A whimsical Action-RPG brought to you from the creators of the renowned Recettear ~ An Item Shop's Tale. Purchase before August 5th and save!
User reviews:
Recent:
Positive (14 reviews) - 92% of the 14 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (440 reviews) - 76% of the 440 user reviews for this game are positive.
Release Date: Jul 29, 2011

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Buy Chantelise - A Tale of Two Sisters

Packages that include this game

Buy Carpe Fulgur Collection

Includes 3 items: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

About This Game

Five years ago, a witch's curse beneath the red moon turned Chante into a fairy. Now she and her sister Elise search for a way to transform her back into a human, and in their travels they come across a particular town, which is home to a number of nearby ruins, as well as a peculiar shopkeeper named Aira, and a strange, mercurial fortune-teller who calls herself Elma. Could this place hold the key to returning Chante to normal? Or will it lead to more answers than our two sisters ever wanted to know?...

Key Features

  • A classically-styled action-RPG title for the PC!
  • A treasure to find in every single area!
  • Inventive boss fights to challenge the player!
  • Full controller support, including full Xinput trigger and right-stick camera control support!
  • Five core dungeons, plus two bonus dungeons! Hours and hours of gameplay!
  • Fishing! With collectible fish!

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 1.7ghz or Athlon XP 1700+ (or equivalent processor)
    • Memory: 256MB of system RAM (512 recommended for Windows Vista and 7)
    • Graphics: DirectX 8.1-compatible video card of any type with at least 64 megabytes of video RAM; Nvidia and ATI tested (Intel Integrated Graphics below IntelHD series not recommended)
    • DirectX®: 8.1 or higher
    • Hard Drive: 450MB
    • Sound: DirectX 8.1-compatible sound
Customer reviews
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Recent:
Positive (14 reviews)
Overall:
Mostly Positive (440 reviews)
Recently Posted
Orange Jesus
( 4.1 hrs on record )
Posted: May 5
This game is hard
Helpful? Yes No Funny
jchaosmaster
( 0.4 hrs on record )
Posted: May 3
Product received for free
Let's start with I have a "Very" short amount of game time. That will change because with only in 0.4 hours into i plan on playing it. The game was made by the same people that made "Recettear: An Item Shop's Tale" which was a good game in it's own right. Also take into account this is not a Mega $$$ game it is a indie game, also take into a account the game is only 10$ normal. Which is not much for a honestly good game. So it not one of those games you get "JUST Because It's on sale."

This game I's something i really never seen before In it take 2D spirits and allows then to move seamlessly in a 3d Wold.

From what little i played the combat is fun. A free roaming hack and slash, It almost reminded me of a early Legend of Zelda style fighting. The game is in all jap but the Text are easy to read and the voice acting matchs the tunes of the game well so you can still feel when someone is sad despite not knowing it.

Only Con so far i found is "Magic." If your the pure wizerd fighting style I'm sorry. To use magic you have to collect stone that are consumbed as soon as you cast your spell. You can only carry about 7 stone. You will use either 1 stone for basic spells and 2 stones for advance spells. However the spells are at least cool in what they deliver.
Helpful? Yes No Funny
berzha101
( 5.7 hrs on record )
Posted: May 1
Chantelise is a HARD game that was not really meant to be played on PC. You basically take on the role of a girl who needs to clear out regions and fight a final boss in a region. The story progresses after you finish a region and its boss and it seems like it was a well designed game, for the time when it came out. The gameplay itself is actually pretty fun and is generally smooth for the most part and the game is fun. I will highlight some key points, both good and bad, below.

My first point is with the keyboard optimization. Frankly, it is not too great. A and S are camera rotation, Up, Down, Left, Right are move, and Z,X,C,V are your abilities. It takes a while for you to get used to this scheme and there is not even an option to rebind the keys the way you want it to be. Furthremore,the bad part is how punishing the game is if you screw up your keys, especially if fighting a boss. That brings me to my second point.

My second point is that the game is really hard. The first few places and the tutorial were relatively easy so I was like okay thats fine. Then I died. I thought I died because I was being a little uncareful and that I was. But then I died again. And again. And again. And then I finally got to the boss for the first region. Let's just say that I died at least 10 times to that boss alone. Although I am not against games being hard, with the poor keyboard optimization, the game becomes relatively annoying when you die cuz you mispressed a key or was pressing D when you should have been pressing S (because typically with camera controls on keyboard without mouse optimization it is WASD with A being left and D being right).

My third point is that the game is simple to get into and understand. The controls and stuff, although not optimized well, are actually really simple to master and there are only a few combinations to be remembered with the spells. You have your basic attack, your jump and attack, your dodge, and your magic. Combine that all with lockdown and remove lockdown and you get a really simple control scheme which is actualyl really nice. The enemies are also self explanatory sometimes. To hit a flying enemy you have to jump attack. Each enemy has a health bar. Each enemy has an attack pattern. All your standard stuff but Chantelise does it pretty well.

