Recettear는 한 아이템 상점과 그 곳에 사는 소녀, 그리고 그 소녀의 삶을 뒤죽박죽으로 만든 한 요정의 이야기입니다. Recette Lemongrass는 도망친 아버지가 떠넘긴 빚을 갚기 위해 집에 차려진 아이템 상점을 맡아야 한다는 걸 잘 알고 있죠. 그리고 그녀의 새로운 요정 "동업자" Tear는 안 된다는 말은 듣지를 않네요! Recette인 당신은 어떻게 재고를 확보할 지 - 마을에서 투기를 하거나, 모험자 친구와 함께 야생의 짐승들이 괜찮은 물건을 내놓을 때까지 마구 패거나 -, 물건을 얼마에 판매할지, 가게는 어떻게 보이면 좋을지, Tear가 빚을 갚아주는데 필요한 돈은 어떻게 하면...
사용자 평가: 압도적으로 긍정적 (평가 2,940 개)
출시 날짜: 2010년 9월 10일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Recettear: An Item Shop's Tale 구매

이 게임이 포함된 패키지

Carpe Fulgur Collection 구매

3개 아이템 포함: Chantelise - A Tale of Two Sisters, Fortune Summoners, Recettear: An Item Shop's Tale

 

큐레이터의 추천

"A charming and beautiful adventure RPG where you are a item shop NPC that has to pay off her debt by exploring dungeons and selling your spoils of war."

게임에 대해

Recettear는 한 아이템 상점과 그 곳에 사는 소녀, 그리고 그 소녀의 삶을 뒤죽박죽으로 만든 한 요정의 이야기입니다. Recette Lemongrass는 도망친 아버지가 떠넘긴 빚을 갚기 위해 집에 차려진 아이템 상점을 맡아야 한다는 걸 잘 알고 있죠. 그리고 그녀의 새로운 요정 "동업자" Tear는 안 된다는 말은 듣지를 않네요! Recette인 당신은 어떻게 재고를 확보할 지 - 마을에서 투기를 하거나, 모험자 친구와 함께 야생의 짐승들이 괜찮은 물건을 내놓을 때까지 마구 패거나 -, 물건을 얼마에 판매할지, 가게는 어떻게 보이면 좋을지, Tear가 빚을 갚아주는데 필요한 돈은 어떻게 하면 가장 잘 댈 수 있을지 결정해야 하죠. 빚을 갚지 못한다면... 음, 골판지 상자가 아늑하기를 바랄 뿐이에요.

주요 특징:

  • 재고부터 내부 디자인까지 – 아이템 상점의 모든 면을 관리하세요!
  • 임의생성되는 던전을 경험하세요 – 항상 다른 던전이 만들어집니다!
  • 던전 탐험 시 선택할 수 있는 수많은 탐험가들 – 각자 다른 플레이를 합니다!
  • 게임을 완료한 뒤에 할 많은 것들 – Survival Mode에서 당신을 시험해보거나 Endless Mode에서 당신이 정말 즐거워하는 것을 하세요!
  • Carpe Fulgur가 현지화한 매력있는 이야기 – Pensee의 사람들에 대해 알아보세요!

시스템 요구 사항

    Minimum:

    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 1.7ghz or Athlon XP 1700+ (or equivalent processor)
    • Memory: 256MB of system RAM (512 reccomended for Windows Vista and 7)
    • Graphics: DirectX 8.1-compatible video card of any type with at least 64 megabytes of video RAM; Nvidia and ATI tested (Intel Intregrated Graphics below X4000 series not recommended)
    • DirectX®: DirectX 8.1
    • Hard Drive: 700MB free HD space
    • Sound: DirectX 8.1-compatible sound card/motherboard chip
유용한 고객 평가
127명 중 112명(88%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4,291.1 시간 기록
게시 일시: 2014년 12월 24일
루세티아 : 언 아이템 샵즈 테일입니다. 루세트라는 이름의 소녀가 제 2금융권의 지배인이 되어서 사람들로부터 높은 이자의 대금 또는 장기를 자신의 것이 뜯기기 전에 먼저 뜯어낸다는 우리 주변에서도 흔히 볼 수 있는 내용의 게임입니다. 한마디로 유대인이 되는 게임이지만

주인공이 할례를 받는 장면은 안 나오더군요.

