Dragged into Archeology by his uncle, Dan decides to take matters into his own hands. He discovers ancient temples with long lost treasures and menacing traps. Dan follows the clues found in the temples which leads him on a trip across the world, bringing him ever closer to making a sensational discovery.
User reviews:
Overall:
Mostly Positive (38 reviews) - 78% of the 38 user reviews for this game are positive.
Release Date: Oct 8, 2010

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About This Game

Dragged into Archeology by his uncle, Dan decides to take matters into his own hands. He discovers ancient temples with long lost treasures and menacing traps. Dan follows the clues found in the temples which leads him on a trip across the world, bringing him ever closer to making a sensational discovery. You will help Dan navigate past the traps, collect treasure and reach the bottom of the temples where Dan can find the treasure map that leads him further on his journey.

Key features:

  • Addictive casual platform game with a twist!
  • Make your way down the towers of treasure collecting Gems and gold!
  • Avoid the deadly pitfalls and traps in randomly generated levels!
  • Choose Diamond Dan or Diamond Ann and use their unique bonus moves!
  • Travel the world and discover 4 unique themes: Inca/Gothic/Persian and a secret location!
  • Polished gameplay and high production values!

System Requirements

Windows
Mac OS X
    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz minimum, 2Ghz recommended
    • Memory: 1GB RAM
    • Graphics: 128 MB video RAM
    • DirectX®: 9
    • Hard Drive: 200 MB
    • Sound: Windows compatible sound card
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.6Ghz minimum, 2Ghz recommended
    • Memory: 1GB RAM
    • Graphics: 128 MB video RAM and 800x600 minimum screen resolution
    • Hard Drive: 200 MB
    • Sound: Standard audio
Customer reviews
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Overall:
Mostly Positive (38 reviews)
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26 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
37 of 52 people (71%) found this review helpful
Recommended
Posted: September 22, 2011
when i see this i am reminded of a tetris game i had for psx
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17 of 18 people (94%) found this review helpful
1 person found this review funny
Recommended
1.3 hrs on record
Posted: June 30, 2014
I didn’t really know what to expect with Diamond Dan. For whatever reason, this game always caught my eye whenever it became discounted during the big steam sales. So I finally picked it up. Lo and behold, the game isn’t terrible. It’s not even half bad. It may be one of the uglier ducklings of the bunch, but underneath a lacking appearance is a surprisingly entertaining puzzle-lite platformer.

Each level is comprised of a cubic tower, itself filled with constantly shifting cubes that you must traverse to reach the bottom. You have the option of two playable characters, the first being able to move nearby blocks, whilst the other can outright destroy them at the expense of losing the ability to double-jump. While the beginning levels contain little challenge, further levels become longer, and introduce new types of traps that become increasingly difficult to avoid, both due to your own incompetence and slow transitioning speed of the screen while you transfer between the different sides of each tower.

The platforming itself is tight, and it’s satisfying leaping between booby trapped walls and floors. There is no time limit to each level, and your performance in each is based on how many jewels and coins you can collect, all of which add to your end score. Activating and narrowly escaping traps goes towards earning a score multiplier, though aside from leaderboard and achievement junkies, there’s no real incentive to pursue higher scores beyond personal gratification. However, there are higher difficulties, and beating each earns you a shinier medal, so that provides some longevity for those who enjoy a challenge.

I’ve actually enjoyed what I’ve played of DD. Visually, it can be pretty unappealing, especially the character models, though the in-game aesthetic looks alright, if a bit dated. One thing I am fond of is the menu; it’s all set up at a desk, with each option being one of a series of items lying on it. Your view follows your cursor, so it’s almost like you’re actually sitting at the desk, and it’s neat to see things added to it after you complete each level. It’s a nice touch, and it adds a bit of charm to the experience.

Diamond Dan is surprisingly alright, given its budget price and lack of fanfare. It may be lacking visually, but the gameplay is tight and even challenging in later levels and on higher difficulties. It’s not terribly long, and can likely be beaten in several short hours, either on a lazy afternoon, or as a break between larger adventures. I wouldn’t call it a diamond in the rough, but after a few strokes from a shirt sleeve, even this jewel shows off a modest gleam.
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6 of 6 people (100%) found this review helpful
Recommended
25.2 hrs on record
Posted: January 8, 2012
Diamond Dan is a puzzle platformer based more on quick reflexes than logic. You must descend towers of ever-shifting blocks to find a map at the bottom and escape. Sounds simple, but you can be crushed or thrown from the tower, and many of the blocks contain traps such as water or spike pits, projectiles, or enemies living inside the walls who will pull you to your death. Checkpoints are created by opening shortcuts with keys.

