¡Una aventura única, un impresionante escenario que descubrir a lo largo de una temporada!
Análisis de usuarios: Variados (152 análisis)
Fecha de lanzamiento: 29 oct. 2010

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Aviso: Los episodios de Winter Voices no son independientes. Deben jugarse siguiendo el orden.

Comprar Winter Voices Prologue: Avalanche

Packs que incluyen este juego

Comprar Winter Voices Complete Pack

Incluye 7 artículos: Winter Voices, Winter Voices Episode 1: Those who have no name, Winter Voices Episode 2: Nowhere of me, Winter Voices Episode 3: Like a Crow on a Wire, Winter Voices Episode 4: Amethyst Rivers, Winter Voices Episode 5: Overflow, Winter Voices Episode 6: Falls

 

Recomendado por mentores

"A slow paced, thoughtful RPG which is recommended for fans of narative-based choice and consequence gaming."

Acerca de este juego

¡Una aventura única, un impresionante escenario que descubrir a lo largo de una temporada!
Winter Voices es un juego de rol por episodios guiado por la narrativa que transcurre en un mundo imaginario y atemporal en el comienzo de la Revolución Industrial. Los jugadores controlan a una protagonista de 24 años que debe asumir la muerte de su padre. Deberá viajar a través del corazón del invierno y luchar contra sus peores enemigos: sus propios demonios personales.
La primera temporada de la saga Winter Voices se compone de siete episodios descargables, revelando cada uno de ellos nuevos elementos de la historia del personaje.
Winter Voices combina el juego en tiempo real al estilo "point and click" con el combate basado en turnos estrictamente defensivo. A medida que el juego alterne entre el diálogo en tiempo real y la exploración con combates, los jugadores experimentarán una guerra psíquica basada en turnos.

Características principales:

  • Narrativa madura y creativa que explora la conciencia humana y sumerge a los jugadores en una sugerente y escalofriante experiencia de rol
  • Sofisticado y provocador sistema de juego: el jugador se involucra en una mecánica de "defensa de la mente" a medida que el personaje es abrumado por recuerdos y lucha contra sus propios demonios interiores, miedos, voces de ilusión, culpa, locura...
  • Táctico... con una vuelta de tuerca: combate basado en turnos estrictamente defensivo
  • Un mundo maravilloso e inusual: un mundo imaginario y atemporal en el comienzo de la Revolución Industrial
  • Banda sonora dinámica: basándose en el tema del autodescubrimiento, las inquietantes melodías guían al jugador, estableciendo un ambiente oscuro e intrigante para que encaje con el frío viaje y misterioso pasado del personaje

Prólogo de Winter Voices: Avalanche

Un drama se desarrolla en un pequeño pueblo enterrado en la nieve, perdido en las profundidades del valle del Principado de Three River. Una muerte repentina, un hogar ahora hostil, nuevas capacidades sensoriales que aumentan como una tormenta y la partida hacia lo desconocido. Los únicos medios para escapar de la muerte se han vuelto inevitables... Las voces de su subconsciente obligarán a la heroína recién convertida en huérfana a abandonar el pueblo de su padre. El largo viaje para encontrar respuestas te llevará a través de numerosos acontecimientos para superar la ira, la tristeza, el dolor y el miedo y, finalmente, descubrir lo que susurran las voces del invierno.

Requisitos del sistema

    • SO: Windows XP / Vista / 7
    • Procesador: Intel Pentium 4 a 3 GHz / AMD Athlon 64 3000 +
    • Memoria: 1 GB de RAM (2 GB para Vista)
    • Gráficos: 128 MB, 1280x720
    • DirectX®: DirectX 9.0c
    • Disco Duro: 500 MB de espacio libre
    • Sonido: DirectX 9.0c
Análisis útiles de usuarios
A 15 de 15 personas (100%) les ha sido útil este análisis
20.0 h registradas
Publicado el 12 de junio
Truly unique turn-based RPG that doesn't quite reach the potential brilliance of its central conceit, but has enough that's great about it to be worth playing. You are a girl in a fantasy kingdom trying to piece together your history while overcoming the trauma of your father's death. All of the upgrades and skills are associated with different psychological ways of dealing with grief and all battles are psychic manifestations of said grief.

That's the brilliant part. Unfortunately, the writing doesn't always match the game's central, great idea. It can be vague, meandering, and unbearably pretentious in a super self serious freshman creative writing sort of way, especially at the start, but the plot does pick up significantly around episode 3 (and there's even humor at times, or attempts at it, anyway). I suspect that the game suffers from a rather poor English localization, which might make the writing seem more stilted and awkward than it is in French (it tends toward the poetic at times, and poetry, like humor, is notoriously difficult to translate, so if you speak French it's probably best to play it in its native tongue). Once you get acclimated to the stilted language and glacial pacing, however, the story itself is quite interesting in its own small scale and internal way. This isn't an epic quest about a chosen one trying to save the world. Just a girl trying to learn about her family while fighting for her own sanity.