제가 뭔가를 놓쳤나 싶어서 4000시간 가량 게임을 다시 플레이해봤지만 주인공이 할례를 받는 장면은 찾을수가 없었습니다.

기대했었는데
이 평가가 유용한가요? 아니요 재미있음
18명 중 16명(89%)이 이 평가가 유용하다고 함
11.1 시간 기록
게시 일시: 2015년 1월 3일
빚만 남기고 사라진 아버지, 빌린 돈 값으라고 독촉하는 빚쟁이 요정, 광장에서 풀 뜯어먹고 사는 가난한 모험가와 함께 하는 아동착취 자본주의 돼지 게임 11/10
이 평가가 유용한가요? 아니요 재미있음
15명 중 14명(93%)이 이 평가가 유용하다고 함
7.9 시간 기록
게시 일시: 2014년 12월 30일
한글화만 되었어도 초등학생 아이들에게 사채의 무서움을 알려줄수 있는 교육적인 게임
이 평가가 유용한가요? 아니요 재미있음
14명 중 13명(93%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
6.1 시간 기록
게시 일시: 2015년 1월 2일
캐피탈리즘 호!

이젠 너도 자본주의의 노예!
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
18.7 시간 기록
게시 일시: 2015년 2월 1일
[느낌]

귀여운 여자애들을 앞세워서 아이템 상점을 운영하며 을 갚는 게임.

상점 운영만 하는건줄 알았는데 던전같은 RPG요소도 있어서 지루하진 않았음.

+빚쟁이(발육 덜된 여자요정)가 빚 갚으라고 하는 장면에서 예전에 본 만화 '사기꾼 우시지마'가 떠올라서 조금 무서웠다.

※저는 로리콘이 아닙니다.

절대로 캐릭터보고 산게 아니라구요!

느낌 1줄 요약: 내 이성 취향을 충분히 흔들어 놓을정도로 귀여웠다.

나 로리콘 아니라고 시퐁들아
----
평가

느낌칸에 싸질러놓은걸 보면 알겠지만 이건 다른 흔해빠진 RPG게임과는 조금 다르다.

보통 RPG게임의 패턴이

1. 퀘스트를 받는다.

2. 던전에서 뺑이를 친다.

3. 퀘스트를 마치고 돈을 받는다.

4. 얻은 돈으로 더 좋은 장비를 갖추고 다시 1번으로...

라면 이게임은

1. 던전에 가서 원하는 물건이 나올때까지 발품뛴다.

2. 발품뛰어서 얻은 물건을 조합해 새로운 아이템을 만든다.

3. 2번과정에서 얻은 아이템을 포함해 여러군데에서 얻은 다채로운 아이템을 자신의 가게에 진열한다.

4. 손님들에게 아이템을 흥정하여 사거나 판뒤 1or3번으로

또는 5. 빚쟁이에게 돈을 뜯긴다.

그렇다, 이게임은 흥정이란 시스템이 존재한다.

위에서 언급한 '흔해빠진 RPG'는 게임의 초점이 '모험'이라면

이게임의 초점은 '경영&흥정(+모험)이라 쓰고 빚 갚기라 읽는다.'에 조금 더 가깝다.

모험부분은 그저그런 동인 퀄리티 RPG이니 너무 기대하지 말자.

그래도 캐릭터도 나름 다양하고 타격 판정도 널널해서 쉽고 재미있다.

사실 '경영'이라는 단어가 거창해 보일수도 있는데 그렇게 심오한 게임은 아니니 걱정마시길.

