Manage transportation for commuters in four of the world's greatest cities - Vienna, Helsinki, Berlin, and Amsterdam
User reviews: Mostly Positive (419 reviews)
Release Date: Feb 22, 2011

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Cities in Motion

Packages that include this game

Buy Cities in Motion Collection

Includes 14 items: Cities in Motion, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: London, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: St. Petersburg, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

Buy Cities in Motion 1 and 2 Collection

Includes 20 items: Cities in Motion, Cities in Motion 2, Cities in Motion 2: Trekking Trolleys, Cities in Motion 2: Back to the Past, Cities in Motion 2: Bus Mania, Cities in Motion 2: Lofty Landmarks, Cities in Motion 2: Metro Madness, Cities in Motion 2: Olden Times, Cities in Motion 2: Wending Waterbuses, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

Buy Cities in Motion DLC Collection

Includes 13 items: Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: London, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: St. Petersburg, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

 

Recommended By Curators

"Great transport manager game. You use existing city layout to build your transport empire instead of going full city building yourself."

Just Updated

Cities in Motion has just received a Free update to include the German city, Munich!

About This Game

Rendered in rich detail, four of the world’s greatest cities - Vienna, Helsinki, Berlin, and Amsterdam - await the steady hand of a planner to manage their transportation needs in Cities in Motion.
Overseeing the changing needs of people from 1920 to 2020, it’s up to you to manage everything from buses, trams and subway trains to maximize profits while pleasing commuters.

Key Features

  • Explore four different cities: Vienna, Helsinki, Berlin, and Amsterdam
  • Engage in a campaign with 12 scenarios, as well as a sandbox mode where all campaign cities are playable
  • Experience realistic 3D graphics with more than 100 unique, highly detailed buildings
  • Use the advanced map editor to create your own cities
  • Play through 100 years of transportation history throughout four eras spanning from 1920 to 2020
  • Choose between more than 30 different vehicles based on real-life models of buses, trams, water buses, helicopters, and subways, complete with an underground view
  • Experience a real-time city and traffic simulator as each location's bustling population commutes between their homes, jobs, and leisure sites

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Microsoft Windows XP/Vista/7
    • Processor: 2 GHz Dual Core or higher
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB
    • Video Card: NVIDIA GeForce 8800/ATI Radeon HD 3850 or higher (integrated video cards not supported), 512 MB RAM, OpenGL 3.0
    • OS: OS X Snow Leopard 10.6.3, or later.
    • Processor: 2 GHz Dual Core or higher
    • Memory: 2GB RAM
    • Hard Disk Space: 2GB
    • Video Card: NVIDIA GeForce 8800/ATI Radeon HD 3850 or higher with 512 MB RAM, OpenGL 3.0
    Minimum:
    • OS:Ubuntu 12.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.2, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Helpful customer reviews
54 of 56 people (96%) found this review helpful
49.4 hrs on record
Posted: October 23, 2014
If you've ever been annoyed at public transport, here's one for you. See if you can do better.
Cities in motion is a simulator game where you can be the one to work out the public transport of a city. Sounds easy enough, just some bus lines here and there. A tram line on this road here, and everything is connected.
And then you give it a while, and there's 8 busses waiting for that one bus stop with a waiting line of 250 people. Clearly you didn't think that one through. But that's okay, where a normal job as public transport planner would have you fired for that, here you can try again or fix it somehow. So then you can add subway stations, boats, and helicopters, and before you know it you're covering the city and hours passed.

The interface and controls are easy to learn(If a little odd at times), and the game mechanics are easy enough as well. However, mastering the game mechanics and planning out the city public transport is much harder. You'll have to go through several attempts to figure out what goes wrong and how to fix it, and you may want to take a look at the actual public transport system in your city for ideas.
Edit: Also, it has some inaccuracies. Amsterdam does not look anything like that. And you can just build a subway tunnel under the Berlin wall. Replacing old vehicles is a pain too.

As for the technical details, it's surprisingly good. Every citizen appears to be modeled*(*I didn't count them. at least a large enough amount of them to make the cities feel alive), and you can follow them through their morning commute, shopping trips, and visits to others. And this is all supported by the game mechanics, you can set a citizen as interesting person, and the game will show you a portrait of him where he goes. (Warning: Long) In my latest case, I looked at a factory in Vienna, and found a red car driving from the top of a parking garage(Mentally following it through the roof as it drove down) next to it down to the ground floor and onto the streets. So I asked, why is this person not using the public transport system to work and back? Wilhelm Klein, factory supervisor - Drives by car from his home, connected to the public transport, to work, also connected to the public transport system. He then went shopping at a big department store, which too was connected by public transport.
After that, he went to a church far outside of Vienna, in a smaller village where I did not yet expand to. He then returned home.

