Een wispelturige actie-RPG van de makers van de alom bekende Recettear ~ An Item Shop's Tale. Koop alvast voor 5 augustus en bespaar!
Gebruikersrecensies: Grotendeels positief (377 recensies)
Releasedatum: 29 jul 2011

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Chantelise - A Tale of Two Sisters kopen

Pakketten die deze game bevatten

Carpe Fulgur Collection kopen

Bevat 3 items: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

Door curatoren aanbevolen

"Not really worth thinking about."

Over dit spel

Vijf jaar geleden veranderde de vloek van een heks onder een rode maan Chante in een fee. Nu zoeken zij en haar zus Elise een manier om haar weer terug te veranderen in een mens, en tijdens hun reis stuiten ze op een bepaalde stad, die het thuis is van meerdere dichtbijgelegen ruïnes, een eigenaardige winkeleigenaar die Aira heet, en een vreemde waarzegger die zichzelf Elma noemt. Zou deze plaats de oplossing kunnen hebben om Chante weer normaal te maken? Of zal het naar meer antwoorden leiden dan onze twee zussen ooit hadden willen weten?...

Belangrijkste onderdelen

  • Een actie-RPG voor de PC met een klassieke stijl!
  • Een schat om te vinden in elk gebied!
  • Creatieve baasgevechten om de speler uit te dagen!
  • Volledige controllerondersteuning, waaronder volledige Xinput-trigger en rechterstick-cameracontrole-ondersteuning!
  • Vijf hoofdkerkers, plus twee bonuskerkers! Uren en uren aan gameplay!
  • Sportvissen! Met verzamelbare vissen!

Systeemeisen

    • Besturingssysteem: Windows XP/Vista/7
    • Processor: Pentium 4 1,7 GHz of Athlon XP 1700+ (of een vergelijkbare processor)
    • Geheugen: 256 MB RAM (512 MB aangeraden voor Windows Vista en 7)
    • Videokaart: DirectX 8.1-compatibele videokaart van welk type dan ook met minstens 64 MB videogeheugen; Getest met NVIDIA en ATI (Intel Integrated Graphics ouder dan de Intel HD-serie niet aangeraden)
    • DirectX®: 8.1 of hoger
    • Harde schijf: 450 MB
    • Geluidskaart: DirectX 8.1-compatibele geluidskaarten
Nuttige klantrecensies
2 van de 2 mensen (100%) vonden deze recensie nuttig
20.7 uur in totaal
Geplaatst: 2 juni
Walking is alittle bit weird and the game inst exactly AAA graphics. For JRPG dungeon brawler its fairly challenging and fair. Almost like a little dark souls in difficulty. Actually maybe harder. Once you get into it it is hard to stop coming back to it.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
12.2 uur in totaal
Geplaatst: 25 juni
Fun little hack 'n slash. Lots of people call it an RPG, but that's simply because it's Japanese. It's a hack and slash through and through. Maybe not worth the $10 price tag, but worth a playthrough if you can get the Fulgar collection on sale.

+ Very challenging. I'd like to say it's 70% good design, and 30% poor design. The good design stems from the different ways you have to approach different enemies and how to handle them when they're attacking from all around.
+ Graphics are charming, although lackluster. It's a 3D game with 3D bosses and 2D items, characters, and enemies that always face the screen. Graphics are reminiscent of Doom's 2.5D rendering, if that makes more sense. The pixel art is nice, character illustrations are generic anime caricatures which don't insult the eye too much.
+ A fishing minigame exists for those of you who want a Japanese game with lots of grind. I never bothered with it.
+ Lots of secrets in each level.

- Maybe too challenging, and not in a good way. As I said before, the challenge is 30% poor design; that stems from ♥♥♥♥♥♥ magic stone mechanics, poor hitboxes that stem from having 2D sprites represent 3D characters, and no immunity after getting stunned, meaning a boss can basically one-hit you if you get hit by some unavoidable attacks.
- The magic stones aren't implemented very well.
It works like this: There are 4 kinds of stones and 6 slots. You can use one stone, two stones, three stones, or four stones at a time for obviously more powerful attacks if you use more stones. However, you're locked out of the higher-tier powerups if you pick up a random permutation of stones - you can't use two blue stones and one green stone to heal, for example, you'll just end up firing the two-blue-stone attack while wasting a green stone. This can be frustrating when battling an enemy since the button to pick up stones happens to be the same one you use to attack, meaning you can ♥♥♥♥ yourself over with stones when you need to heal.
If you want to drop stones, you hold the cast magic button for five seconds. It's a pain in the ♥♥♥ and not viable when you're in a tight spot.
Also, stone drops are random every time you hit an enemy. This means that you have to rely on the RNG to give you a good set of stones, especially when you're fighting a boss and you desperately need blue stones to heal.
- The music is so ♥♥♥♥ing horrendous. I played the kazoo version of Armstrong's boss theme from the MGR soundtrack during the final boss's final form and it was actually better than the in-game music.
- The story sucks and the final boss is anticlimatic. For ♥♥♥♥'s sake, you don't even SEE the witch, let alone fight her.

Despite its flaws, it's a fun game if you're man enough to be the little girl.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
15.9 uur in totaal
Geplaatst: 27 juli
Alright I suppose I should give this game a review. First off: I loved it. Great game from beginning to end.

Music: Great soundtrack. The opening theme and the credits music were probaly my favorites.

Gameplay: The gameplay (in terms of combat) consists of three important parts: melee attacks, dodging, and the magic system. The melee attacks have one button with varying damage and the occasional critical hit. Dodging is done by pressing the jump button and attack button at the same time. It is crucial that you git good at this. And the magic is definitely where it shines. The magic works by collecting gems dropped by enemies and combining them to activate spells. The obvious spells the game tells you about all include using a certain amount of the same gem, but I found a few other combinations one if which was a lasting poison effect. I of course forgot how to do this really fast.

Controls: The game begs to be played with a gamepad. Use one, or else. I didn't even touch the keyboard controls.

Story/characters: A big part of why I loved the game. I enjoyed it throughly and loved the characters. It is well written and has some serious moments mixed in with a good sense of humor. The story is shared in the visual novel style with sections of dialougue and Japanese voice acting accompanied by character portraits and the occasional cut scene as well image. If you don't like reading then learn Japanese. Or just don't play it. I wouldn't suggest that though.

Flaws: It suffers from the same issue that all RPGs do: The Grind. You WILL need to grind. Of course this is expected when it comes to RPGs, but a heads up those of you who can't stand it. Also you may lose the will to continue. This game has been compared to Dark Souls in terms of difficulty. In fact some say it's harder. I have never played Dark Souls, but I can tell you that if I didn't love the game so much I would have given up. There were many points when I just hit a wall, but my drive to win, win, WIN kept me grinding and improving. There is a luck component though because gem drops are completely random and you can't use the ones you pick in any order you want either. You have to use them in the order you picked them up.

So all in all, if you love RPGs and have a playlist of motivational Shia Labeouf videos you'll find this game Gr8 m8 8/8.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
0.4 uur in totaal
Geplaatst: 27 juli
qt3.14 mc 9/10
Was deze recensie nuttig? Ja Nee Grappig
499 van de 666 mensen (75%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
15.1 uur in totaal
Geplaatst: 13 december 2014
10/10 Like Dark Souls but with lolis
Was deze recensie nuttig? Ja Nee Grappig