Overall, good game but a little on the older side with poor optimization for PC. If I could have played this game with a mouse controlling the camera, it would have been a lot easier and better. But the game itself is fun and I would reocmmend this.

Rating: 7.3/10
Recommend: Under $3
Helpful? Yes No Funny
tora.furry
( 0.3 hrs on record )
Posted: May 1
VERY nice game but not for casual players. =)
Helpful? Yes No Funny
Dimitri
( 5.2 hrs on record )
Posted: April 29
Ok - first of all, I don't know WHAT Steam is smoking because I've put at least 80 hours into this game, I swear. I played the hell out of it for like three weeks straight and then gave up on it cold turkey. Then, I attempted to play it again and it's like Steam reset my hours. Anyway, I finally beat Chantelise, so I can write my review for it.

I'm going to cut through most of the rhetoric ♥♥♥♥♥♥♥t that I post in my other reviews and come out and drop any pretense of trying to contain myself:

This ♥♥♥♥ is hard. It's like, Dark Souls hard. It's like the cartoony anime version of a sick hell. To put it in perspective, when I reviewed Fortune Summoners, there were times where I wanted to throw my controller across the room because it was hard, and Chantelise makes that game look like Hello Kitty Island Adventures.

The game starts off easy enough: You control Elise, flowing through fields, dodging, slicing up slimes, collecting money. Easy and fun. Then you go to your first dungeon. Not too bad, not too bad. Then you go to the next room, and you die. Then you try again, and die, and again, and die, and die, and die and die. THEN, you finally get through the first dungeon and you're like "Well that must not be too bad..."

And then you die again and again until death becomes a hilarious release. I found myself intentionally dying on PURPOSE sometimes because I just knew, "Whelp, I don't have enough health to beat the next room, might as well die and start over." Yeah, it's that bad.

In fact, there are no words that I can properly use to explain the difficulty of the final boss. I remember spending about 5+ hours with the cat statue grinding so much money to buy as many of those stupid vitamin waters just to boost my HP by a fraction, just to make that fight easier and it STILL sucked beyond all comprehension...which thus lead me to ultimately put the game down and walk away from it for nearly a year.

So, I went back and tried again - what the hell was I thinking? I mean seriously? Oh well, time to fire up the 1980's grind sound track and get to work. About 100,000 PIX and several 'treasure hunting adventures' I was finally ready to beat the game. Too bad the boss didn't agree. I did it, but man..It'll give me nightmares. You get the idea.

That being said, I do want to caution anyone thinking of purchasing Chantelise, *especially* if you've already played Recettear:

This is a *very* recycled game.. The enemies, some of the graphics, the sounds, it's the same as Recettear. Actually, it seems like they probably made this game first, so Recettear is the one recycling, but that game is more fun and more successful, so I am going to try and think the other direction (even though I know it's probably incorrect).

At the end of the day, if you like a challenge (no really, I mean A CHALLENGE) and you see Chantelise on sale, it's a pretty fun and interesting 3D action oriented JRPG. Voices and art are cute. Bring a stress ball though, you'll need it.
Helpful? Yes No Funny
{ANS}Wolf1994
( 0.9 hrs on record )
Posted: April 29
Really good hack and slash. Be careful not to let your health gauge run low.
Helpful? Yes No Funny
Next 2 You
( 8.0 hrs on record )
Posted: April 17
Chantelise is nice if you want to play a game with relatively simple combat but one that isn't easy. The hard part comes from the fact that your healing is very limited at the start, and even later on it's still pretty limited. But it's fun, the dialogue is funny at times, and it's very relaxing to play. Great for just wasting some time. Especially if you want to do the 60 floor dungeon. I think it was 60 floors, and it took like 3 hours to complete. You die, you start over from the begining. However when you do story mode then you only need to complete every area once, then the doors will open and if you die you can just run straight through to there room you were at. The bosses have some different mechanics, so it's not just "punch it until it dies". Also it has cute anime girls. What more could one need from a game?
Helpful? Yes No Funny
Rorikon Nano Desu
( 17.9 hrs on record )
Posted: April 15
This game is very frustrating, and I love that. I've played 15h and haven't finished it yet, additionally, I can already see some side content such as a survival dungeon (and the fishing minigame, I just love it XD).

Nice item (weapons, armor, etc) progression and combination of melee and magic attacks.