The battles themselves are fairly well done. They tend to be rather puzzle like, in that you often have to think about how to use specific skills to accomplish specific goals, rather than just being about pure combat. Likewise, while they start out fairly simple in the first couple episodes, they can get fiendishly difficult as the game progresses. This is one game where I highly, highly, recommend hording skill points from level to level and only spending them as you come up against battles that you find unbeatable. Because the game's skill and stat system is so unique, it will take a bit of trial and error for even experienced RPG players to figure out how things work. Especially when playing a Max memory Volva character (this game's equivalent of "hard"), just picking a skill tree and investing in it could very well leave you unable to beat the game at some point.

The game did suffer from some huge bugs on release, hence the terrible metacritic reviews, but most of those have been squashed and the developer is very active on the forums to this day and responsive to issues (I found a fix to one bug myself and the dev sent it out as a patch within 24 hours, which was kind of cool).

Overall, this is a unique, challenging, turn based RPG that deserves to overcome its terrible launch and become a cult classic.
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A 14 de 19 personas (74%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
21.6 h registradas
Publicado el 5 de junio
Silent violence of the mind,
Dancing on a palet of
Whitewashed watercolor
Snowdrifts.

Leave because of the
Awkward and
Sometimes frustrating
Controls.

Be lost in translations.

Also, don't try to go to the desktop,
Or you won't be able to get back to the game.

But return
For the memory
Of the atmosphere.

Then,
Restay as it all develops
Around you
Into a story rarely seen
In the world
Of games.
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A 4 de 4 personas (100%) les ha sido útil este análisis
51.6 h registradas
Publicado el 7 de febrero
Pro:
- Art, sound and atmosphere are great.
- The "combat"-system is quite original – weird, but enjoyable after you got into it.
- The story is nice, but a bit overstretched for my taste.

Con:
- This game lacks balancing, bug fixing and suffers from clunky ontrols.

When the negative aspects made me dump this game the first time, the awesome atmosphere made me return. Then I resigned a second time due to some annoying bugs. Now half a year is gone, and I still wonder whether I should give it another try. That means something since normally I don't even give games a second chance . But the atmosphere... it just hooked me.
So I recommend this game for the experience, but be warned of all the frustration that's waiting for you.
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A 3 de 3 personas (100%) les ha sido útil este análisis
5.4 h registradas
Publicado el 5 de julio
You start as a 24 years old woman who lives in small village and looses her father. Everything is suffocating her in her hometown, so she decides to travel to a distant city where her father used to live.

It has a unique graphic presentation, nice soundtrack and interesting theme however gameplay and some design choices are trying really hard to repel any person willing to give this game a chance.

The protagonist struggles with a depression after her parent's death and this is quite visual as her fears take on physical form and throw you into the battle. Why would you need to fight a dragon while you have your inner horrors to fight? Battles are turn-based and usually require some planning.
You also improve by leveling when you access skill tree in a form of snowflake and pick an ability which manifests how the character decides to deal with the reality (tough up - persistence +, cling to friends - heal allies, etc.). I like the whole idea quite well.

On the other hand, the game fails to explain gameplay mechanism. Sometimes you find yourself surrounded by enemies, the text hints some a mechanism is being introduced and then you have to figure out what it is.
It would be fine but combine it with slow pace (mostly thanks to slow movement of everything on screen) and the will to experiment leaves you.

It brings me to another flaw in the game and that is general slowness. Controls are responsive but moving across mere 3 screens (1 screen = a short path next to a 1 bedroom house) can take up to a minute.

There is also nothing to explore. You can either walk around, click on a person you wish to talk with or participate in a battle. No clickable objects which is not a flaw but I think it is good to mention.

I played the prologue and a bit of episode 1 because I decided it is not worth it to keep going. I am not excited enough about the story to spend time mostly watching character crawling around.

This game is certainly not for everybody, try demo to decide for yourself.
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A 5 de 8 personas (63%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.2 h registradas
Publicado el 22 de junio
Oh dear no. Unusual for sure but please try a demo or just the prologue before buying, it's really not for everyone.

Pretty sure this is a unique title: a badly-translated French visual novel-♥♥♥-game that uses a sort of RPG-lite mechanic to further a story about grief and trauma and all sorts of mental tribulations: it's certainly an acquired taste. I'm afraid it didn't grab me at all, it's sooo slow and the ball-achingly pretentious 'poetic' writing made me want to throw up.

YMMV however and it's worth a go if very cheap.
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