I didn't have the money, but I figured I'd have to connect that place somehow when I did get money. So I went on to look around town, just watching people board the bus and go around. After a while, Wilhelm was moving again. Another day at work. This time, he wandered to the tram stop down the street and was quickly picked up by one of the passing trams. He then got out at a connection to the subway, but instead took the bus at that same subway station, and rode it all the way down to work.
A while after, he boarded the bus again and I watched him go back to the tram station for what I assumed to be the way home. But not this time. This time he went into the subway, so I look at his info screen and see his destination is a ministry building near the town center and then back home with a direct tram line. I connect the extra village with a busline, and I speed up time a bit.

When I check back on Wilhelm, he has a new job. He is hired as secretary in the ministry building he went to way back then. Perhaps he couldn't handle his supervisor job at the factory, or perhaps he never really wanted it in the first place.
But either way, Wilhelm is happy now, and he can go with a direct tram line from his home to his work, and from there, anywhere in Vienna he wants.

Mission succesfull, the citizens of Vienna can stay in motion
Was this review helpful? Yes No Funny
19 of 24 people (79%) found this review helpful
1 person found this review funny
71.5 hrs on record
Posted: October 25, 2014
I had stepped away from CIM afer being dissappointed by CIM 2 unrealistic and minimal cities, cartoonish loading screen and compromised mechanics. I downloaded it again along wth some DLC's and I find myself enjoying it more than ever. Beautiful graphics, excellent mechanics, makes recent games like Train Fever and others primitive at best. If I could just get a bus that holds 500 passengers.......
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
16.4 hrs on record
Posted: November 23, 2014
I actually prefer this original CIM more than CIM2. It is its own unique game, so you can't really compare it to another game. Its not without its bugs and annoyances though, which include Traffic Jams (Saving, Restarting and Reloading sometimes helps) and more passengers than you will be able to transport.. The DLC vehicles also get added into timeframes they do not belong in, making it unrealistic to the point where you will ignore the small vehicles and just go for the larger\bigger DLC vehicles which carry the most passengers and non DLC vehicles are stupidly slow and handle small numbers of passengers. However overlooking this, it is possible to play with an erection and you can find yourself either quick playing to complete campaign tasks or modifying, changing and adding to existing routes. A few have complained about DLC price but this often appears in sales and cheap on Bundle websites with the DLC, so keep looking and if you see it on sale with the DLC or in a bundle, its worth a go.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
2 people found this review funny
75.4 hrs on record
Posted: March 5
Cities in Motion is one of those games you just cant help but enjoy playing. Its got a lot of positives going for it and then.... inevitability the longer you play it, the more frustation creeps in. In the end it will wave goodbye to all that goodwill that it built up in the many hours of previous play.

The game tries to be at its core a simplified mass-transit simulator. You take control of a company looking to build several transport routes across a number of recreated cities in the hopes of gaining enough money to expand the network and eventually complete a number of mission objectives. All the while you have to deal with maintaining the infrastructure and vehicles, keeping your public reputation as high as possible and generating a profit to pay your workers.

There are 2 campaigns. I only completed the first, which consisted of 12 scenarios, each of them stand-a-lone so you are not penalized when you begin the next one. Objectives come in the form of petitions, which tend number around 12-18 per scenario. Their content is a variation upon a theme, such as; build x number of lines, build a line from a to b, keep your vehicles maintained above y, transport z passengers, increase or decrease prices, remove n number of stops, stop a line for x weeks, etc. For the most part these are all fairly easy to carry out and you are only restricted by money, at least at the start.

There are five types of transport lines which you can use to carry passengers around the city: bus (road), trams (lines), metro (underground), ferry (water) and heliports (air). Each has several (around 35) vehicles in total with their own strengths and weakeness such as; carry capacity, reliability, speed, attractiveness, which provide benefits and weaknesses to your strategy.

Add to this the need to tinker with prices as an abstracted economy rises and falls, the ability to finance through bank loans your next big project and you get the picture. Take all of these ingredients and you get what is a fun, enjoyable and not to difficult game to play. For the most part the game works. However... as you play more and more you get to see that the game isnt exactly well designed. Or built.