The only thing I wouldn't recommend is playing this game without a controller. It's worth the price.
Helpful? Yes No Funny
Foxlanders
( 1.3 hrs on record )
Posted: April 2
It's worth a purchase I'd say if you like playing games on PC
Helpful? Yes No Funny
Marie Poppo
( 2.0 hrs on record )
Posted: March 26
cute character, oldshchool anime graphic, good game
Helpful? Yes No Funny
Tinter~
( 9.9 hrs on record )
Posted: March 25
Imagine playing Dark Souls with no block and more magic.
The PC controls are basically the same.
Helpful? Yes No Funny
Jean
( 19.9 hrs on record )
Posted: March 6
My review for this little nice game:

Positive:
+ crossover Pixel + RPG + beam em up + Retro
+ nice feeling while playing
+ nice short dungeons
+ lot to do: training, survival dungeon, treasure hunting
+ funny dialogues
+ easy to understand story
+ short in between mix-beat-em-up rpg
+ easy gameoplay
+ interesting equipment mechanics
+ easy to control


Negative:
- minor bugs
- short


all in all its a decent short game. i strived to get all, without any trophies. so that game was fun. a solid 80% from me.graphics a minor detail but have a special kind of flair. please support this game :3
Helpful? Yes No Funny
Khorne
( 0.3 hrs on record )
Posted: February 25
What I wanted was more Recettear. What I got was a similar looking ARPG without any fun mechanics.
Helpful? Yes No Funny
HAiPA
( 20.8 hrs on record )
Posted: February 21
It's not the best game in the Carpe Fulger (is that how it's spelled?) Collection but I really enjoyed the game play using different gems to cast different spells. It's a tough game with a hard to follow story and a handful of "Really!?" moments but keep an open mind and I'm sure you'll find it to be worth your time.
Helpful? Yes No Funny
Lessieal
( 1.3 hrs on record )
Posted: February 19
Bad camera angles. The fact when you buy an item it doubles in price next time you buy it despite being the same item. Have to grind in ways to get through it. I wish I could give it a good review I LOVE recettear . . . but this one falls flat. I'm uncertain I will even beat it for the story . . . which I kind of wanted to do and see if the two were connected more. The fighting just is too annoying at times.
Helpful? Yes No Funny
DarKHunTeR
( 2.8 hrs on record )
Posted: February 15
Nowhere near as good as Recettear: An Item Shop's Tale, a far superior Easy Game Station game! Buy that one instead! Thumbs down!
Helpful? Yes No Funny
Fate_Averruncus
( 6.8 hrs on record )
Posted: February 14
This game doesn't seem like much at first but once you start playing, it's hard to stop. RPGs are my favorite genre and I keep coming back to this game because it's both challenging and fun.
Helpful? Yes No Funny
Light Prayer
( 301.8 hrs on record )
Posted: January 24
Spent my entire summer on it and lost my entire social life that year.

10/10
Helpful? Yes No Funny
Dave! Yognaut
( 0.3 hrs on record )
Posted: January 23
Pretty good. Not your everyday RPG. Definetly worth a buy.
Helpful? Yes No Funny
seVer
( 0.9 hrs on record )
Posted: January 18
Oh lets play this cute as s(h)it action rpg! I LOVE ACTION RPG!!!!!!!!! This game must be for babies cuz it CUTE RPG!!!!!!!!!!!!!!!!!!!!!!

Nope. Just like so many before, I didn't believe the hype. Trust me, believe the hype.

This game is harder than Dark Souls and not at first either, it will suck you in and BAM! RIGHT IN THE KISSER!

Flying one eyed whatever the f(u)ck(s). RIGHT IN THE KISSER!

Re-animating skeleton army. RIGHT IN THE MOTHER LOVING KISSER!

Amorphous blobs. RIGHT IN THE KISS... RIGHT IN THE NO NO SPOT! (They don't jump so good)

10/10 - would get fooled again by a Dark Souls pre-clone.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
2 people found this review funny
Recommended
5.2 hrs on record
Posted: April 29
Ok - first of all, I don't know WHAT Steam is smoking because I've put at least 80 hours into this game, I swear. I played the hell out of it for like three weeks straight and then gave up on it cold turkey. Then, I attempted to play it again and it's like Steam reset my hours. Anyway, I finally beat Chantelise, so I can write my review for it.

I'm going to cut through most of the rhetoric ♥♥♥♥♥♥♥t that I post in my other reviews and come out and drop any pretense of trying to contain myself:

This ♥♥♥♥ is hard. It's like, Dark Souls hard. It's like the cartoony anime version of a sick hell. To put it in perspective, when I reviewed Fortune Summoners, there were times where I wanted to throw my controller across the room because it was hard, and Chantelise makes that game look like Hello Kitty Island Adventures.

