Dragged into Archeology by his uncle, Dan decides to take matters into his own hands. He discovers ancient temples with long lost treasures and menacing traps. Dan follows the clues found in the temples which leads him on a trip across the world, bringing him ever closer to making a sensational discovery.
İncelemeler:
Toplam:
Çoğunlukla Olumlu (38 inceleme) - Bu oyun için yazılan 38 adet kullanıcı incelemesinden %78 kadarı olumlu.
Çıkış Tarihi: 8 Eki 2010

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Diamond Dan Satın Alın

 

Bu Oyun Hakkında

Dragged into Archeology by his uncle, Dan decides to take matters into his own hands. He discovers ancient temples with long lost treasures and menacing traps. Dan follows the clues found in the temples which leads him on a trip across the world, bringing him ever closer to making a sensational discovery. You will help Dan navigate past the traps, collect treasure and reach the bottom of the temples where Dan can find the treasure map that leads him further on his journey.

Key features:

  • Addictive casual platform game with a twist!
  • Make your way down the towers of treasure collecting Gems and gold!
  • Avoid the deadly pitfalls and traps in randomly generated levels!
  • Choose Diamond Dan or Diamond Ann and use their unique bonus moves!
  • Travel the world and discover 4 unique themes: Inca/Gothic/Persian and a secret location!
  • Polished gameplay and high production values!

Sistem Gereksinimleri

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz minimum, 2Ghz recommended
    • Memory: 1GB RAM
    • Graphics: 128 MB video RAM
    • DirectX®: 9
    • Hard Drive: 200 MB
    • Sound: Windows compatible sound card
    • İşletim Sistemi: Leopard 10.5.8, Snow Leopard 10.6.3 veya sonrası
    • İşlemci: En az 1.6GHz , 2GHz önerilir
    • Bellek: 1GB RAM
    • Ekran Kartı: 128 MB video belleği ve en az 800x600 ekran çözünürlüğü
    • Sabit Disk: 200 MB
    • Ses: Standart ses
Müşteri incelemeleri
Kullanıcı İncelemesi sistemi güncellendi! Daha fazlasını öğrenin
Toplam:
Çoğunlukla Olumlu (38 inceleme)
Yakın Zamanda Yayınlananlar
jac1002
( kayıtlarda 5.4 saat )
Yayın Öncesi İnceleme
Yayınlanma: 24 Kasım 2015
Decent puzzle game nothing special. There is not enough bad with it for me to not recommend but there are better things you could spend your money on. If I could give this a neutral rating I would.
Yararlı mı? Evet Hayır Komik
TheCyberDruid
( kayıtlarda 6.8 saat )
Yayınlanma: 23 Mart 2015
Nice little platform game. The girl's special ability is much more useful and some later level reminded me of Rick Dangerous (in the 'I have to remember all those traps' way), but overall it's very entertaining to play. The achievements range from starting the game for the first time to completing one of the harder level without dying or triggering any traps, which adds to the replay value.

A little gem that is worth a few hours of your time.
Yararlı mı? Evet Hayır Komik
Keron
( kayıtlarda 22.4 saat )
Yayınlanma: 1 Ocak 2015
Simple yet challenging little game suitable for everyone!

The game is quite repetitive but luckly aint too long, so finishing it wont take too much time!
Achievements play a huge role in the game aswell as there are many tricky challenges to complete!

The controls are comfortable and the visuals are pretty nice for a small game like that, getting all them achievements can be hard but after the end it feels rewarding.
Yararlı mı? Evet Hayır Komik
[U][A]-PwnerOfTreesPeachMango
( kayıtlarda 1.2 saat )
Yayınlanma: 12 Ekim 2014
didnt like it much
Yararlı mı? Evet Hayır Komik
Wagglesworth
( kayıtlarda 1.3 saat )
Yayınlanma: 30 Haziran 2014
I didn’t really know what to expect with Diamond Dan. For whatever reason, this game always caught my eye whenever it became discounted during the big steam sales. So I finally picked it up. Lo and behold, the game isn’t terrible. It’s not even half bad. It may be one of the uglier ducklings of the bunch, but underneath a lacking appearance is a surprisingly entertaining puzzle-lite platformer.

