Edge Of Existence. Is a throw back to the Classics of RTS where you can build up your base and build up your massive army. Ranging from Ground units , Air Units and Sea Units. We also take you on a story base RTS where a faction has a meaning to the map or why its in-game. We are a balance focus on PvP, PvE and Story/Campaign.
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Release Date:
Dec 15, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Edge Of Existence is in late development stages, publishing on Early Access will allow us to get more feedback from the community to create the best rts game possible.”

Approximately how long will this game be in Early Access?

“Till we feel like the game is in a great state were there is not many issues and everything we wanted in for our game is completed.”

How is the full version planned to differ from the Early Access version?

“We plan on adding a whole Story to the game. We also planning on a whole new Multiplayer system once we have the funds to hire more programmers.

- Sea Units.
- World Map or Galaxy Maps to Conquer.
- Rank System ( Competitive Play ).
- More Factions and Maps!
- 5v5 Maps!
- 3v3 Maps!”

What is the current state of the Early Access version?

“The current state of the game has the following:

- Singleplayer
- Multiplayer
- 1v1 , 2v2, Free-For-All
- Ground Units
- 2 Maps
- Air Units”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“Any feed-back will really help. We also letting the community control the balance of the units to a point.”
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Recent updates View all (2)

December 20, 2017

Update 1.1.0

We are happy to Announce that update 1.1.0 is going to be a Shader / Graphic change to add more Effects for later events for maps for example ( Day / Night Cycles with Volume Fog , Snow Maps , Rain Maps , Rain Effects , Snow Effects and so on....)

By doing this we have to rebake all our current maps and including 2 upcoming maps which one of those maps is for a 3v3 testing which ill tell you here soon.
We cant say when this update will be out since we got alot of work to do.

The 3v3 Map is just the layout of the map no detail no extra life to the map basically its just the concept layout of the map it will be the first map to include the new Snow Effect. This map is being included for mainly testing and to see how we will be able to handle 3v3 maps to 5v5 maps.

See you out there in the battlefield commanders! - RFI Leo

Update on 1.1.0 Status:

Everyone on Holiday Vaction so update wont be able to come out on the weekend due to the fact we are on holiday vaction. Everyone will return by Jan 8 2018. Ill be at home working on the Game so maybe 1.1.0 will come soon :).
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December 15, 2017

EARLY ACCESS RELEASE!

Early Access Release

Hello everyone please note that this game is very early into Early Access only buy the game if you want help support the game please dont expect a full complete game during Early Access Stages there will be alot of bugs and issues and we hope you all can help us find them!

After saying that we are happy to release our game to Early Access!

If you have issues or any crashes please go to our discord for faster support

Discord: https://discord.gg/SfGhQBW
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About This Game

Edge Of Existence. Is a throw back to the Classics of RTS where you can build up your base and build up your massive army. Ranging from Ground units and Air Units. We also take you on a story base RTS where a faction has a meaning to the map or why its in-game. We are a balance focus on PvP, PvE and Story/Campaign. We don't want focus on the PvP Competitive or ESports side of things. Since we feel like RTS games are ment for Story and Campaign. We also understand that alot of players don't even want to PvP so they expect great PvE so we hope to have the right Balance between all those 3 core gameplays. We want make a RTS thats plays from the Classics but has the Graphics of New Gens for the players that haven't experienced the great RTS games we had in the pass. We hope you guys like this project as much as we do! <3
Your able to build up your base to defend from your enemy or to destroy them. Send in your massive amount of Riflemen or Ground Vehicles to help your teammate attack its defended enemy or build up Airfields and take your battles to the sky's!
We are making this a Community game so you guys have full input to it. We are also in the Talks of supporting Mods and Custom Player Maps. We are also planning on Supporting VR!

System Requirements

    Minimum:
    • OS: Windows 8
    • Processor: Intel Core i3-3240, 3.40GHz or amd fx 8120, 3.1GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, 1gb or AMD Radeon HD 7870, 1gb
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Minimum system requirements tested.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i5-4460, 2.7GHz or AMD FX-6300, 3.2Ghz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 980, 2GB
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Maximum system requirements tested.
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