The game starts off easy enough: You control Elise, flowing through fields, dodging, slicing up slimes, collecting money. Easy and fun. Then you go to your first dungeon. Not too bad, not too bad. Then you go to the next room, and you die. Then you try again, and die, and again, and die, and die, and die and die. THEN, you finally get through the first dungeon and you're like "Well that must not be too bad..."

And then you die again and again until death becomes a hilarious release. I found myself intentionally dying on PURPOSE sometimes because I just knew, "Whelp, I don't have enough health to beat the next room, might as well die and start over." Yeah, it's that bad.

In fact, there are no words that I can properly use to explain the difficulty of the final boss. I remember spending about 5+ hours with the cat statue grinding so much money to buy as many of those stupid vitamin waters just to boost my HP by a fraction, just to make that fight easier and it STILL sucked beyond all comprehension...which thus lead me to ultimately put the game down and walk away from it for nearly a year.

So, I went back and tried again - what the hell was I thinking? I mean seriously? Oh well, time to fire up the 1980's grind sound track and get to work. About 100,000 PIX and several 'treasure hunting adventures' I was finally ready to beat the game. Too bad the boss didn't agree. I did it, but man..It'll give me nightmares. You get the idea.

That being said, I do want to caution anyone thinking of purchasing Chantelise, *especially* if you've already played Recettear:

This is a *very* recycled game.. The enemies, some of the graphics, the sounds, it's the same as Recettear. Actually, it seems like they probably made this game first, so Recettear is the one recycling, but that game is more fun and more successful, so I am going to try and think the other direction (even though I know it's probably incorrect).

At the end of the day, if you like a challenge (no really, I mean A CHALLENGE) and you see Chantelise on sale, it's a pretty fun and interesting 3D action oriented JRPG. Voices and art are cute. Bring a stress ball though, you'll need it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
5.7 hrs on record
Posted: May 1
Chantelise is a HARD game that was not really meant to be played on PC. You basically take on the role of a girl who needs to clear out regions and fight a final boss in a region. The story progresses after you finish a region and its boss and it seems like it was a well designed game, for the time when it came out. The gameplay itself is actually pretty fun and is generally smooth for the most part and the game is fun. I will highlight some key points, both good and bad, below.

My first point is with the keyboard optimization. Frankly, it is not too great. A and S are camera rotation, Up, Down, Left, Right are move, and Z,X,C,V are your abilities. It takes a while for you to get used to this scheme and there is not even an option to rebind the keys the way you want it to be. Furthremore,the bad part is how punishing the game is if you screw up your keys, especially if fighting a boss. That brings me to my second point.

My second point is that the game is really hard. The first few places and the tutorial were relatively easy so I was like okay thats fine. Then I died. I thought I died because I was being a little uncareful and that I was. But then I died again. And again. And again. And then I finally got to the boss for the first region. Let's just say that I died at least 10 times to that boss alone. Although I am not against games being hard, with the poor keyboard optimization, the game becomes relatively annoying when you die cuz you mispressed a key or was pressing D when you should have been pressing S (because typically with camera controls on keyboard without mouse optimization it is WASD with A being left and D being right).

My third point is that the game is simple to get into and understand. The controls and stuff, although not optimized well, are actually really simple to master and there are only a few combinations to be remembered with the spells. You have your basic attack, your jump and attack, your dodge, and your magic. Combine that all with lockdown and remove lockdown and you get a really simple control scheme which is actualyl really nice. The enemies are also self explanatory sometimes. To hit a flying enemy you have to jump attack. Each enemy has a health bar. Each enemy has an attack pattern. All your standard stuff but Chantelise does it pretty well.

Overall, good game but a little on the older side with poor optimization for PC. If I could have played this game with a mouse controlling the camera, it would have been a lot easier and better. But the game itself is fun and I would reocmmend this.

Rating: 7.3/10
Recommend: Under $3
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1 of 1 people (100%) found this review helpful
Recommended
0.3 hrs on record
Posted: May 1
VERY nice game but not for casual players. =)
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
30 of 32 people (94%) found this review helpful
4 people found this review funny
Recommended
326.0 hrs on record
Posted: December 28, 2015
Chantelise is an overlooked game by EasyGameStation. It was released in Japan 2006 and was localized in 2011, with the more popular game, Recettear: An Item shop Tale, by the translation company, Crape Fulgur.

In a nutshell: the game is an action RPG with some magic thrown into the mix. There are times where the game can be a little unforgiving. Stay calm, reflect on what happened, and try again.

Controls: Simple. Attack, jump, dash(Attack + jump), lock-on, and magic. The longer you hold down the back button, the more gems you use. Everything is explained in the tutorial. I recommend using a controller. If you don't have one, don't worry, the game has full kayboard controls. Though you might have a slightly harder time getting use to the controls. The config allows you to map your own buttons. If you really want to, you can play with a steering wheel.

Plot: It's a witch hunt. Everything is explained in the introduction.

