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Hola, SpaceCats – ¡Os presentamos a Ulala, la mejor reportera de la galaxia! Tiene carácter y sabe moverse. ¡Ayudadla a conseguir información sobre un grupo de baile no identificado que ha capturado a miles de personas para obligarlas a bailar!
Fecha de lanzamiento: 4 Mar 2011
Etiquetas populares para este producto:

Comprar Space Channel 5: Part 2

Paquetes que incluyen este juego

Comprar Dreamcast Collection

Incluye 4 artículos: Crazy Taxi, SEGA Bass Fishing, Sonic Adventure DX, Space Channel 5: Part 2

Acerca del juego

Hola, SpaceCats – ¡Os presentamos a Ulala, la mejor reportera de la galaxia! Tiene carácter y sabe moverse. ¡Ayudadla a conseguir información sobre un grupo de baile no identificado que ha capturado a miles de personas para obligarlas a bailar! ¿Podréis liberar a los rehenes y descubrir quién se esconde tras los secuestros a la vez que os marcáis unos pasos de baile?

Características

Combate al ritmo
  • ¡Para demostrar a los enemigos de Ulala quién manda, ejecuta movimientos de baile excepcionales con los que podrás destruir robots, liberar rehenes y bailar de fábula!
  • ¡Poned a prueba vuestro ritmo hoy mismo!

Requisitos del sistema

    Mínimo:
    • SO: Windows® XP
    • Procesador: Intel Pentium 4 a 3.0 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: Compatible con DirectX 9.0c, familia nVidia GeForce 7300, ATI Radeon™ X1600 con 256 MB de VRAM
    • DirectX®: DirectX 9.0c
    • Disco Duro: 1.8 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
    Recomendado:
    • SO: Windows® 7
    • Procesador: Intel Core 2 Duo a 2.0 GHz
    • Memoria: 2 GB de RAM o más
    • Gráficos: Compatible con DirectX 9.0c / Shader 3.0, familia nVidia GeForce 8800 o superior, ATI Radeon™ X1900 con 512 MB de VRAM
    • DirectX®: DirectX 9.0c
    • Disco Duro: 4 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
Análisis útiles de usuarios
A 12 de 15 personas (80%) les ha sido útil este análisis
1,505 productos en la cuenta
78 análisis
0.3 h registradas
This game is freakin' hillarious. It's just sOOOooOO Cheezy.

A bit hard at first, because you don't get any visual aids like most of those rythm games, you really need to get the timing right off the rythm of the beat.
Publicado: 4 junio 2014
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
360 productos en la cuenta
5 análisis
4.5 h registradas
Best game forever and ever.
Publicado: 19 julio 2014
¿Te ha sido útil este análisis? No
A 4 de 5 personas (80%) les ha sido útil este análisis
144 productos en la cuenta
15 análisis
0.9 h registradas
UP! DOWN! CHU! CHU!
UP DOWN DOWN!
LEFT!
LEFT
RIGHT!
CHU!
CHU!
LEFT! LEFT! RIGHT! RIGHT!
DOWN! DOWN! UP! UP!
Publicado: 13 febrero 2014
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
62 productos en la cuenta
24 análisis
11.1 h registradas
Fantastic. A must-have classic for music gamers.

What impressed me most is their idea that, a whole plot can be added to a very simple kind of gameplay. You "chu" and "hey" all the way with Ulala, saving the Space President and breaking the evil plan. You meet accidents. You fight, and then ally with the police. You rush for a save, only to run into an ambush. You die and get revived. You defeat an enemy who used to be your friend. And of course there's the final showdown.

And the music is just awesome. In every part the music gives a different feeling, yet the same theme keeps appearing once in a while. The voice actors also do well. Not fully satisfying, but well. As for graphics, well, just don't expect too much from a 2002 game. The dancing is pretty sexy though.

You play the game simply by repeating whatever command is given to you, such as "up, down, up, down, chu, chu, chu". It sounds easy, and yes, it is easy. What's hard is the hidden command. You have to input "chu" at specific points during cutscenes. Only by hitting all the hidden commands can you get a full score. I suppose the purpose of adding this is to add difficulty and replayability, but sometimes these commands get way too hard to hit.

Conclusion: overall, this game is fabulous. Classical. So classical that Michael Jackson himself came to play a role. There are aspects that I don't like, but it's personal, and doesn't ruin anything. Recommended to any music game player, and other players looking for a never-before-seen genre of gaming.

+ creative rhythmic action
+ sexy dancing
+ awesome soundtrack
+ story
+ collectibles
+ 2 player co-op and 100-stage challenge
+ Space Michael
- unbalanced difficulty: main game too easy, while hidden commands too hard
10 out of 10, masterpiece.
Publicado: 28 enero 2014
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
53 productos en la cuenta
1 análisis
2.5 h registradas
You see all these people playing their rhythm games and what not, but what you don't see is Love for one of the best.