Each level is comprised of a cubic tower, itself filled with constantly shifting cubes that you must traverse to reach the bottom. You have the option of two playable characters, the first being able to move nearby blocks, whilst the other can outright destroy them at the expense of losing the ability to double-jump. While the beginning levels contain little challenge, further levels become longer, and introduce new types of traps that become increasingly difficult to avoid, both due to your own incompetence and slow transitioning speed of the screen while you transfer between the different sides of each tower.

The platforming itself is tight, and it’s satisfying leaping between booby trapped walls and floors. There is no time limit to each level, and your performance in each is based on how many jewels and coins you can collect, all of which add to your end score. Activating and narrowly escaping traps goes towards earning a score multiplier, though aside from leaderboard and achievement junkies, there’s no real incentive to pursue higher scores beyond personal gratification. However, there are higher difficulties, and beating each earns you a shinier medal, so that provides some longevity for those who enjoy a challenge.

I’ve actually enjoyed what I’ve played of DD. Visually, it can be pretty unappealing, especially the character models, though the in-game aesthetic looks alright, if a bit dated. One thing I am fond of is the menu; it’s all set up at a desk, with each option being one of a series of items lying on it. Your view follows your cursor, so it’s almost like you’re actually sitting at the desk, and it’s neat to see things added to it after you complete each level. It’s a nice touch, and it adds a bit of charm to the experience.

Diamond Dan is surprisingly alright, given its budget price and lack of fanfare. It may be lacking visually, but the gameplay is tight and even challenging in later levels and on higher difficulties. It’s not terribly long, and can likely be beaten in several short hours, either on a lazy afternoon, or as a break between larger adventures. I wouldn’t call it a diamond in the rough, but after a few strokes from a shirt sleeve, even this jewel shows off a modest gleam.
Yararlı mı? Evet Hayır Komik
Inle
( kayıtlarda 12.4 saat )
Yayınlanma: 22 Haziran 2014
Oh boy. That was quite a time ago when I've completed this game. It was fun. And you know what makes it fun? Achievements! Yeah, I stress it. Achievements make this game. No, for sure it is as fun as it seems - you dig down through the temples, you loot treasures and try not to be killed. Fast action (on later levels), good graphics (IMHO) and music. But the raisin in a pie is Achievement section. How many times should I write "achievements" word? :D You hunt for multipliers, you climb down without getting any block destroyed. It doesn't make sense writing all this stuff. Just try it yourself.
Yararlı mı? Evet Hayır Komik
Plow King
( kayıtlarda 3.4 saat )
Yayınlanma: 26 Nisan 2014
A prime example of when an indie game shines in the less is more style... And for some odd reason this reminds me of Montezuma's Revenge... And the funny part is, these two games are different...

Does this warrant a purchase? Most definitely... Try it you won’t be disappointed.
Yararlı mı? Evet Hayır Komik
Mirm
( kayıtlarda 78.5 saat )
Yayınlanma: 18 Şubat 2014
I've played almost 40 hours in 3 days. This game is very addictive. And I don't usually like games of this genre at all. Achievements are challenging, but achievable in the long run. Only one stupid achievement: Have three friends who have played this game. But that's not why I'm writing this review. I swear.
Yararlı mı? Evet Hayır Komik
Cheevo
( kayıtlarda 0.7 saat )
Yayınlanma: 4 Temmuz 2013
Diamond Dan is the single greatest experience that I have been lucky enough to be a part of. This game revolutionized my outlook not only on gaming, but on humanity as a whole and the fragility of our existence.
Yararlı mı? Evet Hayır Komik
rainbowrocky
( kayıtlarda 10.5 saat )
Yayınlanma: 6 Ağustos 2012
画面看上去挺傻,买了之后也一直没有动,最近开始玩上却发现游戏本身真的相当不错。游戏本身并没有多少Puzzle成分,主要考验的是反应和操控,由于最后的分数影响到成就,所以还比较讲究一命过关,因为每死一次都会扣分。坑爹的分数加倍系统就要求玩家想要得高分就一定要尽可能多的主动去触发陷阱并且不受伤害。男女主角技能不同,个人感觉女主角的技能使游戏会更容易些。总的来说游戏很值得一试的。
Yararlı mı? Evet Hayır Komik
[Pig-Min] mrkwang
( kayıtlarda 0.1 saat )
Yayınlanma: 3 Haziran 2012
믿을 수 없을만큼 시시한데 그냥 내가 이 게임을 이해 못해서인가?
Yararlı mı? Evet Hayır Komik
AngryChinchilla
( kayıtlarda 1.5 saat )
Yayınlanma: 3 Mayıs 2012
At first I didnt like it, but once the difficulty rampped up, it was really enjoyable
Yararlı mı? Evet Hayır Komik
Grognard_87
Yayınlanma: 19 Nisan 2012
A interesting little game I guess, not too much to say about it as I got it with a bunch of other games for cheap. The blocks constantly move around, some are trapped and others give out gems or coins, though I've yet to find out what to use them for besides scores.

