A unique adventure, a stunning scenario to discover in one season!
用户评测: 褒贬不一 (164 篇评测) - 164 篇用户评测中有 61% 为好评。
发行日期: 2010年10月29日

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注意: Winter Voices’ episodes are not playable as stand alone. Each episode must be played in order.

购买 Winter Voices Prologue: Avalanche

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购买 Winter Voices Complete Pack

包含 7 件物品: Winter Voices, Winter Voices Episode 1: Those who have no name, Winter Voices Episode 2: Nowhere of me, Winter Voices Episode 3: Like a Crow on a Wire, Winter Voices Episode 4: Amethyst Rivers, Winter Voices Episode 5: Overflow, Winter Voices Episode 6: Falls

 

关于这款游戏

A unique adventure, a stunning scenario to discover in one season!
Winter Voices is a narrative-driven, episodic, role-playing game set in an imaginary and timeless world at the start of the Industrial Revolution. Players control a 24 year-old heroine as she deals with the death of her father. She must journey through the heart of Winter and battle her worst enemies – her own personal demons.
The first season of the Winter Voices series is comprised of seven downloadable episodes, each unraveling new elements of the character’s tale.
Winter Voices combines “point and click” real-time gaming with strictly defensive turn-based combat. As the game alternates real-time dialog and world exploration with combat, players will experience turn-based psychic warfare.

Key Features:

  • mature and creative narrative, exploring human consciousness and immersing in an evocative and chilling role-playing experience
  • sophisticated and thought provoking gameplay: the player engages in “defense of the mind” mechanics, as the character is overwhelmed by memories and fights against her own inner demons, fears, voices of illusion, guilt, madness...
  • tactical... with a twist: strictly defensive turn-based combat
  • wondrous and unusual world: an imaginary and timeless world at the start of the Industrial Revolution
  • dynamic soundtrack: keeping to the theme of self-discovery, haunting melodies guide the player, setting a dark, intriguing mood to match the character’s cold journey and mysterious past

Winter Voices Prologue: Avalanche

A drama is unfolding in a tiny village buried in snow, lost in the depths of a Three-River Principality valley. A sudden death, a now-hostile home, new sensory capacities rising like a storm and the departure towards the unknown, the only means to escape besides death, has become inevitable...The newly-orphaned heroine is pushed to leave her father’s village by the voices of her unconscious mind. The long journey to find answers will lead you through many events to overcome anger, sadness, pain and fear and finally unveil what is whispered by the voices of Winter.

系统需求

    • OS: Windows XP / Vista / 7
    • Processor: Intel Pentium 4 3GHz / AMD Athlon 64 3000 +
    • Memory: 1 Gb (2 Gb for Vista)
    • Graphics: 128 Mb, 1280x720
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500 Mb
    • Sound: DirectX 9.0c
有价值的用户评测
40 人中有 27 人(68%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
11.1 小时(记录在案的)
发布于:2015年9月27日
I'm sorry, but I can't do this again.

It's an artsy little game that appears like it may have some interesting storytelling going on, but before you can really get into it you have to face the gameplay. The gameplay is this kind of turn-based... thing on a grid that just isn't very fun. Now, i've played good story games with unfun gameplay before, but the game has so much of this bad combat in the parts I managed to get through that I just lost interest. I didn't want to go through those annoying battles anymore.

So i'd drop the game, then a few months later I would try it again... and quit because the combat system bored me to death. And on and on it repeated itself.

And now, seeing this game in my library, still not even really touched after so many years... no. It's past time to get tossed into the bin. A game that has lost my interest multiple times when I am trying to get into it, no matter how good it might get later, is just not worth it for me.

I might be missing out on a great story, but... I just can't do those damned battled again. Sorry.
这篇评测是否有价值? 欢乐
11 人中有 9 人(82%)觉得这篇评测有价值
50.8 小时(记录在案的)
发布于:1月16日
Winter Voices is an indie text heavy RPG a bit akin to Planescape: Torment, but also very different. Its strongest point is its fairly linear psychological and existential story centred on some of the darker aspects of us humans, but ultimately it's an experience of struggle, development, hope and growth; made with psychological insight. Next its "combat" encounters and its weakest the free roam hub-sections like the starting village. The game has a lovely artistic vision and ambience created by its hand-in-hand art direction, soundscape and writing. Which all have a wonderful poetic feel and are tied into the "combat system" beautifully. Plus if you are fond of metaphorical writing in works like "Thus Spoke Zarathustra" by Nietzsche, then you're bound to find the dream sequences interesting, as they employ metaphors to great effect. That said the English translation can be a bit iffy, so play it in its native French if you can.

The game is set in a fictional universe at the start of an industrial revolution in a Western country. The plot unfolds in a little remote, primitive and snowy mountain village, which lives by and practices a variant of Old Norse religion, whether the game is set in a Fantasy setting, or employs Magical Realism is up to interpretation, though it isn't at the core of the narrative outside of the dreams. You play a young and fragile twenty-four year old woman whose father has just died, it fairly quickly becomes apparent that you, the protagonist, have an abnormally hard time dealing with this death (wink wink), which propels you onwards on a journey of self-discovery within your dreams and the real world.