You can essentially perform gamey actions to circumvent the restrictions that the developers have in store for you, allowing you to build up cash reserves quickly without any bad effects. Once youve completed the first few maps there is little to tax anyone looking for something with a harder challenge. The first campaign maps encompass four cities; Berlin, Amsterdam, Vienna & Helsinki but, once you have figured out the best strategy for each one, you can re-apply the same strategy over and over, despite the different starting circumstances.

The biggest let-down has to be the bugged campaign scenario 2 petiton that never triggers. This means you can never complete the associated achievement, unless you find a user-made editor, that allows you to access the relevant file and edit one word in the code. One word!! Thats unforgiveable given that many patches were released for this game and this major fault is still not fixed! The other major issue (if you are an achievement hunter) is that another achievement requires purchase of 34 base game vehicles. Of which I have attempted to acquire twice. The base game even includes more than 34 vehicles. Unfortunately the counter stops at 15 for me. I know others have had the same problem.

Despite having many, many dlcs, you do not need any of them to get all the achievements. The fact that the developers (and publisher) do not force you to buy all the extra dlcs they made to get 100% achievements would have otherwise been a great plus for this game.... but alas no..... I highly suspect that you will need to purchase at least some other dlcs (with extra vehicles in them) to get this "all vehicles" achievement.

Its really disappointing... because if not for these core issues I would say that overall Cities in Motion is an above average, if slightly lightweight mass-transit simulator. One that I would have recommended to those of you interested in the genre or looking for something non-violent. As it is all that good work was undone on the final straight.

* If the developers ever fix these two achievement issue I will happily change this to a YES recommendation.
** The Complete Collection achievement can be triggered by downloading a MOD (of all the vehicles reworked) For some reason in their unpacked form they register.
Was this review helpful? Yes No Funny
10 of 16 people (63%) found this review helpful
8.4 hrs on record
Posted: November 28, 2014
I loved Transport Tycoon and tought that this might be a similar game, but in comparision it is very dull and not very well made. If you like the idea of the game you should try Locomotion instead, which is a remake of the old classic Transport Tycoon.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
10.7 hrs on record
Posted: October 18, 2014
Great game - really detailed and good fun. Can be really hard to keep up with demand at the start though.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
71.7 hrs on record
Posted: October 15, 2014
This game is addictive and fun. I really enjoy it. Recommended for those who like management sims.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: December 18, 2014
Cities in motion has to be a game that sometimes can get hard to understand when it comes to the building part, but overall if you play it long enough you will eventually understand.
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
12.6 hrs on record
Posted: October 3, 2014
Personally I love transport and simulation games so this game is pretty awesome. Do not get the second game though, it is quite hard and the layout is messy 7.6/10
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
9.0 hrs on record
Posted: January 7
This game is addictive! I picked it up on sale over Black friday weekend. Glad I did!
Was this review helpful? Yes No Funny
44 of 53 people (83%) found this review helpful
62.7 hrs on record
Posted: December 3, 2013
I spent many MANY hours playing Transport Tycoon, OpenTTD, and both Aerobiz games for the SNES, and this falls into the same vein of transport business simulation. Thankfully, it also lives up to that standard of excellence. It's very easy to grasp some of the core concepts, but it is definitely more difficult to master the game. If you're into business simulations, this is absolutely worth playing.
Was this review helpful? Yes No Funny
38 of 45 people (84%) found this review helpful
81.5 hrs on record
Posted: May 3, 2014
Brilliant! I've spent more time on it than steam says (offline play) - a lot of it as well. It's a great transport strategy game. The work of a genius, and can run on my laptop with only 6GB RAM and c**p everything else. From that point of view, it's even better than number 2. The campaigns are great fun, and challenging, for example, they ask you to build a tube link...but you only really have enough money for a bus route, so do you save up, or hope the line is a success.
Also the ability for custom games, and map creation make this a truly amazing game!
Was this review helpful? Yes No Funny
65 of 97 people (67%) found this review helpful
33.8 hrs on record
Posted: November 25, 2013
It was for me great fun to play this game in the begin - However there is a super enoying bug that will happen eventually in any city with metro trains and renders the whole system unplayable.

Usually in the late stage of the game there will be always an important metro station where trains rediculously will just not leave before they are completely full (which takes very long because they are waiting very long for single people who are just entering the station)!!! This causes heavy jams in front of the stations where trains que up infinetly. People on subsequent stops can hardly enter the train thus get angry. Also you can not add more trains to the line because they will only add to the que in front of this one faulty station

This is messing with the whole (!) metro nework and there is absolutly nothing what you can do about it ...

The bug is known but the developers sadly don't care about it.

Also beware of high CPU Loads and memory leaks. After some time the Game will slow down as hell.