Traps can be triggered without harming yourself, if you do it quickly, and doing so rewards you by increasing your multiplier, which adds to the value of any treasure you pick up. Your score at the end of the level is then multiplied based on the difficulty you're playing on. Difficulty affects density of traps and how quickly the blocks shift (it can get insane) and can be changed at will for any level.

You can play as Dan (pushes blocks) or Ann (shatters blocks) on any level and there are separate leaderboards for each. Friend and global leaderboards and tons of achievements.
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6 of 6 people (100%) found this review helpful
Recommended
12.4 hrs on record
Posted: June 22, 2014
Oh boy. That was quite a time ago when I've completed this game. It was fun. And you know what makes it fun? Achievements! Yeah, I stress it. Achievements make this game. No, for sure it is as fun as it seems - you dig down through the temples, you loot treasures and try not to be killed. Fast action (on later levels), good graphics (IMHO) and music. But the raisin in a pie is Achievement section. How many times should I write "achievements" word? :D You hunt for multipliers, you climb down without getting any block destroyed. It doesn't make sense writing all this stuff. Just try it yourself.
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7 of 8 people (88%) found this review helpful
Recommended
3.4 hrs on record
Posted: April 26, 2014
A prime example of when an indie game shines in the less is more style... And for some odd reason this reminds me of Montezuma's Revenge... And the funny part is, these two games are different...

Does this warrant a purchase? Most definitely... Try it you won’t be disappointed.
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8 of 11 people (73%) found this review helpful
Recommended
78.5 hrs on record
Posted: February 18, 2014
I've played almost 40 hours in 3 days. This game is very addictive. And I don't usually like games of this genre at all. Achievements are challenging, but achievable in the long run. Only one stupid achievement: Have three friends who have played this game. But that's not why I'm writing this review. I swear.
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4 of 4 people (100%) found this review helpful
Recommended
18.7 hrs on record
Pre-Release Review
Posted: December 24, 2010
Wow, this is really a fun polished little game. A really nice pleasant surprise.
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3 of 3 people (100%) found this review helpful
Recommended
6.8 hrs on record
Posted: March 23, 2015
Nice little platform game. The girl's special ability is much more useful and some later level reminded me of Rick Dangerous (in the 'I have to remember all those traps' way), but overall it's very entertaining to play. The achievements range from starting the game for the first time to completing one of the harder level without dying or triggering any traps, which adds to the replay value.

A little gem that is worth a few hours of your time.
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4 of 5 people (80%) found this review helpful
Recommended
59.3 hrs on record
Posted: February 14, 2011
Highly Addictive Little Nightmare.
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2 of 2 people (100%) found this review helpful
Recommended
22.4 hrs on record
Posted: January 1, 2015
Simple yet challenging little game suitable for everyone!

The game is quite repetitive but luckly aint too long, so finishing it wont take too much time!
Achievements play a huge role in the game aswell as there are many tricky challenges to complete!

The controls are comfortable and the visuals are pretty nice for a small game like that, getting all them achievements can be hard but after the end it feels rewarding.
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Recently Posted
Arkabed
12.3 hrs
Posted: August 12
I realize that it is one of my favourite games on Steam. I didn't play it as much as some other games, but I think they made something timeless. I love the pace, the gameplay, the traps, the fact that every tower is randomly generated. It's the kind of game you could play anytime when you got no idea what to play else. It is very enjoyable to any kind of player I think, as there are 4 difficulty modes (easy is a strall if you just want to play it cool, normal gives you a fluid pace yet asks the player to stay alert, hard adds tension and adrenaline, and nightmare is for masochistics but stays fun despite being unfair sometimes, thanks to the checkpoints). I think what I like the most is that the gameplay is very simple (move, jump, push, use), but as the blocs of the tower are always moving and changing, the playground is modified every couple of seconds and it forces the player to be watchful. This transforms the game into something that is not only a puzzle game, but also an action/platformer game, and if everything is ruled by simple mechanics, all things piled together makes for something complex and satisfactory for the player.
Helpful? Yes No Funny
jac1002
5.4 hrs
Pre-Release Review
Posted: November 24, 2015
Decent puzzle game nothing special. There is not enough bad with it for me to not recommend but there are better things you could spend your money on. If I could give this a neutral rating I would.
Helpful? Yes No Funny
TheGreenLing
0.3 hrs
Posted: October 25, 2015
I didnt really get it, Its kinda an obscure puzzle platformer.
https://www.youtube.com/watch?v=WhWhBW1f7uI&list=PL3g25GfHOMYdA9Nvn6wr6lQ21LWW9Wa7U&index=38
Helpful? Yes No Funny
[U][A]-PwnerOfTreesPeachMango
1.2 hrs
Posted: October 12, 2014
didnt like it much
Helpful? Yes No Funny