Animate your 3D models intuitively in virtual reality.
All Reviews:
Positive (11) - 100% of the 11 user reviews for this game are positive.
Release Date:
Nov 2, 2017

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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

Play Merper VR

Free To Play

Recent updates View all (11)

January 16

3DRudder Support - a must have for all seated VR experiences

Hi Everyone,

For some of you who may already own a 3DRudder, you may have noticed this has actually been supported for a few versions now.

If you don't know what that is, take a look here:

When I designed MerperVR, I focused on a room-scale experience because that felt the most natural and therefore the better use of the technology. Using the 3DRudder made me re-evaluate that, because it makes seated scenarios compelling in their own way by fixing the locomotion problem.

If you have a small space, or a headset that doesn't quite support room scale I highly recommend you get yourself one.

0 comments Read more

January 16

v1.0.11 - internal bug fix release

Making NVIDIA cards more stable
0 comments Read more

About This Game

MeperVR allows you to pose and animate 3D models that contain a skinned mesh and skeletal structure in virtual reality.

Models will automatically resize to human proportions on load, allowing you to virtually grab a part and arrange it into your desired pose. Animate poses by adding key frames, then play them back all around you.

Supports reading and writing models in the industry standard FBX file format commonly used in games, allowing you to extend your existing workflows and rapidly prototype using its intuitive interface.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1, Windows 8.1 or Windows 10
    • Processor: Intel® i5-4590, AMD FX 8350 equivalent or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better, Video Output: HDMI 1.4, DisplayPort 1.2 or newer, OpenGL 4.5
    • Storage: 120 MB available space
    • Requires a 64-bit processor and operating system
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