. But these heroes go about doing what they will, buying your weapons and potions raiding monster dens etc. You can encourage them to do this by setting rewards for going certain places or destroying certain monster hideouts but in the end they choose.

I should also warn you that the game, while not being extremely buggy, has some major issues with the DLC due to the developer no longer being around and a connection issue with a server no longer in operation. This means you may not get everything you were expecting, why this is still sold as it is on steam or why it hasn’t been fixed by the publisher is anyone’s guess, take your chances.
¿Es útil? No Divertido
Da Condor
( 59.2 h registradas )
Publicado el 5 de junio
I really enjoy the Majesty series but with Paradox refusing to fix any of the DLC problems I would suggest not buying this version of the game. There is no Assassin or any of the other advertised content!
¿Es útil? No Divertido
DeathProfit
( 11.8 h registradas )
Publicado el 2 de junio
DO NOT BUY THE MAJESTY 2 COLLECTION. The DLC and Extras will not be avalible in game do to a publisher/steam conflict. You will be unable to connect.
Its more like a 50/50 chance.
¿Es útil? No Divertido
puhaa
( 3.7 h registradas )
Publicado el 22 de mayo
It has full of bugs!!
¿Es útil? No Divertido
j0ny_brav0
( 7.0 h registradas )
Publicado el 16 de mayo
A Good Game.
¿Es útil? No Divertido
KRoman47
( 1.9 h registradas )
Publicado el 15 de mayo
I don't recommend this to anyone who don't want to be angry.
Those expansions are the same as the main game, broken.
The difficulty in this game is so utterly horrifying and unfair you just can't enjoy this game.
¿Es útil? No Divertido
GMC170886
( 70.1 h registradas )
Publicado el 14 de mayo
excelente juego, un tipo diferente de estrategia
¿Es útil? No Divertido
Mr. Paul
( 48.3 h registradas )
Publicado el 14 de mayo
A sequel to an amazing game. However, the sequel itself is okay at best. Even though the balancement issues are glaring, the huge difficulty creep and the AI itself being pretty dumb at times, it's still a fun semi-strategy game to go through.

Should also note that the game, while not being extremely buggy, is pretty buggy when it comes to some of the dlc in it. There is a particularly bad bug that renders most of the DLC in this useless, and the company has stopped trying to fix it at this point. Take it as you will.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 8 de 10 personas (80%) les ha sido útil este análisis
No recomendado
11.8 h registradas
Publicado el 2 de junio
DO NOT BUY THE MAJESTY 2 COLLECTION. The DLC and Extras will not be avalible in game do to a publisher/steam conflict. You will be unable to connect.
Its more like a 50/50 chance.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
No recomendado
59.2 h registradas
Publicado el 5 de junio
I really enjoy the Majesty series but with Paradox refusing to fix any of the DLC problems I would suggest not buying this version of the game. There is no Assassin or any of the other advertised content!
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
12.0 h registradas
Publicado el 20 de junio
Played the first in my youth and gameplay hasn’t changed one bit, this is the sequel to an excellent game. Be warned however unlike the original the difficulty gets very hard very quick and not hand holding in the early missions (some easy, some rock solid). The premise of the game being you build up your town and settlement like any other strategy game, recruit heroes and provide them with services. But these heroes go about doing what they will, buying your weapons and potions raiding monster dens etc. You can encourage them to do this by setting rewards for going certain places or destroying certain monster hideouts but in the end they choose.

I should also warn you that the game, while not being extremely buggy, has some major issues with the DLC due to the developer no longer being around and a connection issue with a server no longer in operation. This means you may not get everything you were expecting, why this is still sold as it is on steam or why it hasn’t been fixed by the publisher is anyone’s guess, take your chances.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 0 de 1 personas (0%) les ha sido útil este análisis
Recomendado
0.1 h registradas
Publicado el 5 de julio de 2015
Es un juego de construcción. Sin más. Operas con los recursos y tomas decisiones, pero los personajes actuan libremente. Aunque muy simple, considero la serie una de mis preferidas, debido a todo el entramado visual, al guión y el encanto de la ambientación.
¿Te ha sido útil este análisis? No Divertido
A 1 de 13 personas (8%) les ha sido útil este análisis
No recomendado
0.4 h registradas
Publicado el 18 de octubre de 2014
Un juego aburrido, no recomendable, devuelvan mi dinero. es un asco
¿Te ha sido útil este análisis? No Divertido
A 31 de 34 personas (91%) les ha sido útil este análisis
Recomendado
52.9 h registradas
Publicado el 13 de agosto de 2015
The game offers a very unique and interesting gameplay experience. It is well crafted and stable and no bugs have come to my knowing. It has some minor balance issues and design flaws. Overall i can recommend this game to people interested in RTS, who like to take on a challenge. This game is difficult. Stay away from it if you can not stand losing over and over again.

