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In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky...
Release Date: Sep 7, 2012
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Buy Closure

$9.99

Reviews

IGN: 8.5/10 - "Stylish and engaging, Closure’s thoughtful and pensive approach to the puzzle genre should be applauded."

1-UP: A- - "The game is crammed with challenges and collectibles that will hold your attention well passed the expiration date of most downloadable titles."

Joystiq: 4/5 - "Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey."

About the Game

In the dark and mysterious world of Closure, only what you see exists. Manipulate lights to phase objects in and out of reality in this multiple-award-winning puzzle game. Play as a strange spider-like demon who explores the stories of three human characters through beautiful, eerie environments such as a decrepit factory, a murky forest, an abandoned carnival, and the strange, surreal realm that connects them together.

PC System Requirements

    Minimum:
    • OS:Windows 7/Vista/XP
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:512MB with support for OpenGL 2.0, older or integrated cards may not work
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
    Recommended:
    • Memory:1 GB RAM
    • Additional:email support@closuregame.com if you have problems

Mac System Requirements

    Minimum:
    • OS:10.6
    • Processor:Intel Core 2 Duo or higher
    • Memory:512 MB RAM
    • Graphics:512MB with support for OpenGL 2.0, older or integrated cards may not work
    • Hard Drive:512 MB HD space
    • Additional:email support@closuregame.com if you have problems
    Recommended:
    • Memory:1 GB RAM
    • Additional:email support@closuregame.com if you have problems
Helpful customer reviews
13 of 14 people (93%) found this review helpful
7.1 hrs on record
Closure is a platform-puzzle game in a very unique form.

It has a very beautiful and minimalist (and kind of creepy) design all in black and white and very good sound and music as well. The way the game works with the shadow/light is pretty cool, and the levels are very well design, some of them has more than one way to be completed or some "secrets", and that's pretty cool.

The gameplay is pretty simple: you walk, grab some items, jump and enter the doors. That's it. The little tutorial in the beginning of the game is cool and teach that in a nice and practical way.

The light/shadow trick is the heart of the game, only the things that are in the light are visible and exists, you can't go out or place any object in the shadow. This is the point of most fun and sometimes frustration.

The idea of taking a light always with you to know and (literally) make your path is awesome, and very original. It is explored in many ways until the end of the game but there are levels that you will take so much time to you figure what to do and in the last moment you let go that beam of light and it's all lost because the key is gone in the dark.

The good point is that you can play it for 15 minutes or so, clear one or two levels and return later, because you will not have to learn all over again. It's pretty intuitive.

So, if you like some puzzles you should definitely try Closure, it is nice, simple, beautiful, original and challenging.
Posted: July 6
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4 of 6 people (67%) found this review helpful
11.2 hrs on record
Attrative and unique visuals, a delightfully atmospheric soundtrack and a wonderfully clever central game mechanic make the early levels of this game an intelectually stimulating creepy journey of discovery. Sadly as the game goes on the levels become tedious and obtuse with even minor errors forcing you to repeat entire level no matter how much progress you've made in them. If you see this on sale I would absolutely suggest buying it and experincing the core of what it has to offer, but for $10, as little as that is, there simply aren't enough decent levels to justify the asking price.
Posted: May 29
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1 of 1 people (100%) found this review helpful
8.1 hrs on record
Really interesting game, great concept that I hadn't seen before. Essentially anywhere that is lit up exists, and anything that isn't lit up, does not. Can be tricky to get your head around the concept, considering at times you know there is a platform there, you just can't see it. If you do however go to make that jump, you will fall to your death.

The graphics are quite well done, sticking to the black and white theme throughout the game does not make it seem bland in any sense; rather the play of the lights is the main graphical focus.

The soundtrack was really good, quite symphonic in some areas which really worked for the mood of the game.

Not too sure what the story was about, not even too sure that there was one. At the same time the format of the game does not suggest that there really needs to be one.

The only two downsides would be the length of the game, taking roughly 7 hours to 100% (some maps will have you stuck for a while, where others you will complete within a minute). The other issue is something that really goes with the genre, and that is the extremely touchy physics. If something is not quite right with the positioning, it can mean restarting the whole level. There also seems to be some inconsistency with the falling of objects, in regards to whether they will bounce badly or simply land flat...

Overall, I would give 8/10.
Posted: July 29
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
I do like this game a lot, but it doesn't seem to hold my attention long. It's an interesting platforming puzzle game (seems to be a lot of these of late), with a unique mechanic. It's based entirely on lighting.

Most of the game is shrouded in darkness, and where there is no light, the game acts as though there is nothing. Therefore you will fall endlessly where there is no light until you die. This makes from interesting gameplay, as walls can be passed through by simply removing or moving a light source.

The trick is knowing how to use light effectively to get to the end without falling into darkness.

This to me has been one of the more challenging of these types of games. It isn't easy. It's not necessarily physically difficult, either. Everything is based on planning, with some reaction time-based mechanics here and there.

So it's an enjoyable, intriguing game, but not one I find too obsession worthy. It's still decent.
Posted: June 29
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1 of 1 people (100%) found this review helpful
0.1 hrs on record
Cool concept, seen other people play it. Not my kind of game though.
Posted: June 4
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