RPG mechanics

There are three classes to pick from Huntress, Weaver and Völva (a shamanic seeress). All of which favours one the six stats (Humour, Willpower, Memory, Perspicacity, Charisma and Intuition). These stats represents your strengths and weakness in your psychological profile. You get, primarily, XP points to level them up from completing quest, "combat" and speaking with people. Separate from this you also gets Skill Points as you level up. You can use them in a giant 2D-snowflake-formed Skill Tree with a total of 90ish skills to choose from enveloped by twelve different main paths (Negation, Metamorph , Pride, Social, Support, Composition, Ex-nihilo, Acceptance, Resilience, Resistance, Protection and Dispersion. ) to pursue, as you start out in the centre of it. You won't be able to learn all the skills in one play-through. Each of the twelve paths represents different ways, more or less gamey centred, human beings can deal, reflective or not, with grief and loss, whereas the "sub skills" are mixed between human traits such as creativity, perfectionism etc., and more culture specific things on the other hand such as: Song: Voluspa and Void Walker.

"Combat" encounters. The combat encounters take place in the dreams of our protagonist. Troubled dreams that portrays her struggles to come to terms with her father's death and her past. They are turn-based puzzle-like encounters on a grid that represents her fight with her inner demons. Overall I found the combat encounters interesting and varied enough in their different puzzles in my play-through as a Völva. Though an occasional freezing bug of the entire game was annoying in some of the longer key encounters, especially as you couldn't save in between them.

In fact it made me put the game aside for around a year before returning to it once again. Though I am glad I did, as I really, really loved certain parts of the narrative :D
这篇评测是否有价值? 欢乐
7 人中有 5 人(71%)觉得这篇评测有价值
11.9 小时(记录在案的)
发布于:2015年10月28日
A very well written story combine with an interest mix of puzzle and RPG in the combat--which depicts abstract struggles in the protagonists mind. I love it. There are some negatives in that the story (especially in the first episode after the prologue) isn't paced particularly well, and it takes so very long for the protagonist to walk across the screen.
这篇评测是否有价值? 欢乐
22 人中有 20 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.4 小时(记录在案的)
发布于:2014年3月30日
冬之声是一个充满诗意的慢节奏的战棋游戏。

和the banner saga旗帜传说那种紧张的气氛,严峻的形势,快节奏的剧情还有拳拳到肉的战斗完全不同。

冬之声里你要慢慢的探索周围(走路实在太慢了),跟npc对话来推进剧情。对话明显分为忍让、埋怨、讽刺三种格调,对人物成长会有一定影响,暂时不知道是否会影响剧情。

战斗大多都是一些辅助性的技能,类似推开、防护、召唤什么的。技能树很庞大,可以研究的东西挺多。它的大部分战斗都是有一个目标的,像逃跑、守护某个人等等,大多都不是什么敌方全灭这种,但战斗不乏难度,那种思考后解决难题挑战的快乐还是有的。

音乐和画风还行,不算很精美,但还是可以接受。

这游戏的推荐很不好说,我觉得考虑的主要因素在于能否顺利读懂剧情,这游戏国内介绍很少,估计汉化是见不到了。如果读的懂剧情,你可能可以找到一点乐趣,如果不能理解,整个游戏性就会大打折扣。

个人觉得还行,但准备入的朋友一定要仔细考虑一下,建议去下个破解试试再说。如果拿旗帜传说按照ign的8.6分标准来比较,这游戏大约为6.8分 ,尚可。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:2014年11月16日
《冬之声》是一个策略角色扮演游戏,讲述的是在一个村庄的冬日里,一个女孩的父亲死了,她成了孤儿,没有人关心她,她也和周围格格不入,一些东西有不对劲,她被未知的阴影袭击,被恶魔追击,似乎父亲的死背后另有一个谜,女孩在这个冬天走过最阴冷的大地,一路上和自己的心魔做着斗争。
这个游戏的气氛感渲染得非常到位,从进入游戏开始,画面和音乐就一直是一种阴冷、凄凉和迷雾重重的感觉,画面的色调很淡,四处都有大片的白色,人物和场景都是用粗线条速写而成,消耗了大量笔墨的女主角独白和心理描写,加重了这种意境,让游戏自始至终沉浸在一种清冷、宁静和肃杀的浓重冬意中。而游戏中玩家所要对付的也不是怪物,而是阴影、黑暗之类有型的实体,这是源自于她的内心,而她的战斗方式也不是用弓箭或刀枪,而是同样用情绪来作为技能来对付敌人,游戏的过程他所要对抗的就是她自己心灵的磨难,这是个极其罕见的设定,而女孩有很多关于本身思维的属性,例如聪敏、记忆、意志等,随着等级提升,成长某种属性代表着她用什么态度和方法来面对自己的思绪。
但也有遗憾是,游戏的节奏实在是太慢了,走路慢,无法跳过,对话慢而且不断地在各种行动后蹦出,战斗更是慢得可以,所以虽然气氛好得不得了,但这游戏节奏也太消磨人的耐性了。
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