The UI is thought out well and is very intuitive.
Visuals are done nicely, no eyesore to be expected.
The current standard price of about 20$ is more than justified.



What is it about?
To sum it up: The russian devs have built a hero management simulation on top of a classic RTS basis. It plays pretty fresh, and feels damn good.

Basically, the units you build have minds on their own. There is no way to directly control them.
They do hero stuff, they wander around in search of monsters and loot, they level up just like all heroes do and can become even better with shinier armor and bigger swords.
Given some time, success and little dying they can develop from a wooden sword swinging wannabe knight to a professional murdering machine.

They misjudge their chances and die in silly ways quite often, hindering the individual progress, cost you a lot of money and ultimately, cause you to fail the map. So, the chaotic bunch needs to be directed somehow.
This is where the player jumps in. You can interact with various Spells on a smaller scale, but: What do heroes like ? Exactly, shiny things and money.

Orders are handled by issuing quests. For example, there is a wolves den which annoys you. You can create a quest for your guys, by putting a reward on it. Heroes will take on that quest if they feel like its worth it, and soon, the wolves den will be history.
The earned money then goes to that heroes purse and he will use it to buy Potions, enchant or buff himself in Guildhouses or buy new equipment if he doesn't die before he can spend it.
The money spent by heroes comes back to your purse for the most part, so its a game of give and take. With the added risk of the hero dying, resulting in loss of that money with additional resurrection costs. (These can become very very costly with increasing levels)

All Heroes will be acting selfishly on their own by default, giving little to no support to the "competing" heroes. Later on, you get the Option to group them into parties of up to four, making them work together to combine their abilities and increase in power by a lot. But also decreasing their response to quests significantly, which means, they'll consider themselves very elite and move out only for phat lewt.

After every mission you get the chance to promote one hero to "Lord", saving him for reuse on the following maps. Which is a good but costly option. Some maps can only be won by utilizing this feature wisely. All other heroes are lost on map transition.

This might sound all nice and cozy, and, yeah, when the basics are understood, the first few missions are not much of a problem.
But the difficulty rises quite fast and brutal. The maps are very different from each other and you will need to come up with a solid build order and make it work over several attemps on each new mission again. You are under constant attack from the very beginning and can fail the mission very fast if attempting the wrong way. Gamechanging scripted events can cause sudden death even later on if handled wrong.

It soon becomes a game of Chess, were you will need a clear plan of what to do when and perfect execution. The combination of this with the games occasional randomness can cause frustration at times. You've done nothing wrong, but still are wiped out brutally.

This factor will multiply when later on, your opponents have leveling heroes as well, and failure will therefore be punished twice, by losing a lot of money, and having to face more powerful enemies. Resulting in very very frustrating moments.


I'd say, the game, a couple of hours in, is a lot about trial and error and aims towards players with some dedication and will to win and has nothing to offer for casual players at all.
For the more hardcore, there is a lot of fun to be had here.


Having played the first part too, i really hope for a Majesty 3, the Game has come a long way already. I hope the developers see that too and give it another attempt. They could turn this already damn good, but underdog, game into a total blockbuster.
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A 28 de 30 personas (93%) les ha sido útil este análisis
Recomendado
83.1 h registradas
Publicado el 17 de agosto de 2015
Update 5/12/16 Paradox has given up trying to fix a bug which renders all paid in-game store upgrades useless (extra temples, spells, missions, blacksmith upgrades, et cetera). They have already fixed it a few times, but are no longer providing support. The game is still worth it, but with much of the value gone, it may be best to buy it when it's on sale (which may contradict this review further down).

I know this game has been out for quite a while, but I'm mostly reviewing it to state it's still worth getting -- even at full price! I have about 300 more hours from a DRM free version, so 54 hours is not accurate.

If you're just curious about the "Collection" edition portion, it is worth the money based on the sheer amount of content added.

For those who haven't played the first... (see below if you have played the first)

It isn't important that you have played the first, as there isn't really any important information to transfer to the second. If you have ever wanted to play an RTS in which you don't have to deal with managing everything your units are doing, this is likely the game for you. It requires quick thinking (or average thinking at .2x speed) and some knowledge of each guild and building, but the main campaign eases you into the game at a pace that will teach you all you need to know. Many of the missions have unique side missions to make sure there's variation each time you play.

