Use a pair of light-sabers to defend yourself from colorful wisps flying at you from all sides.
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Release Date:
Nov 13, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I have tried to make the game as complete as possible in this version, but there are likely things I haven't thought about. I would like to make at least one round of significant improvements based on user feedback before taking the game out of early access, such as expanding on the aspects of the game that players like the best.”

Approximately how long will this game be in Early Access?

“Approximately 3 months, depending on how much needs to be changed to make the game feel fully polished.”

How is the full version planned to differ from the Early Access version?

“I intend to add additional endless mode options, depending on what sort of experiences players would like to see more of. In any case, a full version will likely have multi-platform support, which I intend to extend as far as makes sense for this game.

A full version is likely to have improved artwork, depending on costs and provided that it can be integrated without hurting performance.

I would also like to add either a "save replay" feature and/or mixed reality support so that players can see how ninja they look while playing. Whether I am able to implement these features, however, will depend on some technical questions I have yet to answer.”

What is the current state of the Early Access version?

“All of the core gameplay is in place, including:

  • Red and blue lightsabers, with hand-swapping ability (can be turned off in Options).
  • Easy and Hard options for gameplay.
  • Story Mode with 10 levels, each level introducing a new challenge.
  • Endless Mode ("Survival" challenge) of gradually increasing difficulty. Gain points by striking wisps and staying alive and try to beat your high score.
  • Full user interface, including 3D buttons and animated tutorials.
  • Island dynamically resizes to fit the dimensions of your play-space.

Will the game be priced differently during and after Early Access?

“If the features added to the game are substantial then the price will rise accordingly. My driving consideration will be: "what would my starting price have been if the original game included this set of features?"”

How are you planning on involving the Community in your development process?

“Common themes in what users request and what they like/dislike about the game will be a primary consideration in how I update the game as I move towards a full version.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Willowisp VR

 

Recent updates View all (3)

November 17

Oculus Touch (with 360 degree roomscale) now supported!

If you have Oculus Touch, are setup for 360 degree roomscale, and have been waiting to play Willowisp VR on it, the wait is over!

This actually came as a bit of a surprise to me. To keep things simple starting out, I had developed Willowisp VR exclusively for the Vive, with the intention of adding additional code to support Oculus later on. Prior to even starting on that expansion, however, I received feedback from user testing that the game already worked on the Oculus Touch--the gameplay, the UI controls, even the dynamic island resizing! That said, if any of you see any issues at all with the game, please let me know on the forums and I will address it as soon as possible.

Some deeper online research revealed that some cross-compatibility is built in to OpenVR, provided that the prefabs are organized a certain way (which mine just happened to be) and the game does not include certain controls/features (which do not apply to Willowisp VR). Needless to say, this was quite a pleasant surprise.

Speaking of pleasant surprises, for those of you who already have the game, I look forward to seeing your names on the Leaderboards!
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November 9

Get in the game! Mixed Reality support added to Willowisp VR

As the Mixed Reality trailer on the store page demonstrates, Willowisp VR now supports filming in mixed reality! If you have a green screen and familiar with the process of setting up mixed reality (warning: it is not easy) you can now show off your awesome skills in a way that allows people who have not experienced VR firsthand to get a sense for what it's like far better than a first-person screen-capture.

What does it mean for a Willowisp VR to "support" mixed reality? Two things, first, there are a few technical steps a game has to implement in order for it to be possible to bring up the 4-quadrant display necessary for mixed reality filming. Second, there are several features in the default settings of Willowisp that would interfere with mixed reality filming--specifically the dynamic fog being in the foreground obscuring the live feed and the cartoon head covering your real head. From the main screen, if you select Options, and then set Mixed Reality to Enabled, the game will remove the cartoon head and switch the fog to a type that does not cause interference.

If you film a Mixed Reality video of Willowisp VR, please feel free to link to it on the discussion boards, I'd love to see it!
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About This Game

Summary
Use a pair of light-sabers to defend yourself from colorful wisps flying at you from all sides. Cut, thrust, block, and dodge your way through ten levels of intense, swordfighting action. Master your timing, point control, footwork, and peripheral awareness to stay alive. Use the floating mirrors to maintain a 360 degree field of view and never get caught off-guard. This game is highly active, be prepared for a workout!

Story
Some say the Willowisp is a mischievous fairy, some say a goblin, some the haunting spirit of a sinful human. It is known for its fiery nature and its tendency to lead travelers astray. Curious to see the Wisps for yourself, you ventured into the forest. You walked until the sky grew dark and a fog descended. You came across a pond and decided to rest. Then you saw a green light hovering over the water. Its luminance revealed a path of raised earth. The light beckoned you to follow, and so, carefully, you walked the path as it wound through the water.

As you suspected, it was a trap! As had happened to so many travelers before, you had been lured astray by the strange light of the Willowisp to your doom. At least, that was what the Wisp intended. You had other plans. Unlike the others, you knew what would happen and came prepared. You were ready to fight the Wisps and make the forest safe...

Additional Features
Unlockable endless mode for open-ended challenge.
Easy and Hard difficulty settings.
Swap hands feature = lefty friendly!
Island dynamically resizes to your play-space to accommodate large and small room-scales.

System Requirements

    Minimum:
    • OS: Windows 7 or newer
    • Processor: Intel Core i5-4950 or AMD FX 8350 (equivalent or better)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 or AMD Radeon R9 290 (equivalent or better)
    • Storage: 250 MB available space
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