Review: It's a cute anime RPG with an enjoyable story. The artwork throughout the game is wonderful. If you've played Recettear, you'll recognise quite a number of textured used.

The game may be a bit difficult to get the hang of. You've got a small health bar and the enemies hit hard. For some, the 2D sprites in a 3D environment may seem confusing to judge hitboxes. You'll spend quite some time getting use to the controls and enemy movements. The magic system works in reverse order; the last gem picked up will be the first gem consumed. Play around with magic; different magic combinations have varying results. The first gem above Chante is the main gem, and the gems around Elise feet are the support gems. It's confusing at first.

Treasure can be sold to purchase health boosts and equipment. However the prices double every purchase, directing players to get better at the game or farm for a ridiculously long time in order to farm enough pix(money) to afford the next item.

As the story unfolds, you'll have access to more magic and equipment slots. You'll also encounter tougher enemies that have more health and hit harder. Learning to avoid damage early will help along your adventure. Every boss has a unique feel to them. Well... unless you count mutual hatred. When the game gets tough, and you feel like an area is far too difficult to handle currently, take a breather, and take it slow. Going in wth a clear mind helps with observing your opponents movements. There is one hidden treasure in each room / area of the dungeon. Something to reward explorers.

Lets wrap this up: The game is challenging and you need to get good. If you're someone who gets easily frustrated at failure then this game may not be for you.

Tips:
  1. Save often.
  2. Time Attack DOES NOT progress the stroy. It is a good way to practice.
  3. Observe your opponents. Avoiding damage is a good thing.
  4. Learn from your mistakes, and gear up accordingly.
  5. Use magic to help clear areas or deal with tough enemies. Super Armour reduces damage and prevents damage knockback.
  6. Hidden Treasure may help along your travels. Try asking the monk in town.
Try not to spoil the game by looking at a guide unless you really get stuck.

As for why I have an absurdly high playtime on record: I have my reasons.
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27 of 39 people (69%) found this review helpful
24 people found this review funny
Recommended
7.0 hrs on record
Posted: December 28, 2015
If Dark Souls was a spiritual sucessor to Demon's Souls, Demon's Souls is the spritual sucessor to Chantelise.
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Most Helpful Reviews  Overall
104 of 113 people (92%) found this review helpful
Recommended
1.7 hrs on record
Posted: September 23, 2014
This game was released in 2006 by EasyGameStation at the Comiket in Japan. The same group that made Recettear An Item Shop's Tale. It was translated and brought to Steam by Carpe Fulgur in 2011.

In this game you play a little anime girl with her fairy sidekick sister. You adventure through dungeons, defeating enemies with sword and magic attacks. Of course this reminds you of Zelda and it plays a bit like one. It focuses much more on combat though, akin to a Ys-type of game. The game features a blend of 2D sprites in a 3D world, which works surprisingly well. I had some issues with aiming in the beginning, but that worked itself out after a while.

The magic system is the central part of the gameplay. You use different colored gems to cast fire, water, wind and earth spells. These gems are used in the order you pick them up from the ground, but when you hold the cast button longer you use up to three gems at once. This way various different colored gems can be combined and produce different spells. This make for quite the deep system and keeps the combat interesting. ♥♥♥♥ earth though. Those gems are worthless.

There are no levels, so you only improve through your items. This makes the game faster and removes the grind you have in typical JRPGs. Upon death a Game Over screen pops up, but you just respawn at the town, which makes dying forgiving. That is needed though, because you will die a lot.

I actually had a lot of fun with the story, especially the characters. I don't know if it is thanks to the translation or source, but there are some really funny lines in there. I recommend this game, if you like some oldschool dungeoning.
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529 of 713 people (74%) found this review helpful
105 people found this review funny
Recommended
15.1 hrs on record
Posted: December 13, 2014
10/10 Like Dark Souls but with lolis
Was this review helpful? Yes No Funny
89 of 111 people (80%) found this review helpful
13 people found this review funny
Recommended
19.0 hrs on record
Posted: November 29, 2013
I kill monsters by throwing my older fairy cursed sister attached to my fishing pole using her as bait 10/10 would abuse my sister again.

I've been playing it, the controls could be a lot better but it fortunately has a gamepad config and I think it's great so far! Characters are really enjoyable and cute, the gameplay is challenging, story is entertaining. Honestly I'm a big dope for cute things and rpg games, it reminds me of the orcarina of time but with 2d characters in a 3d environment. I hope I helped! DANK

I have to say, I've been playing this and I keep coming back for more. A review below me says "it's aged a little" so what? Does that mean story and gameplay isnt fun anymore? Seriously I grow to love the characters, gameplay, and story more and more every min. I dub this an instant classic for me. The developers other games are also very fun and enjoyable as well. Please support this game. Like i said, the only flaw is the controls, but really get a gamepad its well worth it for other games as well. It's like what, 10 bucks out your pocket for something useful for many other games, don't over look this incredibly fun and enjoyable game, it is well worth 10 dollars.