게임을 하다보면 대부분의 경우에는 흥정이 더 중요한 때가 많아서 그렇다.

흥정은 자신의 상점에서 손님이 '이거 살래요' 하고 물건을 고르면 그때서부터 흥정을 한다.

중요한 점은 모든 케릭터한테 똑같은 비율로 팔아먹을 수 있는게 아니라서

딱봐도 호구 찔찔이같은 동네 남자한텐 비싸게 팔아먹고

조금만 가격을 올려도 바로 싱글싱글 웃으면서 '내가 빙다리 핫바지로 보이냐 이 새끼야?'라는 대사를 남기며 재흥정을 하는 아줌마에겐 조금 더 싸게 줘야하는등 흥정부분이 단조롭지 않고 재미있다.

아쉽게도 동네 시장마냥 큰소리로 손님과 윽박지르면서 하는 롸끈한 흥정은 볼 수 없다.

다행히 게임을 클리어 한 뒤에도 여러가지 모드니 특전이니 많으니까 쉽게 질리진 않을것이다.

그리고 제발 오해하지말자. 모든 대사 하나하나를 캐릭터 전부 읊어주는 풀 보이스 게임이 아니다!

풀 보이스가 아니라는 소식에 실망했다면 미연시를 하세요. 얼굴 붉히는 전개는 술집에서 술에 취해 얼굴 벌겋게 뜬 채로 헤롱헤롱거리는 동료 아지매밖에 없으니...

평가 1줄 요약: 밥값은 충분히 하고도 남는다. 오랜만에 빠져든 게임.
이 평가가 유용한가요? 아니요 재미있음
8명 중 6명(75%)이 이 평가가 유용하다고 함
3.7 시간 기록
게시 일시: 2015년 1월 4일
뭐? 비싸다고? 꺼져
이 평가가 유용한가요? 아니요 재미있음
243명 중 233명(96%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
17.3 시간 기록
게시 일시: 2015년 1월 4일
My good friend Louie found an interesting taiyaki and sold it to me for 500 pix. At the end of the day he was hungry and bought the same taiyaki for 2000 pix.

I think I understand how life works now.
이 평가가 유용한가요? 아니요 재미있음
49명 중 45명(92%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
19.6 시간 기록
게시 일시: 2015년 1월 5일
A girl came in to buy a knife as a "gift for mommy"

10/10 would sell weapons to children again
이 평가가 유용한가요? 아니요 재미있음
39명 중 37명(95%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
18.4 시간 기록
게시 일시: 2015년 1월 16일
TL:DR? See Conclusion

NOTE:
I'm reposting some of my old reviews because I adopted an easier to read format (and because for some reason I can't edit my old reviews)

INTRODUCTION:
We all played the Armored Knight, the Raging Barbarian, the Wise Wizard or the cunning Rogue, going into a glorious quest for honor, wealth or fame. But have you ever wondered what's the life of the regular citizen of the fantasy world, specially the all important Item shops who sell you armor, weapons and potions? Well here is Recettear, a game who will answer just that.

Recettear its a retail simulation game with an RPG twist to it. You'll have to maintain your shop, restock your supplies and go on quests along side adventurers and receive items during the adventure. This is, for me, a pretty fresh new take on the genre.

PROS:
+ Lots of Items to sell, both generic shop items and special custom made items by you
+ Well implemented crafting system
+ Customizable and upgradable store which directly affects how many people visit and what kind of people visits. (People who are rich and pay more, or people who will haggle)
+ A lot of interesting characters with varying personalities, traits and abilities.
+ Good time management system where you are constantly under-pressure to either open your store or go raid a dungeon.
+ A surprisingly advanced economy involving supply and demand.
+ Easy enough learning curve.
+ High replayability. Different modes are unlocked after the initial story campaign as well as a new game plus.