I'd only recommend this if you just want a simple game with no complex story or gameplay, just something to pass the time.
Yararlı mı? Evet Hayır Komik
害怕 • Noob限定
( kayıtlarda 5.7 saat )
Yayınlanma: 10 Nisan 2012
3D版本的推箱子....
Yararlı mı? Evet Hayır Komik
Xelios
( kayıtlarda 25.2 saat )
Yayınlanma: 8 Ocak 2012
Diamond Dan is a puzzle platformer based more on quick reflexes than logic. You must descend towers of ever-shifting blocks to find a map at the bottom and escape. Sounds simple, but you can be crushed or thrown from the tower, and many of the blocks contain traps such as water or spike pits, projectiles, or enemies living inside the walls who will pull you to your death. Checkpoints are created by opening shortcuts with keys.

Traps can be triggered without harming yourself, if you do it quickly, and doing so rewards you by increasing your multiplier, which adds to the value of any treasure you pick up. Your score at the end of the level is then multiplied based on the difficulty you're playing on. Difficulty affects density of traps and how quickly the blocks shift (it can get insane) and can be changed at will for any level.

You can play as Dan (pushes blocks) or Ann (shatters blocks) on any level and there are separate leaderboards for each. Friend and global leaderboards and tons of achievements.
Yararlı mı? Evet Hayır Komik
tyler ☂
Yayınlanma: 22 Eylül 2011
when i see this i am reminded of a tetris game i had for psx
Yararlı mı? Evet Hayır Komik
Get Burned!
( kayıtlarda 0.2 saat )
Yayın Öncesi İnceleme
Yayınlanma: 8 Nisan 2011
This was a fun game. Got it during a huge Steam sale, but there's a lot of content for $10. It took me about 4-5 hours to beat on medium difficulty. The game involves reaching the bottom of the cave or whatever it is while collecting treasure and avoiding different traps. You traverse square blocks that move around. Basically, it was fun to play while I had no internet. Not a great game, but if you want something different than shooting everything that moves, I recommend it.
Yararlı mı? Evet Hayır Komik
Dan
( kayıtlarda 0.8 saat )
Yayın Öncesi İnceleme
Yayınlanma: 17 Şubat 2011
A strange game. My first reaction, after playing for an hour or so, is that the game is, well, bland. There's only one goal for each level and that's to find a scroll and then get to the exit.

There's no charm to it and the random levels and sluggish platforming provide more frustration than delight. Worth the $1 I paid for it in the Xmas sale.
Yararlı mı? Evet Hayır Komik
Somi
( kayıtlarda 7.0 saat )
Yayınlanma: 16 Şubat 2011
Another great game from the indie genre. A nice and unique platformer. Indie fans you should check this out!
Yararlı mı? Evet Hayır Komik
En Yararlı İncelemeler  Tamamı
52 kişiden 37 tanesi (71%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
Yayınlanma: 22 Eylül 2011
when i see this i am reminded of a tetris game i had for psx
Bu inceleme yararlı oldu mu? Evet Hayır Komik
18 kişiden 17 tanesi (94%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 1.3 saat
Yayınlanma: 30 Haziran 2014
I didn’t really know what to expect with Diamond Dan. For whatever reason, this game always caught my eye whenever it became discounted during the big steam sales. So I finally picked it up. Lo and behold, the game isn’t terrible. It’s not even half bad. It may be one of the uglier ducklings of the bunch, but underneath a lacking appearance is a surprisingly entertaining puzzle-lite platformer.