My control scheme is (xbox controller) a to jump, right trigger to attack, x to target, left trigger for magic and of course the joysticks are camera and movement. DOUBLE DDANK

I got up to the final boss, I'm not sure what the producers were thinking... Seems I have to 'level' a bunch to beat it from what other people are saying, but I have a lot of hours down... Hmm.. I strike this as a problem since the only way to really level your character would be to buy things and hp, I believe there should have been a few different ways to upgrade the hitpoints. Getting money is a little slow also so eh, unless there is another way that I'm not seeing, but oh well I play my way. TRIPLE DDDANk cuz ye

Update - my friend has 49 hours on the game and hasn't beaten it
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42 of 49 people (86%) found this review helpful
Recommended
13.4 hrs on record
Posted: November 2, 2014
Reminds me a one of the Japanese action RPG from PS1. We don't see this often enough, and that's a shame.

Now, indeed this game is bit hard to control if you are not use to it, but you can map it from game folder. Go to local game folder, open Steam\Steamapps\common\Chantelise and you can configure the control from there.

I used this mapping- ←→↑↓for movement, A for attack, S for Jump, D for dash, F for lock-on, left Shift and space for camera angle. Trust me, this works like charm.

Now on to the game. I loved it. I beat it, and I still play it from time to time. Stroyline isn't much deep and straight forward, but it's charming and easy to play. English translation is bit cheesy though- I played it on Japanese because... I am. It's almost like a mixture of Xenogears, Mario, and Zelda. Fun beat'em up, less puzzle.
Only downside that I can think about is that the dungeon is very simple and only one-way direction. All you have to do is to defeat all enemies and unlock the gate, rinse and repeat. The boss battle is more fun. You have to figureout the pattern of the movement, and find the weakpoint. This part tends to be more like Zelda.
You will also unlock few more things, like having magic on your sword. Charge attack will release the magic with several different ability, and I thought that was fun.

Anyway, I would recommend this game, especially if you like doujin games. You won't be dissappointed.
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66 of 104 people (63%) found this review helpful
2 people found this review funny
Not Recommended
1.2 hrs on record
Posted: December 29, 2013
It's charming and I genuinely want to like this game, but it would be a great understatement to say that there are "a few camera angle issues".

In fact, the camera angle issues provide a quite insightful perspective about how bad something has to be in order to make a game unplayable. It teaches you your limits of tolerance for certain flaws (e.g. bad graphics, questionable textures, odd monsters you may have seen recycled from/also featuring in Recettear) and scales these grievances nicely from 0 to Chantelise Camera Angles.

It's the kind of game you install, play with the determined mindset that you *will* like it, find you simply can't after an hour, then uninstall. Save yourself the pain. Don't buy this game.
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25 of 32 people (78%) found this review helpful
Recommended
3.9 hrs on record
Posted: April 2, 2014
Really fun game. I was recently gifted this and Recettear, and when I'm done crying because I never get further than the third week in Recettear I come play this. Similar art styles, similar fun.

That and I pretend I'm an adventurer working for Recette.

Give the demo a go, it's not for everyone, but being my first games of this type I would be lying to say I haven't had a lot of fun.
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25 of 34 people (74%) found this review helpful
1 person found this review funny
Recommended
13.2 hrs on record
Posted: January 8, 2015
Quick Summary
Less forgiving than Dark Souls.

Ten times more fun than Dark Souls.

Purchase Verdict: Yes

Points of Interest

-Some people have complained about the difficult camera controls: I originally had an issue with this, but after rebinding the camera controls from A+S to A+D, I had no problems.

-The game has a great story line (I'm currently on the final bosses.), beautiful art, and an amazing sound track

-This game can be extremely hard, and it takes a lot of strategizing and understanding how each spell and equipment works. However, once you make progress, it is extremely satisfactory and rewarding.
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15 of 17 people (88%) found this review helpful
1 person found this review funny
Recommended
12.2 hrs on record
Posted: June 25, 2015
Fun little hack 'n slash. Lots of people call it an RPG, but that's simply because it's Japanese. It's a hack and slash through and through. Maybe not worth the $10 price tag, but worth a playthrough if you can get the Fulgar collection on sale.

+ Very challenging. I'd like to say it's 70% good design, and 30% poor design. The good design stems from the different ways you have to approach different enemies and how to handle them when they're attacking from all around.
+ Graphics are charming, although lackluster. It's a 3D game with 3D bosses and 2D items, characters, and enemies that always face the screen. Graphics are reminiscent of Doom's 2.5D rendering, if that makes more sense. The pixel art is nice, character illustrations are generic anime caricatures which don't insult the eye too much.
+ A fishing minigame exists for those of you who want a Japanese game with lots of grind. I never bothered with it.
+ Lots of secrets in each level.