CONS:
- Campaign (Story Mode) is short, although New Game+ and other game modes are unlocked later on, it should not be an excuse to totally limit the Story Mode, specially in an RPGish game.
- A bit too simple combat mechanic
- Art Style is not for everyone. This game is clearly made in the Japanese Anime art style which means some people love it while others hate it.
- Character sprites are low resolutions
- No Widescreen Support
- Limited enemy and npc designs: Some of them were clearly just reused and palette swapped
- Restrictive map: There are different areas of the town you can visit but activity in those places are limited and only event triggered. Meaning, visiting a place (ex. Pub) without an event will just be a waste of time.

CONCLUSION:
FUN GAME. Highly recommended to JRPG fans who is looking for a fresh new take on the genre, or those who are genuinely curious what an Item Shop is like.

Although I feel like, given enough time or funding, the developers of this game could have expanded the world and given more complexity on the mechanics that this game is based on. Still, as it is, the game is good and well worth its price.

---------------------------------------------------------
Like my Reviews? Follow my Curator's Page:

http://store.steampowered.com/curator/6861651-Miyumi%27s-Review-Corner/
이 평가가 유용한가요? 아니요 재미있음
66명 중 53명(80%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
43.5 시간 기록
게시 일시: 2014년 12월 31일
This game is about a girl who's father left to follow his passionate dream of becoming a Hero. To top it off he left his daughter with an amazing debt.
10/10 Parenting
이 평가가 유용한가요? 아니요 재미있음
34명 중 31명(91%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
21.6 시간 기록
게시 일시: 2015년 1월 9일
NOTE: This is a shortened review without screenshots.For my full review, please visit RealGamerReviews

This is the worst game I’ve ever been addicted to.
No, I don’t mean it’s the worst I’ve ever been addicted to a game. I mean this game has the lowest quality-to-addiction rating of any game I’ve ever played.

Setting

You play as Recette Lemongrass, a young girl doing her own thing when suddenly, a fairy named Tear (get it? Recettear) pops up and tells you that not only is your dad missing, but he’s also left a humongous debt that you have to pay off. The fairy then comes up with the bright idea of turning your house into a shop, so that you can earn money to pay off the debt in instalments. Of course, the shock of your missing papa and the huge debt does absolutely nothing to dampen your spirits and enthusiasm. You open your shop without any semblance of despair and carry on earning money for the rest of the game.

Throughout your journey, you’ll meet some very odd and annoying characters that will either help or ridicule you, none of which are particularly memorable or likeable. Thankfully, the game gives you the option to skip all the dialogue (or at least scroll through it really fast).

Gameplay

There are two main gameplay modes available in Recettear – the terrible plain item shop simulator and the repetitive randomly-generated dungeon crawler. Let’s examine these two portions separately.

Firstly, the shop. This is really mundane. You display a bunch of items in your shop and throughout the day, assuming you choose to have your shop open (which takes up ¼ of the time you have for each day), people will come in and buy it. A bartering system exists that allows you to adjust the price depending on how much profit or loss you’re willing to take. If your price is too high however, the spoilt morons in town will get unhappy and leave you without a sale. Successfully selling stuff to the idiots in town will reward you with experience that goes towards your “merchant level”, with bonuses experience awarded if you’re able to chain a few successful sales in a row. Increasing your level opens up additional features that you can play around with. For example, whilst at the very beginning customers can only purchase the items on your (limited) shelves, higher merchant levels will allow customers to request an item from your inventory, sell you items or even order multiple items that they want to pick up on another day. Other bonuses include larger shop sizes, wall/floor/counters/layout customisations and even the option to put a vending machine down, to make all the hassle of selling items just that little bit easier on you.