Each level is comprised of a cubic tower, itself filled with constantly shifting cubes that you must traverse to reach the bottom. You have the option of two playable characters, the first being able to move nearby blocks, whilst the other can outright destroy them at the expense of losing the ability to double-jump. While the beginning levels contain little challenge, further levels become longer, and introduce new types of traps that become increasingly difficult to avoid, both due to your own incompetence and slow transitioning speed of the screen while you transfer between the different sides of each tower.

The platforming itself is tight, and it’s satisfying leaping between booby trapped walls and floors. There is no time limit to each level, and your performance in each is based on how many jewels and coins you can collect, all of which add to your end score. Activating and narrowly escaping traps goes towards earning a score multiplier, though aside from leaderboard and achievement junkies, there’s no real incentive to pursue higher scores beyond personal gratification. However, there are higher difficulties, and beating each earns you a shinier medal, so that provides some longevity for those who enjoy a challenge.

I’ve actually enjoyed what I’ve played of DD. Visually, it can be pretty unappealing, especially the character models, though the in-game aesthetic looks alright, if a bit dated. One thing I am fond of is the menu; it’s all set up at a desk, with each option being one of a series of items lying on it. Your view follows your cursor, so it’s almost like you’re actually sitting at the desk, and it’s neat to see things added to it after you complete each level. It’s a nice touch, and it adds a bit of charm to the experience.

Diamond Dan is surprisingly alright, given its budget price and lack of fanfare. It may be lacking visually, but the gameplay is tight and even challenging in later levels and on higher difficulties. It’s not terribly long, and can likely be beaten in several short hours, either on a lazy afternoon, or as a break between larger adventures. I wouldn’t call it a diamond in the rough, but after a few strokes from a shirt sleeve, even this jewel shows off a modest gleam.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
6 kişiden 6 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 25.2 saat
Yayınlanma: 8 Ocak 2012
Diamond Dan is a puzzle platformer based more on quick reflexes than logic. You must descend towers of ever-shifting blocks to find a map at the bottom and escape. Sounds simple, but you can be crushed or thrown from the tower, and many of the blocks contain traps such as water or spike pits, projectiles, or enemies living inside the walls who will pull you to your death. Checkpoints are created by opening shortcuts with keys.

Traps can be triggered without harming yourself, if you do it quickly, and doing so rewards you by increasing your multiplier, which adds to the value of any treasure you pick up. Your score at the end of the level is then multiplied based on the difficulty you're playing on. Difficulty affects density of traps and how quickly the blocks shift (it can get insane) and can be changed at will for any level.

You can play as Dan (pushes blocks) or Ann (shatters blocks) on any level and there are separate leaderboards for each. Friend and global leaderboards and tons of achievements.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
6 kişiden 6 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 12.4 saat
Yayınlanma: 22 Haziran 2014
Oh boy. That was quite a time ago when I've completed this game. It was fun. And you know what makes it fun? Achievements! Yeah, I stress it. Achievements make this game. No, for sure it is as fun as it seems - you dig down through the temples, you loot treasures and try not to be killed. Fast action (on later levels), good graphics (IMHO) and music. But the raisin in a pie is Achievement section. How many times should I write "achievements" word? :D You hunt for multipliers, you climb down without getting any block destroyed. It doesn't make sense writing all this stuff. Just try it yourself.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
8 kişiden 7 tanesi (88%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 3.4 saat
Yayınlanma: 26 Nisan 2014
A prime example of when an indie game shines in the less is more style... And for some odd reason this reminds me of Montezuma's Revenge... And the funny part is, these two games are different...