- Maybe too challenging, and not in a good way. As I said before, the challenge is 30% poor design; that stems from ♥♥♥♥♥♥ magic stone mechanics, poor hitboxes that stem from having 2D sprites represent 3D characters, and no immunity after getting stunned, meaning a boss can basically one-hit you if you get hit by some unavoidable attacks.
- The magic stones aren't implemented very well.
It works like this: There are 4 kinds of stones and 6 slots. You can use one stone, two stones, three stones, or four stones at a time for obviously more powerful attacks if you use more stones. However, you're locked out of the higher-tier powerups if you pick up a random permutation of stones - you can't use two blue stones and one green stone to heal, for example, you'll just end up firing the two-blue-stone attack while wasting a green stone. This can be frustrating when battling an enemy since the button to pick up stones happens to be the same one you use to attack, meaning you can ♥♥♥♥ yourself over with stones when you need to heal.
If you want to drop stones, you hold the cast magic button for five seconds. It's a pain in the ♥♥♥ and not viable when you're in a tight spot.
Also, stone drops are random every time you hit an enemy. This means that you have to rely on the RNG to give you a good set of stones, especially when you're fighting a boss and you desperately need blue stones to heal.
- The music is so ♥♥♥♥ing horrendous. I played the kazoo version of Armstrong's boss theme from the MGR soundtrack during the final boss's final form and it was actually better than the in-game music.
- The story sucks and the final boss is anticlimatic. For ♥♥♥♥'s sake, you don't even SEE the witch, let alone fight her.

Despite its flaws, it's a fun game if you're man enough to be the little girl.
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12 of 13 people (92%) found this review helpful
2 people found this review funny
Recommended
22.4 hrs on record
Posted: July 27, 2015
Alright I suppose I should give this game a review. First off: I loved it. Great game from beginning to end.

Music: Great soundtrack. The opening theme and the credits music were probaly my favorites.

Gameplay: The gameplay (in terms of combat) consists of three important parts: melee attacks, dodging, and the magic system. The melee attacks have one button with varying damage and the occasional critical hit. Dodging is done by pressing the jump button and attack button at the same time. It is crucial that you git good at this. And the magic is definitely where it shines. The magic works by collecting gems dropped by enemies and combining them to activate spells. The obvious spells the game tells you about all include using a certain amount of the same gem, but I found a few other combinations one if which was a lasting poison effect. I of course forgot how to do this really fast.

Controls: The game begs to be played with a gamepad. Use one, or else. I didn't even touch the keyboard controls.

Story/characters: A big part of why I loved the game. I enjoyed it throughly and loved the characters. It is well written and has some serious moments mixed in with a good sense of humor. The story is shared in the visual novel style with sections of dialougue and Japanese voice acting accompanied by character portraits and the occasional cut scene as well image. If you don't like reading then learn Japanese. Or just don't play it. I wouldn't suggest that though.

Flaws: It suffers from the same issue that all RPGs do: The Grind. You WILL need to grind. Of course this is expected when it comes to RPGs, but a heads up those of you who can't stand it. Also you may lose the will to continue. This game has been compared to Dark Souls in terms of difficulty. In fact some say it's harder. I have never played Dark Souls, but I can tell you that if I didn't love the game so much I would have given up. There were many points when I just hit a wall, but my drive to win, win, WIN kept me grinding and improving. There is a luck component though because gem drops are completely random and you can't use the ones you pick in any order you want either. You have to use them in the order you picked them up.

So all in all, if you love RPGs and have a playlist of motivational Shia Labeouf videos you'll find this game Gr8 m8 8/8.
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37 of 60 people (62%) found this review helpful
22 people found this review funny
Recommended
4.4 hrs on record
Posted: January 2, 2015
I beat the ♥♥♥♥ing crab. I'm done. 10/10
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15 of 21 people (71%) found this review helpful
Recommended
16.2 hrs on record
Posted: April 13, 2014
Wonderful game that includes dungeon crawling, hack and slash, and interesting story line. The graphics are nice and use both 2d sprites and 3d models. If you've played Recettear: An Item Shop's Tale you will see some familiar items(under different names).