Don your reporter outfit and get on the scene. It's time you Up, Down, Left, Right, Chu Chu and HEY! The world needs you again; don't let your viewers down....or your rating if you know what's good for your job!

LET'S DANCE!
Publicado: 26 mayo 2014
¿Te ha sido útil este análisis? No
A 44 de 59 personas (75%) les ha sido útil este análisis
208 productos en la cuenta
13 análisis
3.0 h registradas
Let me start by saying that I do like this game a lot, but there's some issues that make it hard to recommend.

To those who are unaware, Dreamcast Collection is an oddball series of four great games that all have some element of lazy porting to them. Crazy Taxi is the later version that is missing the original licensed soundtrack and product placement that gave the game its unique and "CRAZY" feel. Sonic Adventure is actually a gimped version of the earlier 2004 PC port Sonic Adventure DX that doesn't even run in widescreen or HD as far as I know, but it's still playable at least. SEGA Bass Fishing I'm not sure about. Apparently they all have issues with their controls too.

However, unlike the other three games, this actually IS a good port, the best of Dreamcast Collection in fact. There's nothing particularly wrong with this port at all as far as I can see. It looks good, runs well and doesn't seem to be missing anything. It's still the same fun, fast and challenging rhythm game it always was back in the day. While it IS the second game in the two-part series, the story is light and the characters are all re-introduced so playing the first SC5 (which hasn't recieved a HD port) isn't required to enjoy this game.

And without a doubt the game itself is a blast! It's a fast-paced rhythm game with cool characters, a fun story and awesome music. The graphics don't exactly hold up well, but they are colourful and aesthetically pleasing, and even though there's only a handful of stages, the gameplay is solid and challenging. I'd definitely recommend it to any SEGA fans out there, even if you generally suck at rhythm games like I do. If you find the collection for cheap, THIS game is worth it alone.

If you can get the game working, that is. Unfortunately, there are some technical issues.

Most importantly, the Steam version of Dreamcast Collection does not configure itself correctly and WILL NOT RUN without registry editing. This is common among all four games in the collection and supposedly is an issue specific to the Steam versions, and they will most likely not run unless you fix the registry entries for each game. After this initial hiccup, you might need to ♥♥♥♥ around with the game settings to get the graphics to even appear. However once the game is properly installed, you won't run into problems like that again.

While a relatively minor issue, the game will also not run in anything higher than 720p, at least not to my knowledge, but honestly, considering the original was designed to run in 480i and 480p, you're not missing much from not being able to run in 1080p. The game still looks pretty fine at 720. The later-released classic SEGA ports like NiGHTS Into Dreams, Jet Set Radio and Sonic Adventure 2 are much more functional ports which run in any resolution and include Steamworks features like cloud saves and achievements, but Dreamcast Collection on PC is incredibly bare bones in comparsion.

Another huge problem is that if your computer is slow the game will be out of sync with the music. Even though you'd be hard pressed to find a computer that can't run a Dreamcast game in this day and age, it's worth nothing that If you have a slow computer, then this game will run slow. Like all of the Dreamcast games on Steam (even the ones after DC Collection), it lacks any frame-skipping at all due to it being originally designed to run on a specific set of hardware, but in a rhythm game this is an incredibly serious problem since the action will desync with the music if the game slows down even slightly. If you have a decent computer, then you won't run into this issue, but I wouldn't bother trying to run this on your $500 netbook or anything.

Technical issues aside, let's talk about the price. $10 is pretty fine for what you're getting here, but it should be noted that for my fellow Australian gamers, in the Australian store this game is one of those that costs twice as much as it should. (always be sure to check www.steamprices.com) At $20USD it's way too overpriced for the amount of content in the game, so get this through GMG instead. At the normal American store price of $10USD it's a little more reasonable.

Actually, consider getting a version that doesn't require Steam, as this game has no Steamworks features whatsoever anyway and you can avoid that registry issue altogether. Better yet, the Xbox 360 or PS3 versions, the Xbox 360 collection disc, or the original games themselves will give you a much smoother experience if that option is available to you. Both Space Channel 5 games are also available on PS2.

But if you can get the game working and can get it on the cheap, then this is a fun and challenging little rhythm game with charming characters and incredible music, so it's probably worth the effort anyway! Overall, it's not bad at $10, but hard to recommend at $20 in Australia, especially considering its short length, the technical issues and lazy porting. I'd be hesitant to give SEGA money for this, but if you want it, then by all means, get it! Just be wary of the technical issues.
Publicado: 25 noviembre 2013
¿Te ha sido útil este análisis? No