The missions are mostly funny, but instead of encouraging and guide you to build a reasonable network, it rather forces you to build non-profitable lines.
There is in general not much assistance or feedback to understand why your system is working or not as well as the statistics are not so useful.

The mod system is great - very active community.

bottom line: In the beginn it's a good fun to play this game but it lacks long term motivation because of enoying bugs and lack of reasonable feedback.

PS: The screenshots are very misleading about the actual gameplay! Please use google picture search or steam community tab if you want to get a real impression of the game interface.
Was this review helpful? Yes No Funny
34 of 45 people (76%) found this review helpful
2.1 hrs on record
Posted: April 29, 2014
Do you have a nice CPU?
Have you always wanted to murder your local public transportation manager and fix everything..?

It's relaxing, challenging, sometimes even tense.

Avoid the sequel

9/10
Was this review helpful? Yes No Funny
21 of 25 people (84%) found this review helpful
1 person found this review funny
27.6 hrs on record
Posted: February 13, 2014
This is one of those games that takes a certain kind of player. If you love building and management games than this is a lot of fun. I have played both this and the second Cities in Motions. Both are fun, but in different ways. Cities in Motions 2 offers you a lot more control of how you can lay down your tracks (and roads because the sequel allows you to build your own roads) and now limit you to the four cardinal directions and diagonals. But the cities feel a little bare bones because they just have buildings.

In the first Cities in Motions the cities have train stations, ports, airports, and the roads and highways actually go off map instead of a loop leaving you in this mysterious cities that is completely cut off from the outside world...

Though Cities in Motion 2 compell you to build depots where you buses, trams, and subways which makes repairs and maintainance much easier on you.

While the game play is honetly a little better in the sequel the city feels more alive and real to me in the first game. I actually recommend both, but check out let's plays on youtube to get an idea of them if you want to know what you're getting into.
Was this review helpful? Yes No Funny
26 of 38 people (68%) found this review helpful
1 person found this review funny
97.4 hrs on record
Posted: April 29, 2014
I marvelled as I had finally managed to build a sustainable public transport network with happy employees, happy passengers and 100% population coverage. Then I heard a dingle and saw a notice in my status bar, a hippy type man wanted a route added from the town centre to the bushes in the corner of the map tile. I declined.
Was this review helpful? Yes No Funny
25 of 37 people (68%) found this review helpful
6.3 hrs on record
Posted: September 17, 2013
Do I care about public transport more than anyone else? No, definitely not. But this game is very well made. Good tutorial, motivating challenges/missions, adjustable skirmish mode, good graphics, nice achievements,...

Get it! Btw. it's even better than Cities in Motion 2. Funny but true.
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
68.7 hrs on record
Posted: December 31, 2013
Any Transport Tycoon Fan will enjoy what is on offer in Cities in Motion. The unique detail of this sim is unrivalled with anything else in this genre. Campaign to sandbox mode you will be frantically working out how to maximise efficiency of all the transport routes you have created.

This is one title you can play and play and play.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
99.6 hrs on record
Posted: December 27, 2011
If you don't like building and management games like SimCity and Transport Tycoon, this is no game for you, move on.
For all the others, Cities in Motion is a fun little game where you try to get money by transporting passengers. Don't make the mistake I made: CiM transportation doesn't follow the same rules as real life, and sometimes you keep wondering why passengers make certain decisions. Also the grid makes it look possible to place a certain structure there, while it isn't. Breakdowns are very frequent, and traffic jams are very common.
But none of these comments aren't game breaking, it is still a very fun game, where you need some trial and error to find out what is the most optimized transportation network. But after that, when you get the hang on it, it's loads of fun.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
10.7 hrs on record
Posted: December 7, 2011
Being a massive fan of Strategy/Transport games ever since I got Traffic Giant back in 2001, I bought this game as pre-release expecting it to be as good as it looked, I now part regret it. The maps are well done, the vehicles look ok, but the gameplay is terrible.

- I have tried 10 attempts to make a profit and every time I have failed, even on easy mode - I like to be able to just lay out what I feel is a decent transport system and still make a profit, in easy mode it should work!

- At the start, a route becomes so popular that you have to buy more vehicles because their capacity is so low compared to real life that you can only cram about 10 people on a bus and under 25 on a tram? WTF. So you buy more buses and that just cloggs up the road, and passengers are still left unhappy...

- There is no option to lay single track/tram rails so it is impossible to do a loop at the end of a tram line, therefore you can only have routes doing clockwise and anti-clockwise circuit.
Was this review helpful? Yes No Funny