I had no problem with the controls, although navigating the gap jumps in later levels took some time with a keyboard. To progress through the level stages you must defeat every monster in the area to unlock the exit. If you have beaten the stage and die it will still be unlocked up to that point you died when you rush back through a level.
As for the plot- it was interesting and kept me playing when the grinding for gold got old. Did I mention you have to grind? A lot? When you kill enemies the power in their blood can crystalize from your sisters' fairy dust, dropping a gem you can use as a magic attack ( the amount you can combine increases with game progression to a total of 4). You can combine the effects of gems to deal massive damage to enemies with that inherent weakness (though doesn't really apply to anything but large creatures and bosses). Other things that can drop are your standard metal currencies (ranging from copper to gold) or an item of no use, but value for resale at a shop.

There are, however, few shops in the game, but you are highly dependent on them if you would like to progress easily and faster. When you buy something from a shop the purchace price of that item goes up and stays that way regardless if you resell. Your character has item slots where you can equip specific items of various worth. If you want to do more magic damage with literally no defense no one is stopping you.. except the limited item slots. There are 4 item slots in total and the only way to unlock them is to progress through the story. As I said before you can equip anything equipable item you like in these or none at all, but there is a catch. If you go full magical power with no defense and decide "Why spend all that money on health upgrades?" you had better be a good dodger, because there is one thing in this game that is too horriffying to deal with...

When you get somewhere below 50% health you'll start to hear a high pitch incessant beeping to indicate that you are in fact dying. It does not stop until you get above that 1% difference of dying and not dying. You will innevitably die though and may have to run through a level a couple times to figure what you're dealing with boss wise. That noise will become the reason you do not want to lose health and the motivation to strive to complete the level. If you like the mystical soundtrack you might be encouraged to keep the game unmuted and hope, to whatever the hell you may pray to, you don't get below that threshold.
If you do get below you cannot easly heal yourself by the process of attacking things alone. You can gain health from food items randomly dropped by monsters and found in crates/barrels or through a specific gem combination that I won't mention(cruel right?). I have to say though I didn't figure out I could heal with a gem combination(though you cannot use the combination till later in the game hint hint) untill the last level and the face palms were plenty that day.

All in all an interesting game and I recommend it to anyone who enjoys grinding with plot on the side. It feels amazing to plan things out and rush through the levels- dodging monsters that dot the map, and finally reach that boss room you've been trying to clear for the last half hour. Side strafe, and take down all that appose you.
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40 of 69 people (58%) found this review helpful
1 person found this review funny
Not Recommended
3.5 hrs on record
Posted: June 24, 2014
If you wanted Recettear, you would just play Recettear.
This game seems to be a prototype for Recettear in a lot of ways. For instance, while the game utilizes a 3d perspective, it all feels very clunky and disorienting when the charcter model is 2d and moves in a 2d way. It has that sort of early PS1 feel to it which puts me off. Carpe Fulgur seemed to grasp that this would work better in a 2d top-down perspective like in Recettear and bam, they made a superior game.
The combat is not as varied as in Recettear either. You control the same person throughout the story attacking with the same three-hit melee combo. There also is a magic function which depends on the crystal pickups you got from enemies, but it all feels very stiff since you have to cast it in the exact order you pick up, giving you little choice between what spells you would use.
I wish I liked this game. I wish I did, but it has too many shortcomings in the combat system and tries to combat it with a 3d perspective that feels lacking in comparison to today's visuals.
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15 of 23 people (65%) found this review helpful
Recommended
17.4 hrs on record
Posted: August 25, 2013
It's kind of like the dungeons in Recettear, but there's a different magic system and the world is more 3D. It's also pretty challenging, so give it a try if you like hard games.
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10 of 14 people (71%) found this review helpful
Recommended
9.2 hrs on record
Posted: July 2, 2014
Chantelise is a very simplistic action-RPG with PS1-era graphics and bare-bones gameplay. So why am I recommending it?

Well, beyond the charming art style for the characters and the low price of the game, there's something endearing to me about a game that knows its limitations and doesn't try to overstep them. Unfold an engrossing story across many chapters that is cute, amusing, and at times even upsetting. There are lots of thematic similarities to Recettear, and fans of that game will find a lot to enjoy here.

The English localization by Carpe Fulgur is very well done and translates the original Japanese game faithfully and naturally, and the game runs fine even on the most pathetic hardware available today. Gamepad and mouse/keyboard are both acceptable, although I'd actually recommend skipping the gamepad for this game as it makes no use of analog input (it plays great on an SNES pad, for example.)

The only warnings I'd give about this game are the grueling difficulty at first (don't give up!), the somewhat grindy nature of the progression, and the relatively short length. It's a good bit of fun for the duration, though, and makes a nice "I don't feel like playing anything else right now" game. Has a good bit of replay value too!
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13 of 20 people (65%) found this review helpful
Recommended
7.2 hrs on record
Posted: December 14, 2013
Really stylish action game, but its very difficult, lots of trial and error. Walkthru is almost required. Still I enjoyed my time with it, even though I couldn't finish it.
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