Does this warrant a purchase? Most definitely... Try it you won’t be disappointed.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
11 kişiden 8 tanesi (73%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 78.5 saat
Yayınlanma: 18 Şubat 2014
I've played almost 40 hours in 3 days. This game is very addictive. And I don't usually like games of this genre at all. Achievements are challenging, but achievable in the long run. Only one stupid achievement: Have three friends who have played this game. But that's not why I'm writing this review. I swear.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 18.7 saat
Yayın Öncesi İnceleme
Yayınlanma: 24 Aralık 2010
Wow, this is really a fun polished little game. A really nice pleasant surprise.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 6.8 saat
Yayınlanma: 23 Mart 2015
Nice little platform game. The girl's special ability is much more useful and some later level reminded me of Rick Dangerous (in the 'I have to remember all those traps' way), but overall it's very entertaining to play. The achievements range from starting the game for the first time to completing one of the harder level without dying or triggering any traps, which adds to the replay value.

A little gem that is worth a few hours of your time.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 22.4 saat
Yayınlanma: 1 Ocak 2015
Simple yet challenging little game suitable for everyone!

The game is quite repetitive but luckly aint too long, so finishing it wont take too much time!
Achievements play a huge role in the game aswell as there are many tricky challenges to complete!

The controls are comfortable and the visuals are pretty nice for a small game like that, getting all them achievements can be hard but after the end it feels rewarding.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 3 tanesi (75%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 59.3 saat
Yayınlanma: 14 Şubat 2011
Highly Addictive Little Nightmare.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
10 kişiden 6 tanesi (60%) bu incelemeyi yararlı buldu
Tavsiye Edilmiyor
Yayınlanma: 19 Nisan 2012
A interesting little game I guess, not too much to say about it as I got it with a bunch of other games for cheap. The blocks constantly move around, some are trapped and others give out gems or coins, though I've yet to find out what to use them for besides scores.

I'd only recommend this if you just want a simple game with no complex story or gameplay, just something to pass the time.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 0.2 saat
Yayın Öncesi İnceleme
Yayınlanma: 8 Nisan 2011
This was a fun game. Got it during a huge Steam sale, but there's a lot of content for $10. It took me about 4-5 hours to beat on medium difficulty. The game involves reaching the bottom of the cave or whatever it is while collecting treasure and avoiding different traps. You traverse square blocks that move around. Basically, it was fun to play while I had no internet. Not a great game, but if you want something different than shooting everything that moves, I recommend it.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 1.5 saat
Yayınlanma: 3 Mayıs 2012
At first I didnt like it, but once the difficulty rampped up, it was really enjoyable
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 18.4 saat
Yayınlanma: 4 Ocak 2011
Surprisingly fun. Sort of like Indianna Jones meets Cube meets Bejewelled.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 7.5 saat
Yayın Öncesi İnceleme
Yayınlanma: 27 Ocak 2011
not a spelunky ripoff

actually a very robust and claustrophobic action-platformer
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 7.0 saat
Yayınlanma: 16 Şubat 2011
Another great game from the indie genre. A nice and unique platformer. Indie fans you should check this out!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 2 tanesi (67%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 3.9 saat
Yayınlanma: 21 Aralık 2010
It looks like it'd be just like Spelunky, but it isn't -- it's a very different affair, but in the later levels I won't deny it gets as tought as Spelunky does. Very enjoyable game and it's in an Indie pack so it's a good deal. Buy it, you crazy peoples!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 1 tanesi (33%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 0.7 saat
Yayınlanma: 4 Temmuz 2013
Diamond Dan is the single greatest experience that I have been lucky enough to be a part of. This game revolutionized my outlook not only on gaming, but on humanity as a whole and the fragility of our existence.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 0 tanesi (0%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 5.7 saat
Yayınlanma: 10 Nisan 2012
3D版本的推箱子....
Bu inceleme yararlı oldu mu? Evet Hayır Komik
2 kişiden 0 tanesi (0%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 10.5 saat
Yayınlanma: 6 Ağustos 2012
画面看上去挺傻,买了之后也一直没有动,最近开始玩上却发现游戏本身真的相当不错。游戏本身并没有多少Puzzle成分,主要考验的是反应和操控,由于最后的分数影响到成就,所以还比较讲究一命过关,因为每死一次都会扣分。坑爹的分数加倍系统就要求玩家想要得高分就一定要尽可能多的主动去触发陷阱并且不受伤害。男女主角技能不同,个人感觉女主角的技能使游戏会更容易些。总的来说游戏很值得一试的。
Bu inceleme yararlı oldu mu? Evet Hayır Komik