There are several factors that influence which kinds of customers and how many customers enter your shop. The first way is through your showcase display, also known as the “table-next-to-the-window-that-people-can-see-from-outside”. You want people to look at the junk on your table and think “Damn, I wanna go in there!” So your first instinct is to put all your expensive, high-in-demand stuff on that table, but by doing so you risk alienating the poor little girl that can’t afford anything. So in the end I have no god damn clue how you’re meant to attract the most people. The second way to influence everything is by changing the walls, floor, counters and so on in your shop, which is collectively referred to as the “store atmosphere”. I’m not 100% sure of how it works, but I imagine light and gaudy things attract little girls that can’t afford anything and call you a big meanie poo for marking up the price even slightly, and the more plain and dark ones stores some other weird population. Who knows?

So where do you get the items that you sell? Well there’s two ways to get your hands on some goodies. The first one is to buy them in town, either from the Market or the Merchant’s Guild. It works just like real life – buy low, sell high. Every so often you’ll hear a news bulletin saying that the cost of this is temporarily decreased and the price of this other thing is increased. It doesn’t take a genius to figure out how to approach the situation.

The other main method of obtaining items (which incidentally also makes up the remainder of the game) involves dungeon-crawling. Rather than having your useless little girl go out and magically have the ability to fight, the game allows you to visit the “Adventurer’s guild”, in which you pick from a number of heroes-for-hire who will go do the dungeon-crawling for you. Once you’ve made your choice, you take control of whichever hero you pick and embark on what has to be the most monotonous and tedious dungeon-crawling game in existence. If repeatedly killing incredibly inspired and original enemies such as slimes, bats and bunny rabbits appeals to you in any way then, boy, you’re in for a treat. Each level is set out so that there’s a number of chests, enemies and a goal to get to, which takes you to the next level. Every 5 levels, you’ll generally encounter a boss battle.

Did I say it was monotonous and tedious? Because it is. You’ll encounter the same enemies over and over again (with slight variations from time to time). None of the boss fights are particularly interesting or challenging and although you do eventually unlock a handful of different adventurers to choose from, all of them are limited to a maximum of three abilities, none of which are particularly impressive.

Whilst torturing yourself in the dungeons does reward some goodies for you to sell, the main purpose of dungeon-crawling is actually to collect ingredients, which can be used to craft (or “fuse”) better items or equipment.
Every week or so, you’ll be forced to pay off a part of your loan. This begins at 10,000 pix (the currency used in the game) and increases exponentially for every week that passes. If at any point you fail to pay up, the game is over and you’ll restart. This would be horrible except for the fact that you restart with all of your items and upgrades. As a result, losing the game just makes it infinitely easier next time.

For those that have paid off their debt and want more for whatever reason, you’re in luck – The game allows you to play on in endless mode, start again in New Game + mode or even a survival mode, where the debt keeps becoming exponentially larger until you get overwhelmed.

All in all, there’s a lot of “game” to be had here, although whether or not you enjoy what you’re playing is another matter altogether.

Presentation
To be honest, the game looks like an early PS2/Dreamcast-era game. There’s no support for wide-screen or any resolution higher than 1280x960. The aesthetic is certainly cute, but otherwise unremarkable. Also worth noting is the fact that alt-tabbing appeared to glitch the games graphics so that one half or more of the screen is completely whited out when selling items. I can’t say for sure if that happens to anyone else though.

The music is adequate but also unremarkable. I’d liken it to a poor man’s version of the music in Pokemon games.