Certain missions can be very difficult and will require you to be entirely precise in your decisions at the start (such as the mission in the King Maker expansion that sends a bunch of dragonlings at you near instantly). Clerics and Dwarven towers will quickly become your best friends.

For those who have played the first...

I've played the original majesty for likely 400+ hours, and have a lot of knowledge and memories of it to show for it. I see a lot of the negative reviews and comments are based solely upon the original "being better". I personally find this one to be much more than the first in almost every way.

If you've played the first, you can expect to miss this... (cons)
  • The tournament has been removed (my biggest negative)
  • Heroes are harder to guide.
  • No more naming of heroes.
  • Mushrooms for poison have been turned into just an upgrade.
  • Religious temples are now only able to be placed at set locations.
  • A few other things.

However, the additions make this one worth playing. (pros)
  • Much easier UI to use.
  • 3D graphics (which in my opinion are better).
  • Many buildings combined (the library is now inherent in guilds) (may not be a pro to some)
  • More guilds.
  • A few extra skills, including skills gained at certain levels per class.
  • More intuitive spell system.
  • Many more missions.
  • Ability to play as the enemies in a special campaign mode.
  • Buildings don't completely catch fire when a rat bites it (who else was annoyed by this?)
  • Heroes don't feel as squishy. (except for the mage. Expect them to still die every five seconds for their lower levels)
  • Many more things.

As for the difficulty...

Yes, this game is 0 to 100 on certain missions, but all of them are completely possible. You will have to utilize the .2x speed button very frequently and will occassionally have to baby-sit your lower leveled powerful heroes with the heal spell.

If all else fails, you can usually go back to using two cleric guilds at the start. Clerics are the toughest unit in the game as long as you can keep them together, as they're nearly infinitely powerful as long as some mana exists. Shortly after, you will want to get dwarves for both the unit and especially the tower. One tower alone is enough to kill a werewolf or a dragon, which can easily level an entire settlement early on. By placing a normal guard tower behind each dwarven tower, you effectively multiply the effectiveness of each tower by a decent bit.

Krypta appears to be the most useful special hero for their sheer ability to stay alive while dealing heavily spread out damage with their minions.

Also, do not forget to use inns. Having a few scattered on each side can save your heroes, since often times the guild is just far enough to have them killed when they retreat.

Conclusion

All in all, I feel this one is more full than the first. There are some noticeable changes, but for the most part, it's just something to get used to rather than miss intensely. This game is worth your time, and will immerse you faster than you might expect.
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A 29 de 35 personas (83%) les ha sido útil este análisis
Recomendado
30.2 h registradas
Publicado el 26 de noviembre de 2013
I can easily say this is my favorite game. Even when I don't feel like playing anything else, I can play a round of Majesty. Some folks like to call out the game's difficulty like it were a bad thing. I won't pretend like it isn't hard, and that I don't routinely restart missions, but that just means you actually have to strategize and plan ahead. I consider it fun! And because of the "Randomize" feature (on top of several campaigns + stand-alone missions), the game has incredible replayability. I do notice that sometimes the game crashes when I go to save, which isn't a problem for me because I've completed everything already, but for new players, I should warn you.

I recently bought the Collection on Steam because it includes DLC that is no longer being sold. It's a good deal!
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A 118 de 191 personas (62%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
No recomendado
1.0 h registradas
Publicado el 21 de diciembre de 2014
DO NOT BUY THIS!!!

The game can be fun, HOWEVER, the multiplayer requires GAMESPY which is no longer in service. I bought 3 copies (1 for me, 1 for my son, and 1 for my brother) so we could play the game together. It's now only singleplayer. STEAM has no warning, the devs have no warning, don't be fooled!
¿Te ha sido útil este análisis? No Divertido
A 23 de 27 personas (85%) les ha sido útil este análisis
Recomendado
103.1 h registradas
Publicado el 30 de diciembre de 2013
A God game comparable to the greatest one, Dungeon Keeper, Majesty 2 has beautiful music and could be one of the best games you've ever played or repetitive and frustrating, depending on your tastes.

It's reminiscent of any classic roleplaying game, except the usual player characters are NPCs, and you set the quests and build the cities that they rest and shop in. It is a pleasure to watch the heroes grow in strength, pop the health potions that they bought from you, learn new skills, work together, and sometimes (or often), die together.

Majesty 2 is one of those rare and valuable games that is more difficult than its predecessor.
¿Te ha sido útil este análisis? No Divertido