Overall

Despite crapping all over this game in this review, it’s the intangibles that really matter. For whatever reason, despite all its flaws, Recettear was a stupendously addictive game that I just couldn’t put down. It takes a bunch of repetitive, unoriginal and uninteresting ideas and meshes them into a unique game I both love and hate simultaneously. All that said, I do recommend that you give it a try, because if nothing else, it really is a unique title and one that you should experience for yourself.
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37명 중 31명(84%)이 이 평가가 유용하다고 함
14.4 시간 기록
게시 일시: 2015년 1월 3일
I sold my clothes, my carpet, my floorboards, my walls, and my soul in order to avoid losing my house. 10/10.
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37명 중 31명(84%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
11.6 시간 기록
게시 일시: 2014년 12월 28일
The only thing i'll ever need to put in this review is about the little girl. the little girl cannot be expressed using mere words of the english language. the closest word to describe what she is? Devil. She is Disgusting. D-i-s-g-u-s-t-i-n-g. I've never seen such a small demon child. Why does she walk into MY shop trying to BUY things without money? lil fkin bich gtfo of my shop. Why is there no GTFO OUT OF MY SHOP BUTTON? the combos are RUINED by this GUT WRENCHING VERMIN THAT THIS GAME CALLS A LITTLE GIRL! "Miss Recette, can i buy a bracelet?" bracelets are 200% right now. I could sell my spiked bracelet for 3000 pix but i only charge her 1000. the base price of it is 1600 pix. SHE CANT AFFORD IT
I AM LOSING MONEY WITH THIS OFFER, AND SHE CANT AFFORD
GET OUT OF MY SHOP
I NEVER WANT TO SEE YOU AGAIN.
why do you choose to come in day after day, trying to haggle my prices down to 10%? IF YOU LIVE IN POVERTY, DONT COME IN. ALL OF MY ITEMS ARE WAY OUT OF YOUR PRICE RANGE YOU LIL ♥♥♥♥, I HAVE A DEBT TO PAY OFF I DONT HAVE TIME OR MONEY TO GIVE YOU MY STUFF FOR FREE.
oh, you're here on an errand? go tell your ♥♥♥♥♥ ♥♥♥ parents to stop sending you
dont come back
you're not welcome.

btw nice game

edit: i managed to sell something to the little gorl for 21000k pix #miracle
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24명 중 22명(92%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
70.3 시간 기록
게시 일시: 2015년 1월 2일
Live the life of a character that is the staple in classic jrpgs: the item shop owner. You find stuff, you buy stuff and you sell that stuff so you can have your profit, upgrade your store and repeat that cycle. Sounds tedious, but the different customers' habits and the dungeon crawler part of the game (where you hire and equip heroes to risk their lives for - of course - rare stuff that you can sell) keeps the game fresh and entertaining.

Plus, if you fail, you are responsible for making an orphan kid live in a box.

CAPITALISM HO!
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450명 중 264명(59%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
16.0 시간 기록
게시 일시: 2014년 12월 28일
Best loli Jew simulator on the market
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20명 중 18명(90%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
67.2 시간 기록
게시 일시: 2015년 3월 21일
Schmooley Benjamin Kippelfinkelburg ben Shekelstein was not a proper Jew, and could not fulfill the role of his ancestors in serving as a source of legal credit for French nobles and royals seeking to fund their personal ventures via circumvention of Church authority.

Amassing significant debts on his (loaned) property after the subprime mortgage bubble bursted in 1599, and lacking even basic skills in the trade of counting shekels, he set out to make his fortune, only to die somewhere in the mountains offscreen, leaving his only daughter, Recette-Anne Frank Shekel Israel Lemonfresh ben Shekelstein, to inherit responsibility for virtually all of his debts. The rabbi of the city's quarter, Isaac Schlomo Goldstein Shekelburg ben Levi Abraham Cohen, on behalf of the Goyim and with the help of the cult of Satan and the blood of seven gentile children, then invokes the Kabbalistic Sephirot to summon a Jew fairy, of whom is promptly dispatched to Recette, both to collect the outstanding debts according to a strict timetable, and to teach her the art of counting shekels, stowing gold bricks under the floorboards (and in the walls), acquiring the role of an extremely convenient scapegoat, and shortchanging customers like a proper Le Happy Venetian Merchant.

Loli Jew Recette learns to contradict basic merchant guild regulations in 17th-century France, engages in the unholy act of ritual blood libel during Passover, exploits her incompetent Swiss mercenaries by paying them to risk their lives picking up valuable consumer goods in the dangerous wilds (and then reselling said items to those same people at a profit), and invents the free market and 9/11 in the process. You'll have hours of fun wondering where in your house you hid all those millions of shekels (called "pix" in the English translation) prior to the game's start, as well as by selling candy to the goyim girls and that one Irish elf for the equivalent of a small fortune. If you can't make your payments on time, however, the rabbi will charge you a pound of your own flesh and blood per shekel, effectively making your life forfeit if you fail to live up to proper Mosaic community standards of personal and fiscal responsibility within the quarter.

9/10 shekels plus one pound of flesh/10.
이 평가가 유용한가요? 아니요 재미있음
15명 중 15명(100%)이 이 평가가 유용하다고 함
10.8 시간 기록
게시 일시: 2015년 5월 18일
Recettear: An Item Shop's Tale is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. A capitalist shop manager with a unique story line of a girl who is forced to open a shop and to make profit out of hundreds of items and objects in order to repay her missing father's debt or other wise, her house is taken away.

An interesting cute looking game with unique content and game play capable of taking players to show off their persuasion skills and fighting abilities during challenging and fun dungeon exploration!

Some good and not so good aspects of Recettear

It isnt just another store or shop management game where you simply obtain profit through the act of selling, or buying stuff. Recettear is maybe one of the most unusual store management games out there that mixes in a good catchy main story line along with some RPG freedom outside of your store.


Why choosing Recettear?

Recettear is a charming cute looking game, but don't get mistaken by its looks, because Recettear is a game that highly values the importance of your skill as a trader depending of each customer and event currently going on. Recettear manages to successfully mix both simulation and cuteness into one without lacking one another.

Graphics

The weakest point in Recettear is probably its 2D graphics that simply look too plain, leaving a lot to wish for... and the Japanese anime looking graphics might also be a problem for those who don't like anime.

Music and voice acting

Despite the game environment being located in the European medieval time period, characters especially the main one you will be controlling say different phrases in Japanese with a cute tone that will enchant you with its loveliness and cuteness! If not, then you might find it annoying or childish.

Game play

Despite the challenge and the cuteness this game has to offer, its game play is extremely interesting with a big diversity of events that occur with the addition of the RPG touch into it, although, it may become slightly repetitive over time and players will find themselves doing the same thing over and over for a long period of time without many changes that will consume time without reason.

Unless you get attached to the game, this game may become slightly repetitive over time.

User interface/Game Mechanics

Both user interface and game mechanics are simple and easy to learn either by the player self experience within the game, or by the initial tutorial that greatly explains how the game works along with the addition of a business partner that can be used by you to access whatever information you require about your in-game progress and also to view your stats resulting in a refreshing way for players to access information they require in the middle of the game.

Difficulty

The difficulty in this game is mostly measured by how well you can persuade your clients into paying the projected price that you have given to them for an item they have requested or vice versa, and most of the times it will be a surprise until you get the hand of it resulting in a pleasant challenging experience.

Price

Despite how unique Recettear can be in mixing multiple genres into one, I personally believe that the current price of 14,99€ is slightly too much due to the simplicity of this game despite its variety and diversity.

Conclusion

I would rate this game 65 out of 100 or 3,3 out of 5,0. A fun cute-looking challenging simulator game capable of pleasing a huge variety of players from totally different game genres.


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19명 중 17명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.0 시간 기록
게시 일시: 2014년 12월 25일
Louie sold me a cake and bought it back an hour later. Made 12,000 px.
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17명 중 15명(88%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
17.9 시간 기록
게시 일시: 2015년 1월 3일
If you're a communist, run away now. Otherwise, you'll love this game. (Probably)
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13명 중 12명(92%)이 이 평가가 유용하다고 함
8명이 이 평가가 재미있다고 함
3.4 시간 기록
게시 일시: 2015년 1월 17일
I don't really know what's worse or hard.
To run a capitalistic shop you risk in failing unless you've reached a certain amount of grand within a week, or running a border control in a glorious communist country.
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